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Cover of How does DISNEY SORCERER'S ARENA retain, engage and monetize?
19 min
PocketGamer.biz19 min

How does DISNEY SORCERER'S ARENA retain, engage and monetize?

Disney Sorcerer’s Arena, a squad-based turn-based RPG developed by Glu Mobile, utilizes a complex, multi-layered monetization and engagement model built upon the broad appeal of the Disney and Pixar intellectual property.

  • Disney Sorcerer’s Arena utilizes a shard-based collection system for Disney and Pixar characters, mirroring the core mechanics of Star Wars: Galaxy of Heroes.
  • Monetization is driven by an aggressive, multi-layered economy featuring randomized loot boxes, specialized stores, and frequent pop-up offers designed to accelerate player progression.
  • The game employs a tiered battle pass system called the 'Pass Holder' season, which incentivizes monthly recurring spending through a premium 'Gold Pass' offering exclusive bonuses.
PocketGamer.bizMar 2020
Cover of How does HAY DAY POP retain, engage and monetize?
9 min
PocketGamer.biz9 min

How does HAY DAY POP retain, engage and monetize?

Hay Day Pop represents Supercell’s entry into the match-puzzler genre, leveraging the established intellectual property and aesthetic of the original Hay Day farming simulation.

  • Hay Day Pop is a hybrid match-two puzzle game that integrates base-building and decoration meta-game elements into the established Hay Day intellectual property.
  • The game utilizes a dual-currency model, featuring soft currency for construction and hard currency (diamonds) for purchasing extra lives, additional moves, and power-ups.
  • Retention is driven by a win-streak mechanic and a progression system that rewards players with stars and seasonal trophies for high-performance level completion.
PocketGamer.bizMar 2020
Cover of Might & Magic Chess Royale | Lead Game Designer Damien Yvray
30 min
GameMakers30 min

Might & Magic Chess Royale | Lead Game Designer Damien Yvray

Might & Magic Chess Royale represents a strategic effort to disrupt the competitive auto-battler market by prioritizing a mobile-first design philosophy.

  • Might & Magic Chess Royale differentiates itself by condensing traditional 40-minute auto-battler matches into 10-minute sessions to prioritize mobile-first accessibility.
  • The game utilizes a 100-player battle royale format to increase competitive intensity compared to standard auto-chess titles.
  • Development relied on a fast-tracked internal greenlight cycle and data-driven design methodologies to mitigate production risks while entering the growing auto-battler market.
GameMakersMar 2020
Cover of BITKRAFT Summit LA 2020 | Jeff Chau on The Promise Of Mobile Esports
45 min
BITKRAFT Ventures45 min

BITKRAFT Summit LA 2020 | Jeff Chau on The Promise Of Mobile Esports

Mobile esports has ascended to a position of global dominance, currently generating more revenue than PC and console gaming combined.

  • Mobile esports is a primary driver of global gaming growth, contributing significantly to a $14 billion market that saw a 16% increase in value, with titles like Free Fire and PUBG Mobile ranking as the most downloaded games globally.
  • Mobile esports titles exhibit exceptionally high fan engagement, with top players achieving engagement rates of up to 22% on social platforms, significantly outperforming the 10-15% average seen in traditional PC and console esports.
  • Regional dominance is highly localized; for example, Mobile Legends in Indonesia recently hit 476,000 concurrent viewers, rivaling the global viewership of the League of Legends European Championship.
BITKRAFT VenturesMar 2020
Cover of Location-based Games as Exergames: From Pokémon to The Wizarding World
Whitepaper17 pages

Location-based Games as Exergames: From Pokémon to The Wizarding World

Location-based games function as effective tools for promoting mild physical activity, primarily through casual walking, though they generally fail to facilitate moderate or strenuous exercise.

  • Location-based games effectively promote mild physical activity like walking but fail to facilitate moderate or strenuous exercise due to gameplay loops that require frequent stops.
  • The long-term viability of location-based exergames is hindered by aggressive monetization, design flaws, and a lack of competitive player-versus-player elements.
  • A survey of 346 participants showed that while Harry Potter: Wizards Unite successfully increased step counts and social interaction initially, it failed to match the retention rates of established titles like Pokémon GO.
International Journal of Serious GamesMar 2020
Cover of Stillfront Acquires Storm8 For $300M | Talk with COO Alexis Bonte
39 min
GameMakers39 min

Stillfront Acquires Storm8 For $300M | Talk with COO Alexis Bonte

Stillfront Group functions as a decentralized network of over 13 semi-autonomous game studios, prioritizing the retention of original founders to preserve creative independence and entrepreneurial agility.

