Kingdom Come: Deliverance
33 documents in the library are about Kingdom Come: Deliverance, from writers such as Embracer Group, GameDiscoverCo and Alinea Analytics, the newest from 2026. Each has a summary and key insights with the page they come from.

Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
- Released
- Feb 13, 2018
- Developer
- Warhorse Studios
- Publisher
- Deep Silver
- Genres
- Role-playing (RPG), Adventure
- Platforms
- Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
Early 2026/27 fiscal year data shows a recovery trend with 33% organic growth, bolstered by the performance of Kingdom Come: Deliverance II.
Embracer Group, 2026 · Embracer Group Annual General Meeting 2026, p. 26
The Czech game industry consists of 178 active studios and maintains a 98 percent export rate, driven by the global success of major titles like Kingdom Come: Deliverance II.
GDACZ – Czech Game Developers Association, 2026 · Czech Game Industry 2026, p. 5
Pre-launch Steam data shows Crimson Desert outperforming recent hits, generating $20.3 million in pre-launch value compared to $5.2 million for Kingdom Come: Deliverance II and $2.4 million for Expedition 33 at the same point in their cycles.
Alinea Analytics, 2026 · Crimson Desert Is on Track for a Killer Launch
Kingdom Come: Deliverance II reached 5 million copies sold, supported by the release of downloadable content in late 2025.
GameDev Reports, 2026 · Games & Numbers: February 11 – February 24, 2026
Kingdom Come: Deliverance 2 leads the 'Game of the Year' nominees in streaming performance, recording 48.8 million hours watched during its peak month.
Stream Hatchet, 2025 · The Game Awards 2025 Nominees on Live Streaming
Documents about Kingdom Come: Deliverance
Embracer Group Annual General Meeting 2026
The Embracer Group 2026 Annual General Meeting documentation outlines a strategic corporate restructuring aimed at transitioning the organization from a single entity into a collection of independent, listed companies.
- Embracer Group is undergoing a structural split into independent, listed companies, starting with the spin-off of Fellowship Entertainment to increase operational agility.
- Fiscal year 2025/26 net sales fell 25% year-over-year to SEK 15.9 billion, primarily due to a lack of major title releases and recent divestments.
- The company reported a strong financial foundation with a net cash position of SEK 5.0 billion and an adjusted EBIT margin of 6% for the 2025/26 period.
Czech Game Industry 2026
The Czech game industry has solidified its position as a stable, export-oriented powerhouse, with 178 active studios contributing significantly to the national economy.
- The Czech game industry consists of 178 active studios and maintains a 98 percent export rate, driven by the global success of major titles like Kingdom Come: Deliverance II.
- In 2025, the industry achieved a major policy milestone by integrating video games into the Audiovisual Act and the State Cinematography Fund to provide a formal framework for public investment.
- Industry growth is currently bifurcated, with large-scale developers thriving while smaller studios face increasing pressure and a decline in new startup formation.
Xbox divided over its future, and do people even buy physical PlayStation games?
The gaming industry is currently undergoing a structural transformation characterized by a transition toward digital-first distribution and a move away from traditional, rigid publishing models.
- Sony plans to cease physical disc production by 2028, marking a definitive shift toward a digital-only distribution model.
- Publishers are moving away from fixed, long-term headcount toward decentralized, scalable partnerships to improve operational agility and reduce costs.
- The industry is pivoting toward a middle-market model that prioritizes realistic, genre-specific budgeting over the pursuit of unpredictable, high-budget outlier successes.
Embracer CEO: I hope trust in us is improving
Embracer Group is currently executing a comprehensive corporate restructuring aimed at transitioning from a period of debt-fueled, aggressive expansion toward a model defined by financial discipline and strategic focus.
- Embracer Group is undergoing a corporate restructuring to transition from debt-fueled expansion to a model of financial discipline, culminating in the 2027 spin-off of a new entity, Fellowship Entertainment.
- Fellowship Entertainment will consolidate high-value intellectual properties, including Tomb Raider, The Lord of the Rings, and Kingdom Come: Deliverance, to centralize operations and prioritize organic cash flow.
- The company is integrating artificial intelligence as a development co-pilot to accelerate production cycles and reduce ballooning development budgets.
Crimson Desert Is on Track for a Killer Launch
The release of Pearl Abyss’s open-world action title, Crimson Desert, is positioned for a significant commercial debut, with pre-launch metrics indicating strong performance across PC, PlayStation 5, and Xbox.
- Pearl Abyss's Crimson Desert is tracking for a strong launch on March 17, 2026, with 3 million total wishlists and 2.2 million on Steam.
- Pre-launch Steam data shows Crimson Desert outperforming recent hits, generating $20.3 million in pre-launch value compared to $5.2 million for Kingdom Come: Deliverance II and $2.4 million for Expedition 33 at the same point in their cycles.
