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Cover of Session: From Workflows to Agents: The AI Shift Redefining UA Creative Production - I. Kuznetsov.
21 min
PocketGamer.biz21 min

Session: From Workflows to Agents: The AI Shift Redefining UA Creative Production - I. Kuznetsov.

The shift from static AI workflows to autonomous agentic systems is fundamentally redefining user acquisition (UA) creative production in the mobile gaming industry.

  • Top-performing mobile developers are now shipping up to 15,000 creative assets per quarter, with many studios tripling their ad iteration volume over the last three to four months.
  • Fully automated AI creative workflows using UGC components have demonstrated significant performance gains, including 4% lower CPI, 7% higher CTR, and 8% higher ROAS compared to control groups.
  • The shift from manual node-based AI workflows to agentic systems allows teams to generate multi-format ad campaigns from a single brief, eliminating the need to write individual prompts for every concept.
PocketGamer.bizJul 2026
Cover of The new Paramount Games: 'We are not looking to chase GTA'
40 min
The Game Business40 min

The new Paramount Games: 'We are not looking to chase GTA'

Paramount Games has established an integrated business unit designed to transform the company’s intellectual property into a cornerstone of its broader entertainment strategy.

  • Paramount Games has launched an integrated business unit that combines internal studios and a dedicated publishing arm to transition from traditional licensing to a sustainable, high-quality production model.
  • The company is pursuing a 'responsible ambition' strategy that prioritizes narrative-driven AAA experiences over the high-risk, massive-budget development models used by industry giants like Rockstar Games.
  • Creative authenticity is maintained by pairing specific intellectual properties with developers who have a genuine passion for the source material, exemplified by the partnership with PlatinumGames for 'Teenage Mutant Ninja Turtles: The Last Ronin'.
The Game BusinessJun 2026
Cover of 🎯 Creative Trends April 2026: Volume + 80/20 Creative Strategy FTW!
45 min
Two & a Half Gamers45 min

🎯 Creative Trends April 2026: Volume + 80/20 Creative Strategy FTW!

The mobile gaming industry is currently defined by a high-stakes volume race, where market dominance is contingent upon the rapid, consistent deployment of thousands of creative assets each month.

  • Leading mobile studios are adopting an 80/20 creative strategy, allocating 80% of resources to iterating on proven concepts and 20% to exploratory innovation to maintain market dominance.
  • Aggressive use of divergent hooks, such as mini-games and onboarding mechanics, has enabled 4X strategy games to reduce cost-per-install figures from $80 down to $15–$20.
  • Market competitiveness is currently driven by a high-stakes volume race that requires the rapid, consistent deployment of thousands of creative assets every month.
Two & a Half GamersMay 2026
Cover of 🧠 MVP UA template AXON: How to set up your Applovin for Success by Matej Lancaric
27 min
Two & a Half Gamers27 min

🧠 MVP UA template AXON: How to set up your Applovin for Success by Matej Lancaric

AppLovin’s Axon platform functions as a high-performance, automated user acquisition engine that requires a distinct strategic approach compared to Facebook or Google.

  • Creative assets are the primary performance driver on AppLovin, with playables accounting for 80% to 90% of total ad spend.
  • Top-performing games maintain high creative velocity by producing and shipping over 60 new playable assets per month.
  • Abandon traditional geo-bucket campaign structures in favor of a worldwide approach, using geo-level ROAS targets instead of geo-level budgets to manage traffic.
Two & a Half GamersMay 2026
Cover of 👾 Creative Trends March 2026: AI hooks, fake ads, and the infinite iteration machine
41 min
Two & a Half Gamers41 min

👾 Creative Trends March 2026: AI hooks, fake ads, and the infinite iteration machine

Mobile game marketing in early 2026 is defined by a strategy of infinite iteration, where developers prioritize the rapid, continuous remixing of proven creative concepts over original gameplay representation.

  • Mobile game marketing in early 2026 is dominated by 'infinite iteration,' a strategy that prioritizes the rapid remixing of high-performing creative hooks over accurate gameplay representation.
  • Top-grossing titles are increasingly utilizing stylized or misleading advertisements that bear little to no resemblance to the actual game experience to drive initial user engagement.
  • The industry relies on a cycle of recycling proven tropes, such as wood-chopping mechanics, surreal animations, and failure-based puzzle loops, to maintain ad performance in a saturated market.
Two & a Half GamersApr 2026
Cover of Watch us chat with British comedian and Taskmaster star Maisie Adam
41 min
The Game Business41 min

Watch us chat with British comedian and Taskmaster star Maisie Adam

The comedy and gaming industries share a fundamental structural challenge: the necessity of balancing creative evolution with the preservation of core elements that initially fostered fan loyalty.

  • Success in both comedy and gaming requires balancing creative evolution with the preservation of core elements that initially established fan loyalty.
  • Iterative development, similar to the software industry's early access model, allows creators to refine material through direct audience feedback before final release.
  • Creators must manage the tension between maintaining a unique artistic voice and adapting to the shifting expectations of a diverse, global audience.
The Game BusinessApr 2026
Cover of MDM Podcast, Season 7, Episode 7: MDM Mailbag #7 (with Matej Lancaric)
52 min
Mobile Dev Memo52 min

MDM Podcast, Season 7, Episode 7: MDM Mailbag #7 (with Matej Lancaric)

The mobile gaming industry is undergoing a structural shift toward web-based onboarding and direct-to-consumer payment strategies to mitigate the impact of platform-level tracking restrictions and high app store fees.

