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Star Wars

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165 documents in the library are about Star Wars, from writers such as PocketGamer.biz, GameDiscoverCo and Game Developers Conference. Each has a summary and key insights with the page they come from.

Documents
165
newest 22 Oct 2026

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The documents about Star Wars on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

Documents about Star Wars

Cover of Where now for Mass Effect? Plus, Ken Kutaragi’s console fears and the rise of Poki
58 min
The Game Business58 min

Where now for Mass Effect? Plus, Ken Kutaragi’s console fears and the rise of Poki

The gaming industry is currently navigating a period of profound structural transition, marked by the consolidation of major publishers and the emergence of alternative distribution models.

  • Major publishers like Electronic Arts are pivoting toward live-service titles like EA Sports FC and Apex Legends, leading to studio closures such as BioWare and the cancellation of the Mass Effect franchise.
  • Web-based gaming platform Poki has reached 100 million monthly users by utilizing an ad-supported, low-friction browser model that bypasses traditional mobile app store fatigue.
  • Industry veteran Ken Kutaragi has expressed concerns regarding the long-term viability of high-end hardware, suggesting a shift toward lightweight, network-based systems that prioritize accessibility over raw processing power.
The Game BusinessOct 2026
Cover of Gaming Weekly Premium Digest #42
Article

Gaming Weekly Premium Digest #42

The gaming industry experienced a period of volatility between October 12 and October 18, 2026, characterized by mixed performance across major market indices.

  • Frontier Developments' shares fell 12.9% on October 14 following the release of Planet Zoo 2, which received 'Mixed' Steam reviews at approximately 65% positive.
  • Despite the stock decline, Planet Zoo 2's initial four-day performance, including pre-orders, surpassed the launch figures of both previous Jurassic World titles from Frontier.
  • Unity Software shares dropped 13.8% during the week of October 12–18, driven by a combination of broader market pressure from US inflation data and a lack of positive company-specific news.
InvestGameOct 2026
Cover of EA Closes BioWare, Cuts 400 Jobs
Article

EA Closes BioWare, Cuts 400 Jobs

Electronic Arts has announced a significant restructuring effort, resulting in the closure of the legendary studio BioWare and the termination of approximately 400 employees.

  • Electronic Arts has closed the legendary studio BioWare and cancelled its in-development Mass Effect project as part of a 3% workforce reduction affecting approximately 400 employees.
  • This latest round of layoffs continues a four-year trend of downsizing at EA, following cuts of 800 roles in 2023, 670 in 2024, and over 400 in 2025.
  • EA is shifting its strategy to focus on fewer large-scale action-adventure projects, citing the industry-wide challenge of managing soaring development costs.
Game FileOct 2026
Cover of EA Shuts Down BioWare
11 min
Jason Schreier11 min

EA Shuts Down BioWare

Electronic Arts has officially shuttered the legendary game studio BioWare as part of a broader corporate reorganization and workforce reduction.

  • Electronic Arts has officially closed BioWare as part of a corporate reorganization that includes 400 total job cuts, with 50 positions eliminated at the studio.
  • The closure of BioWare results in the cancellation of the next entry in the Mass Effect franchise, which was in early-stage development.
  • Dragon Age: The Veilguard sold approximately 1.5 million copies, failing to meet Electronic Arts' internal performance targets.
Jason SchreierOct 2026
Cover of How one Star Wars actor became the CEO of Commodore
21 min
The Game Business21 min

How one Star Wars actor became the CEO of Commodore

Commodore, under the leadership of CEO Christian Simpson, is executing a dual-track business strategy that blends retro-computing nostalgia with modern digital minimalism.

  • Commodore has successfully pivoted from a niche hobbyist brand to a multifaceted publisher, selling over 27,000 Commodore 64 units since its relaunch.
  • The 'Comeback 8020' flip phone, which promotes digital minimalism by excluding social media, achieved first-weekend sales volume equal to the first three months of Commodore 64 hardware sales.
  • The company is executing a dual-track business strategy that balances retro-computing nostalgia with modern digital minimalism to capture a broader market beyond traditional gaming enthusiasts.
The Game BusinessOct 2026
Cover of A (Vertical) Slice of News
Article

A (Vertical) Slice of News

The October 2026 industry update highlights the launch of Vertical Slice, a new independent media outlet founded by Chris Kerr.

  • Epic Games has delayed its Star Wars Marvel project and mandated an 'AI-first' development approach, instructing staff to utilize tools like Claude Code to eliminate hand-written code.
  • Chris Kerr, formerly of Game Developer, has launched an independent media outlet called Vertical Slice, aiming to provide investigative, reader-funded journalism free from corporate influence.
  • Nintendo has confirmed it will continue producing physical game releases, maintaining an 'agnostic' stance that contrasts with Sony’s reported plans to end physical disc production by 2028.
Video Games Industry MemoOct 2026
Cover of Epic Games Goes All In On AI For Disney Shooter
21 min
Jason Schreier21 min

Epic Games Goes All In On AI For Disney Shooter

Epic Games has initiated a significant strategic pivot, transitioning its upcoming collaborative project with Disney—an extraction shooter featuring Marvel and Star Wars intellectual property—into an AI-first production.

