Warhammer 40,000: Space Marine
Game
- Which Warhammer 40,000: Space Marine games sold best on Steam?
- How many players does Warhammer 40,000: Space Marine have, and how is that changing?
- What do industry reports say about Warhammer 40,000: Space Marine's performance?
- Which games compete with Warhammer 40,000: Space Marine, and how do they compare?
Documents about Warhammer 40,000: Space Marine
Pullup Entertainment Q1 2025/26 Earnings Results
Pullup Entertainment reported record-breaking financial results for the first quarter of the 2025/26 fiscal year, ending June 30, 2025.
- Pullup Entertainment achieved record-breaking Q1 2025/26 revenue of €79.3 million, a 132% year-over-year increase that surpassed the previous 2020/21 record by 23%.
- The company's back catalogue was the primary growth driver, generating €58.4 million—a 91% increase—led by Warhammer 40,000: Space Marine 2, Train Sim World 5, and SnowRunner.
- New releases contributed €18.6 million to the quarterly total, driven by the launch of Roadcraft, which outperformed internal expectations to become one of the most successful launches in Focus Entertainment Publishing history.
Pullup Entertainment Full Year 2024/2025 Earnings
Pullup Entertainment’s fiscal year 2024/2025 earnings report highlights a period of significant financial growth and operational success, anchored by the record-breaking launch of Warhammer 40,000: Space Marine 2.
- Pullup Entertainment achieved €390 million in total revenue for fiscal year 2024/2025, marking a 108% increase driven primarily by the launch of Warhammer 40,000: Space Marine 2.
- Adjusted EBIT reached €60.3 million, hitting the top end of company guidance, while EBITDA rose to €138.9 million.
- The company significantly strengthened its balance sheet by reducing net debt to €70.1 million, down from €132.6 million in the previous fiscal year.
PulluP Entertainment Q3 2024 Financial Results
PulluP Entertainment’s financial results for the third quarter ending December 31, 2024, demonstrate significant growth, primarily fueled by the commercial success of Warhammer 40,000: Space Marine 2.
- PulluP Entertainment reported Q3 revenue of €100.8 million, representing a 132.7% year-over-year increase driven primarily by the success of Warhammer 40,000: Space Marine 2.
- Revenue from new game releases surged nearly 8x year-over-year, rising from €8.9 million to €68.5 million.
- Warhammer 40,000: Space Marine 2 reached 6 million unique players as of January 16, 2025, serving as the primary revenue driver for the company.
Pullup Entertainment Q3 2024/25 Revenue
Pullup Entertainment reported record-breaking financial results for the third quarter of the 2024/25 fiscal year, achieving revenue of €100.8 million.
- Pullup Entertainment reported Q3 2024/25 revenue of €100.8 million, a significant increase from €43.3 million in the same period last year.
- Total revenue for the first nine months of the fiscal year reached €335.1 million, representing a 161% year-over-year growth rate.
- Warhammer 40,000: Space Marine 2 served as a primary growth driver, surpassing 6 million unique players and achieving Platinum status on Steam.
Annual Financial Report and Non-Financial Performance Statement 2024-2025
PULLUP Entertainment, formerly Focus Entertainment, achieved a transformative financial recovery during the 2024/25 fiscal year, characterized by record-breaking growth and a strategic corporate reorganization.
- PULLUP Entertainment achieved a financial turnaround in 2024/25, reporting a 108% revenue increase to €390.0 million and a net profit of €19.4 million, compared to a €19.9 million loss the previous year.
- The commercial success of Warhammer 40,000: Space Marine 2, which attracted over 7 million players, served as the primary catalyst for the company's record-breaking growth.
- The company significantly improved its balance sheet by nearly halving net debt from €132.6 million to €70.1 million, supported by a €23.1 million capital increase and strong cash generation.
Top-Grossing New Steam Games of 2024
The 2024 performance analysis of the Steam platform highlights the year's most commercially successful and highly engaged titles.
- Black Myth: Wukong and Palworld led 2024 Steam engagement with peak concurrent user counts of 2.4 million and 2.1 million, respectively.
