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User Acquisition reports and market data

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Cover of TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap
64 min
Deconstructor of Fun64 min

TWIG #361 WB Games’ Fate, CoD’s Apology Tour & the UA Financing Trap

The global gaming industry is currently navigating a period of intense structural realignment, characterized by aggressive media consolidation, shifting advertising paradigms, and evolving hardware strategies.

  • Large-scale media consolidation, exemplified by potential sales of Warner Bros. Discovery and PIF interest in Electronic Arts, is treating gaming assets as secondary to broader streaming and sports ecosystems, threatening the stability of studios like Avalanche and TT Games.
  • The mobile gaming user acquisition landscape is shifting as e-commerce brands increasingly outbid game studios for ad inventory, forcing developers to contend with higher costs and more complex financial leverage.
  • Platforms like AppLovin are fundamentally altering mobile monetization by displacing rival game studios in ad space, which paradoxically helps developers by reducing player cannibalization while simultaneously driving up acquisition costs.
Deconstructor of FunDec 2025
Cover of Sunday City Review: GTA or Casino? Sunday City’s INSANE Onboarding
53 min
Two & a Half Gamers53 min

Sunday City Review: GTA or Casino? Sunday City’s INSANE Onboarding

Sunday City represents a sophisticated evolution in the social casino genre, successfully employing a bait-and-switch strategy that masks a traditional gambling core behind the aesthetic of a life-simulation or open-world game.

  • Sunday City generates over $60,000 in daily in-app purchase revenue and currently holds a top-10 position within the social casino category.
  • The game utilizes a 'bait-and-switch' design, masking a traditional gambling core behind an urban life-simulation aesthetic to lower the barrier to entry for casual players.
  • Long-term engagement is driven by a 'third-generation' social casino model that layers meta-game systems, such as collectible albums and seasonal events, over core slot machine mechanics.
Two & a Half GamersDec 2025
Cover of 2023 State of the Industry Report
Report52 pages

2023 State of the Industry Report

The blockchain gaming industry is currently undergoing a period of disciplined maturation, shifting its focus from speculative play-to-earn mechanics toward sustainable development and high-quality gameplay.

  • The blockchain gaming industry is shifting away from speculative play-to-earn mechanics toward sustainable development and high-quality gameplay to ensure long-term viability.
  • Mainstream adoption is being driven by traditional Web2 studios integrating blockchain technology behind the scenes to improve user experience while minimizing onboarding friction.
  • Professional participation in the sector grew by 51.6% in 2023, supported by a network of over 500 organizations focused on industry advocacy.
Blockchain Game AllianceDec 2025
Cover of ☠️​ Marketability tests are DEAD! Do this instead by Matej Lancaric
21 min
Two & a Half Gamers21 min

☠️​ Marketability tests are DEAD! Do this instead by Matej Lancaric

Marketability testing as traditionally practiced is ineffective because it relies on misleading metrics like click-through rates (CTR) rather than actual user acquisition behavior.

  • Traditional marketability testing based on click-through rates is ineffective; studios must shift to rigorous cost-per-install (CPI) testing to achieve meaningful market validation.
  • Estimated CPIs derived from early-stage testing are typically 1.5 to 2 times lower than the actual CPIs encountered during a full soft launch, a discrepancy that must be factored into financial viability projections.
  • To simulate a real user funnel without a functional APK, developers should use landing pages that track 'play now' button clicks as conversion events to optimize Meta ad campaigns.
Two & a Half GamersDec 2025
Cover of The Q1 2025 Gaming Ad Snapshot: North America and Europe
Report10 pages

The Q1 2025 Gaming Ad Snapshot: North America and Europe

The Q1 2025 Gaming Ad Snapshot provides a data-driven analysis of mobile advertising strategies across North America and Europe, focusing on how top-performing studios tailor creative approaches by genre.

  • User acquisition costs are rising, with iOS benchmarks hitting approximately $5 for Casual titles and exceeding $6 for Hardcore games in Q1 2025.
  • Hyper-casual games rely heavily on playable ad formats, which constitute 83% of their total creative output.
  • Hardcore games prioritize high-fidelity video content, which accounts for 56% of their advertising creative.
GameAnalyticsDec 2025
Cover of ⏰​ D2C is the highest ROI strategy in mobile right now & the clock is ticking! Are you ready?
40 min
Two & a Half Gamers40 min

⏰​ D2C is the highest ROI strategy in mobile right now & the clock is ticking! Are you ready?

Direct-to-consumer monetization has emerged as the most effective strategy for mobile publishers seeking to maximize return on investment in the current digital landscape.

  • Direct-to-consumer (D2C) web stores are currently the highest ROI strategy for mobile publishers, allowing them to bypass traditional platform fees and capture essential first-party data.
  • Mobile developers should prioritize building independent web-based infrastructure immediately to secure revenue channels before platform policies become more restrictive.
  • Google’s proposed settlement with Epic Games suggests a tiered fee structure, potentially replacing the standard 30% commission with a 5% processing fee plus a 9% or 20% service fee based on item type.
Two & a Half GamersDec 2025
Cover of 🚨📢 BREAKING NEWS: PIF running out of cash? Applovin surge, Kingshot explosive growth
12 min
Two & a Half Gamers12 min

🚨📢 BREAKING NEWS: PIF running out of cash? Applovin surge, Kingshot explosive growth

The mobile gaming industry is currently navigating significant shifts in investment, user acquisition (UA) strategies, and market dominance.

