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Cover of Why VC Bets on ex-Riot & ex-Blizzard Founders Are Failing
7 min
Deconstructor of Fun7 min

Why VC Bets on ex-Riot & ex-Blizzard Founders Are Failing

Venture capital investment in PC gaming startups founded by former Riot Games and Blizzard Entertainment developers has faced a recurring pattern of failure, characterized by high-budget projects that struggle to gain market traction.

  • Venture capital investment in studios led by former Riot and Blizzard developers is failing because high-budget, traditional development models are struggling to gain traction in the current PC gaming market.
  • Elodie Games shuttered its studio and cancelled its MOBA extraction title, Seekers of Skyveil, only 18 days after launch despite having secured $32.5 million in funding.
  • Founder pedigree is no longer a reliable predictor of success, as modern players prioritize gameplay innovation and accessibility over the historical industry credentials of studio leadership.
Deconstructor of FunMar 2025
Cover of How StarCraft 2 fans helped Dreamhaven sign a game
21 min
The Game Business21 min

How StarCraft 2 fans helped Dreamhaven sign a game

Dreamhaven, a developer and publisher founded by former Blizzard co-founder Mike Morhaime, is navigating the current gaming landscape by prioritizing high-quality, genre-distinct titles and community-driven development.

  • Dreamhaven leverages grassroots community feedback to identify publishing opportunities, most notably signing the auto-battler Mechabellum based on strong recommendations from the StarCraft 2 player base.
  • The company operates with a lean structure of approximately 120 employees across two internal studios, Secret Door and Moonshot, supplemented by external outsourcing to maintain production capacity.
  • Dreamhaven’s market thesis is driven by the saturation of the industry, noting that 19,000 games were released on Steam last year without a proportional increase in titles selling over 100,000 units.
The Game BusinessMar 2025
Cover of Starcraft 2 Fans Helped Strategy Game Mechabellum Find a New Home
Article

Starcraft 2 Fans Helped Strategy Game Mechabellum Find a New Home

Dreamhaven, the publishing firm founded by Blizzard co-founder Mike Morhaime, has acquired the publishing rights for the turn-based strategy game Mechabellum.

  • Dreamhaven, the publisher founded by Blizzard co-founder Mike Morhaime, has acquired the publishing rights for the turn-based strategy game Mechabellum following recommendations from the StarCraft 2 community.
  • Despite 19,000 games being released on Steam in 2024, the number of titles selling over 100,000 units annually has failed to increase, highlighting a stagnant market for mid-tier success.
  • Dreamhaven revealed two new titles: Wildgate, a space-themed treasure-hunting shooter developed by its studio Moonshot Games, and the previously released Mechabellum.
The Game BusinessMar 2025
Cover of Netflix’s First Gaming Boss Exits, Following 2024 Leadership Shift
Article

Netflix’s First Gaming Boss Exits, Following 2024 Leadership Shift

Mike Verdu, the executive who spearheaded Netflix’s entry into the video game industry in 2021, has officially departed the company.

  • Mike Verdu, who launched Netflix’s gaming division in 2021, has officially exited the company following a leadership transition that began in July 2024.
  • Netflix’s gaming strategy has shifted under new gaming president Alain Tascan, resulting in the closure of the 'Team Blue' studio and the cancellation of several previously announced game titles.
  • Leanne Loombe, the executive previously responsible for third-party relations within Netflix’s gaming division, departed the company in January 2025 to join Annapurna.
Game FileMar 2025
Cover of Netflix Q4 2024 Earnings: Ad Tier Majority of New Subs, Price Hike
Article

Netflix Q4 2024 Earnings: Ad Tier Majority of New Subs, Price Hike

Netflix concluded the fourth quarter of 2024 with strong financial performance, exceeding market expectations for both subscriber growth and revenue.

  • Netflix reported Q4 2024 earnings that exceeded market expectations, resulting in a stock price increase of up to 14%.
  • The majority of new subscriber additions during the fourth quarter originated from the company's ad-supported tier.
  • Netflix raised its financial guidance for Q1 2025 following the strong performance in the final quarter of 2024.
Mobile Dev MemoJan 2025
Cover of When GTA 6 Ships, It Will Be a Challenging Disruption: Mike Fischer on 2025 Expectations
Article

When GTA 6 Ships, It Will Be a Challenging Disruption: Mike Fischer on 2025 Expectations

The global video game industry is currently navigating a period of significant volatility, characterized by widespread workforce reductions and a complex macroeconomic environment.

