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The Amusement

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Cover of Prototype Funding: Second Funding Round 2026
Article

Prototype Funding: Second Funding Round 2026

Gamecity Hamburg, the Hamburg Kreativ Gesellschaft's games initiative, announced on July 14, 2026 that the second 2026 round of its Prototype Funding program will accept applications from September 4 to 24.

  • Gamecity Hamburg is offering non-repayable grants of up to 80,000 euros per project for the second 2026 Prototype Funding round.
  • The total funding pool available for this specific round is 180,000 euros.
  • Applications for the funding program will be accepted from September 4 to September 24, 2026.
Gamecity HamburgJul 2026
Cover of Pipapo Games Releases Map Map - A Game about Maps: Germany
Article

Pipapo Games Releases Map Map - A Game about Maps: Germany

Pipapo Games, a four-person indie studio based in Hamburg, Germany, has released its cozy exploration game "Map Map - A Game about Maps," announced by Gamecity Hamburg on May 28, 2026.

  • Hamburg-based indie studio Pipapo Games has launched 'Map Map – A Game about Maps,' a single-player cartographic puzzle adventure available on Steam.
  • The four-person development team secured €80,000 in prototype funding from Gamecity Hamburg to support the title's creation.
  • The project was developed through the 2023 Games Lift Incubator, which provided the studio with essential funding and industry networking support.
Gamecity HamburgMay 2026
Cover of Zintank Labs Release Cosmic Run: Germany
Article

Zintank Labs Release Cosmic Run: Germany

Hamburg-based indie studio Zinktank Labs has released its debut project, Cosmic Run, a humorous single-player space roguelite, as announced by Gamecity Hamburg on May 22, 2026.

  • Hamburg-based indie studio Zintank Labs released its debut title, the space-themed roguelite 'Cosmic Run', on May 22, 2026.
  • The game features 145 distinct weapons and upgrades, procedurally generated levels, and a narrative-driven campaign centered on the Zogark family.
  • Zintank Labs secured development funding for 'Cosmic Run' through the 2025 Gamecity Hamburg Prototype Funding program.
Gamecity HamburgMay 2026
Cover of Games Lift: The Incubator’s Impact
Article

Games Lift: The Incubator’s Impact

Gamecity Hamburg's Games Lift Incubator, running since 2020, is presented as a program whose benefits continue well beyond its workshop phase.

  • The Games Lift Incubator provides each of the five selected teams per cohort with €15,000 in seed capital, a three-month workshop curriculum, individual mentoring, and a €1,000 coaching budget.
  • Program alumni have achieved significant industry milestones, including Kranich Games’ 'Garden Ink' winning Best Prototype at the 2026 Deutscher Computerspielpreis and Curvature Games securing a publishing deal with Arte for 'The Amusement'.
  • The incubator facilitates essential business growth, such as Pseudoscience Interactive securing Prototype Funding and the German Press Start grant, and other studios expanding their teams or extending development timelines.
Gamecity HamburgMay 2026
Article

Curvature Games Release The Amusement

Hamburg-based studio Curvature Games has released "The Amusement," an immersive narrative VR adventure, announced by Gamecity Hamburg on April 16, 2026.

  • Curvature Games has released its narrative VR adventure title, The Amusement, on both Meta VR and Steam VR platforms.
  • The game utilizes proprietary Redirected Walking technology to allow full exploration of the virtual environment within a compact 2x2-meter physical space.
  • Developed by Hamburg-based alumni of the Games Lift incubator, the project is published by ARTE France.
Gamecity HamburgApr 2026
Cover of Road to gamescom 2026: Hamburg
Article

Road to gamescom 2026: Hamburg

Gamecity Hamburg's "Road to gamescom" program offers Hamburg-based indie developers a route to exhibit at gamescom 2026, which runs August 26 to 30 and is billed as the world's largest video game event and Europe's leading business platform for the industry.

  • Gamecity Hamburg is offering five free exhibition spots at the Indie Arena Booth for Hamburg-based game developers to showcase their work at gamescom 2026.
  • The application deadline for the program is April 20, 2026, and submissions must be made through the official Indie Arena Booth registration portal.
  • To be eligible, studios must be headquartered or have a branch office in Hamburg and provide a playable version of their game for the event.
Gamecity HamburgMar 2026
Cover of Applications for Games Germany Steam Sale 2026
Article

Applications for Games Germany Steam Sale 2026

Games Germany, the association of German game funding and networking institutions, has opened applications for its 2026 summer Steam Sale, announced by Gamecity Hamburg on March 2, 2026.