- Top-grossing new releases on Steam for 2024 included S.T.A.L.K.E.R. 2: Heart of Chornobyl, Path of Exile 2, Black Myth: Wukong, Helldivers 2, and Palworld.
- Ten games on Steam surpassed 450,000 peak concurrent users in 2024, a list dominated by both established titles like Counter-Strike 2 and new launches.
Pullup Entertainment: Half Year 2024/2025 Results
Pullup Entertainment’s H1 2024/2025 financial results demonstrate a period of significant growth and operational success, driven primarily by the high-performance launch of Warhammer 40,000: Space Marine 2.
- Pullup Entertainment reported H1 2024/2025 revenue of €234.3 million, representing a 176% increase over the previous fiscal year driven by the launch of Warhammer 40,000: Space Marine 2.
- The company achieved a record EBITA of €48.3 million, marking a significant turnaround from the €1.5 million loss recorded in H1 2023/2024.
- Operational efficiency improved as a 25% increase in sales and marketing expenditure yielded a 176% rise in top-line revenue growth.
Rapport Financier Semestriel S1 2024/2025
Pullup Entertainment achieved a historic financial turnaround during the first half of the 2024/2025 fiscal year, reporting record revenue of €234.3 million.
- Pullup Entertainment achieved record H1 2024/2025 revenue of €234.3 million, a 176% year-over-year increase driven primarily by the launch of Warhammer 40,000: Space Marine 2.
- The company transitioned from a net loss to a positive EBITA of €48.3 million and a consolidated net income of €22.1 million.
- Operational risk is concentrated in a high dependency on Saber Interactive, which accounts for 30% of the company's projected investments over the next three years.
Embracer Group Q1 Interim Report: FY 2023/24
The Embracer Group Q1 Interim Report for the 2023/24 fiscal year outlines the company’s financial performance and strategic restructuring efforts during the period of April to June 2023.
- Embracer Group is executing a restructuring program targeting SEK 2.9 billion in annual capital expenditure savings and SEK 0.8 billion in annual overhead savings by the end of the 2024/25 fiscal year.
- The company aims to reduce net debt to below SEK 8.0 billion by the end of the 2023/24 fiscal year through project consolidation and a new group-wide investment greenlighting process.
- Q1 net sales reached SEK 10,450 million, a 47% year-over-year increase, while adjusted EBIT rose 27% to SEK 1,673 million.
PulluP Entertainment Posts 13x Growth in New Game Revenue
PulluP Entertainment, the parent organization of Focus Entertainment Publishing, experienced significant financial growth during the second quarter of the fiscal year ending September 30, 2024.
- PulluP Entertainment reported record Q2 revenue of €200.1 million, a 331% year-over-year increase, driven primarily by the successful launch of Warhammer 40k: Space Marine 2.
- Revenue from new game releases surged 13x year-over-year in Q2, rising from €12.6 million to €164 million.
- Warhammer 40k: Space Marine 2 surpassed 4.5 million unique players in its first month, serving as the primary catalyst for the company's financial performance.
Video Game Sales: Europe September 2024
Video game sales across Europe experienced a significant surge in September 2024, with total volume increasing by more than 20% compared to the same period in 2023.
- European video game sales volume rose by over 20% year-on-year in September 2024, reaching a total of 17.6 million units sold.
- Console hardware sales declined 18% year-on-year to 335,000 units, with Xbox hardware suffering a 58% drop while Nintendo Switch sales grew by 1.5%.
- EA Sports FC 25 topped the September charts, while Warhammer 40,000: Space Marine 2 emerged as a breakout hit on track to be the fastest-selling title in its franchise.
Roblox Gets Hindenburg-ed: Should We Take It Seriously?
The recent report by Hindenburg Research regarding Roblox has sparked significant industry discussion, primarily focusing on allegations of inflated user metrics and compromised child safety.
- Hindenburg Research alleges that Roblox’s daily active user and engagement metrics are inflated by 25% to 100% due to the presence of bots and alternative accounts.
- Roblox reported a 31% year-over-year revenue increase in its most recent quarter, despite a temporary 9% decline in market capitalization following the short-seller report.
- The gaming industry continues to show strong performance, evidenced by a 70% increase in World of Warcraft hours watched in September 2024 following its latest expansion.