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Cover of Star Wars: The Old Republic - Creating A True Competitor in the AAA MMO Space
62 min
Game Developers Conference62 min

Star Wars: The Old Republic - Creating A True Competitor in the AAA MMO Space

The development of Star Wars: The Old Republic was driven by the ambition to challenge the established AAA MMORPG market through a strategy of product differentiation and massive scale.

  • To manage the massive scale of Star Wars: The Old Republic, BioWare employed a workforce of 30 producers, 75 designers, and 120 engineers, with 40 of those engineers dedicated solely to platform management and infrastructure.
  • The project set a Guinness World Record for the largest voiceover project ever completed, featuring six times the dialogue of Dragon Age and nine times that of Mass Effect.
  • BioWare transitioned from a discipline-based organization to a matrix structure to prevent knowledge silos, using 'strike teams' to manage up to 40 concurrent development groups.
Game Developers ConferenceOct 2018
Cover of Top In-App Advertisers of Q4 2017: Android, Game Category
Article

Top In-App Advertisers of Q4 2017: Android, Game Category

This analysis identifies the leading mobile game advertisers on the Android platform during the fourth quarter of 2017, focusing on in-app advertising impressions.

  • In Q4 2017, the mobile gaming advertising landscape on Android was dominated by the Puzzle and Role Playing (RPG) genres.
  • Block Puzzle Jewel by Hua Weiwei and Empires & Puzzles: RPG Quest by Small Giant Games maintained stable, leading positions in in-app advertising impressions throughout the quarter.
  • New major advertisers entered the top 10 rankings in December 2017, including Coin Master (Moon Active), Lords Mobile (IGG.COM), and Lineage 2: Revolution (Netmarble Games).
AppticaFeb 2018
Article

The Last Jedi Premiere More Than Doubled Star Wars Mobile Game Downloads

The release of the film The Last Jedi in December 2017 served as a significant catalyst for the mobile gaming sector, driving a substantial surge in new user acquisition for Star Wars-themed titles.

  • The opening weekend of 'The Last Jedi' drove a 153% increase in new Star Wars mobile game installs, resulting in over one million new downloads compared to approximately 413,000 the previous weekend.
  • Top-performing titles significantly outperformed the franchise average: Netmarble's 'Star Wars: Force Arena' grew by 260%, EA's 'Star Wars: Galaxy of Heroes' by 216%, and Disney's 'Star Wars: Commander' by 201%.
  • While the 2015 release of 'The Force Awakens' generated a higher total volume of 2.17 million downloads, 'The Last Jedi' achieved a stronger relative growth rate of 2.5x week-over-week compared to the 1.8x growth seen in 2015.
Sensor TowerDec 2017
Cover of Star Wars Battlefront II: The Only Analysis You Need to Read
Article

Star Wars Battlefront II: The Only Analysis You Need to Read

The integration of aggressive, randomized microtransactions into the premium, full-priced release of Star Wars Battlefront II represents a critical failure in aligning monetization strategies with consumer expectations.

  • EA faced a massive consumer revolt over Star Wars Battlefront II's progression system, which forced the company to remove microtransactions entirely, resulting in an estimated loss of approximately $1 billion in potential digital revenue.
  • The core conflict stemmed from violating the implicit 'contract' of a $60 premium title, where players expected a complete experience rather than the aggressive, free-to-play style monetization mechanics that required significant time or money to unlock characters and upgrades.
  • Blizzard’s Overwatch successfully generated over $1 billion by limiting loot box monetization to purely cosmetic items, a model that avoids the 'pay-to-win' backlash experienced by EA.
Deconstructor of FunNov 2017
Cover of Autonomy, Mastery, Purpose - Building a Hyper-Engaged Team
61 min
Game Developers Conference61 min

Autonomy, Mastery, Purpose - Building a Hyper-Engaged Team

The transition from traditional, high-crunch production models to a philosophy centered on autonomy, mastery, and purpose represents a fundamental shift in managing AAA game development.

  • Shift from top-down management to a framework based on autonomy, mastery, and purpose to improve morale and efficiency in AAA development.
  • Operational success is driven by a structured seven-week milestone cadence supported by three specific review processes: update, steering, and quality.
  • Maintain team integrity during growth by keeping units small and cross-disciplinary, distributing work across multiple spaces or subcontractors rather than expanding individual team sizes.
Game Developers ConferenceNov 2017
Cover of Feature Spotlight: Special Playing Modes
Article

Feature Spotlight: Special Playing Modes

Special playing modes serve as a critical mechanic for enhancing player retention and extending the lifecycle of mobile games.

