Skip to main content

Warhammer 40,000: Space Marine

Game

Documents about Warhammer 40,000: Space Marine

Cover of EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts
Article

EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts

The UK video game market experienced a robust September, with 3.88 million console and PC games sold, representing an 8% increase compared to the same period in the previous year.

  • The UK video game market grew 8% year-on-year in September, with 3.88 million console and PC games sold driven by six new top-ten releases.
  • EA Sports FC 25 debuted at number one, despite a 4.6% decline in launch sales compared to its predecessor.
  • Warhammer 40,000: Space Marine 2 became the second best-selling game of the month and the third best-selling new release of 2024 so far.
GamesIndustry.bizOct 2024
Cover of Space Marine 2 Revenue Analysis
Article

Space Marine 2 Revenue Analysis

The recent launch of Warhammer 40,000: Space Marine 2 has demonstrated significant commercial impact, rapidly outpacing the collective revenue of the entire Warhammer 40k gaming portfolio from the previous year.

  • Warhammer 40,000: Space Marine 2 generated an estimated $202 million in revenue within its first week of release, surpassing the combined $108 million earned by all other Warhammer 40k titles throughout 2023.
  • The 2023 revenue for all other Warhammer 40k games consisted of $41 million from mobile titles and $67 million from PC and console releases, with the mobile game Tacticus being the top performer at $35 million.
  • Space Marine 2 achieved its revenue milestone following a strong launch that included 2 million copies sold and over 225,000 concurrent players on Steam.
Game World ObserverSep 2024
Cover of PlayStation‑flation: Sony's Pricey Play for a Changed Game
Article

PlayStation‑flation: Sony's Pricey Play for a Changed Game

This analysis examines Sony’s evolving hardware and software strategies as the current console cycle matures, specifically focusing on the launch of the PlayStation 5 Pro and the challenges of cross-platform publishing.

  • Sony is shifting to a 'luxury gaming' model, pricing the PS5 Pro at a 40-50% premium over the base console to target a loyal enthusiast base rather than seeking broader market expansion.
  • The PS5 Pro launch window is projected at 1.3 million units, a decrease from the 1.7 million units achieved by the PS4 Pro during its 2016 launch.
  • Sony’s attempt to expand into live-service titles resulted in a $100 million development loss following the failure of the game Concord.
SuperJoostSep 2024
Cover of PULLUP Entertainment 2024/25 First-Quarter Revenue
Financial report4 pages

PULLUP Entertainment 2024/25 First-Quarter Revenue

PULLUP Entertainment reported total revenue of €34.2 million for the first quarter of the 2024/25 financial year, representing an 11% decrease compared to the same period in the previous year.

  • PULLUP Entertainment reported Q1 2024/25 revenue of €34.2 million, an 11% year-over-year decrease attributed to a lack of major new game releases.
  • The company expects a return to revenue growth for the remainder of the fiscal year, driven by the September 2024 launch of Warhammer 40,000: Space Marine 2.
  • Back-catalogue titles demonstrated resilience with 17% organic growth, supported by consistent content updates for franchises like SnowRunner and Insurgency: Sandstorm.
Pullup EntertainmentJul 2024
Cover of Pullup Entertainment Annual Financial Report CSR Report 2023-2024
Financial report106 pages

Pullup Entertainment Annual Financial Report CSR Report 2023-2024

PULLUP Entertainment, formerly known as Focus Entertainment, underwent a significant strategic and structural transformation during the 2023-2024 fiscal year.

  • PULLUP Entertainment reported a consolidated net loss of €19.9 million for the 2023-2024 fiscal year, a sharp decline from the previous year's €7.3 million profit, despite maintaining stable revenue of €187.3 million.
  • The financial downturn was primarily driven by the postponement of major titles like 'Warhammer 40,000: Space Marine 2' and a doubling of depreciation and amortization costs to €67 million.
  • The company's back-catalogue performance was a key stabilizer, surging 89% to account for 66% of total annual sales.
Pullup EntertainmentJul 2024
Cover of Pullup Entertainment FY 2023/24 Annual Results
Financial report39 pages

Pullup Entertainment FY 2023/24 Annual Results

Pullup Entertainment generated €187.3 million in net revenue during the 2023/24 fiscal year, representing a 4% decline compared to the previous period.

