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League of Legends

GameBy Riot Games · Released Oct 27, 2009

Documents about League of Legends

Cover of The Game Awards 2025 Nominees on Live Streaming
Article

The Game Awards 2025 Nominees on Live Streaming

The analysis evaluates the relationship between live streaming performance and The Game Awards 2025 nominations, assessing whether viewership metrics can effectively predict award winners.

  • Grand Theft Auto VI dominates the 'Most Anticipated Game' category with 496,000 unique Twitch chat mentions over the past year, significantly outpacing Resident Evil Requiem at 76,000 mentions.
  • League of Legends remains the most watched title in the 'Best Esports Game' category, generating 246.6 million hours watched and maintaining its status as the most-watched game overall.
  • Kingdom Come: Deliverance 2 leads the 'Game of the Year' nominees in streaming performance, recording 48.8 million hours watched during its peak month.
Stream HatchetDec 2025
Cover of FECOD Secures Rights to Broadcast Call of Duty League Matches for 2025-2026 Season
Article

FECOD Secures Rights to Broadcast Call of Duty League Matches for 2025-2026 Season

The Spanish Call of Duty Federation (FECOD) has secured the broadcast rights for the 2025-2026 Call of Duty League season.

  • The Spanish Call of Duty Federation (FECOD) has secured the rights to broadcast all Call of Duty League matches for the 2025-2026 season via its Twitch channel.
  • The broadcast will feature a dedicated team of narrators, analysts, and producers to provide specialized Spanish-language coverage for the community.
  • FECOD will provide focused coverage for teams with Spanish ties, specifically Miami Heretics and Toronto KOI, including dedicated live content and segments.
The Esports AdvocateNov 2025
Cover of Layoffs Hit theScore Esports
Article

Layoffs Hit theScore Esports

TheScore Esports, a prominent digital publication known for its extensive video content and competitive gaming coverage, underwent significant staff reductions on November 20, 2025.

  • TheScore Esports, a prominent digital publication, has laid off a large portion of its staff, with multiple employees confirming their departures on November 20, 2025.
  • While the exact number of affected employees remains unconfirmed, reports indicate that more than a dozen staff members, including long-term personnel with up to 10 years of tenure, were cut.
  • TheScore Esports is a subsidiary of PENN Entertainment, which acquired the company in 2021 as part of a $2 billion cash and stock deal.
The Esports AdvocateNov 2025
Cover of Global Esports Map 2025: The Biggest Tournaments by Game and Region
Article

Global Esports Map 2025: The Biggest Tournaments by Game and Region

The global esports landscape in 2026 reflects a mature and highly diversified ecosystem, characterized by the sustained dominance of established PC titles alongside the rapid ascent of mobile gaming.

  • League of Legends remains the industry leader, with its 2025 World Championship reaching a peak viewership of 6.7 million.
  • Mobile gaming has become a primary growth driver, exemplified by Mobile Legends: Bang Bang’s MPL Indonesia Season 15 attracting over 4 million peak viewers.
  • Mobile-first esports titles are now directly rivaling traditional PC-based games in terms of global reach and fan engagement metrics.
Esports ChartsNov 2025
Cover of Riot Removes TALON From VCT Pacific, LCP Leagues
Article

Riot Removes TALON From VCT Pacific, LCP Leagues

Riot Games has terminated the partnerships of TALON Esports within the Valorant Champions Tour (VCT) Pacific and the League of Legends Championship Pacific (LCP) leagues, effective November 2025.

  • Riot Games terminated TALON Esports’ partnerships in the Valorant Champions Tour (VCT) Pacific and the League of Legends Championship Pacific (LCP) effective November 18, 2025.
  • The termination was driven by TALON's failure to meet league standards, specifically citing a pattern of significantly overdue payments to players and insufficient financial capacity.
  • Riot Games will conduct a selective application process to identify a replacement team for the 2026 season, with a priority on maintaining representation for the Thai community.
The Esports AdvocateNov 2025
Cover of Your Validation Passed. Your Players Hated It. Here’s Why: MAG #10
Article

Your Validation Passed. Your Players Hated It. Here’s Why: MAG #10

The primary thesis of this analysis is that game development validation is an art rather than a science, requiring a strategic balance between creative intuition and data-driven feedback.

  • Successful game validation is an art, not a science, requiring judgment to know when to trust a designer's taste versus player feedback.
  • Many games fail despite positive player tests (focus groups, surveys, playtests) because studios optimize for existing ideas rather than discovering new ones.
  • The 'Validation Pyramid' suggests that early in development (pre-production), vision should come from a single 'tastemaker' (designer/creative director), while later stages incorporate more player data for optimization.
GameMakersNov 2025
Cover of FunPlus Phoenix to Exit China’s LPL as TJ Sports Repurchases Franchise Slot
Article

FunPlus Phoenix to Exit China’s LPL as TJ Sports Repurchases Franchise Slot

FunPlus Phoenix (FPX) will officially exit China’s League of Legends Pro League (LPL) following the conclusion of the 2025 season.

