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League of Legends

GameBy Riot Games · Released Oct 27, 2009

Documents about League of Legends

Cover of GRID Signs Multi-Year Deal With ESL FACEIT Group
Article

GRID Signs Multi-Year Deal With ESL FACEIT Group

ESL FACEIT Group (EFG) and the Berlin-based esports data firm GRID have entered into a multi-year partnership, establishing GRID as the exclusive provider of live esports data, infrastructure, and integrity services for EFG’s Counter-Strike 2 and Dota 2 competitions.

  • ESL FACEIT Group (EFG) has signed a multi-year partnership naming GRID as the exclusive provider of live esports data, infrastructure, and integrity services for its Counter-Strike 2 and Dota 2 competitions.
  • The agreement covers major EFG-operated circuits, including Intel Extreme Masters (IEM), ESL Pro League, and ESL One.
  • GRID will manage live data capture, distribution, and the delivery of audio-video feeds and data-powered visualizations to media and betting partners.
The Esports AdvocateJul 2025
Cover of Why the Games Industry Might Triple (Despite Its Challenges)
87 min
Naavik87 min

Why the Games Industry Might Triple (Despite Its Challenges)

The global games industry stands at a pivotal inflection point, poised to expand into a $600 billion market by leveraging historical growth patterns and emerging technological shifts.

  • The global games industry is positioned to triple in size to a $600 billion market by shifting away from high-stakes, traditional development models.
  • Leadership should categorize games into four distinct quadrants based on casual versus immersive experiences and offline versus online play to better align developer skill sets and operational focus.
  • The traditional AAA greenlight process is becoming obsolete, necessitating a shift toward a barbell strategy that balances stable 'forever games' with small, autonomous teams focused on iterative experimentation.
NaavikJul 2025
Cover of Team BDS Names New CEO, Plans Grand Overhaul
Article

Team BDS Names New CEO, Plans Grand Overhaul

The Swiss esports organization Team BDS has announced a significant leadership transition and a comprehensive strategic overhaul.

  • Team BDS has appointed Alexandre Lopez as its new CEO, transitioning him from his previous role as head of strategy and board director.
  • The organization is initiating a large-scale rebranding effort to reposition its identity as a bold and human-centric brand.
  • Team BDS plans to open a new headquarters in Geneva, Switzerland, by the end of 2025.
The Esports AdvocateJun 2025
Cover of Opening the Betting Frontier: Riot Games Sponsorships
Article

Opening the Betting Frontier: Riot Games Sponsorships

Riot Games has officially authorized sports betting sponsorships for Tier 1 League of Legends and VALORANT teams across the Americas and EMEA regions.

  • Riot Games has officially opened sports betting as a new sponsorship category for League of Legends and VALORANT teams to create high-margin revenue streams.
  • To ensure competitive integrity, all betting partners must undergo rigorous vetting and are required to use official data feeds provided by GRID.
  • Teams pursuing these partnerships are mandated to implement internal integrity programs that include policy development, monitoring, and player education.
The Esports AdvocateJun 2025
Cover of Who's Winning Video Game Discords? We Know!
Article

Who's Winning Video Game Discords? We Know!

The primary purpose of this analysis is to evaluate the current landscape of Discord community management for video games and provide a performance overview of the Apple Arcade service as of mid-2025.

  • Discord community success has transitioned to a 'Discovery Meta' model, where rankings are driven by daily operational excellence and high activity-to-membership ratios rather than raw member counts.
  • Discord is relaxing its historical one-million-member cap for AAA titles that demonstrate strong engagement metrics, favoring active communities over static ones.
  • Top-performing Discord servers, including Marvel Rivals, Genshin Impact, and Roblox, maintain their status through curated onboarding, consistent daily programming, and specialized bot integration.
GameDiscoverCoJun 2025
Cover of Chinese Court Orders Former RNG Star Liu “MLXG” Shiyu to Pay $3.5M to RNG Over Streaming Dispute
Article

Chinese Court Orders Former RNG Star Liu “MLXG” Shiyu to Pay $3.5M to RNG Over Streaming Dispute

The Jiangxi Shangrao Intermediate People’s Court has issued an enforcement ruling requiring former professional League of Legends player Liu “MLXG” Shiyu to pay 25 million RMB, approximately $3.48 million USD, to the esports organization Royal Never Give-Up (RNG).

