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Cover of Chipotle Returns as Evo 2024 Presenting Partner
Article

Chipotle Returns as Evo 2024 Presenting Partner

The Evolution Championship Series (Evo) has confirmed the return of Chipotle as the presenting partner for its 2024 event.

  • Chipotle will return as the presenting partner for the Evolution Championship Series (Evo) 2024, continuing its branding and activation presence at the event.
  • Evo 2024 is scheduled to take place from July 19-21 at the West Hall of the Las Vegas Convention Center.
  • The tournament lineup features eight titles: Street Fighter 6, Street Fighter III: 3rd Strike, TEKKEN 8, Mortal Kombat 1, Guilty Gear -Strive-, THE KING OF FIGHTERS XV, Granblue Fantasy Versus Rising, and Under Night In-Birth II Sys:Celes.
The Esports AdvocateFeb 2024
Cover of Capcom Financial Results: Nine Months Ended December 31, 2023
Article

Capcom Financial Results: Nine Months Ended December 31, 2023

Capcom’s financial performance for the nine-month period ending December 31, 2023, demonstrates significant growth across its core video game business.

  • Capcom reported net sales of ¥106.1 billion for the nine months ending December 31, 2023, a 33% year-over-year increase, with operating income rising 43% to ¥47.7 billion.
  • Back catalog titles are the primary revenue engine, accounting for 81.9% of the 32.6 million total units sold during the period.
  • Overseas markets are critical to the company's financial health, currently representing 82.2% of total game sales.
CapcomJan 2024
Cover of Capcom Consolidated Financial Results: 9 Months Ending March 31, 2024
Financial report13 pages

Capcom Consolidated Financial Results: 9 Months Ending March 31, 2024

Capcom’s consolidated financial results for the nine-month period ending December 31, 2023, demonstrate significant growth across all primary business segments.

  • Capcom reported strong growth for the nine months ending December 31, 2023, with net sales rising 33.3% to 106,179 million yen and operating income increasing 43.1% to 47,704 million yen compared to the previous year.
  • The Digital Contents business drove performance by selling 32.6 million units, supported by the success of 'Street Fighter 6' and 'Resident Evil 4', which reached 6.48 million cumulative units sold.
  • Catalog title sales were a significant revenue contributor, reaching 26.7 million units compared to 22 million units in the same period of the previous fiscal year.
CapcomJan 2024
Article

Hogwarts Legacy Sold 22 Million Copies, Quidditch Game Coming

Hogwarts Legacy established itself as a dominant force in the 2023 gaming landscape, achieving a significant commercial milestone with 22 million units sold.

  • Hogwarts Legacy sold 22 million copies by the end of 2023, with 2 million units sold during the December holiday season, making it the top-selling game of the year.
  • Players spent 707 million hours playing Hogwarts Legacy since its launch on February 10, with many replaying the game to experience different Hogwarts houses.
  • Warner Bros. Discovery Games plans to expand its franchise strategy beyond traditional console and PC releases to include more 'always-on' gameplay through live services, multi-platform, and free-to-play extensions.
VarietyJan 2024
Cover of First Half Report: Fiscal Year Ending March 31, 2024
Financial report15 pages

First Half Report: Fiscal Year Ending March 31, 2024

The primary aim is to present Capcom’s financial and operational performance for the first half of fiscal year 2024 and to reaffirm its full-year guidance, emphasizing the accelerating contribution of digital content to overall growth.

  • Capcom achieved strong growth in the first half of fiscal year 2024, with net sales rising 53% to ¥74.9 billion and operating income increasing 55% to ¥33.8 billion.
  • The Digital Contents segment was the primary driver of performance, recording a 70% surge in sales to ¥61.3 billion and achieving a high operating margin of 55.4%.
  • Total consumer game sales reached 22.6 million units, bolstered by the release of Street Fighter 6, which surpassed 2.47 million units sold.
CapcomNov 2023
Cover of Capcom H1 Financial Results 2023
Article

Capcom H1 Financial Results 2023

Capcom’s financial results for the first half of the 2023 fiscal year, ending September 30, demonstrate significant growth driven by strong performance in its digital contents division and robust back catalog sales.

  • Capcom reported strong H1 2023 growth with net sales of ¥74.9 billion, a 52.7% year-over-year increase, and operating income of ¥33.8 billion, up 54.4%.
  • The digital contents division remains the primary revenue driver, accounting for 81.7% of total sales, while the company sold a total of 22.6 million units during the period.
  • Back catalog titles are a critical revenue pillar, representing 77.9% of total unit sales and demonstrating the long-term commercial viability of the existing library.
Game World ObserverOct 2023
Cover of Capcom Consolidated Financial Results: 6 Months Ended March 31, 2024
Financial report13 pages

Capcom Consolidated Financial Results: 6 Months Ended March 31, 2024

Capcom’s consolidated financial results for the six-month period ending September 30, 2023, demonstrate significant year-over-year growth driven by strong performance in its Digital Contents business and strategic investments in global market expansion.

