Resident Evil Requiem
GameBy Capcom
Documents about Resident Evil Requiem
007 First Light: Estimating Steam Market Performance
The release of 007 First Light represents a significant commercial success for developer IO Interactive, demonstrating the studio’s ability to translate its signature stealth-action expertise into a high-profile, cinematic franchise.
- 007 First Light sold over 450,000 copies on Steam in its first three days, generating over $25 million in gross revenue.
- China is the second-largest Steam market for 007 First Light, accounting for 18% of players, behind the US at 29%. This success is attributed to regional marketing efforts, including participation in BiliBili Game First Look and competitive regional pricing ($44 in China, 37% cheaper than US pricing).
- The game's early buyers on Steam are a cohort of early adopters who purchase many major releases, with significant overlap with players of titles like Resident Evil Requiem (37%), Crimson Desert (28%), and Forza Horizon 6 (21%).
Capcom Fiscal Year 2026 Financial Results
Capcom’s financial results for the fiscal year ending March 31, 2026, demonstrate sustained growth, marking the company’s ninth consecutive year of record profits and its fifth consecutive year of record revenue.
- Capcom achieved record profits for the ninth consecutive year, with net sales reaching an all-time high of 195.3 billion yen ($1.24 billion) for the fiscal year ending March 31, 2026.
- Operating profit grew by 14.5% to 75.3 billion yen ($477 million), while net profit rose 12.7% to 54.5 billion yen ($345.8 million).
- The company sold 59.07 million game copies during the fiscal year, a 13.9% increase over the previous year, with 93% of those sales occurring digitally.
March 2026’s Top PlayStation Games
This analysis examines the performance of top-selling PlayStation titles during March 2026, utilizing proprietary sales and engagement estimates to evaluate market trends.
- Resident Evil Requiem generated $200 million in gross revenue on PS5, outperforming its $167 million revenue on Steam despite higher unit sales on the PC platform.
- EA FC 26 maintains a massive footprint on PlayStation, which accounts for 70% of its 25 million total players and 80% of its 5 million daily active users.
- Crimson Desert has generated $200 million in total gross revenue across platforms, with $75 million attributed to PS5 sales, defying initial market skepticism.
Creating Fans for Life: Capcom’s Marketing Playbook with Takuya Inoue
The provided content outlines a podcast episode featuring Takuya Inoue, the Director and Head of Marketing at Capcom USA, discussing modern gaming marketing strategies.
- Capcom is shifting from transactional advertising to an entertainment-first marketing model that prioritizes long-term fan engagement over short-term sales.
- Modern marketing strategies now treat gaming as a cultural medium, utilizing cinematic storytelling and human-centric drama to build deeper connections with audiences.
- Marketing tactics must be differentiated based on the product lifecycle, requiring distinct approaches for established 30-year franchises versus new intellectual properties like Pragmata.
Games and Numbers: March 12 - March 24, 2026
The bi-weekly industry update covering March 12 to March 24, 2026, provides a snapshot of performance milestones across the PC, console, and mobile gaming sectors.
- Nintendo reduced its Switch 2 production target from 6 million to 4 million units for the current quarter following weaker-than-expected U.S. holiday sales.
- Resident Evil Requiem sold over 6 million copies in under a month, while the Silent Hill 2 remake reached 5 million users through sales and subscriptions.
- Crimson Desert generated $20 million in pre-order revenue and sold 3 million units within its first week of release.
Games and Numbers: February 25 - March 11, 2026
This bi-weekly industry update provides a snapshot of performance milestones and engagement metrics for major PC and console titles between February 25 and March 11, 2026.
- Resident Evil Requiem set a series record by selling 5 million copies in less than one week.
- Slay the Spire 2 achieved a strong Early Access launch on Steam, peaking at over 574,000 concurrent players.
- Crimson Desert saw a 50% increase in interest over one month, growing from 2 million to 3 million wishlists ahead of its March 19 release.
