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Resident Evil

Game209 documents

209 documents in the library are about Resident Evil, from writers such as Capcom, Alinea Analytics and GameDiscoverCo, the newest from 2026. Each has a summary and key insights with the page they come from.

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Documents about Resident Evil

Cover of Six Resident Evil Games Sold Over Three Million Copies: Capcom Epiphanies
Article

Six Resident Evil Games Sold Over Three Million Copies: Capcom Epiphanies

The primary objective of this analysis is to evaluate the sustained commercial performance of the Resident Evil franchise by examining Capcom’s internal sales data.

  • Between July 1, 2025, and June 30, 2026, six distinct Resident Evil titles each sold over three million copies: Resident Evil 2 remake, Resident Evil 3 remake, Resident Evil 4 remake, Resident Evil 7, Resident Evil Village, and Resident Evil Requiem.
  • The newest entry, Resident Evil Requiem, achieved eight million copies sold within four months of its late-February 2026 release.
  • The 2023 remake of Resident Evil 4 maintained strong momentum by selling over five million copies during the 2025–2026 fiscal period.
Game FileSep 2026
Cover of Resident Evil: Requiem Performance and Franchise Impact
Article

Resident Evil: Requiem Performance and Franchise Impact

The release of the film Resident Evil: Requiem in September 2026 provides a case study on the efficacy of transmedia marketing in the video game industry.

  • Resident Evil Requiem has surpassed $500 million in revenue, making it the fastest-selling title in the franchise's history.
  • PlayStation remains the primary platform for Resident Evil Requiem, accounting for 48.1% of its 8.5 million total players.
  • Following the release of the Resident Evil film on September 18, daily active users increased across the entire franchise, including a 48% jump for the Resident Evil 2 remake and a 24% increase for the Resident Evil 4 remake.
Alinea AnalyticsSep 2026
Cover of This Year's Top PlayStation Plus Games
Article

This Year's Top PlayStation Plus Games

This analysis examines the performance of major titles on the PlayStation Plus subscription service and broader industry sales trends as of September 2026.

  • Capcom has generated $617 million in gross revenue on Steam so far in 2026, with 61.6% of that total attributed to the Resident Evil franchise.
  • FC 26 leads PlayStation Plus performance for the year with 7.8 million new players, including 5 million who accessed the title during its free claim window from May 6 to June 17.
  • Spider-Man 2 has reached 4.3 million new players via PlayStation Plus since its addition to the Extra tier on February 18 and has generated $1.3 billion in total revenue across all platforms.
Alinea AnalyticsSep 2026
Cover of Games and Numbers: July 29 — August 11, 2026
Article

Games and Numbers: July 29 — August 11, 2026

This bi-weekly industry update provides a comprehensive overview of performance milestones across the PC, console, and mobile gaming sectors for the period of July 29 to August 11, 2026.

  • Grand Theft Auto V has surpassed 230 million units sold, maintaining its position as the best-selling title of the past decade, while the entire GTA series has reached nearly 475 million copies sold.
  • PlayStation 5 hardware sales have reached 95 million units globally, with digital game sales accounting for 82% of the 66.1 million units sold during the most recent quarter.
  • Pokémon GO generated $48.5 million during its 10th-anniversary week, a record-breaking performance that was 5.9 times higher than the previous week's revenue.
GameDev ReportsAug 2026
Cover of The U.S. Video Game Market: June 2026
Article

The U.S. Video Game Market: June 2026

The U.S. video game market experienced a significant contraction in June 2026, with total consumer spending reaching $4.5 billion, a 21% decline compared to the same period in 2025.

  • U.S. video game consumer spending fell 21% year-over-year to $4.5 billion in June 2026, primarily due to a high base effect from the Nintendo Switch 2 launch in June 2025.
  • Hardware spending dropped 62% year-over-year to $383 million, with Nintendo Switch 2 revenue declining 79% and PlayStation 5 revenue slipping 19%.
  • The Xbox Series S|X bucked the hardware trend with unit sales up 86% year-over-year, marking Microsoft's best console unit performance of 2026.
CircanaJul 2026
Cover of Games and Numbers: July 14 – July 28, 2026
Article

Games and Numbers: July 14 – July 28, 2026

This report provides a bi-weekly summary of key performance milestones and commercial data for the global video game industry, covering the period from July 14 to July 28, 2026.

  • GTA VI pre-orders generated over $260 million in the first week, with projections estimating at least 37 million units sold and $3.25 billion in revenue during its release week.
  • Palworld has surpassed $700 million in revenue with 30.5 million copies sold, seeing a massive surge in average daily active users to 3.7 million following its full release on July 10.
  • Ubisoft’s Assassin’s Creed Black Flag Resynced reached its full-year sales target by selling 3.5 million copies within its first two weeks.
GameDev ReportsJul 2026
Cover of Capcom Q1 2026 Financial Results
Article

Capcom Q1 2026 Financial Results

Capcom experienced significant financial growth during the first quarter of the 2026 fiscal year, spanning April 1 to June 30, 2026.

