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Documents about Activision

Cover of Training Data: Arresting Development for the Sake of Going Slow
Article

Training Data: Arresting Development for the Sake of Going Slow

This analysis explores the tension between rapid technological advancement and the growing societal impulse to decelerate, framed against significant shifts in the global gaming landscape.

  • The Saudi Public Investment Fund (PIF) is executing a $38 billion strategy to establish the Middle East as a global gaming hub, having already deployed $20.3 billion in assets across companies like Nintendo, Activision, and Embracer Group.
  • Savvy Games Group, backed by the Saudi government, acquired mobile publisher Scopely for $4.9 billion, signaling the scale of capital deployment in the sector.
  • Despite geopolitical concerns, the value of the PIF’s public gaming holdings increased by 9.3 percent year-over-year as of early 2023.
SuperJoostApr 2023
Cover of Call of Duty League Will Be Broadcast on Both YouTube and Twitch
Article

Call of Duty League Will Be Broadcast on Both YouTube and Twitch

Activision Blizzard announced in April 2023 that the Call of Duty League would expand its broadcast distribution to include both YouTube and Twitch.

  • As of April 7, 2023, the Call of Duty League (CDL) began broadcasting live on both YouTube and Twitch.
  • This move reverses the league's December 2022 announcement that the 2023 season would be exclusive to Twitch.
  • The CDL's previous three-year exclusive broadcasting rights deal with YouTube, valued at $160 million, officially expired in January 2023.
The Esports AdvocateApr 2023
Article

Overwatched Out: A Beta Test for Incoming Management

The Overwatch 2 beta release serves as a critical case study for the current state of Activision Blizzard, a publisher facing significant corporate and financial headwinds.

  • Activision Blizzard faces significant financial pressure, evidenced by a 28% year-over-year decline in net bookings and ongoing legal challenges from the New York City Employees' Retirement System.
  • The industry is undergoing rapid consolidation, highlighted by Microsoft’s pending acquisition of Activision Blizzard, Embracer Group’s $300 million purchase of Square Enix’s Western studios, and Lego’s $1 billion investment in Epic Games.
  • The first-person shooter genre is a critical driver of engagement, generating six billion viewing hours in 2021 and necessitating strategic alignment with live-streaming platforms.
SuperJoostApr 2023
Cover of What You Need to Know About Counter Strike 2
Article

What You Need to Know About Counter Strike 2

This analysis examines significant developments in the free-to-play (F2P) video game industry as of March 2023, focusing on major title transitions, industry event viability, and corporate strategic shifts.

  • Valve is launching Counter-Strike 2 as a free update to CS:GO, built on the Source 2 engine with improved graphics, sub-tick rate updates, and full carry-over of existing player inventories.
  • The first major tournament for Counter-Strike 2 is scheduled for March 17–31, 2024, with a $1.25 million prize pool.
  • E3 has been officially canceled, signaling a potential permanent shift as major publishers increasingly favor independent, direct-to-consumer digital livestream events over traditional trade shows.
GameMakersMar 2023
Cover of Esports Engine Co-Founder and President Adam Apicella Is Leaving the Company
Article

Esports Engine Co-Founder and President Adam Apicella Is Leaving the Company

Adam Apicella, co-founder and president of the esports production firm Esports Engine, has departed the company.

  • Adam Apicella, co-founder and president of Esports Engine, has mutually agreed to depart the company.
  • The exit follows the March 1, 2023, acquisition of Vindex—the parent company of Esports Engine—by the ESL FACEIT Group.
  • ESL FACEIT Group is owned by Savvy Games Group, which is backed by the Saudi government’s Public Investment Fund.
The Esports AdvocateMar 2023
Article

Olympic Council of Asia Removes Hearthstone From Hangzhou Asian Games

The Olympic Council of Asia has officially removed the digital card game Hearthstone from the roster of esports titles for the Hangzhou Asian Games.

  • The Olympic Council of Asia has removed Hearthstone from the Hangzhou Asian Games competition lineup.
  • The removal is a direct consequence of the terminated partnership between Activision Blizzard and NetEase, which resulted in the shutdown of all Hearthstone servers in mainland China.
  • With the removal of Hearthstone, the total number of official esports titles for the Hangzhou Asian Games has been reduced to seven.
The Esports AdvocateMar 2023
Cover of Activision Blizzard CMO Exiting in April to Join NotCo
Article

Activision Blizzard CMO Exiting in April to Join NotCo

Fernando Machado, the Chief Marketing Officer of Activision Blizzard, announced his departure from the gaming company effective April 2023.

