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Cover of Essential Facts About Video Games in Italy 2024
Report41 pages

Essential Facts About Video Games in Italy 2024

The Italian video game market demonstrated resilience in 2024, achieving a total turnover of 2.4 billion euros.

  • There are 14 million video gamers in Italy, an 8% increase from 2023, representing 1 in 3 Italians aged 6-64.
  • The growth in Italian video gamers is primarily driven by women, with a 14% increase compared to a 3% increase among men in 2023.
  • Mobile devices are the most popular gaming platform, used by 74% of gamers, followed by consoles (44%) and PC (34%).
IIDEA – Italian Interactive Digital Entertainment AssociationJan 2024
Cover of Big Games Industry Employment Survey 2024: Salaries, Compensation Trends and State of the Games Sector in Europe
Report76 pages

Big Games Industry Employment Survey 2024: Salaries, Compensation Trends and State of the Games Sector in Europe

The European games industry in 2024 is characterized by significant volatility and structural transformation, with 15% of the workforce experiencing layoffs and 10% exiting the sector entirely.

  • The European games industry faces significant instability, with 15% of the workforce experiencing layoffs and 10% leaving the sector entirely, disproportionately impacting junior professionals.
  • AI adoption has surged by 17% year-over-year, with 54% of industry professionals now integrating these tools into their daily workflows.
  • Systemic workplace issues persist, as 32% of respondents reported gender-based bias and 26% cited ageism, contributing to a gender pay gap rooted in a lack of female leadership and technical representation.
InGameJobJan 2024
Cover of Cheat Sheet for Supporting and Promoting Sustainability in the Game Industry
Report1 page

Cheat Sheet for Supporting and Promoting Sustainability in the Game Industry

The primary objective of this guide is to assist game development studios and trade associations in navigating the evolving landscape of corporate sustainability.

  • Studios must prepare for mandatory sustainability reporting as EU regulations increasingly require large and publicly listed companies to adhere to strict environmental, social, and governance (ESG) criteria.
  • Environmental compliance requires studios to track scope 1, 2, and 3 emissions using specialized calculators while addressing the high energy demands of modern digital tools like artificial intelligence.
  • Social responsibility mandates include tracking workforce diversity statistics, implementing anti-harassment codes of conduct, and establishing formal policies to eliminate crunch and ensure fair compensation.
European Games Developer FederationNov 2023
Cover of The Economic Impacts of Video Game Technology Spillover: UK and Nordic Economies
Report68 pages

The Economic Impacts of Video Game Technology Spillover: UK and Nordic Economies

The analysis quantifies how video-game technology generates measurable economic benefits beyond the entertainment sector, arguing that spill-over effects constitute a significant engine of growth for advanced-technology economies.

  • In 2021, video game technology spill-overs contributed £1.3 billion in total output and £760 million to UK GDP, while sustaining 9,900 non-gaming jobs.
  • Spill-over activity from the UK games industry accounts for 13% of the sector's gross value added and 19% of its total employment.
  • Non-gaming roles supported by game technology—primarily in IT, business services, and energy—command average salaries 25% higher than the UK national mean.
UkieNov 2023
Cover of Introduction to Pocket Gamer Connects, Helsinki 2023 - Chris James, Steel Media Ltd.
23 min
PocketGamer.biz23 min

Introduction to Pocket Gamer Connects, Helsinki 2023 - Chris James, Steel Media Ltd.

Pocket Gamer Connects Helsinki 2023 serves as a central hub for the global games industry, emphasizing the importance of community, knowledge sharing, and networking.

  • The Finnish games industry has become a major economic driver, generating $3.2 billion in annual revenue and employing over 4,100 professionals.
  • Pocket Gamer Connects has facilitated over 100,000 meetings across 44 conferences, contributing to an estimated $1 billion in total industry deals.
  • Despite a cooling in investment and M&A activity compared to the 2020–2021 peak, recent high-profile acquisitions indicate a potential resurgence in market confidence.
PocketGamer.bizOct 2023
Cover of Panel: Nordic Gaming - State of Play.
37 min
PocketGamer.biz37 min

Panel: Nordic Gaming - State of Play.

The Nordic gaming ecosystem has evolved into a highly interconnected and collaborative hub, characterized by a unique blend of flat organizational structures, professional trust, and a commitment to work-life balance.

  • The Nordic gaming industry has grown from 3,000 employees and €250 million in annual turnover to 15,000 employees generating €7 billion in revenue over the last two decades.
  • Regional specialization is converging, as the historical divide between Finland’s mobile-focused market and Sweden’s console-dominant sector shifts toward cross-platform development.
  • The ecosystem relies on a 'success breeds success' culture where established studios prioritize nurturing local talent and professional networks over aggressive poaching.
PocketGamer.bizOct 2023
Cover of Building a Game Studio: The Blueprint for Purpose and Balance - Jaakko Kylmaoja, Fingersoft
22 min
PocketGamer.biz22 min

Building a Game Studio: The Blueprint for Purpose and Balance - Jaakko Kylmaoja, Fingersoft

The blueprint for building a sustainable and successful game studio centers on balancing high-performance product development with a caring, employee-centric organizational culture.

