Skip to main content

Monetization reports and market data

2,310 documents·108 writers·10,483 charts and tables

Documents

Cover of Ride the "Hybrid-Casual" Wave to Enhance User Engagement & Monetization - Kazutomo Niwa & Don Mesa.
18 min
PocketGamer.biz18 min

Ride the "Hybrid-Casual" Wave to Enhance User Engagement & Monetization - Kazutomo Niwa & Don Mesa.

The hybrid-casual gaming genre has emerged as a critical evolution in the mobile market, addressing the limitations of hyper-casual titles that struggle with long-term retention and monetization.

  • The hybrid-casual genre addresses hyper-casual retention issues by integrating deep progression systems, character customization, and sophisticated economy management.
  • In 2022, the hybrid-casual market reached 5.1 billion downloads and generated $1.4 billion in revenue.
  • Successful hybrid-casual titles like Archero, survivor.io, and Legend of Slime utilize long-term engagement mechanics such as login rewards and balanced resource economies to extend player lifetime value.
PocketGamer.bizJun 2023
Cover of Keynote: Understanding SKAN 4 0 & Its Implications Mark Menery, Verve Group.
17 min
PocketGamer.biz17 min

Keynote: Understanding SKAN 4 0 & Its Implications Mark Menery, Verve Group.

SKAN 4.0 represents a significant evolution in Apple’s privacy-centric attribution framework for mobile app install campaigns.

  • SKAN 4.0 replaces rigid privacy thresholds with a tiered 'crowd anonymity' system, allowing advertisers to receive varying levels of data granularity based on install and conversion volume.
  • The framework extends LTV tracking capabilities by introducing three distinct postback windows that capture user activity from day zero through day 35.
  • Advertisers can now utilize 'lock windows' to trigger postbacks earlier, enabling faster data retrieval for campaign optimization.
PocketGamer.bizJun 2023
Cover of Keynote: Mastering Revenue Growth Using LiveOps & Contextual Personalization, Sunil Thomas/Greg Lin
18 min
PocketGamer.biz18 min

Keynote: Mastering Revenue Growth Using LiveOps & Contextual Personalization, Sunil Thomas/Greg Lin

The gaming industry is currently navigating a challenging landscape defined by rising user acquisition costs and shifting privacy regulations, such as Apple’s App Tracking Transparency.

  • Implementing comprehensive personalization strategies can increase player lifetime value (LTV) by approximately 35 percent.
  • Rising user acquisition costs and privacy regulations like Apple’s App Tracking Transparency are forcing a strategic shift from new player acquisition toward maximizing the LTV of existing player bases.
  • Studios are adopting a 'personalization ladder' that progresses from basic demographic segmentation to behavioral targeting and fully personalized content.
PocketGamer.bizJun 2023
Cover of Keynote: Scale Your IAPs With Purchase Behavior Targeting Data Insights, Dale Lawrence, of Bango.
19 min
PocketGamer.biz19 min

Keynote: Scale Your IAPs With Purchase Behavior Targeting Data Insights, Dale Lawrence, of Bango.

The mobile gaming industry faces a significant challenge in user acquisition due to the deprecation of identifiers like IDFA and third-party cookies.

  • In the mobile gaming industry, 95% of users do not make in-app purchases, while the remaining 5% of payers generate over 80% of total revenue.
  • The deprecation of IDFA and third-party cookies has forced developers to move away from traditional tracking toward purchase behavior targeting, which utilizes first-party payment data to remain privacy-compliant.
  • Purchase behavior targeting allows developers to segment audiences based on actual transaction history, such as payment frequency and volume, rather than relying on demographic assumptions.
PocketGamer.bizJun 2023
Cover of Mobile Growth: IDFA Deprecation Scapegoat or Reality?
6 min
GameMakers6 min

Mobile Growth: IDFA Deprecation Scapegoat or Reality?

The mobile gaming industry has frequently cited the deprecation of the Identifier for Advertisers (IDFA) as a primary cause for declining marketing performance and the perceived impossibility of successful new game launches.

  • The deprecation of IDFA is often used as a scapegoat for internal operational failures, such as poor financial modeling and an inability to adapt to market shifts, rather than being the sole cause of declining performance.
  • iOS remains a viable platform for user acquisition, with sophisticated advertisers continuing to achieve scale and profitability despite privacy-related technical constraints.
  • The withdrawal of competitors from the iOS ecosystem has created a favorable market environment characterized by lower cost-per-mille (CPM) rates and reduced advertising competition.
GameMakersMay 2023
Cover of MAU live 2023 - Growths Gems, Creative testing processes, UA for apps vs games!
53 min
Two & a Half Gamers53 min

MAU live 2023 - Growths Gems, Creative testing processes, UA for apps vs games!

The digital landscape for user acquisition and monetization is defined by a convergence of strategies between gaming and subscription-based applications.