  • Stillfront Group operates a decentralized network of over 13 semi-autonomous studios, managing a portfolio of more than 35 long-lifecycle, free-to-play titles to minimize the volatility of hit-driven gaming.
  • The company acquired Storm8 for $300 million as part of a strategy to expand into new market categories by integrating established, high-performing entities rather than pivoting existing studios.
  • Stillfront’s market capitalization grew from $600 million to over $1 billion within a six-month period, driven by its acquisition-led growth model.
GameMakersMar 2020
Cover of PGC 2020 Sessions @ PGC LONDON - Olivier Dowling
8 min
PocketGamer.biz8 min

PGC 2020 Sessions @ PGC LONDON - Olivier Dowling

Effective level design for mobile casual games relies on a structured approach to board geometry, element synergy, and iterative player feedback.

  • Level design should prioritize board geometry that introduces meaningful constraints and combines strategic blockers with explosive elements to ensure variety across thousands of levels.
  • Designers must balance positive, helpful elements with negative, challenging ones to maintain player engagement while minimizing frustration.
  • Development workflows should favor shorter, more frequent play sessions over long, drawn-out experiences to reduce the negative impact of high time-investment failures.
PocketGamer.bizMar 2020
Cover of PGC 2020 Sessions @ PGC LONDON - Oscar Clark
7 min
PocketGamer.biz7 min

PGC 2020 Sessions @ PGC LONDON - Oscar Clark

The evolution of the video game industry is framed through the metaphorical lens of cake, representing the addictive and pervasive nature of interactive entertainment.

  • The gaming industry has evolved from a niche hobby into a multi-billion dollar global sector that now competes directly with traditional media industries like film and music.
  • Technological milestones, specifically the introduction of Java-based mobile gaming and the 2008 launch of smartphone-based distribution, were the primary catalysts for democratizing access to digital entertainment.
  • The industry’s growth model has shifted toward a cycle of consumption driven by social gaming, microtransactions, and deep brand integration.
PocketGamer.bizMar 2020
Cover of Next Steps for Futureplay - Where in the Market are we Going Next and Why?
21 min
PocketGamer.biz21 min

Next Steps for Futureplay - Where in the Market are we Going Next and Why?

Futureplay Games, a Finnish studio founded in 2015, utilizes a strategic, iterative approach to game development that prioritizes organizational agility and market-driven pivots.

  • Futureplay Games utilizes a 'Minimum Awesome Product' strategy, which focuses on scoping projects to essential, high-impact features to rapidly test market viability rather than pursuing traditional, feature-heavy development cycles.
  • The studio has generated $30 million in lifetime revenue since its founding in 2015, maintaining a lean team of approximately 35 employees.
  • Futureplay manages risk and creative momentum by shifting genres every few years, successfully pivoting from idle games to the battle royale market with the 2018 launch of Battlelands Royale.
PocketGamer.bizMar 2020
Cover of Panel: Choosing the Monetisation Mix for Your Game
34 min
PocketGamer.biz34 min

Panel: Choosing the Monetisation Mix for Your Game

The mobile gaming landscape has shifted toward hybrid monetization models as a necessary response to rising user acquisition costs and the dominance of established titles.

  • Hybrid monetization—combining in-app purchases, subscriptions, and advertising—is now a necessary strategy to combat rising user acquisition costs and competition from established titles.
  • Successful hybrid models treat revenue streams as a cohesive ecosystem where mechanics reinforce each other rather than operating as isolated silos.
  • Rewarded video ads should be implemented as non-intrusive, value-added gateways to premium content to enhance player retention rather than detract from the user experience.
PocketGamer.bizMar 2020
Cover of Building a Successful Ad Monetisation Strategy: What can Mobile Gaming Learn from Other Verticals?
17 min
PocketGamer.biz17 min

Building a Successful Ad Monetisation Strategy: What can Mobile Gaming Learn from Other Verticals?

The mobile gaming industry is undergoing a significant shift in its monetization strategy, moving away from a reliance on in-app purchases toward a more robust, ad-supported model.

  • Mobile gaming should shift from a reliance on in-app purchases and performance-based game ads toward brand-centric advertising models used by non-gaming applications.
  • Developers can attract premium brand budgets from retail and consumer goods sectors by treating their games as 'shop windows' that offer high-quality, non-intrusive ad placements.
  • To appeal to premium advertisers, developers must prioritize brand safety and leverage recognizable intellectual property rather than relying solely on hyper-casual ad models.
PocketGamer.bizMar 2020
Cover of How Does Brand Advertising Fit into Your Monetisation Strategy?
24 min
PocketGamer.biz24 min

How Does Brand Advertising Fit into Your Monetisation Strategy?

Mobile game publishers can significantly enhance their monetization strategies by integrating brand advertising into their existing revenue models.

  • Compliance with supply chain transparency standards—specifically app-ads.txt, sellers.json, and the OpenRTB supply chain object—is now a mandatory prerequisite for accessing brand budgets from major buyers like The Trade Desk and Google.
  • Only approximately 30% of top-tier mobile apps are currently compliant with industry transparency standards, leaving a significant portion of the market excluded from brand advertising revenue.
  • Publishers should move away from global price floors and instead implement regional pricing tiers to effectively capture demand across diverse international markets.
PocketGamer.bizMar 2020

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