  • 55% of games in the US iOS Top Grossing 100 utilize special single-player modes, compared to 42% of games outside the top 100, indicating a strong correlation between these features and commercial success.
  • Special playing modes are defined as non-PvP content with unique mechanics or rules that exist outside the primary campaign or storyline to provide horizontal content.
  • These modes serve as critical tools for increasing game lifespan and retention by offering players alternatives to the main campaign, such as the Cairos Dungeon in Summoners War.
GameRefineryMar 2017
Cover of Cultures Combined: Japanese Gachas Are Sweeping F2P Mobile Games in the West
Article

Cultures Combined: Japanese Gachas Are Sweeping F2P Mobile Games in the West

The gacha mechanic, a staple of Japanese mobile gaming since 2011, is increasingly becoming a dominant feature in Western free-to-play (F2P) mobile games.

  • Gacha mechanics are increasingly prevalent in Western mobile gaming, with 58% of the top 100 grossing iOS games in the U.S. now utilizing the feature.
  • The adoption of gacha mechanics in the U.S. market is accelerating, with the percentage of top 100 grossing games using five or more separate gachas rising from 12% in April 2016 to 17% by November 2016.
  • Gachas are highly effective for monetization, as they are estimated to generate over half of the revenue in top-grossing Japanese mobile games and serve as a primary tool for targeting high-spending 'whale' players.
GameRefineryNov 2016
Cover of Feature Spotlight: Progression Elements in Daily Rewards
Article

Feature Spotlight: Progression Elements in Daily Rewards

The integration of progression elements into daily reward systems has emerged as a significant trend for enhancing player retention and engagement in free-to-play mobile games.

  • Nearly 50% of the top 100 grossing iOS games in the US have adopted daily reward systems that incorporate progression elements.
  • Games outside the top 100 grossing list are significantly less likely to use these mechanics, with less than one-third of them implementing progressive daily rewards.
  • Progression-based daily rewards improve retention by scaling the value of free items based on player effort or consecutive login streaks.
GameRefineryOct 2016
Cover of Why Star Wars: Galaxy of Heroes' small changes add up to something big
13 min
PocketGamer.biz13 min

Why Star Wars: Galaxy of Heroes' small changes add up to something big

Star Wars: Galaxy of Heroes, a long-running mobile RPG, demonstrates how incremental quality-of-life updates can significantly enhance player retention and engagement.

  • Implementing multi-sim functionality reduces friction in daily gameplay loops by allowing veteran players to bypass repetitive manual battles and instantly claim rewards.
  • Developer responsiveness to community feedback through quality-of-life updates is a primary strategy for increasing long-term player retention in mobile RPGs.
  • The game balances accessibility for newcomers with strategic depth for veterans by layering complex systems like character mods, gear tiers, and guild activities over core progression.
PocketGamer.bizJul 2016
Cover of My failure to run a guild in Star Wars: Galaxy of Heroes
7 min
PocketGamer.biz7 min

My failure to run a guild in Star Wars: Galaxy of Heroes

The introduction of guild systems in Star Wars: Galaxy of Heroes serves as a critical mechanism for long-term player retention and monetization within the free-to-play mobile gaming landscape.

  • Guild systems are essential for long-term player retention and monetization in free-to-play mobile games by incentivizing daily engagement through collective goals.
  • Social structures like guilds allow developers to gate exclusive content, such as unique character shards for units like Han Solo, behind collaborative raid events.
  • The transition to guild-based play was a strategic evolution for Star Wars: Galaxy of Heroes, which had already achieved top-ten grossing status in the U.S. prior to their implementation.
PocketGamer.bizApr 2016
Cover of Unlocking Admiral Ackbar in SW: Galaxy of Heroes
14 min
PocketGamer.biz14 min

Unlocking Admiral Ackbar in SW: Galaxy of Heroes

Star Wars: Galaxy of Heroes serves as a case study in the mechanics of character progression and player retention within the mobile RPG genre.

  • Star Wars: Galaxy of Heroes utilizes a hybrid model of card collection and tactical combat, requiring players to manage teams of five characters through missions.
  • Progression is gated by three core systems: collecting character shards for rank-ups, using training droids for leveling, and equipping gear to boost combat attributes.
  • The game’s economy forces players to balance limited resources, specifically soft currency (credits) and energy, which creates significant friction in late-stage progression.
PocketGamer.bizApr 2016
Cover of Marvel: Avengers Alliance 2 vs Star Wars: Galaxy of Heroes
17 min
PocketGamer.biz17 min

Marvel: Avengers Alliance 2 vs Star Wars: Galaxy of Heroes

Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes represent two distinct approaches to the mobile turn-based squad RPG genre, both leveraging major Disney-owned intellectual properties.

  • Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes both utilize a three-wave combat structure and character-based progression, yet they target different segments of the mobile RPG market.
  • Marvel: Avengers Alliance 2 focuses on tactical depth by requiring manual input for complex class-based mechanics, buffs, and debuffs without an automated combat option.
  • Star Wars: Galaxy of Heroes prioritizes accessibility and time-efficiency through a streamlined combat system with fewer ability choices per character.
PocketGamer.bizApr 2016