Outlaws
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31 documents in the library are about Outlaws, from writers such as Ubisoft, GameDiscoverCo and GamesIndustry.biz. Each has a summary and key insights with the page they come from.
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Key figures from the reports
CD Projekt maintains profitability through disciplined cost management and a 391% increase in R&D spending, contrasting with Ubisoft's reliance on high-risk, underperforming titles like Star Wars Outlaws.
SuperJoost, 2024 · Ubisoft Defies Market: Making Games Means Building Audiences
Ubisoft reported a 21.9% decline in net bookings to €642.3 million and a non-IFRS operating loss of €252.1 million for H1 FY25, driven by the delay of Assassin’s Creed Shadows and the poor performance of Star Wars Outlaws.
Ubisoft, 2024 · Ubisoft Rapport Financier Semestriel: H1 FY25, p. 4
Star Wars Outlaws captured 10% of new game revenue on PC and 3% on consoles during the quarter.
Game World Observer, 2024 · Top-Grossing PC and Console Games: Q3 2024
Analyst estimates suggest that Star Wars Outlaws is underperforming initial sales expectations by approximately 2.5 to 3 million units.
Game File, 2024 · Ubisoft in Crisis Mode (Again)
Ubisoft is facing significant financial instability, marked by a 20 percent share price decline following the delay of Assassin’s Creed Shadows and the poor commercial performance of Star Wars Outlaws.
PocketGamer.biz, 2024 · Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!), p. 6
Documents about Outlaws
Star Wars Zero Company: Market Performance and Non-Game IP Trends
Star Wars Zero Company has achieved one million units sold across Steam, PlayStation, and Xbox, generating approximately $50 million in revenue since its August 2026 launch.
- Games based on non-game IP have generated over $900 million in revenue during 2026, with the top three titles accounting for the vast majority of that total.
- Star Wars Zero Company has sold 1 million units and generated approximately $50 million in revenue since its August 27, 2026, launch.
- 007 First Light is the leading non-game IP title of 2026, generating $309.8 million in revenue from 4.5 million copies sold.
Game Pass Numbers: January Additions
This analysis evaluates the performance of January 2026 Game Pass additions, focusing on how high-profile third-party titles drive user acquisition across console, PC, and cloud platforms.
- Star Wars Outlaws added nearly 600,000 new players to the Xbox ecosystem via Game Pass following its January 13, 2026, integration, effectively doubling its total reach on the platform.
- Warhammer 40,000: Space Marine II saw 544,000 new players join via Game Pass by February 23, 2026, with daily active users (DAUs) rising from a 20,000–30,000 baseline to over 50,000.
- Resident Evil Village added 160,000 new players via Game Pass on January 20, 2026, significantly trailing the 852,000 engagement figure achieved by the same title on PlayStation Plus Extra.
Ubisoft: How to Destroy $15 Billion in Shareholder Value | Pixels & Profits
Ubisoft is currently undergoing a catastrophic collapse in market capitalization, plummeting from a 2018 peak of $16.5 billion to less than $1 billion.
- Ubisoft’s market capitalization has collapsed from a 2018 peak of $16.5 billion to less than $1 billion, despite annual revenue declining by only approximately 20%.
- The company’s revenue-per-employee metric is currently one-fourth that of industry peers like Electronic Arts, highlighting severe operational inefficiencies and a bloated corporate structure.
- Management has consistently diverted resources from core franchises like Assassin’s Creed and Rainbow Six Siege toward underperforming, trend-chasing projects such as Skull and Bones and Star Wars Outlaws.
Ubisoft Layoffs: More than 600 Jobs Lost So Far
Ubisoft has undergone a significant period of organizational restructuring, resulting in the loss of approximately 676 jobs between November 2023 and January 2025.
- Ubisoft has reduced its global workforce by approximately 676 employees through a series of layoffs occurring between November 2023 and January 2025.
- The largest single reduction occurred in December 2024, when the closure of the free-to-play shooter XDefiant and the shuttering of studios in San Francisco and Osaka resulted in 277 job losses.
- In January 2025, Ubisoft closed its Leamington studio in the UK and restructured operations in Düsseldorf, Stockholm, and Reflections, impacting 185 employees following poor sales performance of titles like Star Wars Outlaws.
Scenes from Game Developers Conference 2025
The 2025 Game Developers Conference (GDC) in San Francisco served as a barometer for the current state of the video game industry, characterized by a palpable tension between creative innovation and systemic economic instability.
- The newly formed United Video Game Workers CWA Local 9433 held a rally at GDC 2025, marking a significant push for industry-wide unionization.
