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Monetization reports and market data

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Cover of Good Deeds Through Games: Integrating Features to Address Climate Change
32 min
Game Developers Conference32 min

Good Deeds Through Games: Integrating Features to Address Climate Change

Integrating climate change initiatives into free-to-play gaming environments serves as a viable strategy for fostering player engagement while maintaining financial sustainability.

  • Climate initiatives in free-to-play games must achieve profit neutrality by offsetting costs through in-game purchases, ad revenue, or increased player retention to secure studio leadership support.
  • Integrating environmental causes into a game's core thematic elements allows developers to transform standard live operations into platforms for real-world impact.
  • Successful programs leverage existing infrastructure and API-integrated partners to automate the conversion of player activity into tangible environmental benefits like reforestation.
Game Developers ConferenceNov 2022
Cover of How Mobile Gaming Headwinds Affected Take-Two and EA - The Metacast by Naavik
62 min
Naavik62 min

How Mobile Gaming Headwinds Affected Take-Two and EA - The Metacast by Naavik

The global gaming industry is currently undergoing a significant structural correction, transitioning from the unsustainable growth of the pandemic era toward a period defined by fiscal discipline and profitability.

  • Take-Two Interactive's stock price has fallen to five-year lows, reflecting market skepticism following their acquisition of Zynga and a downward revision of full-year revenue projections by $200 million to $300 million.
  • Mobile gaming revenue in China experienced a significant decline of over 20% in Q3, contributing to a broader global downturn in the mobile sector.
  • Electronic Arts remains financially robust compared to its peers, leveraging strong performance from EA Sports titles like FIFA 23—which saw a 10% unit sales increase—to fund dividends and share repurchases.
NaavikNov 2022
Cover of Future of eSports ft. Ilaria Caputo (EA), Hugo Tristao (Newzoo), & Matt Kanterman (Ball Metaverse)
48 min
GameMakers48 min

Future of eSports ft. Ilaria Caputo (EA), Hugo Tristao (Newzoo), & Matt Kanterman (Ball Metaverse)

The esports industry is undergoing a period of sustained expansion, with the global audience projected to reach 640 million viewers by 2025.

  • The global esports audience is projected to reach 640 million viewers by 2025, with industry revenue expected to grow from $1.4 billion in 2022 to $1.9 billion.
  • Publishers should prioritize localized strategies that account for regional hardware preferences, such as the dominance of mobile gaming in Southeast Asia versus PC-centric markets in North America.
  • Esports functions as a strategic pillar for game publishers by driving long-term player engagement, user acquisition, and the development of deep-seated emotional fandom.
GameMakersNov 2022
Cover of Let's Play! 2022: The European Esports Market
Report36 pages

Let's Play! 2022: The European Esports Market

The European esports market has reached a critical inflection point, transitioning from the rapid, pandemic-driven expansion of 2020 toward a phase of stabilization and strategic maturation.

  • The European esports market has shifted from pandemic-driven expansion to a phase of stabilization, characterized by a plateau in total reach and a decline in regular viewership.
  • Esports organizations are pivoting away from pure competitive play toward diversified business models that integrate agency services, media production, and content creation to ensure long-term sustainability.
  • The industry is currently under-monetized due to a historical reliance on free-to-access content, necessitating a shift toward converting casual viewers into consistent, paying consumers.
DeloitteNov 2022
Cover of Keynote: Purchase Behaviour Targeting Insights To Scale IAPs in the Age of the App-ocalypse.
17 min
PocketGamer.biz17 min

Keynote: Purchase Behaviour Targeting Insights To Scale IAPs in the Age of the App-ocalypse.

The mobile app industry faces significant challenges in user acquisition and monetization due to privacy-centric changes, such as the deprecation of IDFA and increased regulatory scrutiny.

  • Purchase behavior targeting serves as a privacy-compliant alternative to IDFA-based tracking by using anonymized transaction data to identify high-value payers without individual user identification.
  • Developers can achieve high-precision targeting by moving beyond broad genres to focus on granular sub-niches, such as specific types of casino or blockchain games.
  • Cross-category targeting is highly effective, evidenced by a 72% correlation between payers in interactive story games and those in puzzle games.
PocketGamer.bizNov 2022
Cover of How To Measure & Compare Financial Returns on UA Spend - MARTIN MACMILLAN, Pollen VC
21 min
PocketGamer.biz21 min

How To Measure & Compare Financial Returns on UA Spend - MARTIN MACMILLAN, Pollen VC

The primary objective of this analysis is to improve the financial literacy of gaming studios by establishing a standardized framework for measuring and comparing the financial returns of user acquisition (UA) investments.