- Pearl Abyss has successfully driven engagement through transparent communication, specifically by clarifying the game's action-adventure nature and avoiding overhype regarding RPG features like branching dialogue.
Games & Numbers: February 11 – February 24, 2026
This bi-weekly industry update provides a snapshot of commercial performance milestones for various PC and console titles between February 11 and February 24, 2026.
- Arc Raiders achieved 14 million copies sold within 15 weeks of launch, peaking at 960,000 concurrent users in January 2026.
- NieR: Automata reached 10 million total copies sold nine years after its initial release, demonstrating significant long-tail market viability.
- Mewgenics surpassed 1 million copies sold in its first week and fully recouped its entire development budget within three hours of release.
Embracer Group Q3 Financial Results: Fiscal Year 2025/26
Embracer Group’s financial results for the third quarter of the 2025/26 fiscal year, covering the period from October to December 2025, reflect a period of significant structural transition and mixed performance.
- Embracer Group reported Q3 revenue of 5.2 billion SEK ($581.7 million), a 26% year-over-year decline, though management noted the result exceeded internal expectations.
- Despite the revenue drop, the company’s net profit grew by 45% year-over-year to 1.4 billion SEK ($162.2 million).
- Revenue from mobile games experienced a significant 66% decline, falling to 566 million SEK ($63.6 million).
StarRupture Is Nearing $10M in Early-Access Steam Revenues
The open-world survival game StarRupture, developed by the Warsaw-based studio Creepy Jar, has achieved significant commercial success shortly after its January 6, 2026, early-access launch on Steam.
- Creepy Jar’s StarRupture has generated nearly $10 million in revenue and sold over 700,000 copies on Steam since entering early access on January 6, 2026.
- The StarRupture Supporter Pack achieved a 55% attach rate shortly after launch, resulting in approximately $530,000 in additional revenue from 170,000 units sold.
- The "hometown hero" effect drives disproportionate local sales for developers, with Poland accounting for 6% of StarRupture’s player base, a higher share than typically seen for indie titles in that market.
Annual Charts: The Most Successful New Games in Germany 2025
The annual charts for 2025 identify the most successful new video game releases in Germany, providing a comprehensive overview of consumer preferences across PC and console platforms.
- EA SPORTS FC 26 (Electronic Arts) was the best-selling new PC and console game in Germany in 2025.
- The top five best-selling new releases of 2025 were EA SPORTS FC 26, Battlefield 6, Mario Kart World, Assassin’s Creed Shadows, and Split Fiction.
- Ubisoft Mainz’s city-building strategy game, Anno 117: Pax Romana, was the highest-ranking title developed in Germany, securing seventh place.
VGIM Game of the Year 2025
The 2025 gaming landscape is defined by a remarkable breadth of quality, characterized by a successful synthesis of innovative mechanics, deep narrative structures, and genre-defying gameplay.
- The 2025 gaming market is characterized by a high-quality output across both AAA and indie sectors, with notable titles including Clair Obscur: Expedition 33, Kingdom Come: Deliverance 2, and Death Stranding 2.
- The Nintendo Switch 2: Welcome Tour represents the primary hardware development of 2025, balancing new technological capabilities with the continued market strength of established franchises like Mario Kart World.
- Indie developers are successfully challenging traditional design conventions through experimental titles such as Blue Prince and Promise Mascot Agency.
Revealed: The Top New PC & Console Games of 2025
The 2025 video game landscape is characterized by a continued surge in new releases alongside a clear bifurcation in consumer preferences between high-budget, long-form experiences and accessible, co-op-oriented titles.
- The 2025 PC and console market saw a record surge in volume, with Steam hosting nearly 20,000 new titles, representing a 20% increase in total available inventory.
- Premium-priced games dominated the financial landscape, as no new free-to-play titles reached the top 20 revenue rankings on Steam in 2025.
- Market performance is bifurcated between high-budget action RPGs, which achieved median playtimes exceeding 45 hours, and the emerging 'friendslop' genre of casual, cooperative titles.
The Game Awards 2025 Nominees on Live Streaming
The analysis evaluates the relationship between live streaming performance and The Game Awards 2025 nominations, assessing whether viewership metrics can effectively predict award winners.
- Grand Theft Auto VI dominates the 'Most Anticipated Game' category with 496,000 unique Twitch chat mentions over the past year, significantly outpacing Resident Evil Requiem at 76,000 mentions.
- League of Legends remains the most watched title in the 'Best Esports Game' category, generating 246.6 million hours watched and maintaining its status as the most-watched game overall.
- Kingdom Come: Deliverance 2 leads the 'Game of the Year' nominees in streaming performance, recording 48.8 million hours watched during its peak month.