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Steam
Report
1 pages
Wyznaczenie daty premiery gry Bulletstorm VR
Bulletstorm VR (formerly codenamed "Thunder") is scheduled for official release on 14 December 2023.
The title will be available across three major VR platforms: META Oculus Store, Sony PlayStation Store, and Steam.
The release announcement was issued by the board of PCF Group S.A. on 22 August 2023.
Game Publishing
Game Development
VR
+4
PCF Group
Report
1 pages
Raport Bieżący Nr 28/2025: Wyznaczenie Daty Rozpoczęcia Sprzedaży Gry „Lost Rift”
PCF Group S.A. has scheduled the early access release of its new title, 'Lost Rift' (formerly codenamed 'Victoria'), for September 25, 2025.
The game will launch globally on the Steam platform as part of the company's 2025 fiscal year operational objectives.
The release utilizes an early access model to facilitate iterative development and gameplay refinement based on direct player feedback.
Game Publishing
Steam
PC
+1
PCF Group
Report
18 pages
The State of PC Game Distribution
Steam maintains a dominant market position, generating $10.8 billion in 2024 revenue with concurrent users increasing from 25.4 million in 2021 to 40.5 million by September 2025.
Developer reliance on Steam is extreme, with 88% of studios deriving over 75% of their revenue from the platform and 37% relying on it for more than 90%.
Despite 72% of developers labeling Steam a monopoly, diversification is underway, with 48% of studios utilizing the Epic Games Store and the Xbox PC store for distribution.
Market Analysis
Game Publishing
PC
+2
Rokky
Jun 2025
Report
25 pages
The Big Game Engine Report: 2025
Proprietary in-house engines have seen their market share of new game releases decline to approximately 13% by 2024.
Unreal Engine 5 has established itself as the industry standard for high-fidelity, large-scale AAA projects.
Unity maintains market dominance by volume, particularly within the indie and smaller-scale development sectors.
Market Analysis
Game Engines
Game Development
+3
VG Insights
Jan 2025
Report
20 pages
The Importance of Wishlists in 2025: Do Wishlists Matter?
Steam wishlists are a primary indicator of commercial success, showing a 70% correlation between pre-launch counts and first-month unit sales.
The 100,000-wishlist threshold is the critical benchmark required to reliably forecast a breakout performance for a new title.
The vast majority of games launch with fewer than 10,000 wishlists, reflecting a highly top-heavy distribution of pre-launch momentum.
Market Analysis
Marketing
User Acquisition
+3
Video Game Insights
Jan 2025
Report
25 pages
The Big Game Engine Report: End of the Era of In-House Engines
Proprietary in-house engine usage has declined significantly, accounting for only 13 percent of new game releases by 2024.
Unreal Engine has become the industry standard for high-budget AAA productions, particularly following the release of Unreal Engine 5.
Unity maintains the highest total volume of game releases, primarily driven by adoption among indie and smaller-scale developers.
Market Analysis
Game Engines
Game Development
+3
Video Game Insights
Jan 2025
Report
20 pages
The Importance of Wishlists in 2025
Crossing the 100,000 wishlist threshold is the primary indicator of success, as these titles have a 71% probability of strong first-month sales compared to only 17% for those with fewer than 100,000.
Wishlist accumulation is highly top-heavy, with only 9% of games reaching the 100,000-wishlist milestone and over 90% of all titles failing to exceed 10,000.
85% of total pre-launch wishlists are collected at least four months before a game's release, emphasizing that audience commitment must be secured well in advance of launch.
Market Analysis
Steam
Global
Sensor Tower
Jan 2025
Report
13 pages
Rise of the Co-Op Games
Cooperative games significantly outperform the market, accounting for 36% of all units sold on Steam in 2023 despite representing only 6% of total releases.
The average co-op game on Steam sells 40,000 units, which is eight times the 5,000-unit average achieved by non-cooperative titles.
Market success is highly concentrated, with Palworld alone accounting for nearly half of the 40 million co-op units sold during the first half of 2024.
Market Analysis
Steam
Co-op
+1
Video Game Insights
Jan 2024
Report
16 pages
State of Free to Play on Steam in 2024
Free-to-play (FtP) games dominate Steam engagement, accounting for 51% of total hours played in 2023 despite being outnumbered by premium releases.
Market engagement is highly concentrated, with the top 25 FtP titles capturing 88% of all FtP activity and the top five titles holding nearly 60% of concurrent users.
The FtP sector is stagnant for new entrants, as the top ten FtP games have a mean age of seven years and only two new titles have broken into that tier since 2021.
Market Analysis
Steam
Global
+1
Video Game Insights
Jan 2024
Report
16 pages
State of Free-to-Play on Steam in 2024
Free-to-play titles dominate Steam engagement, accounting for 51% of all player hours despite representing only a small fraction of the platform's total game library.
The F2P market is highly consolidated, with the top 25 titles capturing 88% of all F2P playtime.
Market entry is increasingly difficult, as the average age of a top-ten F2P game is seven years, and only two new titles have successfully maintained a top-ten position over the last three years.
Market Analysis
Monetization
Steam
Video Game Insights
Jan 2024
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