  • Pullup Entertainment reported €187.3 million in net revenue for FY 2023/24, a 4% year-over-year decline driven by the strategic postponement of major titles like Warhammer 40,000: Space Marine 2.
  • The company’s back-catalog remains the primary financial driver, accounting for 66% of total annual revenue.
  • Live portfolio games saw an 89% surge in earnings, highlighting a successful shift toward recurring revenue streams to offset base game sales volatility.
Pullup EntertainmentJun 2024
Cover of Pullup Entertainment Half Year 2022/2023 Results
Financial report7 pages

Pullup Entertainment Half Year 2022/2023 Results

Pullup Entertainment’s half-year results for the 2022/2023 fiscal period demonstrate a robust financial performance aligned with group expectations.

  • Pullup Entertainment reported 65.5 million euros in total revenue for the first half of 2022/2023, driven by the launch of Teenage Mutant Ninja Turtles: Shredder's Revenge and the acquisition of BlackMill Games.
  • EBITA grew by nearly 50% year-over-year to 10.9 million euros, while EBITDA reached 18.9 million euros, representing a 29% margin.
  • The company invested 37.5 million euros into intangible assets for game development, signaling an accelerated commitment to its production pipeline.
Pullup EntertainmentDec 2022
Cover of Embracer Group Interim Report: Q3 2021/22
Financial report44 pages

Embracer Group Interim Report: Q3 2021/22

Embracer Group’s fiscal third quarter of 2021/22 reflects a period of aggressive expansion and structural transformation, characterized by a 135% surge in net sales to SEK 5,085 million.

Embracer GroupFeb 2022
Cover of Rapport Financier Semestriel 2021-22
Financial report53 pages

Rapport Financier Semestriel 2021-22

Focus Home Interactive experienced a transformative first half of the 2021-22 fiscal year, characterized by a strategic shift toward internalizing development capabilities and strengthening its financial foundation.

  • Focus Home Interactive underwent a significant structural pivot, raising €70.35 million in capital and securing a €140 million financing package to fund an aggressive acquisition strategy.
  • The company acquired Streum On Studio, Douze-Dixièmes, and a 77.5% stake in Dotemu for €53.5 million, effectively increasing headcount and expanding its internal development capabilities.
  • H1 2021-22 revenue declined 18% year-over-year to €85.1 million with net income falling to €5.5 million, largely due to pandemic-related delays and the underperformance of Hood: Outlaws & Legends.
Pullup EntertainmentJan 2022
Cover of Focus Entertainment: Half-Year 2021/2022 Results and Q3 Revenue
Financial report11 pages

Focus Entertainment: Half-Year 2021/2022 Results and Q3 Revenue

Focus Entertainment’s financial results for the first half of the 2021/2022 fiscal year, ending September 30, 2021, reflect a period of strategic transition characterized by significant corporate acquisitions and capital restructuring.

  • Focus Entertainment reported 85.1 million euros in revenue for the first half of fiscal year 2021/2022, an 18% decrease compared to the previous year, with operating income at 7.3 million euros.
  • Year-to-date revenue reached 122.3 million euros by the end of Q3, driven by the console release of 'Insurgency: Sandstorm' and consistent back-catalogue performance.
  • The company successfully executed a 70.4 million euro capital increase in May 2021, which more than doubled total equity to 142.6 million euros.
Pullup EntertainmentJan 2022
Cover of One Up: Creativity, Competition, and the Global Business of Video Games
Article

One Up: Creativity, Competition, and the Global Business of Video Games

The provided text highlights the analytical work of industry expert Joost van Dreunen, focusing on business strategy and market performance within the global video game sector.

  • Warhammer 40,000: Space Marine 2 generated an estimated $202 million in revenue within its first week of release, significantly outpacing the $108 million combined annual revenue of all other Warhammer 40k titles in 2023.
  • Games Workshop has shifted its business model toward video game licensing, reporting a 22% increase in licensing revenue to $40.3 million and a 22.7% rise in operating profit for the 2023/24 fiscal year.
  • Prior to the launch of Space Marine 2, the best-performing Warhammer 40k title was the mobile strategy game Tacticus, which generated $35 million in revenue before platform fees and taxes.
Game World ObserverOct 2020
Cover of Pullup Entertainment FY 2024/25 Earnings Results
Financial report8 pages

Pullup Entertainment FY 2024/25 Earnings Results

Pullup Entertainment’s fiscal year 2024/25 earnings report highlights a period of significant financial recovery and operational growth.

  • Pullup Entertainment achieved record financial performance in FY 2024/25, with revenue reaching €390.0 million (a 108% increase) and adjusted EBIT rising 112% to €60.3 million.
  • The company significantly improved its balance sheet by reducing net debt from €132.6 million to €70.1 million while generating €52.1 million in operating cash flow.
  • Growth was primarily driven by major title launches, specifically Warhammer 40,000: Space Marine 2, which surpassed 7 million unique players, and the successful debut of Roadcraft.
Pullup Entertainment