  • The release of GTA 6 is expected to cause a major market disruption, potentially absorbing significant consumer time and spending that would otherwise go to other AAA titles.
  • The gaming industry is currently struggling with a combination of factors including a post-pandemic correction, mobile user acquisition challenges due to data privacy restrictions, and the rise of TikTok, which consumes approximately 90 minutes of the average user's daily time.
  • Consumer behavior has shifted toward 'lifestyle' gaming, where players dedicate 20+ hours a week to a single competitive title rather than purchasing multiple new games annually.
Game World ObserverJan 2025
Cover of Netflix Games: Mistakes and Opportunities
Article

Netflix Games: Mistakes and Opportunities

The gaming division at Netflix is currently undergoing a significant leadership transition, signaling a pivotal moment for the company’s long-term strategy in the interactive entertainment sector.

  • Mike Verdu, the executive responsible for Netflix's games business, transitioned to a new role within the company as of July 2024.
  • Netflix is currently undergoing a strategic shift to ramp up its ambitions and operations within the video games sector.
Mobile Dev MemoJul 2024
Cover of Christian McCaffrey’s Logan Bowl Kicks Off May 3
Article

Christian McCaffrey’s Logan Bowl Kicks Off May 3

The Christian McCaffrey Foundation, in collaboration with the Ohio-based esports organization eFuse, hosted the second annual Logan Bowl on May 3, 2024.

  • The Christian McCaffrey Foundation is hosting the second annual Logan Bowl, a bracket-style Madden NFL 24 tournament, on May 3, 2024, to raise funds for children's hospitals.
  • The event is facilitated through a partnership with the Ohio-based esports company eFuse.
  • The 2023 inaugural tournament successfully raised over $150,000 and provided gaming consoles to six cities across the United States.
The Esports AdvocateMay 2024
Cover of MLS, EA Detail eMLS 2024 Season
Article

MLS, EA Detail eMLS 2024 Season

Major League Soccer and EA Sports have finalized the structure and competitive calendar for the 2024 eMLS season.

  • The 2024 eMLS season will exclusively utilize EA Sports FC 24 as its competitive platform, marking a transition from the previous FIFA series.
  • The 2024 tournament structure features two League Series events in February and March, each with a $20,000 prize pool, culminating in the eMLS Cup on March 10 in Austin, Texas.
  • The eMLS Cup offers a $35,000 total prize pool and provides the top two finishers with direct qualification bids to the FC Pro World Championship.
The Esports AdvocateFeb 2024
Cover of Mobile Gaming Spender Report: Decoding Today’s Mobile IAP Spenders to Understand Motivations, Engagement
Report33 pages

Mobile Gaming Spender Report: Decoding Today’s Mobile IAP Spenders to Understand Motivations, Engagement

The 2024 Mobile Gaming Spender Report by Mistplay examines the evolving motivations, behaviors, and shifting financial priorities of mobile in-app purchase (IAP) spenders.

  • Economic headwinds are driving a contraction in spending, with 32% of all mobile spenders and 41% of high-value spenders planning to reduce their in-game expenditures in 2024.
  • Value-driven incentives are critical for retention, as 51% of spenders would increase their spending if they earned tangible rewards or points for their purchases.
  • Loyalty programs and hyper-personalization are essential engagement tools, with 79% of spenders engaging with loyalty programs and 40% influenced by personalized offers.
MistplayJan 2024
Cover of Mike Milanov Joins Qiddiya Gaming as Chairman
Article

Mike Milanov Joins Qiddiya Gaming as Chairman

Mike Milanov, a former executive at Team Liquid, has been appointed as the chairman of the newly formed gaming and esports advisory board for Qiddiya City.

  • Former Team Liquid executive Mike Milanov has been appointed as the chairman of the newly formed Qiddiya Gaming & Esports Advisory Board.
  • Qiddiya Gaming is a core component of Qiddiya City, a Saudi Arabian mega-project backed by the Public Investment Fund, designed to serve as an international hub for entertainment and esports.
  • The Qiddiya gaming district will feature 500,000 square meters of space, including four dedicated esports arenas with a combined peak capacity of 73,000 spectators.
The Esports AdvocateDec 2023
Cover of ConsultMyApp’s Mike Rhodes On 4 Smart Strategies To End Q4 With A Bang
43 min
PocketGamer.biz43 min

ConsultMyApp’s Mike Rhodes On 4 Smart Strategies To End Q4 With A Bang

Mobile gaming studios must bridge the critical gap between user acquisition and long-term engagement by shifting from static analysis to a dynamic, data-driven lifecycle management approach.

  • Studios can increase monthly organic install volumes by 10-15x by effectively combining acquisition and engagement strategies to build a loyal user base.
  • Traditional ASO tools rely on 48-hour lagged data and weighted moving averages, which obscure critical intraday and intra-week keyword variances that impact search traffic.
  • Developers should utilize secondary app store categories, as many puzzle games fail to leverage this feature despite its potential to improve search rankings and visibility.
PocketGamer.bizNov 2023