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Cover of The Games Business During and After the COVID-19 Crisis PG Connects Digital #2
30 min
PocketGamer.biz30 min

The Games Business During and After the COVID-19 Crisis PG Connects Digital #2

The games industry demonstrates significant resilience during socio-economic crises, largely due to the accessibility, cost-effectiveness, and social utility of gaming.

  • The games industry is historically more influenced by internal market forces, such as hardware cycles and business model shifts, than by broader macroeconomic recessions.
  • The COVID-19 pandemic is projected to drive an additional two to three percent in annual revenue growth for the mobile gaming sector.
  • Monetization of the pandemic-driven influx of new users remains a challenge, as these players prioritize free content and are often unfamiliar with in-app purchase models, causing download spikes to outpace revenue growth.
PocketGamer.bizAug 2020
Cover of Gameloft: 20 Years of Mobile Gaming PG Connects Digital #2
32 min
PocketGamer.biz32 min

Gameloft: 20 Years of Mobile Gaming PG Connects Digital #2

Founded in 2000, Gameloft emerged with the conviction that mobile devices possessed the potential to surpass the reach of traditional console gaming.

  • The mobile gaming industry has shifted from a fragmented, telecom-led distribution model in the early 2000s to a centralized ecosystem dominated by Apple and Google.
  • The transition to free-to-play models has enabled global scale but significantly increased barriers to entry due to the high costs of user acquisition, platform fees, and IP royalties.
  • Technological advancements have evolved mobile gaming from limited browser-based experiences to sophisticated 3D titles that now exceed 1GB in file size.
PocketGamer.bizAug 2020
Cover of Opportunities in Games as Marketing Channels PG Connects Digital #2
26 min
PocketGamer.biz26 min

Opportunities in Games as Marketing Channels PG Connects Digital #2

The integration of advertising into indie games serves as a critical revenue stream for developers, provided the implementation balances commercial viability with user experience.

  • Games are the most viewed media globally, providing a significant opportunity for brands to reach audiences through non-intrusive, integrated marketing channels.
  • Developers should prioritize creative partnerships like branded reskins, product placement, and gamified loyalty programs over disruptive ad networks to maintain user experience.
  • Strategic brand matching is essential for revenue, as high-paying ads—such as insurance—often fail to align with the demographics of younger gaming audiences.
PocketGamer.bizAug 2020
Cover of From Head Ball 1 to Head Ball 2: How it Became a Multi-million Dollar Game PG Connects Digital #2
32 min
PocketGamer.biz32 min

From Head Ball 1 to Head Ball 2: How it Became a Multi-million Dollar Game PG Connects Digital #2

The transition from Head Ball 1 to Head Ball 2 represents a strategic evolution in mobile game design, shifting from a simple direct-purchase model to a sophisticated Gacha-based system.

  • The transition from a direct-purchase model to a Gacha-based system in Head Ball 2 drove a fivefold increase in lifetime value (LTV) and a 45% improvement in the DAU/MAU ratio.
  • Implementing an in-house LiveOps infrastructure allows for real-time adjustments to matchmaking, progression, and pricing without requiring client-side updates.
  • The shift to a more complex core loop and character upgrade depth was specifically designed to overcome stagnant LTV and facilitate growth in competitive tier-one markets.
PocketGamer.bizAug 2020
Cover of How LBC Studios Used Social Media & Innovative Marketing Strategies to Grow Their Hempire PGCD #2
28 min
PocketGamer.biz28 min

How LBC Studios Used Social Media & Innovative Marketing Strategies to Grow Their Hempire PGCD #2

LBC Studios, a Vancouver-based mobile game developer and publisher, utilizes community-focused social media strategies and data-driven marketing to overcome significant advertising barriers in the cannabis-themed gaming sector.

  • LBC Studios has generated over $30 million in gross revenue and achieved 12 million installs for its flagship title, Hempire, since its 2017 launch.
  • The studio maintains a strict business model that prioritizes a 30-day payback window for all user acquisition (UA) costs.
  • To overcome advertising restrictions on cannabis-themed content, the studio iterates on 12 to 15 active creative assets weekly, ranking them by IPM and ROI to optimize spend.
PocketGamer.bizAug 2020
Cover of Promoting Growth Even During Lockdown PG Connects Digital #2
33 min
PocketGamer.biz33 min

Promoting Growth Even During Lockdown PG Connects Digital #2

Securing investment in the gaming industry requires a disciplined, ten-slide framework that prioritizes founder credibility and operational transparency.

  • Investors prioritize founder credibility and team track records as the primary indicators of a studio's future execution capability.
  • A successful investment pitch requires a disciplined ten-slide framework that balances core game mechanics with realistic key performance indicators.
  • Founders must demonstrate business acumen by providing transparent financial forecasts, including specific burn rates and projected break-even timelines.
PocketGamer.bizAug 2020
Cover of Fueling Growth Through User-centric UA Creative Design PG Connects Digital #2
33 min
PocketGamer.biz33 min

Fueling Growth Through User-centric UA Creative Design PG Connects Digital #2

Modern user acquisition strategies in the mobile gaming industry have shifted away from simple trial-and-error testing toward a framework rooted in neuroscience and behavioral psychology.

