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The report announces that PCF Group S.A., headquartered in Warsaw, has decided to launch a new project code‑named “Bison” after conducting market analysis and assessing the company’s production capacity and capital group resources. On 12 November 2023, PCF Group entered into a developer services agreement with its subsidiary Incuvo S.A., based in Katowice, to provide development support for the project. The “Bison” initiative focuses on creating a virtual‑reality (VR) adventure survival video game built on People Can Fly’s proprietary intellectual property. The game will target the most prominent current and upcoming VR hardware platforms, with full production funding provided by PCF Group. The company will oversee the entire development lifecycle, from final product creation to commercialization and market launch, utilizing the Unity engine for game development. The planned release window spans 2024 to 2025, positioning the title within a growing VR gaming segment. The announcement underscores PCF Group’s strategic intent to expand its portfolio into immersive VR experiences, leveraging internal expertise and infrastructure while partnering with a dedicated subsidiary for specialized development services.
The report announces that the title “The Alters” has sold 280,000 units across PC, Xbox X/S and PS5 platforms through 7 July 2025, after deducting returns and complimentary copies. Pre‑order sales on Xbox X/S and PS5, recorded between 24 April and 13 June 2025, are included in this total. The company also highlights that more than one million users have added the game to their wish lists on Steam, a metric that excludes prior purchasers or those who later removed the title. The data covers sales up to mid‑July 2025 and focuses on three major platforms: PC, Xbox X/S, and PS5. No additional market segments or geographic breakdowns are provided beyond the platform‑level aggregation. The methodology is implicit: sales figures are reported by the company’s Management Board, presumably sourced from internal distribution and retail tracking systems. The report serves to inform stakeholders of the game’s commercial performance, emphasizing both actual sales and pre‑launch interest as measured by wish list activity. The information is presented under Article 17.1 of MAR, indicating it constitutes inside information for regulatory purposes.
The announcement establishes the global launch date for “Creatures of Ava” as 7 August 2024, targeting both PC and Xbox Series X/S platforms. The title will be released digitally through major global storefronts—Steam, Epic Games Store, GOG, and Xbox Store—and will also be available on launch day via subscription services PC Games Pass and Xbox Game Pass for consoles. Production responsibilities are shared between Spanish studios Inverge and Chibig, while the release is coordinated by 11 bit Studios S.A. The communication references Article 17(1) of the MAR, indicating that the information is confidential. No additional market data or sales projections are provided; the focus remains solely on confirming the release schedule and distribution channels. The scope is global, covering PC and Xbox console markets with no regional exclusions noted. Methodology details are absent, as the notice functions purely as an internal or public announcement rather than a research study. The brief concludes with the names of company representatives: Przemysław Marszał, President of the Board, and Grzegorz Miechowski, Board Member.
The release date for the adventure title “INDIKA” has been officially set for 8 May 2024. The game will launch worldwide on PC and next‑generation consoles, including Xbox Series X/S and PlayStation 5. Digital distribution will be handled through major global platforms such as Steam, GOG and the Epic Games Store. “INDIKA” is a narrative‑rich adventure set in an alternate 19th‑century Russian backdrop, developed by the Kazakh studio Odd Meter and published by 11 bit Studios S.A. The publisher has pledged a portion of sales proceeds to support children affected by the war in Ukraine, underscoring a charitable component tied to the title. The announcement originates from 11 bit Studios’ board, with Przemysław Marszał serving as Chairman and Michał Drozdowski as a board member. The communication references Article 17(1) of the MAR for confidentiality purposes, indicating that the information is protected under relevant legal provisions. The release strategy focuses on digital channels and aligns with contemporary distribution trends in the gaming industry, targeting a global audience across multiple high‑profile platforms. The statement serves to inform stakeholders and the public of the finalized launch schedule, distribution partners, and social responsibility initiative associated with “INDIKA.”