  • Fernando Machado will step down as Chief Marketing Officer of Activision Blizzard in April 2023.
  • Machado is moving to the plant-based food company NotCo to serve as its new Chief Marketing Officer.
  • Machado served as the CMO of Activision Blizzard for a two-year tenure.
The Esports AdvocateMar 2023
Cover of Desperate Measures
Article

Desperate Measures

The gaming industry is currently witnessing a period of extreme, performative posturing as the proposed acquisition of Activision Blizzard by Microsoft nears its regulatory conclusion.

  • Sony and Microsoft have submitted final responses to the UK's Competition and Markets Authority regarding the Activision Blizzard acquisition, with Sony arguing that Microsoft could intentionally introduce bugs or performance degradation into PlayStation versions of Call of Duty.
  • Microsoft is utilizing full-page newspaper advertisements to promote its claim that bringing Call of Duty to Nintendo and Nvidia platforms will reach 150 million new players, a figure derived from the 125 million existing Switch units and 25 million GeForce Now subscribers.
  • Warner Bros. is delaying the release of Rocksteady’s Suicide Squad game from May to later this year following negative fan reception to its gameplay reveal.
Hit PointsMar 2023
Cover of Market Wire: March 6, 2023
Article

Market Wire: March 6, 2023

This market update from March 6, 2023, provides a synthesis of current events and performance trends within the global video game industry, with a specific focus on the free-to-play (F2P) sector.

  • Rumors have resurfaced regarding a potential acquisition of Take-Two Interactive by Sony, a move speculated to be a strategic response to Microsoft’s pending $69 billion purchase of Activision Blizzard.
  • Take-Two Interactive, which owns major studios including Rockstar, 2K Games, and Zynga, currently holds a market capitalization of $19.06 billion.
  • The mobile game 'Street Fighter: Duel,' published by Tencent and Crunchyroll Games, achieved a strong launch performance in both worldwide and US download charts.
GameMakersMar 2023
Article

Deep Dive: Inside ARK: Survival Evolved's GaaS Success

Analysis of Snail Games’ S-1 filing reveals the financial and operational mechanics behind the Games-as-a-Service (GaaS) success of ARK: Survival Evolved.

  • ARK: Survival Evolved achieved 76.5 million total installs by mid-2022, with 38.4 million units distributed through free promotions, including 17.7 million from a single Epic Games Store event.
  • Platform holder agreements provided significant upfront revenue, including $3.5 million from Sony for a five-week PlayStation Plus inclusion and $2.5 million from Microsoft for a perpetual Game Pass license.
  • Microsoft secured the sequel to ARK with a $2.3 million deferred payment for a three-year commitment to the Game Pass service.
GameDiscoverCoMar 2023
Article

How Did ‘The Plastic Duck Game’ Become a Discovery Hit?

The unexpected commercial and viral success of Placid Plastic Duck Simulator serves as a primary case study for modern game discovery.

  • Placid Plastic Duck Simulator achieved top-20 review status on Steam by leveraging streamer-friendly, physics-based gameplay that allows content creators to generate their own narratives.
  • Nearly 40% of the game's sales originated from Japan, South Korea, and Taiwan, driven primarily by regional VTubers and influencers before expanding to Western audiences.
  • Niche platforms like Tumblr, which hosts 300 million monthly active users, are critical hubs for sustaining long-term interest through character-driven fanart and microscene engagement.
GameDiscoverCoMar 2023
Article

How Blight: Survival Added Hundreds of Thousands of Steam Wishlists!

The marketing success of Haenir Studio’s Blight: Survival serves as a primary case study for modern game discovery, demonstrating how high-quality gameplay reveals can exponentially increase consumer interest.

  • Haenir Studio increased Blight: Survival's Steam wishlist ranking from #166 to #48 through a 190% growth driven by authentic gameplay reveals and viral social media campaigns.
  • Nintendo Switch lifetime sales reached 114 million units, though the company lowered hardware forecasts by 2 million units due to ongoing semiconductor supply chain constraints.
  • Nintendo’s first-party software remains a primary revenue driver, accounting for 74% of total software sales, with Splatoon 3 selling 6.7 million units in its first month.
GameDiscoverCoMar 2023