Outlaws
Game
Documents about Outlaws
GameMakers72 min
Ubisoft: How to Destroy $15 Billion in Shareholder Value | Pixels & Profits
Ubisoft is currently undergoing a catastrophic collapse in market capitalization, plummeting from a 2018 peak of $16.5 billion to less than $1 billion.
- Ubisoft’s market capitalization has collapsed from a 2018 peak of $16.5 billion to less than $1 billion, despite annual revenue declining by only approximately 20%.
- The company’s revenue-per-employee metric is currently one-fourth that of industry peers like Electronic Arts, highlighting severe operational inefficiencies and a bloated corporate structure.
- Management has consistently diverted resources from core franchises like Assassin’s Creed and Rainbow Six Siege toward underperforming, trend-chasing projects such as Skull and Bones and Star Wars Outlaws.
GameMakersJan 2026
PocketGamer.biz36 min
Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)
Ubisoft currently faces a period of profound instability characterized by a 20 percent decline in share price, driven by the strategic delay of Assassin’s Creed Shadows and the underwhelming commercial performance of Star Wars Outlaws.
- Genshin Impact has generated $6.3 billion in lifetime revenue over four years, demonstrating the long-term viability of mobile live-service titles despite a recent dip in annual earnings due to market saturation.
- Ubisoft is facing significant financial instability, marked by a 20 percent share price decline following the delay of Assassin’s Creed Shadows and the poor commercial performance of Star Wars Outlaws.
- Dungeon & Fighter Mobile has emerged as a major revenue driver, securing over $800 million in gross revenue within its first four months in the Chinese market.
PocketGamer.bizSep 2024
Deconstructor of Fun46 min
TWIG #297 Gamescom Confidential, Why Steam ain't Blocked by China and the TRUTH about Tim Hortons
Gamescom 2024 underscored a pivotal shift in the global gaming landscape, characterized by the aggressive expansion of major Asian publishers like NetEase, miHoYo, and Tencent into Western markets.
- Asian publishers like NetEase, miHoYo, and Tencent are creating high competitive barriers in Western markets, with miHoYo investing $200 million annually into live-ops resources.
- New game titles are struggling to gain traction, currently capturing only 8% of total player time, while Steam wishlist-to-sale conversion rates have dropped as low as 5%.
- Black Myth: Wukong achieved record-breaking sales of 10 million units in three days, though its success remains heavily concentrated within the Chinese domestic market.
Deconstructor of FunAug 2024