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League of Legends

GameBy Riot Games · Released Oct 27, 2009

Documents about League of Legends

Cover of New Major Event Added to 2025 LoL Esports Calendar
Article

New Major Event Added to 2025 LoL Esports Calendar

Riot Games is expanding its global League of Legends esports calendar for 2025 by introducing a third major international event.

  • Riot Games is expanding the 2025 League of Legends esports calendar to include three major global events, with a new, unnamed tournament launching in March 2025.
  • The new March event will feature five regional slots, with participating teams determined by performance in the Split 1 January competitions.
  • The 2025 World Championship will feature 17 total teams, with qualification slots influenced by performance at the Mid-Season Invitational (MSI).
The Esports AdvocateJun 2024
Cover of Riot on Third-Party LoL Esports Events in 2025
Article

Riot on Third-Party LoL Esports Events in 2025

Riot Games is adjusting its 2025 League of Legends global esports calendar to accommodate third-party tournament organizers.

  • Riot Games will create a window in the 2025 League of Legends esports calendar in August, following the Mid-Season Invitational, to accommodate third-party events.
  • While Riot has not confirmed participation in specific events, this scheduling adjustment provides space for teams to compete in third-party tournaments, such as the Saudi Arabian government-backed Esports World Cup.
  • Riot maintains a hands-off organizational approach to third-party events but likely collects licensing fees for competitions run by outside entities.
The Esports AdvocateJun 2024
Cover of Riot Reveals LoL Esports APAC League for 2025
Article

Riot Reveals LoL Esports APAC League for 2025

Riot Games has announced the formation of a new consolidated APAC League for League of Legends esports, set to launch in 2025.

  • Riot Games will launch a consolidated APAC League for League of Legends Esports in 2025, merging the existing PCS, VCS, LJL, and LCO leagues into a single regional structure.
  • The inaugural 2025 APAC League will feature eight Tier-1 teams, with selection based on the 2024 Summer Split playoff results from the PCS and VCS.
  • Future seasons will implement a promotion and relegation model, allowing guest teams from domestic leagues to advance into the Tier-1 APAC ecosystem.
The Esports AdvocateJun 2024
Cover of LCS, CBLoL, and LLA Become Americas League in 2025
Article

LCS, CBLoL, and LLA Become Americas League in 2025

Riot Games is restructuring its global League of Legends esports ecosystem for 2025, consolidating eight existing leagues into five.

  • Riot Games is consolidating its global League of Legends esports ecosystem from eight leagues down to five for the 2025 season.
  • The LCS, CBLoL, and LLA will merge into a single 'Americas League,' which will be divided into Northern and Southern conferences.
  • The Southern Conference will be based at Riot Studios in São Paulo and will feature six existing CBLoL teams, one LLA team, and one tier-2 guest spot.
The Esports AdvocateJun 2024
Cover of Japanese Esports Trends on Live Streaming
Article

Japanese Esports Trends on Live Streaming

The Japanese esports landscape is experiencing significant growth in live streaming viewership, signaling a robust expansion of the competitive gaming market.

  • Japanese esports viewership reached 28.1 million hours in Q1 2024, representing a 16% year-over-year growth despite eight fewer events being covered.
  • VALORANT is the dominant esports title in Japan, accounting for 19.7 million hours watched in Q1 2024, driven largely by the VCT Pacific Kickoff (8.3M hours) and Challengers Japan Split 1 (7.5M hours).
  • League of Legends remains a secondary esports title in Japan with 3 million hours watched in Q1 2024, trailing significantly behind its performance in other Asian markets.
Stream HatchetJun 2024
Cover of ProGuides Users to Transition to Coachify Under New Deal
Article

ProGuides Users to Transition to Coachify Under New Deal

Aimlabs, a subsidiary of Statespace, has finalized a partnership with the gaming coaching platform Coachify to facilitate the migration of users and coaches from its ProGuides platform.

  • Aimlabs, a subsidiary of Statespace, has officially shut down its coaching platform ProGuides and entered a partnership to transition its users and coaches to the platform Coachify.
  • Coachify will honor existing ProGuides student credits for up to one year, provided they are spent with coaches who hold a Coachify Premium account.
  • Transitioning coaches will receive a special badge or certification on Coachify to verify their previous status as accepted ProGuides instructors.
The Esports AdvocateJun 2024
Cover of JingDong Gaming Acquires Vici Gaming King Pro League Franchise
Article

JingDong Gaming Acquires Vici Gaming King Pro League Franchise

Beijing-based esports organization JingDong Gaming (JDG) has expanded its competitive portfolio by acquiring the King Pro League (KPL) franchise slot previously held by Xiamen-based Vici Gaming (VG).

