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Cover of Google Ads for Mobile Apps: Choosing the Best Optimization Event
31 min
Tenjin31 min

Google Ads for Mobile Apps: Choosing the Best Optimization Event

Optimizing mobile app campaigns requires a strategic shift from prioritizing low-cost installs toward focusing on high-value, predictive in-app events.

  • Prioritize optimization for high-value, predictive in-app events rather than low-cost installs to align campaign performance with long-term metrics like lifetime value and monthly active user growth.
  • Select optimization events that occur at a minimum frequency of 30 times per day to provide sufficient data for machine learning algorithms.
  • Target events that manifest within a short 24- to 72-hour window post-install to ensure the feedback loop is tight enough for effective campaign optimization.
TenjinJul 2025
Cover of Video Games in Romania: Profiling and Segmenting Video Game Users in 2025
Report7 pages

Video Games in Romania: Profiling and Segmenting Video Game Users in 2025

This document, "Video Games in Romania: Profiling and Segmenting Video Game Users in 2025," provides a comprehensive overview of the Romanian gaming market, profiling and segmenting video game users.

  • Romania has 7.9 million gamers aged 15–64, representing 68% of the internet-using population with an average player age of 36.
  • Gaming is primarily driven by social interaction and relaxation, with 59% of players preferring multiplayer environments and 64% citing relaxation as their main motivation.
  • Digital distribution is the primary acquisition channel for 61% of players, though 33% avoid paid content due to high pricing.
RGDA – Romanian Game Developers AssociationJul 2025
Cover of Week in Mobile Games E58 - The UK games industry's £30m boost and Grow a Garden transforms Roblox
30 min
PocketGamer.biz30 min

Week in Mobile Games E58 - The UK games industry's £30m boost and Grow a Garden transforms Roblox

The UK games industry recently received a significant boost through a new £30 million government-backed Games Growth Package.

  • The UK government launched a £30 million Games Growth Package, providing £10 million annually over three years to support early-stage developers and expand the UK Games Fund.
  • Roblox title 'Grow a Garden' hit a record 21.3 million concurrent users in June, demonstrating the massive scale potential of user-generated content platforms compared to traditional AAA titles.
  • Apple is facing significant regulatory pressure under the EU’s Digital Markets Act regarding anti-steering rules, which may force global changes to mobile monetization and user acquisition models.
PocketGamer.bizJun 2025
Cover of The Effects of Player-Avatar Identification and Empathy: The Impact of Honor of Kings on Players' Attitude and Knowledge of Historical Figures
Whitepaper4 pages

The Effects of Player-Avatar Identification and Empathy: The Impact of Honor of Kings on Players' Attitude and Knowledge of Historical Figures

This study examines whether playing Honor of Kings, a popular Chinese mobile MOBA game whose champions are largely drawn from historical figures, affects players' attitudes toward, willingness to learn about, and factual knowledge of those figures.

  • Playing Honor of Kings, a Chinese mobile MOBA whose champions are largely drawn from historical figures, is positively associated with players' emotional attitudes toward those figures and their willingness to learn more about them, but not with their factual historical knowledge.
  • Champion proficiency showed the clearest positive relationship with willingness to learn about historical figures, suggesting that deeper engagement with a character amplifies curiosity.
  • Most players recognized that the game's depiction differs substantially from historical reality, indicating that they largely kept fiction and fact distinct.
DiGRAJun 2025
Cover of TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy
63 min
Deconstructor of Fun63 min

TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy

The global gaming industry is currently navigating a period of significant structural instability, characterized by widespread layoffs and a strategic pivot among major players.

  • Microsoft’s Xbox division faces a critical strategic impasse characterized by stagnant Game Pass subscriptions, declining hardware market share, and shrinking software margins.
  • Supercell is experiencing revenue declines in flagship titles like Brawl Stars and Clash of Clans, leading to concerns that its pivot toward AI-driven innovation is a distraction from core operational challenges ahead of a potential IPO.
  • Netflix is pivoting away from high-budget gaming ambitions to adopt a casual, low-engagement model similar to Apple Arcade.
Deconstructor of FunJun 2025
Cover of Journey to the East | BITKRAFT Summit 2024
38 min
BITKRAFT Ventures38 min

Journey to the East | BITKRAFT Summit 2024

The global gaming industry is undergoing a fundamental transition, moving away from the speculative play-to-earn models of the past toward high-quality, entertainment-first experiences.

  • Asia remains a dominant revenue driver for the global gaming industry, with China, Japan, Korea, and the US accounting for 90% of revenue for major titles like Genshin Impact and Honkai: Star Rail.
  • Web3 gaming has evolved from simple 'farm' mechanics three years ago to a focus on high-quality game design, though user acquisition remains distinct from traditional Web2 models due to the need for converting players to asset ownership.
  • The Asian gaming market is characterized by high receptivity to experimental monetization models, such as gacha systems and loot boxes, which are driven by significant economic disparities and long-standing consumer conditioning.
BITKRAFT VenturesJun 2025
Cover of Raid Rush Review: If you miss Battle.net tower defense, Raid Rush is your new addiction.
48 min
Two & a Half Gamers48 min

Raid Rush Review: If you miss Battle.net tower defense, Raid Rush is your new addiction.

