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Lost Ark

Game16 documents

16 documents in the library are about Lost Ark, from writers such as GameDiscoverCo, Game World Observer and Stream Hatchet, the newest from 2025. Each has a summary and key insights with the page they come from.

Lost Ark cover

Embark on an odyssey for the Lost Ark in a vast, vibrant world: explore new lands, seek out lost treasures, and test yourself in thrilling action combat. Define your fighting style with your class and advanced class, and customize your skills, weapons, and gear to bring your might to bear as you fight against hordes of enemies, colossal bosses, and dark forces seeking the power of the Ark in this action-packed free-to-play RPG.

Released
Oct 27, 2019
Developer
Tripod Studio
Publishers
Smilegate RPG, GameOn, Amazon Game Studios, My.com
Genres
Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
Platforms
PC (Microsoft Windows)

Game data from IGDB.com

Key figures

  • Gaming revenue showed resilience with domestic growth of 5% to RMB 32.7 billion and international growth of 14% to RMB 13.3 billion, supported by titles like VALORANT, Lost Ark, and PUBG MOBILE.

    Tencent, 2024 · Tencent 2023 Third Quarter Results Presentation, p. 13

  • MMO titles saw a collective rise in popularity, with significant growth in Old School RuneScape (91%), Lost Ark (53%), MapleStory (53%), and Final Fantasy XIV (47%).

    Stream Hatchet, 2024 · Top Games in Live Streaming: June 2024

  • Domestic gaming revenue remained flat at 31.8 billion yuan ($4.36 billion), though the company expects a return to growth in Q3 2023 driven by new launches like Valorant and Lost Ark in China.

    Game World Observer, 2023 · Tencent Q2 2023 Financial Results

  • Lost Ark reached 20 million registered users in the Western market following its February 2022 launch.

    Deconstructor of Fun, 2022 · The Lost Ark Has Found Its Way

  • Amazon Games is pivoting its strategy away from internal development toward third-party publishing, evidenced by the success of Lost Ark, which reached 1.3 million concurrent players.

    SuperJoost, 2022 · Spend Like You Mean It: No Business Like the Show-off Business

Documents about Lost Ark

Cover of 20 Years of the Korean Game Industry
Report474 pages

20 Years of the Korean Game Industry

The South Korean game industry has undergone a transformative evolution over the past two decades, growing approximately fivefold to reach a market valuation of 20 trillion KRW by 2023.

  • The South Korean game industry grew fivefold over the last two decades, reaching a total market valuation of 20 trillion KRW by 2023.
  • Mobile gaming became the industry's primary growth engine in 2017, officially surpassing PC-online revenue.
  • The sector successfully pivoted from a niche PC-online focus to a multi-platform ecosystem, recently diversifying into console and subculture genres with international hits like 'P의 거짓' (Lies of P) and 'Dave the Diver'.
K-GAMES – Korea Association of Game IndustryFeb 2025
Cover of Tencent 2023 Third Quarter Results Presentation
Financial report27 pages

Tencent 2023 Third Quarter Results Presentation

Tencent’s third-quarter 2023 financial results demonstrate a strategic shift toward high-quality, high-margin revenue streams and disciplined cost management.

  • Tencent reported Q3 2023 total revenue of RMB 154.6 billion, a 10% year-over-year increase, with non-IFRS operating profit rising 36% to RMB 55.5 billion due to improved operational efficiency.
  • Free cash flow surged 85% year-over-year to RMB 51.1 billion, enabling the company to repurchase approximately 48 million shares during the quarter.
  • Gaming revenue showed resilience with domestic growth of 5% to RMB 32.7 billion and international growth of 14% to RMB 13.3 billion, supported by titles like VALORANT, Lost Ark, and PUBG MOBILE.
TencentNov 2024
Cover of Top Games in Live Streaming: June 2024
Article

Top Games in Live Streaming: June 2024

Live streaming viewership experienced significant growth in June 2024, with the top 100 games collectively generating approximately 155 million additional hours watched compared to the previous month, representing an 11% increase.

  • Total viewership across the top 100 streamed games grew by 11% in June 2024, representing an increase of approximately 155 million hours watched compared to May.
  • Elden Ring surged to the #3 spot with 122 million hours watched, a 283% increase driven by the release of the 'Shadow of the Erdtree' DLC and high-profile marathon streams.
  • Destiny 2 viewership jumped 149% to 26 million hours watched, fueled by the release of its final expansion, 'The Final Shape'.
Stream HatchetJul 2024
Cover of Tencent Generated Over $6.3 Billion from Games in Q3 2023
Article

Tencent Generated Over $6.3 Billion from Games in Q3 2023

Tencent’s financial performance for the third quarter of 2023 underscores its continued dominance as the world’s leading video game company by revenue.

  • Tencent generated $6.36 billion in gaming revenue during Q3 2023, accounting for 30% of the company's $21.5 billion total quarterly revenue.
  • Domestic gaming revenue in China grew 5% year-over-year to $4.52 billion, driven by titles such as Valorant, Lost Ark, Honor of Kings, and Dungeon & Fighter.
  • International gaming revenue reached $1.84 billion, marking a 7% year-over-year increase fueled by PUBG Mobile, Goddess of Victory: NIKKE, Valorant, and Triple Match 3D.
Game World ObserverNov 2023
Cover of Supercell's Mo.co: First look! New game in closed beta - not even in soft launch yet
49 min
Two & a Half Gamers49 min

Supercell's Mo.co: First look! New game in closed beta - not even in soft launch yet

Supercell is currently testing Mo.co, an isometric, player-versus-environment action RPG that marks a strategic departure from the company’s traditional focus on competitive, player-versus-player titles.

