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Global reports and market data

9,772 documents·554 writers·28,548 charts and tables

Documents

Cover of Investing and Financial Management App Market and Advertising Trends 2025
Report29 pages

Investing and Financial Management App Market and Advertising Trends 2025

The investment and financial management app market is undergoing significant expansion, primarily fueled by the rise of mobile-first trading and cryptocurrency platforms.

  • Global downloads for investment and crypto trading apps rose 12% in 2025, reaching approximately five billion total downloads.
  • User demographics are heavily male-skewed, with crypto apps reaching over 90% male users and emerging markets like India and Vietnam reporting only 13–17% female participation.
  • Market preferences are geographically fragmented: U.S. and Japanese users favor established brokerages, while consumers in India and Southeast Asia prioritize local, mobile-centric platforms.
Sensor Tower
Cover of 1H 2025 Amazon Retail Media: An Inside Look at How Brands Are Showing Up
Report24 pages

1H 2025 Amazon Retail Media: An Inside Look at How Brands Are Showing Up

This report analyzes Amazon's retail media landscape during the first half of 2025, leveraging data from Sensor Tower's Retail Media Insights.

  • Amazon Retail Media dominated the market in 1H 2025 with $618 million in ad spend, significantly outpacing Walmart ($236 million) and Chewy ($105 million).
  • Amazon’s advertiser base is nine times larger than Walmart’s, hosting 9,542 unique advertisers compared to Walmart’s 1,076.
  • Samsung, Unilever, and L’Oréal were the top spenders in 1H 2025, contributing $7.1 million, $5.7 million, and $5.3 million respectively.
Sensor Tower
Cover of State of Mobile 2025: Why Community Wins on Mobile
Report29 pages

State of Mobile 2025: Why Community Wins on Mobile

The "State of Mobile 2025: Why Community Wins on Mobile" report, developed in collaboration with Reddit, Adjust, and Sensor Tower, examines the current mobile app landscape and emphasizes the critical role of community in driving long-term app growth.

  • Reddit-acquired users demonstrate significantly higher lifetime value, with 41% higher Day-1 spend than other social platforms and 159% higher than digital media.
  • Reddit users exhibit superior long-term retention and engagement, spending 55% more time in-app on Day 1 and 103% more by Day 30 compared to other channels.
  • Global mobile in-app purchase revenue reached $150 billion in 2024, representing a 13% year-over-year increase, while total usage hit 4.2 trillion hours.
Reddit
Cover of Where the UGC Dollars Flow: Mapping $9B Investments in Creator Economy
Report9 pages

Where the UGC Dollars Flow: Mapping $9B Investments in Creator Economy

The document analyzes approximately $9 billion in investments across 80 User-Generated Content (UGC) gaming and modding companies and games from 2020 to 2025 YTD.

  • The UGC gaming sector attracted $9 billion in total investment between 2020 and 2025, with $8.9 billion concentrated in late-stage and corporate deals.
  • Strategic investment from industry incumbents is a primary driver, highlighted by Sony/Kirkbi’s $2 billion commitment in 2022 and Disney’s $1.5 billion investment in 2024.
  • Creator monetization is scaling rapidly, with Roblox and Fortnite collectively disbursing approximately $1.5 billion to developers in 2024 and reporting a 38% quarterly earnings increase between Q2 and Q3 2023.
InvestGame
Cover of Game Data: Building vs Buying
Report11 pages

Game Data: Building vs Buying

The document analyzes the strategic decision for game studios and publishers regarding whether to build an in-house data pipeline or purchase a third-party solution.

  • Building an in-house data pipeline for a studio with 5 million MAU costs approximately $50,000 per month, compared to $5,900 per month for a third-party solution like GameAnalytics’ PipelineIQ Pro.
  • Human capital is the primary cost driver for both approaches, accounting for 89% of the budget for in-house builds and 78% for vendor-managed pipelines.
  • Third-party solutions offer significantly faster deployment timelines, ranging from hours to days, whereas custom in-house pipelines typically require months to implement.
InvestGame
Cover of A Shortcut to Your Own Game Insights Platform
Report20 pages

A Shortcut to Your Own Game Insights Platform

This document outlines GameAnalytics' turn-key data solutions, "Player Warehouse" and "Raw Export," designed to provide game developers with deeper, more flexible access to their game data.