  • The 4X strategy title King Shot has generated over $542 million since its February 2025 launch, with monthly earnings surging 1,500% through November by using casual mechanics to lower customer acquisition costs.
  • AppLovin is rapidly gaining market share in the advertising landscape, significantly narrowing the gap with Apple Ads on the iOS platform according to the 2025 AppsFlyer Performance Index.
  • Reports suggest Saudi Arabia’s Public Investment Fund (PIF) is slowing new capital deployment, which may stall industry M&A activity and limit exit opportunities for gaming companies.
Two & a Half GamersDec 2025
Cover of 🐷​🧶​ Unravel Master’s success explained: 25 key insights on modern Hybrid-Casual design
46 min
Two & a Half Gamers46 min

🐷​🧶​ Unravel Master’s success explained: 25 key insights on modern Hybrid-Casual design

Unravel Master exemplifies the modern hybrid-casual model by synthesizing hyper-casual user acquisition tactics with the deep, sustained engagement mechanics of traditional puzzle games.

  • The hybrid-casual model achieves financial stability by targeting a 50/50 or 60/40 revenue split between in-app purchases and advertising.
  • Early-stage difficulty spikes, a technique adapted from Chinese puzzle design, are used to drive Day 0 monetization and identify high-value users.
  • User acquisition performance is maintained in high-CPI markets through a high-frequency creative strategy that produces hundreds of unique assets in short timeframes.
Two & a Half GamersDec 2025
Cover of The Complete Guide to Gaming's Fastest-Growing UA Channel
43 min
Deconstructor of Fun43 min

The Complete Guide to Gaming's Fastest-Growing UA Channel

Loyalty platforms have emerged as a critical pillar of modern user acquisition, currently capturing between 25% and 50% of media budgets for major game studios.

  • Loyalty platforms now account for 25% to 50% of media budgets for major game studios, signaling a shift toward incentivized traffic as a core user acquisition pillar.
  • Studios should treat loyalty-acquired users as a distinct cohort in analytics to prevent performance data distortion and ensure accurate measurement of lifetime value trajectories.
  • To maximize ROI, developers must move beyond cost-per-install metrics and focus on aligning reward structures with specific in-game progression milestones.
Deconstructor of FunDec 2025
Cover of Cross-Platform Gaming: Bridging Mobile and PC/Console 2025
Report34 pages

Cross-Platform Gaming: Bridging Mobile and PC/Console 2025

The global gaming landscape in 2025 is defined by a strategic synergy between the accessibility of mobile platforms and the immersive depth of PC and console ecosystems.

  • Mobile platforms function as the primary discovery engine for the gaming industry, generating over 52 billion annual downloads and $82 billion in in-app purchase revenue.
  • Publishers maximize franchise growth by using mobile to feed into high-fidelity PC and console ecosystems, which anchor brand loyalty and drive high-value engagement.
  • Cross-platform progression and unified ecosystems are most effective for RPG and Shooter titles, significantly increasing player lifetime value and retention.
Sensor TowerDec 2025
Cover of Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops
55 min
Deconstructor of Fun55 min

Shooter Monthly #2: Call of Duty Flops, Battlefield Hops, and Arc Raiders Pops

The shooter genre is currently undergoing a significant structural shift as established franchises face declining engagement while newer, innovative titles capture market share.

  • Call of Duty: Black Ops 7 is underperforming significantly, with European sales dropping 63% compared to Battlefield 6 and falling over 50% below its predecessor.
  • Arc Raiders has emerged as a market leader in the extraction shooter genre, generating over $300 million in gross revenue from 7.7 million units sold.
  • Player fatigue with futuristic settings, ineffective marketing, and the lack of cosmetic carry-overs are identified as the primary drivers for the decline of established shooter franchises.
Deconstructor of FunNov 2025
Cover of 🚨📢 BREAKING NEWS: JamCity in trouble, Unity Vector fun & Playable Ads = $124B Market?!
12 min
Two & a Half Gamers12 min

🚨📢 BREAKING NEWS: JamCity in trouble, Unity Vector fun & Playable Ads = $124B Market?!

The mobile gaming industry is currently defined by a mix of high-profile global launches, evolving ad-tech strategies, and increasing regulatory scrutiny regarding data privacy.

  • Global in-game advertising revenue is projected to reach $124.5 billion by 2025 as advertisers shift budgets toward interactive playable ads.
  • JamCity settled for $1.4 million with the California Attorney General for violating the California Consumer Privacy Act regarding unauthorized data handling of teenage users and lack of opt-out mechanisms.
  • Unity launched the 'Vector' platform to centralize development and monetization workflows, aiming to compete with ad-tech incumbents like Meta and AppLovin by improving player engagement targeting.
Two & a Half GamersNov 2025

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