  • Creative strategy is the primary driver of sustainable user acquisition, with visual elements consistently outperforming text-based copy in engagement.
  • Subscription-based apps should integrate ad revenue only after reaching a daily active user base of 30,000 to 50,000 and ensuring core subscription funnels are fully optimized.
  • To mitigate creative fatigue, teams should monitor performance over 14-day cycles and introduce new assets once a frequency threshold of five is reached.
Two & a Half GamersMay 2023
Cover of Best Advertising Networks for Hyper and Hybrid Games in 2023
17 min
Tenjin17 min

Best Advertising Networks for Hyper and Hybrid Games in 2023

The transition from hyper-casual to hybrid-casual gaming represents a strategic evolution in the mobile game industry, driven by the need for sustainable growth and diversified revenue streams.

  • The mobile gaming industry is shifting from hyper-casual to hybrid-casual models to combat declining eCPMs, evidenced by a 34% increase in in-app purchase (IAP) revenue.
  • Hybrid-casual success requires moving beyond short-term CPI metrics to blended ROAS campaigns that account for both ad revenue and long-term IAP value.
  • Developers should utilize mediation platforms like AppLovin or Unity to manage the complex data tracking necessary for optimizing long-term user value.
TenjinMay 2023
Cover of How I Started Making Games with No Experience
7 min
Thomas Brush7 min

How I Started Making Games with No Experience

The transition from an amateur hobbyist to a full-time independent game developer is driven primarily by the willingness to embrace creative imperfection and overcome social anxiety.

  • Prioritizing consistent output over polished perfection is the primary driver for transitioning from an amateur hobbyist to a full-time independent game developer.
  • Embracing 'shamelessness' by releasing unrefined work allows developers to bypass the paralysis of self-doubt and gain the practical experience necessary for long-term career sustainability.
  • Early, low-quality projects serve as the essential foundation for building technical proficiency in coding, animation, music production, and storytelling.
Thomas BrushMay 2023
Cover of Kooapps’ CK Wang And Mintegral’s Shobeir Shobeiri On Increasing ARPDAU By 40-80% With In-App Bidding
38 min
PocketGamer.biz38 min

Kooapps’ CK Wang And Mintegral’s Shobeir Shobeiri On Increasing ARPDAU By 40-80% With In-App Bidding

The mobile gaming industry is undergoing a strategic shift toward a unified casual model that blends traditional hyper-casual mechanics with deeper meta-progression and live events.

  • Transitioning from manual, waterfall-based ad management to automated in-app bidding has enabled publishers to achieve ARPDAU increases ranging from 20% to 80%.
  • The mobile gaming industry is shifting toward a hybrid model that combines hyper-casual mechanics with deeper meta-progression and live events to improve retention.
  • Developers are leveraging rigorous A/B testing of interactive formats, such as playable ads, to optimize engagement and revenue performance.
PocketGamer.bizMay 2023
Cover of How DLC boosts engagement for PC and console games
Report13 pages

How DLC boosts engagement for PC and console games

Downloadable content (DLC) serves as a critical driver for player engagement and long-term monetization in the PC and console gaming sectors.

  • DLC releases drive an average 11% increase in monthly active users (MAU), with medium-sized games (250,000 to 2 million MAU) seeing the highest impact at 22% growth.
  • Strategy games benefit most from the DLC model, recording a 30.5% average increase in MAU, followed by role-playing and adventure titles.
  • DLC is a significant revenue driver, accounting for 13% of PC revenue and 7% of console revenue in the U.S. during 2022.
NewzooMay 2023
Cover of Mobile Game Market Review October 2023
Report10 pages

Mobile Game Market Review October 2023

The mobile gaming market in October 2023 was characterized by a heavy reliance on seasonal Halloween content and innovative social features to drive monetization and engagement.

  • Live operations and seasonal content, particularly Halloween-themed events and crossover collaborations, were the primary drivers for revenue and engagement across casual and midcore mobile titles in October 2023.
  • Casual games are increasingly integrating social and competitive features to sustain retention, exemplified by Pokémon Go’s four-player party system and Eggy Party’s social-focused 'Pedestrian Street' mode.
  • The midcore sector continues to rely on long-term live service strategies, evidenced by Monster Strike maintaining top-tier status in Japan through its 10th-anniversary celebrity and anime collaborations.
GameRefineryApr 2023
Cover of The Rise of UGC: Uri Marchand, Founder of Overwolf
45 min
Gaming Founders Podcast45 min

The Rise of UGC: Uri Marchand, Founder of Overwolf

The gaming industry is undergoing a fundamental shift as user-generated content (UGC) transitions from a peripheral hobby to a core pillar of sustainable game development.

  • User-generated content (UGC) is shifting from a peripheral hobby to a core pillar of sustainable game development, allowing studios to offload content updates to third-party creators.
  • Overwolf has scaled its platform to support 98,000 creators and 33 million monthly active users across more than 1,000 game titles.
  • The integration of legacy modding communities, such as CurseForge, combined with custom programmatic advertising for desktop overlays, serves as a proven model for monetizing creator ecosystems.
Gaming Founders PodcastApr 2023

Writers

Related topics