  • GameAnalytics provides a turnkey data pipeline that eliminates the need for custom ETL development, proprietary SDKs, and ongoing infrastructure maintenance.
  • The platform offers two primary data delivery methods: Player Warehouse for daily refreshed, SQL-ready event tables and Raw Export for real-time JSON streaming.
  • A publisher utilizing Raw Export achieved a 50% increase in lifetime value (LTV) across 19 titles, while a VR MMO leveraged Player Warehouse to improve player engagement.
InvestGame
Cover of Your Data Tracking Plan: A Step-by-Step Guide for GameAnalytics
Whitepaper10 pages

Your Data Tracking Plan: A Step-by-Step Guide for GameAnalytics

This guide outlines a five-step process for developing a robust data tracking plan within GameAnalytics, emphasizing the importance of a structured approach to ensure valuable and actionable data.

  • Establish a structured tracking plan by aligning business objectives and player behavior questions with seven predefined event categories: Session, Business, Resource, Progression, Error, Ads, and Impression.
  • Limit custom events to a maximum of 50 unique identifiers to maintain data integrity and prevent system clutter.
  • Adopt a consistent Category > Sub-Action naming framework to ensure clarity and prevent redundant or misleading data collection.
GameAnalytics
Cover of East vs. West: Monetization Trends
Report5 pages

East vs. West: Monetization Trends

Mobile gamers in Eastern markets demonstrate higher spending frequency and larger average purchase amounts compared to their Western counterparts.

  • Eastern mobile gamers demonstrate a significantly higher propensity for large transactions, with 76% of purchases exceeding $10 compared to only 42% in Western markets.
  • Western mobile gamers are more likely to make small-scale purchases, with 8% of spenders in the West opting for transactions under $5, contrasted with 30% in the East.
  • Monetization strategies in the West should prioritize value-based bundles, as these resonate more effectively with the purchasing preferences of Western players.
Mistplay
Cover of Oświadczenie dotyczące zrównoważonego rozwoju: Polska 2025
Report64 pages

Oświadczenie dotyczące zrównoważonego rozwoju: Polska 2025

The "Oświadczenie dotyczące zrównoważonego rozwoju: Polska 2025" outlines MTG's comprehensive sustainability practices, business operations, and their impact on people and the environment, prepared under ESRS and EU Taxonomy regulations.

  • MTG has committed to a 46.2% reduction in Scope 1–2 greenhouse gas emissions by 2031, with a 2030 target of a 40% cut in Scopes 1–2 and 25% in Scope 3 against a 2024 baseline.
  • Executive accountability is reinforced by linking 5% of executive pay to ESG performance outcomes, overseen by a board committee with 29% female representation.
  • The company aims to increase its S&P Global CSA score by 20 points by 2027 while aligning its decarbonization roadmap with the EU Fit for 55 framework.
Modern Times Group
Cover of AI in MTG: Moving Beyond Theory
Presentation16 pages

AI in MTG: Moving Beyond Theory

The document, "AI in MTG: Moving Beyond Theory," outlines a strategic integration of AI across the entire game development lifecycle, emphasizing its role in enhancing efficiency, reducing costs, and accelerating content delivery.

  • Adopting an 'AI-first' development approach enabled the launch of five new mobile games in 2026, facilitating rapid iteration and simultaneous production of specialized content.
  • AI integration has achieved significant operational efficiencies, including a 99% reduction in marketing asset costs and an 80% time saving on influencer spotlight production.
  • Data analysis turnaround times have been reduced by 75% by utilizing AI agents to query large-scale datasets, allowing analysts to focus on high-level strategy.
Modern Times Group
Cover of Gamer Motivation Profile: Empirical Research and Data Insights
Whitepaper14 pages

Gamer Motivation Profile: Empirical Research and Data Insights

The document outlines a comprehensive gamer motivation profiling system developed through psychometric techniques, specifically factor analysis.

  • The Gamer Motivation Profile utilizes a dataset of over 1.75 million global participants to categorize player behavior into twelve distinct motivational drivers across six primary clusters.
  • The psychometric model employs factor analysis to link player demographics, such as age and gender, with specific gaming preferences to enable precise audience segmentation.
  • Developers can use the framework to compare individual game franchises against broader genre benchmarks to identify how specific titles deviate from industry norms.
Quantic Foundry
Cover of Gamer Motivation Profile: Empirical Research Methodology
Presentation20 pages

Gamer Motivation Profile: Empirical Research Methodology

This document outlines the empirical research methodology behind a gamer motivation model, developed through psychometric techniques like factor analysis.

  • The Gamer Motivation Profile categorizes player behavior into twelve distinct factors grouped into six thematic clusters: Action-Social, Mastery-Achievement, and Immersion-Creativity.
  • The model is built on a global dataset of over 1.25 million unique gamers, providing a statistically significant foundation for analyzing player engagement.
  • The participant demographic is 74% male, 22% female, and 3% non-binary, with a median age of 23 and a primary geographic concentration in North America (33%) and Western Europe (14%).
Quantic Foundry

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