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Monetization reports and market data

2,311 documents·108 writers·10,483 charts and tables

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Cover of Data for Mobile Gaming 2022-2024
Report56 pages

Data for Mobile Gaming 2022-2024

Mobile gaming maintains its position as the primary driver of industry expansion, fueled by widespread smartphone adoption and consistent engagement across both emerging and established markets.

  • Mobile gaming revenue growth is consistently outpacing download volume across iOS and Android platforms between 2022 and 2024.
  • In-game advertising has overtaken traditional in-app purchases as the primary revenue stream for mobile developers.
  • The United States, China, and Japan remain the dominant global revenue generators, while Brazil has reached over 90% smartphone gaming penetration across all demographics.
GoogleJan 2022
Cover of The Hyper-Casual Benchmark Report: Q3 2022
Report18 pages

The Hyper-Casual Benchmark Report: Q3 2022

The Hyper-Casual Benchmark Report for Q4 2022 provides a comprehensive analysis of the mobile gaming landscape, focusing on key performance indicators including cost per install (CPI), ad spend distribution, and user retention.

  • Retention is the primary differentiator for success, with top-tier hyper-casual games significantly outperforming the median cohort as acquisition costs rise.
  • Median cost-per-install (CPI) reached record highs in Q4 2022, hitting $0.20 on Android and $0.42 on iOS.
  • iOS consistently outperforms Android in retention, with top-tier titles achieving 45% Day 1 retention on iOS compared to 38% on Android.
TenjinJan 2022
Cover of Modern Mobile Consumer 2022: App Monetization Report
Report12 pages

Modern Mobile Consumer 2022: App Monetization Report

The report examines how modern mobile consumers interact with app monetization, revealing that rewarded ads and in-app purchases (IAP) coexist without cannibalizing revenue.

  • Rewarded ads and in-app purchases (IAP) do not cannibalize each other, allowing for a hybrid monetization strategy that maximizes revenue without sacrificing user experience.
  • The percentage of users making occasional IAPs has grown significantly to approximately one-third of the total user base, up from 2-3% five years ago.
  • Free apps with IAP are the dominant model, accounting for 52% of all gaming app downloads.
ironSourceJan 2022
Cover of Newzoo Trends to Watch 2022: Games, Esports, Live Streaming, Cloud and the Metaverse
Report30 pages

Newzoo Trends to Watch 2022: Games, Esports, Live Streaming, Cloud and the Metaverse

The analysis projects that 2022 will be defined by a cautious expansion of emerging monetisation models and a deepening investment in immersive technologies.

  • The global games industry generated $175.9 billion in 2021, with the Asia-Pacific region contributing $88.2 billion and maintaining an 8.7 percent compound annual growth rate.
  • Publishers are shifting away from explicit NFT branding due to player backlash and regulatory scrutiny, opting instead to experiment with 'NFT-like' features under alternative labels.
  • Legal pressure on Apple and Google is expected to force a relaxation of app-store steering rules, potentially creating new payment pathways that will alter distribution economics.
NewzooJan 2022
Cover of Modern Mobile Consumer 2022: App Discovery Report
Report16 pages

Modern Mobile Consumer 2022: App Discovery Report

The Modern Mobile Consumer 2022: App Discovery Report examines the evolving journey of mobile users from initial app discovery to daily usage and long-term engagement.

  • Mobile gaming has become a universal behavior, with 60% of non-gaming app users playing mobile games daily, matching social media as the top usage category.
  • In-app advertising is a primary driver for app discovery, leading to downloads for 70% of gaming audiences and 78% of non-gaming control group users.
  • While users typically maintain over 20 apps on their devices, the majority limit their daily engagement to only five to ten apps.
ironSourceJan 2022
Cover of The State of Mobile Gaming 2022: Market Trends and Top Titles in the U.S., Europe, and Asia
Report67 pages

The State of Mobile Gaming 2022: Market Trends and Top Titles in the U.S., Europe, and Asia

Global mobile gaming revenue experienced its first historical year-over-year decline in the first quarter of 2022, falling 6% to $21.2 billion.

  • Global mobile gaming revenue declined 6% year-over-year in Q1 2022 to $21.2 billion, ending a period of pandemic-driven growth due to market stabilization and inflation.
  • Consumer spending dropped 10% in the U.S. and 7% in Asia, while Google Play saw a 22% decrease in spending despite global downloads remaining resilient at 14 billion.
  • Emerging markets are driving growth, led by India’s 73% increase in consumer spending and Turkey’s 36% revenue surge, which established it as Europe’s fastest-growing market.
Sensor TowerJan 2022
Cover of IP-Based Mobile Games: 2022
Report39 pages

IP-Based Mobile Games: 2022

The mobile gaming landscape has shifted toward intellectual property (IP) as a primary strategy for navigating user-tracking challenges like Apple’s App Tracking Transparency.