  • Mobile game developers are increasingly using web-based onboarding and shops to bypass the 30% platform fees charged by Apple and Google, though major companies remain hesitant to fully move their monetization stacks due to security concerns and the difficulty of auditing web-based transactions.
  • Artificial intelligence and no-code tools have drastically shortened production cycles for high-quality video and playable ads, allowing developers to deploy new creatives in as little as one day using pre-built templates.
  • The effectiveness of mobile measurement partners (MMPs) remains debated, with smaller studios often lacking the internal resources to manage complex data attribution, leading to a reliance on internal dashboards built on top of Firebase and Looker.
Mobile Dev MemoMar 2026
Cover of 🎯​ Creative trends don’t DIE. They cycle! Quiet influence of Kingshot (January 2026)
40 min
Two & a Half Gamers40 min

🎯​ Creative trends don’t DIE. They cycle! Quiet influence of Kingshot (January 2026)

Mobile gaming is currently defined by a rapid, cyclical approach to creative strategy, where proven concepts are continuously recycled and adapted across diverse genres.

  • Mobile gaming is currently defined by a cyclical strategy where developers prioritize recycling evergreen mechanics—such as 'Noob vs. Pro' narratives and puzzle-based hooks—rather than pursuing entirely new trends.
  • The 'Kingshot' mechanic exemplifies the industry trend of cross-pollinating successful, singular interactions across diverse genres to maintain user engagement.
  • While revenue remains stable, the industry is experiencing a contraction in total download volumes, suggesting that the reliance on recycled creative assets is hitting a point of diminishing returns.
Two & a Half GamersFeb 2026
Cover of Ad Creative Testing for Mobile Marketers (Meta, TikTok, Unity, Applovin, Google)
31 min
Tenjin31 min

Ad Creative Testing for Mobile Marketers (Meta, TikTok, Unity, Applovin, Google)

Mobile marketing success hinges on a high-velocity, iterative approach to creative testing that prioritizes authentic engagement over high-production value.

  • Creative performance is platform-specific: Facebook requires a strong hook and gameplay focus, whereas AppLovin prioritizes a clear call-to-action at the end of the video, as users are more likely to watch the full duration.
  • For high-volume testing (hundreds to thousands of creatives), use Value Optimization (VO) campaigns on Facebook, which allow for up to 50 creatives per ad set and simulate business-as-usual performance.
  • Small-scale studios producing only 1–3 creatives per week should bypass dedicated testing campaigns and integrate new assets directly into their primary business-as-usual campaigns to maximize budget efficiency.
TenjinFeb 2026
Cover of Interview: How the Fallout TV show transformed Fallout 76
26 min
The Game Business26 min

Interview: How the Fallout TV show transformed Fallout 76

The Fallout television series has served as a significant catalyst for the growth of the online RPG Fallout 76, driving over one million new players to the game in a single month following the show's debut.

  • The Fallout television series drove over one million new players to Fallout 76 within a single month of the show's debut.
  • Development strategy focused on thematic alignment by integrating show-inspired gear and tonally consistent expansions like Burning Springs to capitalize on the influx of interest.
  • The development team manages player onboarding by leveraging the existing veteran community to assist newcomers, maintaining a collaborative environment rather than relying on intrusive messaging.
The Game BusinessFeb 2026
Cover of Fireside Chat: Money Talks - Listening To Buyer Signals - Adam Smart & Edik Mitelman, AppsFlyer.
19 min
PocketGamer.biz19 min

Fireside Chat: Money Talks - Listening To Buyer Signals - Adam Smart & Edik Mitelman, AppsFlyer.

The data collaboration platform SignalHub, developed by AppsFlyer, enables gaming companies to leverage real-world consumer spending data for highly targeted user acquisition.

  • AppsFlyer’s Signal Hub platform allows game studios to build custom user acquisition audiences based on real-world consumer spending data from partners like Mastercard, Factures, and Equifax.
  • The platform enables targeting based on specific merchant transactions, product SKUs, spending ranges, and socioeconomic status, allowing studios to reach users with high propensities for in-app purchases.
  • Data is processed through a privacy-compliant, hashed, and encrypted environment where no raw data is downloadable or shared, meeting strict audit requirements from major financial institutions.
PocketGamer.bizFeb 2026
Cover of ☠️​ The end of original creatives: Creative Trends just got darker
41 min
Two & a Half Gamers41 min

☠️​ The end of original creatives: Creative Trends just got darker

The mobile gaming industry is currently undergoing a fundamental shift toward a copy-first development strategy, prioritizing high-volume, replicable creative assets over original intellectual property.

  • The mobile gaming industry is shifting toward a copy-first strategy that prioritizes high-volume, replicable creative assets over original intellectual property to maximize conversion metrics.
  • Artificial intelligence is being leveraged to mass-produce deceptive creative content, significantly lowering production costs while enabling the rapid deployment of fabricated, high-drama scenarios.
  • Publishers are increasingly utilizing 'fake ads' that feature unauthorized use of major global brands and misleading gameplay representations to drive user acquisition.
Two & a Half GamersJan 2026