Raid Rush occupies a distinct position within the mobile tower defense genre by successfully blending traditional strategic mechanics with modern roguelike deck-building elements.

  • Raid Rush generates approximately $24,000 to $28,000 in daily revenue, with ad-based monetization accounting for roughly 30% of total earnings.
  • The game differentiates itself from standard roguelike tower defense titles by allowing players to build their own road paths, adding significant strategic depth that mitigates the staleness common in the genre.
  • The US market accounts for 50% of the game's total revenue, with a notable secondary performance in Korea, proving that hardcore tower defense remains a viable niche for stable, loyal player bases.
Two & a Half GamersJun 2025
Cover of Inside In-App Ads: Past, Present, and What’s Next?
43 min
Two & a Half Gamers43 min

Inside In-App Ads: Past, Present, and What’s Next?

Mobile advertising has undergone a profound transformation, evolving from rudimentary banner placements and incentivized installs into a sophisticated, machine-learning-driven ecosystem.

  • The global mobile advertising market is projected to reach an annual spend of $1 trillion by 2030.
  • Publishers can achieve revenue uplifts of 8% to 20% by implementing specialized solutions to streamline the bidding process.
  • Intermediary costs and platform fees can consume up to 30% of a publisher's total revenue, necessitating a shift toward direct SDK integrations and data ownership.
Two & a Half GamersJun 2025
Cover of How to launch a Mobile App Startup with No Investment
35 min
Tenjin35 min

How to launch a Mobile App Startup with No Investment

Launching a mobile app startup without external capital requires a strategic shift from pursuing speculative, high-growth trends toward solving specific, painful problems.

  • Prioritize solving specific, painful problems over pursuing speculative high-growth trends to ensure long-term sustainability without external capital.
  • Utilize a lean, bootstrapped model to maintain total autonomy and equity, focusing on profitability at a small scale rather than rapid, resource-heavy scaling.
  • Integrate artificial intelligence tools to replace early-stage hires, effectively bridging skill gaps and reducing overhead costs for small teams.
TenjinJun 2025
Cover of Session: Understanding The Creator-Driven Growth Engine For Mobile Games
21 min
PocketGamer.biz21 min

Session: Understanding The Creator-Driven Growth Engine For Mobile Games

The creator-driven growth engine for mobile games has evolved from a transactional model of purchasing ad space to a sophisticated, relationship-based strategy centered on long-term community engagement.

  • Creator marketing has shifted from simple ad placements to long-term relationship building, requiring agencies or partners to manage collaborations at scale across the millions of available YouTube and TikTok channels.
  • Successful creator programs, such as those used by Epic Games for Fortnite, utilize creator codes to link the game's economy directly to the creator economy, incentivizing influencers to drive both new installs and in-app purchases.
  • Measuring success solely through direct install attribution is insufficient, as much of the value from creator-driven growth is evergreen, organic, and uncaptured by standard tracking models.
PocketGamer.bizJun 2025
Cover of Pokemon GO Raises the Price Cap, Console Kill Switches & C.S. Mott Makes Children's Lives Better!
130 min
Extra Credits130 min

Pokemon GO Raises the Price Cap, Console Kill Switches & C.S. Mott Makes Children's Lives Better!

The integration of gaming technology into pediatric healthcare serves as a transformative tool for patient recovery, as evidenced by the Michigan Game Day Experience at C.S. Mott Children’s Hospital.

  • Gaming technology is being integrated into pediatric healthcare, exemplified by the Michigan Game Day Experience at C.S. Mott Children’s Hospital, to improve patient recovery through physical mobilization and social interaction.
  • Nintendo is enforcing stricter digital rights management by implementing remote hardware bans against users of unauthorized flash cartridges to protect its ecosystem.
  • The gaming industry is experiencing a shift toward inclusivity, with platforms like Steam and hardware such as the Xbox Adaptive Controller setting new standards for players with diverse physical and cognitive needs.
Extra CreditsJun 2025
Cover of Where Do Geogames Go After Niantic’s $3.5B Exit with Lauren Steidl, CEO of Integrated Reality Labs
36 min
Deconstructor of Fun36 min

Where Do Geogames Go After Niantic’s $3.5B Exit with Lauren Steidl, CEO of Integrated Reality Labs

The evolution of location-based gaming is shifting away from the augmented reality-heavy geocaching models of the past toward proximity-based, real-world social interaction.

  • Location-based gaming is shifting from AR-heavy models to proximity-based social interaction, utilizing sensor fusion (GPS, Bluetooth, and ultra-wideband) to achieve centimeter-level precision for real-time multiplayer gameplay.
  • Current platforms are achieving strong engagement metrics with minimal paid acquisition, including over 60,000 monthly active users and Day 1 retention rates exceeding 50 percent.
  • High-frequency engagement is driven by a viral flywheel effect, with users opening these applications more than ten times per day.
Deconstructor of FunJun 2025

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