  • On June 17, 2025, the Jiangxi Shangrao Intermediate People’s Court ordered former League of Legends professional Liu “MLXG” Shiyu to pay ¥25 million ($3.48 million USD) to Royal Never Give-Up (RNG) following a contract dispute.
  • The judgment stems from a countersuit filed by RNG, which alleged that Shiyu failed to meet mandatory monthly minimum live broadcast hours on the streaming platform Huya.
  • The $3.48 million penalty covers approximately ¥6 million ($835,000) in streaming fees withheld by Huya due to contractual violations, plus additional liquidated damages, interest, and legal costs.
The Esports AdvocateJun 2025
Cover of Shanghai Court Orders RNG and Founder to Pay ¥162 Million
Article

Shanghai Court Orders RNG and Founder to Pay ¥162 Million

The Shanghai First Intermediate People’s Court has issued a significant legal mandate requiring the prominent Chinese esports organization Royal Never Give-Up (RNG) and its founder, Yao “Baixing” Jincheng, to pay ¥162,118,224 RMB, approximately $22.5 million USD.

  • The Shanghai First Intermediate People’s Court ordered esports organization Royal Never Give-Up (RNG) and its founder, Yao “Baixing” Jincheng, to pay ¥162,118,224 RMB ($22.5 million USD) to an undisclosed plaintiff on June 18, 2025.
  • This ruling is the first of at least 10 pending legal disputes against RNG, with industry insiders estimating total potential claims could exceed ¥1 billion ($140 million).
  • The legal action involves allegations of back pay, contract violations, and loan defaults, signaling severe financial instability for the organization.
The Esports AdvocateJun 2025
Cover of Chengdu, China, to Host Dota 2 BLAST Slam in November
Article

Chengdu, China, to Host Dota 2 BLAST Slam in November

The city of Chengdu, China, is set to host the Dota 2 BLAST Slam in November 2025.

  • The Chengdu Sports Bureau has confirmed that the Dota 2 BLAST Slam will be hosted in Chengdu, China, this November.
  • This event marks the first international Dota 2 tournament to be held in China since the pandemic.
  • The tournament will be operated locally by the state-owned Chengdu Broadcasting Company.
The Esports AdvocateJun 2025
Cover of Riot Games Launches League of Legends Game Changers for Women in EMEA
Article

Riot Games Launches League of Legends Game Changers for Women in EMEA

Riot Games has introduced League of Legends Game Changers (LGC), a new competitive initiative dedicated to supporting and highlighting women in the esports industry across the Europe, Middle East, and Africa (EMEA) region.

  • Riot Games has launched League of Legends Game Changers (LGC), a new competitive initiative in the EMEA region designed to support and increase visibility for women in esports.
  • The inaugural tournament, LGC Rising, is scheduled to begin in August 2025.
  • The LGC Rising tournament will conclude with a live Grand Final held at Paris Games Week in October 2025.
The Esports AdvocateJun 2025
Cover of Huya Expands Esports Presence with $140K Dota 2 Immortal Cup
Article

Huya Expands Esports Presence with $140K Dota 2 Immortal Cup

The Chinese livestreaming platform Huya is strategically expanding its role in the esports industry by transitioning from a pure streaming service to a direct organizer of high-profile competitive events.

  • Chinese streaming platform Huya is hosting the 'Immortal Cup' Dota 2 tournament on June 14-15, 2025, at the Yang Cheng Hu Esports Center in Suzhou.
  • The tournament features a prize pool of ¥1 million RMB (approximately $140,000 USD) and includes retired professional players and streamers from both Huya and rival platform Douyu.
  • Local fan demand for the event was high, with all 2,000 tickets for the venue selling out within seven minutes.
The Esports AdvocateJun 2025
Cover of Riot Games Taps T/SQUARED for Strategic EMEA Commercial Partnership
Article

Riot Games Taps T/SQUARED for Strategic EMEA Commercial Partnership

Riot Games has entered into a strategic commercial partnership with T/SQUARED, a marketing agency established by TEAM Group in 2023.

  • Riot Games has appointed T/SQUARED, a marketing agency under TEAM Group, as its primary commercial partner for the League of Legends EMEA Championship (LEC) and the VALORANT Champions Tour (VCT) EMEA.
  • T/SQUARED will lead sponsorship sales and business development efforts for both leagues, including all related esports events and official broadcast feeds.
  • The partnership aims to drive commercial growth across the EMEA region by leveraging T/SQUARED's expertise to secure new brand agreements.
The Esports AdvocateJun 2025
Cover of Cloud9 Partners With Mueller Esports Medicine
Article

Cloud9 Partners With Mueller Esports Medicine

North American esports organization Cloud9 has entered into a partnership with Mueller Esports Medicine to promote the latter’s health and wellness products.

  • Cloud9 has entered a partnership with Mueller Esports Medicine to promote the company’s esports-focused health and wellness products.
  • Super Smash Bros. Melee professional player Joseph “mang0” Marquez will serve as the central figure for the campaign, which focuses on recovery tools like the REVIVE pneumatic compression system and performance compression sleeves.
  • The partnership aims to promote sustainable health habits for gamers to extend professional careers and improve performance.
The Esports AdvocateMay 2025