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Documents about Final Fantasy VII

Cover of Metaphor: ReFantazio Makes a Splash on Live Streaming
Article

Metaphor: ReFantazio Makes a Splash on Live Streaming

Metaphor: ReFantazio has demonstrated significant market impact following its October 2024 release, establishing itself as a strong performer within the JRPG genre on live-streaming platforms.

  • Metaphor: ReFantazio generated 3.7 million hours watched during its debut week, supported by 99,000 hours of airtime and over 1 million copies sold on release day.
  • The title outperformed Persona 3 Reload by 1.7 million hours watched in its debut week, signaling strong market demand for new original IP despite Atlus' heavy marketing reliance on the Persona brand.
  • Steam accounted for 46.2% (1.7 million hours) of the game's total viewership, though this figure is likely inflated by passive viewership from users browsing the game's official store page.
Stream HatchetOct 2024
Cover of New Madden’s Lack of Launch Week Review Scores Was Partially by EA’s Design
Article

New Madden’s Lack of Launch Week Review Scores Was Partially by EA’s Design

Electronic Arts (EA) has implemented a strategic policy regarding the review cycle for its Madden NFL 25 title, effectively limiting the publication of scored reviews until several days after the game’s early access launch.

  • Electronic Arts explicitly prohibited most reviewers from publishing scored reviews of Madden NFL 25 until August 16, three days after the game's early access launch.
  • The limited availability of early reviews for Madden NFL 25 contrasts with other major 2024 releases like Black Myth: Wukong and Final Fantasy VII: Rebirth, which garnered 60 and 100 reviews respectively by their launch dates.
  • EA Sports College Football 25, which launched in July, saw a similar embargo on scored reviews during its early access period but received more favorable critical reception, averaging scores between 82 and 84 compared to Madden NFL 25's 68 to 70 range.
Game FileAug 2024
Cover of 3Q FY2024 Presentation Material
Financial report43 pages

3Q FY2024 Presentation Material

CyberAgent demonstrated significant financial momentum during the third quarter of fiscal year 2024, characterized by a 10.9% year-over-year increase in consolidated sales to 190.3 billion yen and a nearly fivefold surge in operating income to 8.5 billion yen.

  • CyberAgent reported a 10.9% year-over-year increase in consolidated sales to 190.3 billion yen and a nearly fivefold surge in operating income to 8.5 billion yen for 3Q FY2024.
  • The company raised its full-year operating income forecast to 41 billion yen following the strong quarterly performance.
  • The Game business returned to profitability with 5.1 billion yen in operating income on 38.8 billion yen in sales, driven by the May 2024 launch of Gakuen iDOLM@STER and the performance of Umamusume: Pretty Derby.
CyberAgentJul 2024
Cover of Top Games in Live-Streaming: March 2024
Article

Top Games in Live-Streaming: March 2024

The live-streaming industry experienced significant growth in March 2024, with the top 100 games generating 203 million additional hours watched compared to February, representing a 13% month-over-month increase.

  • Live-streaming viewership for the top 100 games grew by 203 million hours in March 2024, a 13% increase compared to February.
  • Mobile Legends: Bang Bang experienced a 171% surge in viewership, reaching 58 million hours watched due to the MPL Indonesia Season 13.
  • Minecraft dropped out of the top 10 most-streamed games for the first time, with viewership declining 25.1% to 38.2 million hours.
Stream HatchetApr 2024
Cover of FF VII Rebirth: The Popularity of Remakes in Streaming
Article

FF VII Rebirth: The Popularity of Remakes in Streaming

The release of Final Fantasy VII Rebirth serves as a case study for the enduring popularity of video game remakes within the live-streaming ecosystem.

  • Final Fantasy VII Rebirth generated 8.1 million hours watched in its opening week, performing on par with Final Fantasy XVI (12 million hours) but reaching only half the viewership of the 2020 Final Fantasy VII Remake.
  • At its peak, 162,000 concurrent viewers tuned in to watch Final Fantasy VII Rebirth, with Twitch accounting for 84% of total viewership.
  • On the second day post-release, 17,000 unique channels streamed Final Fantasy VII Rebirth, highlighting broad creator engagement.
Stream HatchetMar 2024
Cover of Art Direction in Game Remakes: An Analysis of 7 Case Studies
Report39 pages

Art Direction in Game Remakes: An Analysis of 7 Case Studies

The pursuit of a successful game remake requires a delicate equilibrium between honoring the original creative spirit and meeting the heightened technical expectations of modern audiences.