- Netflix gaming head Alain Tascan announced a second phase for the company's gaming strategy, emphasizing a shift toward innovative game design rather than just show-based spin-offs.
- Game developers are reporting a surplus of engineering talent, with some professionals remaining unemployed for over a year despite previous perceptions that technical roles were layoff-resistant.
Ubisoft Strategic Update 2025
Ubisoft is undergoing a comprehensive strategic and operational restructuring to improve financial performance and maximize stakeholder value.
- Ubisoft is targeting over €200 million in annualized fixed cost reductions by the 2025-26 fiscal year compared to 2022-23 levels.
- The company has projected net bookings of approximately €1.9 billion for the 2024-25 fiscal year due to significant financial headwinds.
- Operational restructuring includes the discontinuation of the title XDefiant and the closure of three production studios in high-cost regions.
Ubisoft Defies Market: Making Games Means Building Audiences
Ubisoft is currently facing a significant structural crisis characterized by the cancellation of the free-to-play shooter XDefiant and the layoff of 277 employees.
- Ubisoft faces a potential 2025 privatization or dismantling after its share price dropped more than 50% year-over-year due to a lack of diversified revenue streams.
- The cancellation of XDefiant follows a rapid collapse in engagement, with Twitch viewership plummeting from a peak of 204,000 to 2,700 in just six months.
- Ubisoft’s subscription service ranks last in popularity in the UK, trailing behind Netflix Games and failing to capture the 36% of gamers who now utilize subscription models.
Ubisoft Rapport Financier Semestriel: H1 FY25
Ubisoft experienced a period of significant financial contraction during the first half of fiscal year 2025, characterized by a 21.9% decline in net bookings to €642.3 million and a non-IFRS operating loss of €252.1 million.
- Ubisoft reported a 21.9% decline in net bookings to €642.3 million and a non-IFRS operating loss of €252.1 million for H1 FY25, driven by the delay of Assassin’s Creed Shadows and the poor performance of Star Wars Outlaws.
- The company maintains a net financial debt of €1.4 billion as of September 30, 2024, with research and development costs consuming 79% of total revenue.
- Management has reaffirmed full-year guidance targeting €1.95 billion in net bookings and a break-even position for both non-IFRS operating income and free cash flow.
Ubisoft Financial Report: First Half of FY25
Ubisoft’s financial disclosures for the first half of fiscal year 2025 highlight the long-term commercial performance of its core intellectual properties.
- Ubisoft has six franchises that have each generated over €1 billion in player spending between September 30, 2014, and September 30, 2024.
- Assassin’s Creed leads the portfolio with approximately €4 billion in revenue, followed closely by Rainbow Six Siege with over €3.5 billion.
- Far Cry has generated over €2 billion in revenue, while The Division, Ghost Recon, and Just Dance round out the six franchises exceeding the €1 billion threshold.
Ubisoft H1 2024-25 Financial Results
Ubisoft’s financial results for the first half of fiscal year 2025 reveal a period of significant contraction and strategic realignment.
- Ubisoft reported a 19.6% decline in H1 FY25 revenue to €671.9 million and an operating loss of €271.8 million, compared to a €16.1 million profit in the same period last year.
- The company is investing an additional €20 million to polish Assassin’s Creed Shadows, delaying its release to February 14, 2025, to avoid the technical issues that hindered Star Wars Outlaws.
- Both Star Wars Outlaws and the free-to-play shooter XDefiant have underperformed against internal sales and retention targets.
Ubisoft First-Half 2024-25 Earnings Figures
Ubisoft’s first-half earnings for fiscal year 2024-25 reflect a period of operational transition and financial recalibration.
- Ubisoft reported H1 2024-25 net bookings of €642.3 million, a 21.9% decrease compared to the same period last year.
- Management maintains its full-year guidance of €1.95 billion in net bookings and break-even non-IFRS operating income despite recent performance challenges.
- The company is executing a cost-reduction program that has lowered headcount to 18,666 as of September 2024 and achieved €200 million in annualized savings.
Top-Grossing PC and Console Games: Q3 2024
The third quarter of 2024 saw a distinct divergence in revenue drivers between the PC and console gaming sectors across the United States and Europe.
- EA Sports College Football 25 was the highest-grossing PC and console game in the US and Europe during Q3 2024, accounting for over 18% of the top 10 games' total revenue.
- Black Myth: Wukong ranked as the top-grossing PC game in the US and Europe in Q3 with a 6.9% market share, narrowly surpassing Valorant at 6.8%.
- Sports titles dominated the console segment in Q3, accounting for nearly 40% of total revenue across the US, UK, France, Germany, Italy, and Spain.