  • Epic Games has delayed its upcoming Disney-licensed extraction shooter and mandated an 'AI-first' production strategy, requiring staff to replace handwritten code and traditional art workflows with generative AI tools.
  • CEO Tim Sweeney is aggressively positioning Epic Games as a leader in the AI transition, viewing the technology as essential for the company's survival and future competitiveness in game development.
  • The project, which features Marvel and Star Wars intellectual property, has faced multiple delays and internal development challenges, including shifting priorities and inconsistent decision-making.
Jason SchreierOct 2026
Cover of Star Fox developer Velan: How to survive as a North American game studio
53 min
The Game Business53 min

Star Fox developer Velan: How to survive as a North American game studio

Operating within the high-cost North American game development landscape requires a strategic shift away from the traditional, multi-year development cycles that often stifle innovation.

  • Studios should adopt a lean, agile development model that prioritizes rapid prototyping and tight feedback loops to avoid the financial risks of multi-year, large-scale projects.
  • Financial stability is best achieved by balancing a portfolio of stable, partner-funded AA-scope projects with smaller, self-funded original intellectual properties.
  • Operational efficiency relies on maintaining a compact core team of highly skilled talent for creative direction while utilizing strategic outsourcing to manage production scaling.
The Game BusinessOct 2026
Cover of Some Furloughed Star Wars Zero Company Developers Are Returning to Work, Studio Says
Article

Some Furloughed Star Wars Zero Company Developers Are Returning to Work, Studio Says

Bit Reactor, the Maryland-based developer behind the tactical combat game Star Wars Zero Company, has initiated the process of recalling furloughed staff to active duty.

  • Bit Reactor has begun recalling some of the staff it furloughed shortly before the summer release of its tactical combat game, Star Wars Zero Company.
  • The studio's current pay-rolled headcount has reached more than half of its pre-furlough levels following the recent return of some employees.
  • A significant portion of the development team remains on furlough, meaning they continue to be employed by the studio without receiving pay or benefits.
Game FileOct 2026
Cover of Q4 Games to Watch: Notable Steam Titles
Article

Q4 Games to Watch: Notable Steam Titles

The analysis provides a forward-looking assessment of notable Steam titles scheduled for release in the final quarter of 2026.

  • Phantom Blade Zero is showing strong pre-launch momentum with 2.4 million Steam wishlists and 386,000 copies sold, representing a 16% wishlist-to-pre-order conversion rate.
  • Modern Warfare 4 has generated $25 million in gross revenue from nearly 450,000 pre-launch copies sold on Steam, positioning it for the franchise's strongest launch on the platform since ending Battle.net exclusivity.
  • Guildrun demonstrates high user engagement through its demo, with an average playtime of 14.9 hours and 55% of its 437,000 wishlisters having played the demo.
Alinea AnalyticsSep 2026
Cover of Star Wars Zero Company: Market Performance and Non-Game IP Trends
Article

Star Wars Zero Company: Market Performance and Non-Game IP Trends

Star Wars Zero Company has achieved one million units sold across Steam, PlayStation, and Xbox, generating approximately $50 million in revenue since its August 2026 launch.

  • Games based on non-game IP have generated over $900 million in revenue during 2026, with the top three titles accounting for the vast majority of that total.
  • Star Wars Zero Company has sold 1 million units and generated approximately $50 million in revenue since its August 27, 2026, launch.
  • 007 First Light is the leading non-game IP title of 2026, generating $309.8 million in revenue from 4.5 million copies sold.
Alinea AnalyticsSep 2026
Cover of August 2026’s Top New PC & Console Games
Article

August 2026’s Top New PC & Console Games

This analysis provides a comprehensive overview of the PC and console gaming market for August 2026, focusing on top-performing titles, industry trends, and platform-specific developments.

  • In August 2026, the top-selling new PC games by units on Steam included 'How To Fish' (over 6.3 million units at $5-$7) and 'Big Walk' (over 1.6 million units at $15-$20).
  • Steam's overall revenue for August 2026 was dominated by free-to-play titles, with Counter-Strike 2 at $131 million, Apex Legends at $89 million, and DOTA 2 at $61 million.
  • Notable indie standouts in August 2026 on Steam were 'Iron Nest' (650k units at $15-$20) and 'ReStory' (almost 500k units at $18-$20).
GameDiscoverCoSep 2026