  • Successful remakes prioritize the recreation of a game's original 'spirit' and atmospheric intent over simple increases in visual resolution.
  • Critical and fan reception serves as the primary metric for quality in modern remakes, often outweighing raw financial performance.
  • Developers achieve the highest success by rebuilding visual assets from scratch to leverage contemporary lighting and 3D environments, overcoming the technical constraints of original releases.
Room 8 GroupJan 2024
Cover of FY 2023 Presentation Material
Financial report54 pages

FY 2023 Presentation Material

CyberAgent achieved record consolidated sales of 720.2 billion yen in fiscal year 2023, marking twenty-six consecutive years of growth despite a 64.5% decline in operating profit to 24.5 billion yen.

  • CyberAgent achieved record consolidated sales of 720.2 billion yen in FY 2023, though operating profit fell 64.5% to 24.5 billion yen due to the performance decline of the major title Uma Musume Pretty Derby.
  • The gaming segment experienced a 21.6% drop in sales and a 62.5% decrease in profit, though Q4 revenue recovered by 25.4% sequentially following the launch of Final Fantasy VII Ever Crisis.
  • ABEMA reached 18.8 million weekly active users with 25.9% year-over-year growth, supported by a 30% increase in transaction volumes from the WINTICKET business.
CyberAgentNov 2023
Cover of Analyst Bulletin: Mobile Game Market Review September 2023
Article

Analyst Bulletin: Mobile Game Market Review September 2023

The September 2023 mobile game market review highlights significant shifts in industry trends, focusing on major title launches and innovative feature updates across the United States, China, and Japan.

  • Niantic launched the AR location-based title Monster Hunter Now in September 2023, achieving breakout success in Japan and strong performance in Western markets.
  • Square Enix released Final Fantasy VII: Ever Crisis in September 2023, which saw strong global performance, particularly within the Japanese market.
  • Tencent’s High Energy Heroes, a clone of the defunct Apex Legends Mobile, became the most downloaded mobile game in China upon its exclusive launch.
GameRefineryOct 2023
Cover of Square Enix Holdings Financial Results Briefing: Q1 FY2024/3
Financial report7 pages

Square Enix Holdings Financial Results Briefing: Q1 FY2024/3

Square Enix Holdings reported mixed financial results for the first quarter of the fiscal year ending March 31, 2024.

  • Square Enix reported Q1 FY2024/3 net sales of ¥85.6 billion, a year-over-year increase of ¥10.8 billion, but operating income fell by ¥11.4 billion to ¥3.0 billion.
  • Profit attributable to owners of the parent dropped by ¥12.0 billion to ¥6.3 billion, primarily due to high upfront development and marketing costs for major titles.
  • The Digital Entertainment segment generated ¥62.3 billion in net sales, driven by Final Fantasy XVI and the Final Fantasy Pixel Remaster series, though profitability was impacted by amortization and advertising expenses.
Square EnixSep 2023
Cover of 3Q FY2023 Presentation Material
Financial report45 pages

3Q FY2023 Presentation Material

The third quarter of fiscal year 2023 represents a transitional period characterized by a significant contraction in profitability despite stable consolidated sales of 171.7 billion yen.

  • The Game business shifted to an operating loss with a 27% year-over-year sales decline, leading to a downward revision of the full-year operating profit forecast to 25 billion yen.
  • The Internet Advertisement segment achieved record quarterly sales exceeding 100 billion yen, providing a stable financial offset to the volatility in the gaming division.
  • The Media segment, anchored by ABEMA, narrowed operating losses as sales grew 13.1% and weekly active users surpassed 20 million.
CyberAgentJul 2023
Cover of Sale of the Century
Article

Sale of the Century

The Summer Game Fest, established as a successor to the E3 trade show, is criticized as a commercialized venture that prioritizes corporate monetization over industry curation and journalistic value.

  • Summer Game Fest has transitioned into a heavily commercialized event, characterized by intrusive brand partnerships with companies like Samsung, Porsche, and DoorDash rather than a focus on game industry curation.
  • The event's shift toward a pay-to-play model for developers and publishers has resulted in a showcase that prioritizes revenue over the quality and relevance of the games presented.
  • Despite the decline of E3, Summer Game Fest failed to provide a cohesive industry showcase, with major platform holders like Nintendo being absent and others like Microsoft and Sony having minimal or ineffective presence.
Hit PointsJun 2023
Article

Is a Supermarket Simulator Revolution Coming From Turkey?

The emergence of Turkish development studios marks a significant shift in the PC simulator genre, challenging the long-standing dominance of Polish publisher PlayWay.

  • Turkish development studios, led by Nokta Games, are disrupting the PC simulator market by applying hypercasual mobile development speed to titles like Supermarket Simulator, which peaked at 23,000 concurrent Steam users.
  • Car For Sale Simulator 2023 has demonstrated the financial viability of this new wave of simulators, generating approximately $5 million in gross revenue.
  • Established simulator publisher PlayWay is losing its market dominance as recent releases like Builders of Greece struggle with technical polish and 'Mixed' user reviews.
GameDiscoverCoMay 2023

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