  • FunPlus Phoenix (FPX) will officially exit China’s League of Legends Pro League (LPL) on January 1, 2026, following a franchise slot buyback agreement with league operator TJ Sports.
  • The exit marks the end of an eight-year tenure for FPX, which entered the LPL in 2017 and won the 2019 League of Legends World Championship.
  • TJ Sports initiated the buyback program in late 2024 as part of a broader effort to optimize the league's competitive schedule.
The Esports AdvocateNov 2025
Cover of How Did Narrative Hit Dispatch Hit 1M Sales So Fast?
Article

How Did Narrative Hit Dispatch Hit 1M Sales So Fast?

The rapid commercial success of the narrative-driven game Dispatch, which achieved one million sales on Steam and PlayStation within ten days of its October 2025 launch, serves as a case study for the viability of high-budget, episodic interactive storytelling.

  • AdHoc Studio’s narrative-driven game Dispatch reached one million sales across Steam and PlayStation within ten days of its October 2025 launch.
  • The title is projected to reach two million total units sold, challenging industry assumptions that high-budget, single-player narrative games are inherently unprofitable.
  • The studio utilized a weekly episodic release cadence to maintain player engagement and sustain anticipation throughout the launch period.
GameDiscoverCoNov 2025
Cover of Honor of Kings World Championship Grand Final Breaks Guinness World Record
Article

Honor of Kings World Championship Grand Final Breaks Guinness World Record

The Honor of Kings World Championship Grand Final, held at the National Stadium in Beijing, China, has officially established a new Guinness World Record for the largest attendance at an esports event.

  • The Honor of Kings World Championship Grand Final set a Guinness World Record for the largest attendance at an esports event, with 62,196 confirmed attendees.
  • The event was held at Beijing’s National Stadium, also known as 'The Bird’s Nest,' which has a total seating capacity of 80,000.
  • Tickets for the Grand Final sold out in 12 seconds, with prices ranging from ¥488 ($69) for grandstand seats to ¥2,088 ($293) for inner field access.
The Esports AdvocateNov 2025
Cover of Riot Lays Out Roadmap for the 2026 LEC Season
Article

Riot Lays Out Roadmap for the 2026 LEC Season

Riot Games has unveiled its strategic roadmap for the 2026 League of Legends EMEA Championship (LEC) season, introducing significant structural changes to the competitive calendar.

  • Riot Games is replacing the LEC Winter Split with a new competition called 'LEC Versus – The EMEA Invitational' to kick off the 2026 season.
  • The LEC Versus tournament will feature the 10 LEC partner teams competing against two European Regional League (ERL) guest teams in a single round-robin, best-of-one format.
  • The two ERL guest teams for LEC Versus will include the 2025 EMEA Masters Summer Champions, Los Ratones, and one additional team selected based on consistent 2025 performance.
The Esports AdvocateOct 2025
Cover of G2 Esports Rebrands Call of Duty League Team Minnesota ROKKR
Article

G2 Esports Rebrands Call of Duty League Team Minnesota ROKKR

G2 Esports has officially rebranded its Call of Duty League (CDL) franchise, formerly known as Minnesota ROKKR, to G2 Minnesota. The team will begin competing under this new moniker starting with the 2026 season.

  • G2 Esports has officially rebranded its Call of Duty League (CDL) franchise, formerly known as Minnesota ROKKR, to 'G2 Minnesota' for the 2026 season.
  • While adopting the G2 branding, the team will retain specific legacy iconography from the Minnesota ROKKR identity, including the purple Viking helmet.
  • G2 Esports originally acquired the operating rights to the Minnesota ROKKR franchise and the assets of Version1 in December 2023.
The Esports AdvocateOct 2025
Article

Riot Dismantles LTA, Brings Back LCS and CBLoL

Riot Games has announced the dissolution of the League of Legends Championship of the Americas (LTA), a unified structure established in 2025 that combined the League of Legends Championship Series (LCS), the Campeonato Brasileiro de League of Legends (CBLoL), and the Liga Latinoamérica (LLA).

  • Riot Games is dismantling the League of Legends Championship of The Americas (LTA) and returning to separate LCS and CBLoL leagues starting in 2026.
  • The LCS will cover North and Central America, while the CBLoL will encompass South America, including Brazil and LATAM South.
  • Cross-regional playoffs are being eliminated, with each league returning to an independent season structure that crowns its own regional champions.
The Esports AdvocateSep 2025