  • Creative assets are the primary drivers of return on ad spend (ROAS), superseding automated media buying tools in importance for modern user acquisition.
  • Effective UA strategies must shift from surface-level demographic analytics to a framework based on neuroscience and behavioral psychology to trigger intuitive System 1 processing.
  • Developers should categorize players into psychological archetypes—such as achievers, strategists, and escapists—to align ad narratives with core user motivations.
PocketGamer.bizAug 2020
Cover of Superstar Session: A Tale of the $6bn Neglected MENA Gaming Market PG Connects Digital #2
33 min
PocketGamer.biz33 min

Superstar Session: A Tale of the $6bn Neglected MENA Gaming Market PG Connects Digital #2

The Middle East and North Africa (MENA) gaming market represents a significant, high-growth frontier currently generating over $6 billion in annual revenue.

  • The MENA gaming market is a high-growth frontier generating over $6 billion in annual revenue with a 25% year-over-year growth rate.
  • Developers must prioritize deep culturalization over simple translation, as failing to align content with local values can lead to drop-off rates exceeding 80%.
  • The region is a mobile-first demographic that is transitioning from an emerging territory into a primary target for global publishers due to increased venture capital and infrastructure investment.
PocketGamer.bizAug 2020
Cover of Making a Hit Mobile Match-3 Game | GenJoy's David vs. Goliath Story
45 min
GameMakers45 min

Making a Hit Mobile Match-3 Game | GenJoy's David vs. Goliath Story

The mobile match-3 market remains intensely saturated, requiring smaller studios to adopt highly disciplined, data-centric strategies to compete against industry giants.

  • Success in the saturated match-3 market requires validating D1, D7, and D30 retention metrics via minimum viable products and fake store profiles before committing to full-scale production.
  • Marketing expenditures for mobile match-3 titles typically dwarf initial development costs, necessitating a shift in resource allocation toward aggressive user acquisition.
  • Smaller studios can compete with industry giants by utilizing lean, flat organizational structures that enable rapid decision-making and agile pivots based on real-time user data.
GameMakersJul 2020
Cover of Implementing Pixar's Brain Trust Model at King and How It All Went Wrong
27 min
Game Developers Conference27 min

Implementing Pixar's Brain Trust Model at King and How It All Went Wrong

King, the developer behind the Candy Crush franchise, attempted to implement a centralized advisory model modeled after Pixar’s Brain Trust to improve game quality across its global studios.

  • King failed to implement a centralized 'Brain Trust' model because teams perceived the static group of senior experts as intimidating gatekeepers, leading to the group being labeled the 'Angels of Death.'
  • The initial centralized model collapsed due to a lack of clear goals, conflicting management feedback, and cultural misunderstandings regarding the role of 'champions' in the development process.
  • King successfully pivoted to a decentralized governance model that separates project support from formal evaluation, utilizing a flexible network of senior creative talent instead of a fixed panel.
Game Developers ConferenceJul 2020
Cover of Sports for the Win! Why Licensed Sports Games are Positioned to Win Big in Mobile - PGC Digital #2
31 min
PocketGamer.biz31 min

Sports for the Win! Why Licensed Sports Games are Positioned to Win Big in Mobile - PGC Digital #2

The mobile gaming industry is experiencing a significant shift in the sports genre, moving away from traditional console-style simulations toward short-session, mobile-first experiences.

  • The mobile sports genre is shifting from complex console-style simulations to mobile-first, short-session experiences lasting 4 to 5 minutes.
  • Licensed sports IP, such as NFL and NBA, acts as a primary user acquisition tool that reduces reliance on organic growth and optimizes customer acquisition costs.
  • Developers are moving away from treating mobile as an ancillary distribution channel, instead building games specifically designed for the mobile user's lifestyle.
PocketGamer.bizJul 2020
Cover of The Death of the IDFA | PocketGamer.biz RoundTables
66 min
PocketGamer.biz66 min

The Death of the IDFA | PocketGamer.biz RoundTables

The deprecation of the Identifier for Advertisers (IDFA) on iOS marks a fundamental transition in the mobile gaming industry, moving away from deterministic, granular user tracking toward a privacy-centric, probabilistic measurement landscape.

  • The deprecation of IDFA has forced a permanent shift from deterministic, granular user tracking to a probabilistic measurement landscape, significantly reducing the precision of campaign attribution.
  • Publishers must now rely on machine learning and predictive analytics to identify high-value users within the first 48 hours of gameplay to compensate for the loss of individual-level tracking data.
  • The industry is pivoting toward the development of robust first-party data sets, such as email addresses and phone numbers, to maintain control over audience targeting without relying on third-party identifiers.
PocketGamer.bizJul 2020

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