
Pokémon Unite
GameBy Timi · Released Jul 20, 2021
Team up and take down the opposition in Pokémon’s first 5-on-5 strategic team battle game! Join Trainers from around the world as they head for Aeos Island to compete in Unite Battles! In Unite Battles, Trainers face off in 5-on-5 team battles to see who can score the most points within the allotted time.
Connections
Each row is a game or company named alongside Pokémon Unite, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Jul 20, 2021
- Developers
- Timi, Tencent Games
- Publisher
- The Pokémon Company
- Genres
- Strategy, MOBA
- Platforms
- Android, iOS, Nintendo Switch
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures from the reports
Pokémon Unite ends service in March on mobile and Switch, reportedly grossing only about $100 million across the two major app stores over five years, with net revenue declining roughly $1 million between January and September.
PocketGamer.biz, 2026 · The Top 50 Mobile Game Makers of 2026 and Pokémon Unite ends service | Week in Mobile Games podcast, p. 30
Tencent's TiMi is closing Pokémon Unite after an estimated $75 million in lifetime revenue.
Mobilegamer.biz, 2026 · Those ‘decompiling’ videos, iPhone Duo games, Bing Gordon talks EA, Zynga and AI plus plenty more, p. 13
Pokémon Unite achieved 30 million downloads during its launch week but has struggled to maintain long-term player momentum in Western markets.
Deconstructor of Fun, 2021 · Deconstructing Pokemon Unite with Hadrian Semroud and Javier Barnes, p. 2
Comparative data shows that while League of Legends: Wild Rift has faced challenges, Pokémon Unite’s early download trends are tracking more closely with the high-volume performance of Mobile Legends: Bang Bang, which saw over 150 million installs in the past year.
GameMakers, 2021 · Why Pokémon Unite Must Succeed, Degraded Blockchains, and Fortnite Impostor Mode
Documents about Pokémon Unite
The Top 50 Mobile Game Makers of 2026 and Pokémon Unite ends service | Week in Mobile Games podcast
PocketGamer.biz's annual Top 50 Mobile Game Makers list for 2026 places Scopely at the top, driven by the continued success of Monopoly Go, a summer resurgence for Pokémon Go, and an expansion into casual games through Loom Games.
- Scopely tops PocketGamer.biz's 2026 Top 50 Mobile Game Makers list, driven by Monopoly Go's continued success, a summer resurgence for Pokémon Go, and expansion into casual games via Loom Games.
- Roughly 37 of the 50 companies on the list have ties to Turkey, China or other Eastern markets through ownership, bases or partnerships, including most of the top ten.
- An estimated 30 percent of mobile game revenue is reportedly shifting toward direct-to-consumer channels, which is harder to measure.
Those ‘decompiling’ videos, iPhone Duo games, Bing Gordon talks EA, Zynga and AI plus plenty more
This episode of the mobilegamer.biz podcast offers a weekly digest of mobile games industry news, delivered by founder and editor Neil Long.
- Viral videos from data scientist Ayo Awotona claim to reverse-engineer Block Blast, Candy Crush Saga, and Subway Surfers to show how they profile players and tune difficulty and ad timing for monetisation; industry insiders may find the techniques unsurprising, but the videos may reinforce perceptions of mobile games as manipulative, and the named companies had not responded at recording time.
- Tencent's Pokémon-like title Roco Kingdom, reportedly with around 300 million players in China, is heading to a Western closed beta with a full release planned for 2027.
- Tencent's TiMi is closing Pokémon Unite after an estimated $75 million in lifetime revenue.
Pokémon TCG Pocket Reaches 100 Million Downloads
Pokémon TCG Pocket has achieved significant commercial success, surpassing 100 million global downloads as of late February 2026.
- Pokémon TCG Pocket surpassed 100 million global downloads in late February 2026, roughly 16 months after its October 2024 launch.
- The title has become the top-grossing mobile card battler of all time, outperforming established competitors such as Hearthstone and Yu-Gi-Oh! Duel Links.
- In 2026, Pokémon TCG Pocket accounted for nearly 37% of all in-app purchase (IAP) revenue for the Pokémon IP, ranking as the second-highest revenue generator for the brand behind Pokémon GO.
Olympic Council of Asia Signs 10-Year Strategic Partnership With Tencent Esports
The Olympic Council of Asia (OCA) has entered into a ten-year strategic partnership with Tencent Esports, designating the company as the official esports technology partner for the organization.
- The Olympic Council of Asia (OCA) has signed a 10-year strategic partnership naming Tencent Esports as its official esports technology partner.
- Tencent Esports will implement its Tencent Esports Competition System (ECS) to standardize and manage technical operations for upcoming OCA esports competitions.
- Yati Zhang, director of Tencent Esports, has been appointed as the OCA esports manager to oversee the development of the Asian esports event ecosystem.