  • Applications for the 2026 Games Germany Steam Sale are open to studios, developers, and publishers headquartered in Germany until the March 31, 2026 deadline.
  • The initiative provides a dedicated Steam platform and a promotional showcase featuring gameplay trailers, developer updates, and announcements across Steam, YouTube, and Twitch.
  • The program is designed to increase the global visibility and commercial reach of German-developed titles through curated sales and international media partnerships.
Gamecity HamburgMar 2026
Cover of Application Start for Prototype Funding 2026: Hamburg
Article

Application Start for Prototype Funding 2026: Hamburg

Gamecity Hamburg has opened applications for its 2026 Prototype Funding round, a non-repayable grant program supporting digital game development in the city.

  • Gamecity Hamburg is offering a total of 400,000 euros in non-repayable prototype funding for the 2026 cycle.
  • Individual projects can receive up to 80,000 euros, covering a maximum of 80 percent of total project costs.
  • The application window is open from February 23 to March 30, 2026, with final pitch sessions scheduled for May 6, 2026.
Gamecity HamburgFeb 2026
Cover of Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg
Article

Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg

Star Trek: Voyager – Across the Unknown, a strategy game released on February 18, 2026, is presented as a fully Hamburg-made title: developed by the Hamburg studio gameXcite and published by the Hamburg-based Daedalic Entertainment.

  • On February 18, 2026, the strategy game Star Trek: Voyager – Across the Unknown was released across all major platforms.
  • The title was developed by the Hamburg-based studio gameXcite and published by Daedalic Entertainment, also based in Hamburg.
  • The game features a strategy-oriented design centered on survival mechanics, resource management, and branching narrative paths that deviate from the television series canon.
Gamecity HamburgFeb 2026
Cover of Hamburg-based Overhype Studios Release MENACE in Early Access
Article

Hamburg-based Overhype Studios Release MENACE in Early Access

Hamburg-based indie studio Overhype Studios released its new title MENACE into Early Access on February 5, 2026, with Hooded Horse publishing.

  • Overhype Studios launched its new turn-based tactical RPG, MENACE, into Early Access on February 5, 2026.
  • The title is published by Hooded Horse and is currently available for PC via Steam and the Epic Games Store.
  • MENACE marks a strategic shift for the Hamburg-based developer, moving from the low-fantasy setting of their previous title, BATTLE BROTHERS, into a sci-fi environment.
Gamecity HamburgFeb 2026
Cover of Games Lift: Curio Compass Points to New Ideas
Article

Games Lift: Curio Compass Points to New Ideas

Curio Compass, a three-person Hamburg team, is profiled as a participant in Gamecity Hamburg's Games Lift Incubator in this January 2026 feature.

  • The Games Lift Incubator in Hamburg supports emerging developers with 15,000 euros in funding, a dedicated coaching budget, and access to international industry events.
  • Studio Curio Compass successfully pivoted its debut project, Limbo City AfterLIVE, from a volleyball-themed game titled Phasmopass into a narrative-driven, turn-based combat roguelite based on incubator feedback.
  • The incubator program prioritizes iterative design and professional mentorship to help teams transition experimental concepts into viable, market-ready prototypes.
Gamecity HamburgJan 2026
Cover of SalsaShark Studios Release: Super Chipflake Ü - Quest for the Uncooked Schnitzel
Article

SalsaShark Studios Release: Super Chipflake Ü - Quest for the Uncooked Schnitzel

Super Chipflake Ü: Quest for the Uncooked Schnitzel is the debut title from Hamburg-based SalsaShark Studios, announced by Gamecity Hamburg as a local release news item dated January 19, 2026.

  • SalsaShark Studios, a Hamburg-based developer led by Christian Wasser (Samb), released its debut 3D platformer, Super Chipflake Ü: Quest for the Uncooked Schnitzel, on January 19, 2026.
  • The game is currently available for both Nintendo Switch and PC platforms.
  • Core gameplay features a semi-open world environment called the Schländ, centered on a unique item-merging mechanic used to create tools, platforms, and medicinal solutions.
Gamecity HamburgJan 2026