  • By 2021, nearly all top-downloaded new iOS titles were based on existing intellectual property, confirming IP as the primary strategy for organic user acquisition following privacy shifts like Apple’s App Tracking Transparency.
  • Western IPs (e.g., Disney, Marvel) drive higher global download volumes, while Eastern IPs (e.g., Japanese manga, Chinese literature) generate superior revenue through specialized monetization models like gacha.
  • Successful IP-based games require a 'perfect fit' between core gameplay mechanics and source material lore, as seen in titles like Marvel Strike Force and Umamusume: Pretty Derby.
NewzooJan 2022
Cover of State of Mobile: Germany 2022
Report70 pages

State of Mobile: Germany 2022

The German mobile market experienced a period of rapid acceleration in 2021, characterized by a 72% increase in consumer spending over two years to reach $4.0 billion.

  • The German mobile market reached $4.0 billion in consumer spending in 2021, marking a 72% increase over two years.
  • Gaming remains the primary economic driver, generating $2.8 billion in revenue and accounting for over 70% of total app spending, led by titles like Genshin Impact and Coin Master.
  • Daily mobile engagement reached 3.4 hours per user, with social and video applications capturing 60% of that time.
data.aiJan 2022
Cover of Ad Monetization Insights for Mobile Game Developers 2022
Report1 page

Ad Monetization Insights for Mobile Game Developers 2022

The 2022 ad monetization briefing delivers a data-driven overview of revenue-generation strategies for mobile game developers, emphasizing measurement, optimization, and regional performance trends.

  • Advertising accounts for 54% of total revenue across the mobile game markets surveyed in 2022.
  • Effective monetization requires integrating ad revenue, in-app purchase data, and cost metrics to accurately calculate ROI, ROAS, and LTV.
  • Key regional markets for mobile game monetization include Germany, Japan, South Korea, Canada, and Indonesia.
TenjinJan 2022
Cover of The New Destination to Reach Global Gamers: The 2021 Global Mobile Gamers Whitepaper
Report61 pages

The New Destination to Reach Global Gamers: The 2021 Global Mobile Gamers Whitepaper

Mobile gaming represents the largest and fastest-growing segment of the global entertainment industry, generating $93.2 billion in 2021 with a projected trajectory toward $126.1 billion by 2024.

  • The global mobile gaming market generated $93.2 billion in 2021 and is projected to reach $126.1 billion by 2024.
  • Mobile gamers active on TikTok install 50% more games, play 36% longer, and are 66% more likely to make in-game purchases than non-users.
  • While players primarily game to relax or pass time, long-term monetization is driven by progression-based incentives like unlocking content and bypassing difficult levels.
NewzooJan 2022
Cover of Indie Game Dev Is TOO RISKY
14 min
Thomas Brush14 min

Indie Game Dev Is TOO RISKY

Indie game development is inherently high-risk, functioning as a form of entrepreneurship that requires a calculated approach to time and resource management.

  • Indie game development should be treated as high-risk entrepreneurship where time is a finite financial asset that requires careful management.
  • Developers must avoid over-investing in a single project by diversifying their professional efforts into multiple income streams, such as educational content, tool creation, or community building.
  • To mitigate the risk of catastrophic failure, developers should adopt an iterative approach by releasing small, free projects to build technical proficiency and an audience before attempting large commercial launches.
Thomas BrushDec 2021
Cover of Panel: What Techniques Can we Apply from Hypercasual Games & Bring into Living Games?
44 min
PocketGamer.biz44 min

Panel: What Techniques Can we Apply from Hypercasual Games & Bring into Living Games?

The gaming industry is currently witnessing a strategic convergence between hypercasual titles and live service models, driven by a mutual desire to optimize player retention and monetization.

  • The mobile gaming industry is converging toward a hybrid model that merges the frictionless, low-barrier entry of hypercasual design with the long-term retention and monetization structures of live service ecosystems.
  • Hypercasual developers are increasingly integrating live-ops and in-app purchase (IAP) frameworks to extend the traditionally short lifespans of their titles.
  • Live service developers are adopting hypercasual design principles to simplify complex social and gameplay systems, making them more intuitive for broader mobile audiences.
PocketGamer.bizDec 2021

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