  • Capcom reported strong Q1 fiscal growth for the period ending June 30, 2026, with net revenue rising 55% to 70.4 billion yen ($430 million) and operating profit increasing 67% to 41 billion yen ($250 million).
  • The successful launch of Pragmata was the primary driver for the company's quarterly performance, contributing 2.5 million copies sold.
  • Total game sales reached 23.8 million units for the quarter, representing a 68.1% increase compared to the same period in the previous year.
CapcomJul 2026
Cover of This Gen’s Top Remakes & Remasters by Copies Sold
Article

This Gen’s Top Remakes & Remasters by Copies Sold

The current gaming landscape is defined by a strategic pivot toward remakes and remasters, which serve as a critical risk-mitigation tool for AAA publishers facing bloated budgets and market volatility.

  • Remakes and remasters are a de-risked strategy for publishers due to proven demand and shorter, cheaper production cycles compared to new IPs, which can cost over $150M and take nearly a decade to develop.
  • Capcom's strategy of using reliable remake pipelines to fund innovative new titles is becoming an industry standard, with other major publishers like PlayStation, Xbox, Square Enix, Ubisoft, and Konami adopting similar approaches.
  • Steam often generates less revenue per copy for remakes/remasters due to higher sales volume in lower-priced regions and frequent discounting, with countries like China, Brazil, and Russia being top markets for titles like Resident Evil 4.
Alinea AnalyticsJul 2026
Cover of My Favourite Games of 2026 Thus Far
Article

My Favourite Games of 2026 Thus Far

The gaming landscape of 2026 is defined by a diverse array of titles that prioritize mechanical innovation and narrative depth over traditional blockbuster spectacle.

  • The report, published on July 22, 2026, highlights several notable games released or anticipated in 2025 and 2026, including "Outhold" (2025), "Forza Horizon 6" (2026), "Pragmata" (2026), and "Vampire Crawlers" (2026).
  • Capcom has released two significant new titles in 2026: "Pragmata," a new IP building on third-person combat with puzzle-solving and hacking mechanics, and "Requiem," which preceded "Pragmata" by two months.
  • "Vampire Crawlers: The Turbo Wildcard from Vampire Survivors" (2026) by Poncle and Nosebleed Interactive reimagines "Vampire Survivors" as a deck-building roguelike, emphasizing strategy and deck crafting.
AI and GamesJul 2026
Cover of Game Charts: The Most Successful New Games of the First Half of 2026 in Germany
Article

Game Charts: The Most Successful New Games of the First Half of 2026 in Germany

The German Games Industry Association provides an overview of the most successful new video game releases in Germany during the first half of 2026.

  • Resident Evil Requiem (Capcom) was the best-selling new PC and console game in Germany during the first half of 2026.
  • The top five best-selling new releases for the period were Resident Evil Requiem, Forza Horizon 6 (Microsoft), 007 First Light (IO Interactive), Pragmata (Capcom), and LEGO Batman: Legacy of the Dark Knight (Warner Bros. Games).
  • The rankings are based on combined physical and digital sales data from the Games Sales Data (GSD) platform, covering the period from January to June 2026.
game – Verband der deutschen Games-Branche e. V.Jul 2026
Cover of Steam: Record Revenue 2026
Article

Steam: Record Revenue 2026

Steam experienced its most successful half-year period in history during the first six months of 2026, generating an estimated $11.1 billion in gross revenue.

  • Steam generated a record $11.1 billion in gross revenue during the first half of 2026, marking a 14.5% increase over H1 2025 and an 8% increase over the second half of 2025.
  • The platform's reliance on back-catalogue sales has grown significantly, with new releases accounting for only 21% of revenue in H1 2026, down from 29% in H1 2024.
  • Steam's half-year revenue has quintupled over the last decade, growing from approximately $2.3 billion in H1 2017 to $11.1 billion in H1 2026.
Alinea AnalyticsJul 2026
Cover of 2026 Top PlayStation Games: Copies Sold and Physical Splits
Article

2026 Top PlayStation Games: Copies Sold and Physical Splits

The 2026 gaming landscape on PlayStation is defined by a strategic shift toward a fully digital, service-oriented model, as evidenced by sales data for top-performing titles.

  • Sony’s decision to phase out physical discs by 2028 is driven by a desire to eliminate the secondary resale market and capture full control over back-catalogue pricing and revenue.
  • Resident Evil Requiem has sold 3.5 million units on PS5 since its February 2026 launch, generating $250 million in gross revenue with a 27.8% physical copy share.
  • Arc Raiders has sold 2.1 million copies on PS5 in 2026, but engagement has dropped significantly, with daily active users falling from a peak of nearly 1 million to approximately 200,000.
Alinea AnalyticsJul 2026

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