  • Fingersoft achieved over two billion global downloads for its Hill Climb Racing franchise by prioritizing sustainable productivity over industry-standard burnout cycles.
  • Operational efficiency experiments revealed that a six-hour workday model is more productive than a four-day workweek.
  • The studio supports professional development through a dedicated educational budget of 4,000 Euros per employee every two years.
PocketGamer.bizOct 2023
Cover of Panel: Finnish Gaming 3.0 - The Next Big Thing.
33 min
PocketGamer.biz33 min

Panel: Finnish Gaming 3.0 - The Next Big Thing.

The Finnish gaming industry is currently undergoing a strategic evolution, transitioning toward a phase defined as Gaming 3.0.

  • The Finnish gaming industry is transitioning to 'Gaming 3.0,' a model that leverages artificial intelligence to enable smaller teams to produce high-quality, complex content.
  • Approximately 40 new studios have emerged recently, accounting for nearly 20 percent of the total Finnish gaming landscape.
  • Despite technological shifts, success remains dependent on core fundamentals: robust game design, significant marketing investment, and the development of original intellectual property.
PocketGamer.bizOct 2023
Cover of Fireside Chat: Steps Towards Sustainability – Cases Remedy & Rovio
22 min
PocketGamer.biz22 min

Fireside Chat: Steps Towards Sustainability – Cases Remedy & Rovio

This discussion outlines the sustainability strategies of two major Finnish game developers, Rovio Entertainment and Remedy Entertainment, emphasizing the transition of the gaming industry toward formalized environmental, social, and governance (ESG) frameworks.

  • Rovio Entertainment and Remedy Entertainment have formalized their sustainability strategies around three core pillars: responsible gaming, people and society, and environmental impact.
  • Both companies utilize materiality analyses, which involve direct engagement with stakeholders and employees, to identify and prioritize their specific sustainability focus areas.
  • Rovio implements inclusive game development through accessibility playbooks and maintains player safety policies to effectively moderate user-generated content.
PocketGamer.bizOct 2023
Cover of Panel: If not IPO than what? Private market money for GameDev companies
47 min
Digital Dragons47 min

Panel: If not IPO than what? Private market money for GameDev companies

The Polish gaming industry is undergoing a significant structural shift, moving away from a reliance on public stock exchange financing toward more diverse capital sources, including venture capital, private equity, and corporate investment.

  • The Polish gaming industry is shifting from public stock exchange reliance toward diverse private capital sources, including venture capital, private equity, and corporate investment.
  • Founders must align their business models with investor mandates, specifically targeting venture capital for high-growth, scalable live-service titles or corporate acquirers for strategic product integration.
  • Professional advisory services are critical for securing optimal valuations, as data from the past five years shows that specialized advisors consistently help founders exceed initial valuation expectations.
Digital DragonsAug 2023
Cover of Michał Azarewicz - How to profit from (what appears to be) a flop - Shing! story
50 min
Digital Dragons50 min

Michał Azarewicz - How to profit from (what appears to be) a flop - Shing! story

The commercial trajectory of the action game Shing! illustrates that a disappointing initial launch does not necessitate a project’s abandonment.

  • Persistence in platform relations is critical; securing promotional slots on consoles like Sony, Nintendo, and Xbox requires consistent, weekly outreach to platform representatives for months until your title is included in their internal promotional spreadsheets.
  • A failed initial launch does not necessitate abandoning a project if the studio has enough runway to support subsequent releases on other platforms, such as the Xbox and Nintendo Switch, which can significantly outperform initial PC and PlayStation 4 performance.
  • Long-term product management, including releasing a definitive '2.0' version with bug fixes and quality-of-life improvements years after the initial launch, can extend a game's lifecycle and maintain its commercial viability.
Digital DragonsAug 2023
Cover of Video Games Europe: Position on the Right-to-Repair Directive Proposal
Whitepaper6 pages

Video Games Europe: Position on the Right-to-Repair Directive Proposal

Video Games Europe endorses the European Commission’s draft Directive on common rules promoting the repair of goods, framing the initiative as essential to the EU’s green transition and to more sustainable consumption of electronic products.

  • Video Games Europe advocates that replacing a defective console with a refurbished unit should be legally recognized as equivalent to a repair, aligning with existing practices by Sony, Microsoft, and Nintendo.
  • The industry currently maintains a repair turnaround time of under 14 working days through authorized centers, which they argue is more efficient than mandatory loaner programs.
  • The organization opposes extending the current two-year legal guarantee, citing data that such an extension would yield only 0.3% in CO2 savings and negligible waste reduction over 15 years while increasing firm costs.
Video Games EuropeAug 2023

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