Dignitas Partners With LANForge
The Los Angeles-based esports organization Dignitas has entered into a strategic partnership with gaming PC manufacturer LANForge.
- Esports organization Dignitas has entered into a partnership with gaming PC manufacturer LANForge, though the financial terms of the deal were not disclosed.
- Under the agreement, LANForge will supply high-end gaming PCs to Dignitas players, as well as to the organization's broadcast and content teams.
- The partnership includes collaborative marketing efforts, with LANForge branding to be featured on Dignitas team jerseys and promoted across social media channels.
Week in Mobile Games E31 - The Top 50 Mobile Game Makers 2024 revealed!
The global mobile gaming industry is currently navigating a complex landscape defined by economic volatility, shifting regulatory environments, and a strategic pivot toward sustainable growth.
- Scopely is the top mobile developer of 2024, driven by Monopoly GO! generating $3 billion in revenue within its first 15 months.
- Epic Games is aggressively competing for developer loyalty by reducing Unreal Engine royalty fees to 3.5% and offering 100% net revenue for new titles launched exclusively on its store.
- The mobile market is shifting from hyper-casual to hybrid-casual business models to prioritize long-term profitability and improved player retention.
Bollywood Star Tiger Shroff Makes Strategic Investment in Revenant Esports
In May 2023, the India-based esports organization Revenant Esports announced that Bollywood actor Tiger Shroff completed a strategic investment in the company.
- Bollywood actor Tiger Shroff has made an undisclosed strategic investment in the New Delhi-based esports organization Revenant Esports.
- Revenant Esports plans to utilize the new funding to expand its global footprint and enhance its bootcamp infrastructure, esports rosters, and content creator network.
- The organization currently fields competitive teams in Valorant, Battlegrounds Mobile India, Pokémon Unite, Call of Duty Mobile, Apex Legends, and Brawl Stars.
Orangutan Signs PUMA as a Partner
The Mumbai-based esports organization Orangutan has entered into a strategic partnership with the global sports apparel brand PUMA.
- Mumbai-based esports organization Orangutan Esports has signed a partnership agreement with global sports apparel brand PUMA.
- Under the terms of the deal, PUMA will serve as the organization's official performance and kit partner, with branding featured on player jerseys.
- While the financial terms and duration of the partnership were not disclosed, the collaboration is expected to include content creation across YouTube, Rooter, and social media channels.
Unity to Layoff 600 Employees
Unity Software announced a significant workforce reduction in May 2023, confirming the layoff of 600 employees. This figure represents approximately 8% of the company’s total staff.
- Unity Software is laying off 600 employees, representing 8% of its total workforce.
- The company expects to incur $26 million in costs related to the restructuring, covering severance, benefits, and employee transition expenses.
- These charges are expected to have a material financial impact on the company's second quarter of 2023.
Revenant Esports Launches New Competition Series, Highlights PUMA Game Crossover
The Indian esports organization Revenant Esports has launched a new YouTube competition series titled Revenant Collide, designed to integrate brand promotion into competitive gaming content.
- Indian esports organization Revenant Esports has launched a new YouTube competition series titled "Revenant Collide" to promote its partnership with PUMA.
- The series debut features esports athletes competing in EA’s "Need For Speed Unbound" while wearing the PUMA x NFS apparel collection, which originally launched in February 2023.
- PUMA serves as the official kit partner for Revenant Esports, a sponsorship deal that was established in October 2022.
Wild Rift: How to Adapt a MOBA for Mobile
League of Legends: Wild Rift serves as a case study for the challenges of adapting complex PC-based Massive Online Battle Arena (MOBA) titles for the mobile market.
- Wild Rift has struggled to scale in Western markets, with weekly revenue dropping from over $2M to approximately $200k, highlighting the difficulty of establishing MOBAs outside of Eastern regions.
- China drives 72% of Wild Rift’s lifetime revenue, generating $345M compared to $90M in Western markets despite the Western version having a 12-month head start.
- Riot Games adapted the MOBA experience for mobile by focusing on accessibility and convenience, specifically reducing session times to 15 minutes—a 50–62.5% reduction compared to the 30–40 minute PC sessions.
Deconstructing Pokemon Unite with Hadrian Semroud and Javier Barnes
Pokémon Unite serves as a case study in the challenges of balancing accessibility with long-term engagement within the mobile MOBA genre.
- Pokémon Unite achieved 30 million downloads during its launch week but has struggled to maintain long-term player momentum in Western markets.
- The game’s design philosophy prioritizes accessibility by removing traditional MOBA complexities like minion management, which ultimately undermines the strategic depth required for long-term retention.
- A singular late-game objective often renders early-game strategic efforts irrelevant, leading to a lack of competitive variety.
Companies behind it
As the documents state it.