  • Studios should adopt a monthly Return on Investment (mROI) framework, calculated by dividing lifetime profit (LTV minus CAC) by acquisition cost and annualizing based on the time required to reach break-even.
  • UA strategies vary significantly by genre, with hyper-casual games achieving break-even within 30 days, while mid-core and merge titles may require 270 to 400 days to recover initial investment.
  • Relying on third-party publishers for UA funding is negatively correlated with acquisition potential, making self-publishing a vital milestone for long-term business viability.
PocketGamer.bizNov 2022
Cover of ASO + RETENTION = Game Changer - Sergio Martinez, Agatha Bejan, Phiture
18 min
PocketGamer.biz18 min

ASO + RETENTION = Game Changer - Sergio Martinez, Agatha Bejan, Phiture

App Store Optimization (ASO) and retention marketing function as interdependent pillars of mobile game success, directly influencing a title's Lifetime Value (LTV).

  • ASO and retention marketing must be integrated as interdependent pillars to maximize Lifetime Value (LTV) and signal game quality to platform algorithms.
  • ASO success requires a dual-focus strategy: increasing visibility through metadata, localization, and featuring, while simultaneously driving conversion via optimized visual assets like icons and screenshots.
  • Retention marketing should be integrated during the pre-production phase of the development lifecycle rather than treated as an afterthought.
PocketGamer.bizNov 2022
Cover of Panel: Are We Over IDFA Tips & Methods To Rebuild Your Data
33 min
PocketGamer.biz33 min

Panel: Are We Over IDFA Tips & Methods To Rebuild Your Data

The mobile gaming industry has undergone a fundamental transformation following the 2021 deprecation of the Identifier for Advertisers (IDFA), necessitating a departure from granular, user-level tracking toward more sophisticated, privacy-centric methodologies.

  • The 2021 deprecation of IDFA has forced a shift from deterministic, user-level tracking to privacy-centric methodologies like predictive modeling and cohort-based analysis.
  • Developers must prioritize first-party in-app event data to project lifetime value and return on ad spend while remaining compliant with regulations like the UK’s Age-Appropriate Design Code.
  • Successful growth strategies now require a cross-functional alignment between data science, product development, and user acquisition teams to interpret anonymized telemetry.
PocketGamer.bizNov 2022
Cover of From Hyper to Casual & Merge - Gus Viegas, Lessmore
21 min
PocketGamer.biz21 min

From Hyper to Casual & Merge - Gus Viegas, Lessmore

This analysis outlines strategic approaches to game development, soft launching, and user acquisition (UA) within the hyper-casual, casual, and merge game segments.

  • Product quality is the primary driver of success, as user acquisition acts only as an amplifier for games that already demonstrate strong retention and monetization.
  • Hybrid monetization is essential; developers should integrate rewarded ads into IAP-focused games and implement battle passes into hyper-casual titles to diversify revenue streams.
  • Soft launches must follow a phased methodology, starting with technical stability before testing KPIs like retention and session time at scale to avoid the 'golden cohort' trap.
PocketGamer.bizNov 2022
Cover of How Can Publishers & Developers Maximise Audio Ad Revenues - PAUL CRANWELL
20 min
PocketGamer.biz20 min

How Can Publishers & Developers Maximise Audio Ad Revenues - PAUL CRANWELL

Audio advertising represents a significant, underutilized revenue stream for mobile game developers and publishers, offering a non-intrusive alternative to traditional video and display formats.

  • Audio ads offer a non-intrusive monetization alternative that improves retention, with research showing gamers have 36% to 39% higher memory recall for audio compared to video ads.
  • Approximately 61% of mobile gamers listen to music while playing, creating a natural, high-engagement environment for audio-based advertising.
  • Developers can increase CPM rates by shifting from internal reward-based ad loops to high-quality, third-party brand integrations.
PocketGamer.bizNov 2022
Cover of Recharging Your App Revenue with HAJAR NOREDDINE, adjoe
18 min
PocketGamer.biz18 min

Recharging Your App Revenue with HAJAR NOREDDINE, adjoe

The mobile advertising landscape faces significant challenges, including revenue cannibalization, user churn, and inconsistent eCPMs.

  • Implementing the Playtime time-based rewarded ad unit can generate a 20% increase in incremental ad revenue and a 20% boost in average revenue per daily engaged user, according to data from Gameloft.
  • The platform utilizes an Android-based SDK to track gameplay duration in real time, allowing for immediate user rewards that scale as engagement time increases.
  • An integrated engagement loop uses push notifications to drive user re-engagement with the original application up to 20 times per week.
PocketGamer.bizNov 2022
Cover of Panel: Know Your Audience How To Choose Between Subscription or Ad Models -
38 min
PocketGamer.biz38 min

Panel: Know Your Audience How To Choose Between Subscription or Ad Models -

The mobile gaming industry is shifting away from binary monetization strategies, moving toward sophisticated hybrid models that integrate subscriptions, advertising, and virtual goods to maximize revenue and user retention.

  • Mobile game monetization is shifting from binary strategies to hybrid models that integrate subscriptions, advertising, and virtual goods to maximize both revenue and retention.
  • Monetization frameworks must be embedded into the early stages of game design rather than treated as secondary features to ensure long-term sustainability.
  • Developers should abandon one-size-fits-all approaches in favor of data-driven, personalized experiences that align with specific game genres and player behaviors.
PocketGamer.bizNov 2022

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