  • JingDong Gaming (JDG) has acquired a franchise slot in the King Pro League (KPL), the top-tier competition for Honor of Kings.
  • The acquisition marks the exit of Xiamen-based Vici Gaming from the Chinese esports scene, concluding the organization's 12-year history.
  • JDG also acquired the contract of professional player Yang “Wuwei” Tao from Nanjing Hero, a move highlighted by his status as the top-ranked player in terms of commercial value within the KPL.
The Esports AdvocateJun 2024
Cover of G2 Esports Renews Partnership With Shikenso Analytics
Article

G2 Esports Renews Partnership With Shikenso Analytics

G2 Esports has extended its partnership with the German analytics firm Shikenso Analytics through 2025.

  • G2 Esports has extended its partnership with German analytics firm Shikenso Analytics through 2025.
  • The partnership focuses on using Shikenso’s AI-driven technology to evaluate the effectiveness and exposure of G2 Esports' sponsorships across broadcast and social media channels.
  • Financial terms of the contract renewal between G2 Esports and Shikenso Analytics were not disclosed.
The Esports AdvocateJun 2024
Cover of Top 10 Live Streamers for May 2024
Article

Top 10 Live Streamers for May 2024

The May 2024 live-streaming landscape was defined by a significant surge in competitive, event-driven content.

  • Kai Cenat reached the number one spot on the May 2024 leaderboard with an average minute viewership (AMA) of 91K, driven by a 100-hour Elden Ring marathon stream.
  • The Kings World Cup significantly boosted the viewership of several top streamers, including SXB (62K AMA), Ibai (51.5K AMA), AmineMaTue (48K AMA), and WestCOL (45K AMA).
  • Caedrel secured the second position with 64K AMA, largely due to his extensive commentary coverage of the League of Legends Mid-Season Invitational 2024.
Stream HatchetJun 2024
Cover of Riot Reveals Format Changes to 2024 EMEA Masters Summer Split
Article

Riot Reveals Format Changes to 2024 EMEA Masters Summer Split

Riot Games has implemented significant structural adjustments to the 2024 EMEA Masters Summer Split, responding directly to feedback from the League of Legends esports community regarding the original format announced in March.

  • Riot Games has updated the 2024 EMEA Masters Summer Split format to include a 60-team tournament, a new Swiss Stage, and increased best-of-five (Bo5) match opportunities.
  • The tournament will run from July 31 to August 30, 2024, featuring a three-phase structure consisting of a Last Chance Qualifier (LCQ), a Swiss Stage, and Playoffs.
  • The LCQ will involve 32 teams competing in four single-elimination brackets from July 31 to August 2, with the top teams advancing to the Swiss Stage.
The Esports AdvocateJun 2024
Cover of Top Games in Live Streaming: May 2024
Article

Top Games in Live Streaming: May 2024

The live streaming industry experienced modest growth in May 2024, with total viewership across the top 100 games increasing by 3.5%, or approximately 50 million hours watched compared to April.

  • Total viewership across the top 100 streamed games grew by 3.5% in May 2024, representing an increase of 50 million hours watched compared to April.
  • Minecraft viewership surged 172.6% to 76.8 million hours, securing the #4 spot due to 15th-anniversary community events and challenges.
  • Diablo 4 experienced a 500% viewership increase to 11 million hours, driven by a Steam price promotion and the release of the 'Loot Reborn' Season 4 update.
Stream HatchetJun 2024
Cover of Why Valorant is Not Part of the Esports World Cup in 2024
Article

Why Valorant is Not Part of the Esports World Cup in 2024

The exclusion of Valorant from the 2024 Esports World Cup in Riyadh, Saudi Arabia, was primarily driven by rigid scheduling constraints.

  • Valorant was excluded from the 2024 Esports World Cup due to scheduling conflicts, as its competitive calendar was already finalized prior to the event's planning.
  • Despite the exclusion, teams within the Valorant professional ecosystem actively lobbied Riot Games to secure a spot in the Riyadh-based tournament.
  • Riot Games has entered a one-year contract with the Esports World Cup Foundation for League of Legends and Teamfight Tactics, adopting a wait-and-see approach based on public reception and performance.
The Esports AdvocateJun 2024