February 2026's Top-Selling New Steam Games: An Analysis
This analysis evaluates the performance of new video game releases on Steam during February 2026, while providing broader context on industry trends, platform updates, and console market dynamics.
- Resident Evil Requiem generated $75 million in Steam revenue and sold 5 million units globally, with 1.5 million units sold on Steam in its first 36 hours.
- Mewgenics was the top-selling new Steam release in February 2026, reaching 1.7 million units sold.
- Nioh 3 ranked as the second-highest revenue generator among new Steam releases, trailing only Resident Evil Requiem.
Steam Is Resident Evil Requiem's Top Platform
Resident Evil Requiem has achieved significant commercial success, recording over 4.3 million units sold-through across Steam, PlayStation, and Xbox within its first six days of release.
- Resident Evil Requiem has sold over 4.3 million copies across Steam, PlayStation, and Xbox in its first six days, with Steam accounting for 2.3 million units (53.1%) of that total.
- Steam generated nearly $200 million in revenue for the title, significantly outperforming the PlayStation 5 version, which accounted for 1.7 million units (39.5%), and the Xbox version at 300,000 units (7.4%).
- Capcom’s strategic shift toward a digital-first, PC-led model is evidenced by the fact that PC now accounts for 55% of total unit sales across the company's entire back catalogue.
Resident Evil Requiem's 5m sales: How Capcom did it
The gaming industry is currently navigating a period of significant structural transition, marked by increased regulatory scrutiny of international investments, the failure of live-service models like Highguard, and evolving platform strategies from major publishers.
- Resident Evil Requiem achieved 5 million unit sales in under one week, marking the fastest launch in the franchise's history.
- The title reached a peak of 344,414 concurrent players on Steam, underscoring the critical role of PC and handheld hardware like the Steam Deck in driving high-volume sales.
- Capcom generated significant pre-launch momentum by securing over one million wishlists through a platform-agnostic marketing strategy that avoided exclusive deals.
Capcom Delivered a Marketing Masterclass with Resident Evil Requiem
Capcom achieved a significant commercial milestone with the release of Resident Evil Requiem, which recorded five million sales in under one week.
- Capcom’s 'Resident Evil Requiem' achieved five million sales in under a week, driven by a strategic shift away from PlayStation-exclusive marketing toward multiplatform events like Summer Game Fest to better capture the growing PC audience.
- Google is reducing in-app purchase commission rates from 30% to 20% and decoupling its payment system from the Play Store, with new service fees for developers using Google’s billing system rolling out globally between June 2026 and September 2027.
- The US government is investigating whether Tencent can maintain its ownership and investments in US-based game companies, including stakes in Riot Games and Epic Games.
Resident Evil Requiem is Rad, Valve Sued by New York, & New Pokemon!!! | Games For Breakfast
Resident Evil Requiem has emerged as a dominant force in the current gaming landscape, achieving widespread critical acclaim and massive Twitch viewership.
- New York state has initiated a lawsuit against Valve, alleging that the company facilitates illegal gambling by allowing third-party sites to integrate with Steam logins for real-money transactions.
- Capcom's latest Resident Evil title has received positive reception for its blend of survival horror and action gameplay, alongside notable character design updates for Leon Kennedy.
- A new Pokémon game, currently referred to as 'Winds and Waves,' has been announced for the upcoming Switch 2 console, sparking debate regarding platform exclusivity.
3rd Quarter Report: Fiscal Year Ending March 31, 2026
This financial report details Capcom’s consolidated performance for the third quarter of the fiscal year ending March 31, 2026.
- Capcom reported strong Q3 growth with net sales rising 30% to 115.3 billion yen and operating profit increasing 75% to 54.3 billion yen.
- The Digital Contents segment achieved a record 34.6 million unit sales, with catalog titles accounting for 96.4% of that volume.
- Digital distribution now comprises 94.1% of total unit sales, with PC platforms serving as the primary driver, accounting for over 55% of the volume.
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