  • Supercell's Mo.co is a PvE-focused action RPG, marking a strategic departure from the company's historically PvP-dominant portfolio.
  • The game utilizes a mission-based progression system where XP is gated exclusively by completing specific tasks, preventing players from grinding XP through general gameplay.
  • Progression is heavily reliant on a gear-check mechanic where item upgrades are strictly tied to the player's character level, preventing the concentration of resources into a single piece of equipment.
Two & a Half GamersOct 2023
Cover of What’s With the MMORPGs? A Case Study on Lost Ark
Article

What’s With the MMORPGs? A Case Study on Lost Ark

The MMORPG genre maintains a significant influence on the live-streaming industry by leveraging deep, interactive content to foster high levels of sustained player and viewer engagement.

  • Lost Ark reached a peak of over 200 million hours watched in Q1 2022, establishing itself as the #1 MMORPG during that period.
  • Following a post-launch decline caused by bot issues and player fatigue, Lost Ark successfully revitalized its viewership through strategic content updates, new player incentives, and Twitch drops.
  • The release of the 'Thaemine' raid on Korean servers on September 13, 2023, triggered a significant viewership surge, resulting in 16.3 million hours watched over a 7-day period.
Stream HatchetSep 2023
Cover of Tencent Q2 2023 Financial Results
Article

Tencent Q2 2023 Financial Results

Tencent’s financial results for the second quarter of 2023 reflect a period of moderate growth, though performance fell short of market expectations.

  • Tencent reported Q2 2023 total revenue of 149.2 billion yuan ($20.6 billion) and a net profit of 26.2 billion yuan ($3.6 billion), both of which missed analyst expectations.
  • The gaming division generated 44.5 billion yuan ($6.1 billion) in revenue, representing 30% of the company's total quarterly earnings.
  • International gaming revenue grew 19% year-over-year to 12.7 billion yuan ($1.74 billion), bolstered by the performance of Valorant, Goddess of Victory: Nikke, and PUBG Mobile.
Game World ObserverAug 2023
Cover of WeMade's Night Crows Cracks Top 10 Revenue
Article

WeMade's Night Crows Cracks Top 10 Revenue

The fantasy MMORPG Night Crows, developed by WeMade, achieved a significant milestone by entering the top 10 in worldwide revenue as of late May 2023.

  • WeMade’s fantasy MMORPG 'Night Crows' reached the top 10 in worldwide revenue despite being available exclusively in the South Korean market.
  • The game demonstrates exceptionally high monetization efficiency, with revenue per download (RPD) figures exceeding $166 on iPad and $50 on iPhone.
  • While download volume for 'Night Crows' has slowed, its revenue continues to surge, indicating a strong average revenue per user (ARPU).
GameMakersMay 2023
Article

PlayStation VR2: What Big Launch Games, and Why?

The launch of PlayStation VR2 marks a strategic attempt by Sony to differentiate its console ecosystem through high-end virtual reality, despite the hardware currently occupying a niche market position.

  • The global console market experienced a 7.8% decline in 2022, primarily driven by hardware supply constraints and software release delays.
  • Meta has reached nearly 20 million Quest headset sales, though data indicates that engagement levels among newer users are lower than those of early adopters.
  • PlayStation VR2 adoption is currently driven by a mix of first-party titles like Horizon Call of the Mountain and VR-enhanced versions of established hits such as Gran Turismo 7 and Resident Evil Village.
GameDiscoverCoMar 2023
Cover of Deep Dive: Steam's Top-Grossing Releases of 2023
Article

Deep Dive: Steam's Top-Grossing Releases of 2023

This analysis examines the performance of top-grossing titles on Steam for 2022, utilizing data from Valve’s year-end sales rankings categorized into Platinum, Gold, Silver, and Bronze tiers.

  • In 2022, six of the twelve top-tier Platinum games on Steam were new releases, including major titles like Elden Ring, Dying Light 2, Lost Ark, and Yu-Gi-Oh! Master Duel.
  • Legacy 'games as a service' (GaaS) titles such as Destiny 2, PUBG, and Warframe continue to dominate Steam revenue through consistent monetization and dedicated player bases.
  • The traditional 'buy-to-play' model lacking DLC or in-game purchases has become rare, accounting for less than 20% of Steam's top-grossing list.
GameDiscoverCoJan 2023
Cover of Top 2022 Steam Games by Gross Revenue
Article

Top 2022 Steam Games by Gross Revenue

Valve’s annual performance summary identifies the highest-grossing titles on the Steam platform for the 2022 calendar year.

  • Valve categorized 2022 Steam top performers into four revenue tiers—Platinum, Gold, Silver, and Bronze—based on gross revenue generated between January 1 and December 18, 2022.
  • Top-tier grossing titles for 2022 included major AAA releases like Elden Ring, Dying Light 2 Stay Human, and Call of Duty: Modern Warfare II, alongside live-service games Destiny 2 and Lost Ark.
  • Long-standing industry staples, specifically Counter-Strike: Global Offensive, Dota 2, and PUBG: Battlegrounds, maintained their status as top-grossing titles throughout the year.
Game World ObserverDec 2022
Cover of The Lost Ark Has Found Its Way
Article

The Lost Ark Has Found Its Way

Lost Ark has established a significant footprint in the Western gaming market, securing 20 million registered users following its February 2022 launch.

  • Lost Ark reached 20 million registered users in the Western market following its February 2022 launch.
  • Amazon successfully established operational credibility in the MMO sector by removing aggressive pay-to-win mechanics and integrating the game with Twitch and Prime Gaming.
  • Daily active users stabilized at 450,000 after an initial launch peak of 1.3 million, proving the viability of importing established Eastern titles to Western audiences.
Deconstructor of FunMay 2022

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