  • Capcom reported significant growth for the six-month period ending September 30, 2023, with net sales rising 52.7% year-over-year to 74,934 million yen.
  • Operating income increased by 54.5% to 33,835 million yen, while net income attributable to owners of the parent grew 56.7% to 25,287 million yen.
  • The Digital Contents segment drove performance by selling 22.6 million software units, bolstered by the launch of Street Fighter 6 (2.47 million units) and ongoing sales of catalog titles like Resident Evil 4.
CapcomOct 2023
Cover of Guild Esports Launches Street Fighter 6 Team
Article

Guild Esports Launches Street Fighter 6 Team

London-based, publicly traded esports organization Guild Esports has officially entered the fighting game community by launching a professional Street Fighter 6 team.

  • London-based Guild Esports has entered the fighting game community (FGC) by launching its first professional Street Fighter 6 team.
  • The new roster features professional players Reneil ‘JoKeR JoKeZ’ Landell, Rabiae ‘Takamura’ Houmaid, and Alfonso ‘VegaPatch’ Martínez Pozo.
  • Guild Esports is partnering with Sky Broadband to host a live-streamed tournament called the 'sweat room,' where participants compete in high-temperature conditions.
The Esports AdvocateAug 2023
Cover of Street Fighter 6 and EVO Boost Fighting Games Viewership
Article

Street Fighter 6 and EVO Boost Fighting Games Viewership

The fighting game genre is experiencing a significant transition from a niche community to a mainstream esports force, driven largely by the successful launch of Street Fighter 6 and the record-breaking performance of the Evolution Championship Series (EVO).

  • EVO 2023 achieved a record-breaking peak viewership of over 399,000 concurrent viewers, representing a 106% increase in hours watched compared to 2022 and a 972% increase since 2017.
  • Street Fighter 6 was the primary driver of EVO 2023's success, accounting for one-third of the event's total hours watched and attracting 7,021 of the tournament's 9,000 total participants.
  • Street Fighter 6 significantly impacted the fighting game genre's Q2 performance, accounting for nearly 50% of all hours watched on live-streaming platforms despite being available for less than one month of that quarter.
Stream HatchetAug 2023
Cover of Baldur's Gate 3 Launch / Playtika Earnings / Dota 2 Arcade Shutdown
79 min
Naavik79 min

Baldur's Gate 3 Launch / Playtika Earnings / Dota 2 Arcade Shutdown

The gaming industry is currently defined by a stark contrast between the resurgence of high-fidelity, complex RPG experiences and the stagnation of established mobile sectors.

  • Baldur’s Gate 3 has demonstrated significant commercial success for high-fidelity, complex RPGs, signaling a strong market appetite for deep, faithful adaptations of established mechanics like Dungeons & Dragons.
  • The social casino sector, including firms like Playtika and PlayStudios, is experiencing structural decline characterized by stagnant user growth and rising customer acquisition costs in a privacy-focused market.
  • Social casino companies are being forced to pivot toward consolidation and direct-to-consumer platforms as traditional monetization models reliant on high-spending users fail to sustain valuations.
NaavikAug 2023
Cover of Capcom 1st Quarter Financial Results: Fiscal Year Ending March 31, 2024
Financial report15 pages

Capcom 1st Quarter Financial Results: Fiscal Year Ending March 31, 2024

Capcom’s financial results for the first quarter of the fiscal year ending March 31, 2024, demonstrate strong growth in sales and profit, driven primarily by the successful launch of major new titles and consistent performance in the digital contents segment.

  • Capcom achieved significant Q1 growth with net sales rising 74% year-over-year to 43,858 million yen and operating income increasing 99% to 24,047 million yen.
  • The Digital Contents segment drove performance with a 91% increase in net sales to 37,875 million yen, supported by total game unit sales of 13.5 million.
  • Street Fighter 6 was a primary growth driver, selling 1.97 million units, while Resident Evil 4 reached 5 million cumulative units sold by July 2023.
CapcomJul 2023
Cover of Capcom Consolidated Financial Results: 3 Months Ended March 31, 2024
Financial report13 pages

Capcom Consolidated Financial Results: 3 Months Ended March 31, 2024

Capcom’s consolidated financial results for the three-month period ending June 30, 2023, demonstrate significant year-over-year growth, driven primarily by the successful launch of major titles and robust digital catalog sales.

  • Capcom experienced significant year-over-year growth for the quarter ending June 30, 2023, with net sales rising 73.8% to 43,858 million yen and operating income nearly doubling, up 99.4% to 24,047 million yen.
  • The Digital Contents segment drove performance with 37,875 million yen in sales, fueled by the launch of Street Fighter 6 (1.97 million units) and the MegaMan Battle Network Legacy Collection (1.32 million units).
  • Catalog strategy remains a core pillar of profitability, with Resident Evil 4 reaching 4.95 million cumulative units and total catalog sales across the portfolio hitting 9.8 million units.
CapcomJul 2023