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Final Fantasy VII Remake

Game16 documents

16 documents in the library are about Final Fantasy VII Remake, from writers such as Square Enix Holdings, Square Enix and Extra Credits, the newest from 2026. Each has a summary and key insights with the page they come from.

Final Fantasy VII Remake cover

A modern reimagining of one of the most iconic games of all time, Final Fantasy VII Remake harnesses the very latest technology to recreate and expand Square Enix's legendary RPG adventure for the current generation. Set in a post-industrial fantasy world that has fallen under the control of the shadowy Shinra Electric Power Company, take on the role of Cloud Strife - a mercenary and former member of Shinra's elite Soldier unit - and team up with anti-Shinra organization Avalanche as they step-up their resistance.

Released
Apr 10, 2020
Developer
Square Enix Creative Business Unit I
Publisher
Square Enix
Genres
Role-playing (RPG), Adventure
Platforms
Xbox Series X|S, PlayStation 4, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5

Game data from IGDB.com

Key figures

  • Final Fantasy VII Rebirth generated 8.1 million hours watched in its opening week, performing on par with Final Fantasy XVI (12 million hours) but reaching only half the viewership of the 2020 Final Fantasy VII Remake.

    Stream Hatchet, 2024 · FF VII Rebirth: The Popularity of Remakes in Streaming

  • Operating income for the Digital Entertainment segment fell from 33.8 billion yen to 29.4 billion yen, driven by a difficult year-over-year comparison due to the previous launch of 'Final Fantasy VII Remake' and underperformance in mobile and PC browser titles.

    Square Enix Holdings, 2021 · Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2021, p. 9

Documents about Final Fantasy VII Remake

Cover of Square Enix Holdings Q1 FY2027 Financial Results Briefing
Financial report9 pages

Square Enix Holdings Q1 FY2027 Financial Results Briefing

Square Enix Holdings reported strong financial performance for the first quarter of the fiscal year ending March 31, 2027, marking a successful start to the final year of its current medium-term business plan.

  • Square Enix reported strong Q1 FY2027 results with net sales of ¥78.4 billion (up ¥19.2 billion YoY) and operating income of ¥17.0 billion (up ¥8.0 billion YoY), achieving an operating margin of 21.7%.
  • The Digital Entertainment segment drove performance with a ¥17.0 billion increase in net sales, supported by growth across HD Games, MMO, and Smart Devices/PC Browser sub-segments.
  • Smart Devices/PC Browser profitability reached nearly 30% operating margin, driven by a shift from quantity to quality and the successful launches of 'DISSIDIA DUELLUM FINAL FANTASY' and 'DRAGON QUEST Smash/Grow'.
Square EnixAug 2026
Cover of The Secret Behind The Final Fantasy VII Remake Trilogy's Success
17 min
Jason Schreier17 min

The Secret Behind The Final Fantasy VII Remake Trilogy's Success

The rapid development of the Final Fantasy VII remake trilogy, specifically the three-year production cycle for the upcoming third installment, Final Fantasy VII Revelation, serves as a case study in the critical importance of staff retention and team stability within the video game industry.

  • The Final Fantasy VII remake trilogy achieved a three-year production cycle for its third installment by maintaining a 95% staff retention rate from the previous title.
  • Retention of development staff grew from 80–90% between the 2020 release of Remake and the 2024 release of Rebirth to 95% for the final installment, Revelation.
  • High team continuity allowed Square Enix to bypass traditional team-building phases and leverage established communication shorthands, effectively mitigating friction between artistic goals and technical optimization.
Jason SchreierJun 2026
Cover of FF VII Rebirth: The Popularity of Remakes in Streaming
Article

FF VII Rebirth: The Popularity of Remakes in Streaming

The release of Final Fantasy VII Rebirth serves as a case study for the enduring popularity of video game remakes within the live-streaming ecosystem.

  • Final Fantasy VII Rebirth generated 8.1 million hours watched in its opening week, performing on par with Final Fantasy XVI (12 million hours) but reaching only half the viewership of the 2020 Final Fantasy VII Remake.
  • At its peak, 162,000 concurrent viewers tuned in to watch Final Fantasy VII Rebirth, with Twitch accounting for 84% of total viewership.
  • On the second day post-release, 17,000 unique channels streamed Final Fantasy VII Rebirth, highlighting broad creator engagement.
Stream HatchetMar 2024
Article

Plus: FFVII, Chivalry, Turtles Top Big Steam Week

This analysis provides a comprehensive overview of performance trends across major PC and console gaming platforms for the third week of June 2022.

  • Teenage Mutant Ninja Turtles: Shredder’s Revenge debuted on Steam with 12,000 concurrent users and secured a top position on the Nintendo eShop during the third week of June 2022.
  • Final Fantasy VII Remake Intergrade achieved a successful Steam launch despite its premium pricing and prior availability on the Epic Games Store and PlayStation.
  • The Quarry emerged as a dominant title on both PlayStation and Xbox download charts in the U.S. market.
GameDiscoverCoJun 2022
Cover of 'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools for the Future
30 min
Game Developers Conference30 min

'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools for the Future

Modern game development requires sophisticated quality assurance strategies to manage the increasing complexity of large-scale titles like Final Fantasy VII Remake.

  • Automated testing systems for Final Fantasy VII Remake utilize a centralized server architecture and platform-specific watchdogs to execute non-deterministic testing as early as the vertical slice phase.
  • The testing framework records both gamepad inputs and granular game state data, using a synchronization stack to automate regression testing and minimize manual labor.
  • Continuous 3D grid-based exploration and replay analysis allow teams to identify rare, intermittent bugs occurring in fewer than 0.3 percent of sessions.
Game Developers ConferenceMar 2022
Cover of Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2021
Financial report26 pages

Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2021

Square Enix Holdings reported financial results for the six-month period ending September 30, 2021, reflecting a period of year-over-year decline in net sales and operating income.

  • Square Enix reported a consolidated net sales decline to 168.9 billion yen for the first half of FY2022/3, down from 172.7 billion yen in the same period of the previous year.
  • Operating income for the Digital Entertainment segment fell from 33.8 billion yen to 29.4 billion yen, driven by a difficult year-over-year comparison due to the previous launch of 'Final Fantasy VII Remake' and underperformance in mobile and PC browser titles.
  • Total unit sales for digital and physical games dropped significantly to 17.22 million units in 1H FY2022/3, compared to 30.30 million units in the same period of the prior year.
Square Enix HoldingsNov 2021
Cover of Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2021
Financial report13 pages

Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2021

The consolidated financial results for the three-month period ended June 30, 2021, reflect a period of mixed performance for the group, characterized by a slight increase in net sales alongside a significant decline in operating income.

  • Square Enix reported net sales of ¥88,604 million for the three-month period ended June 30, 2021, a 1.8% increase year-on-year, while operating income fell 29.5% to ¥17,316 million.
  • The Digital Entertainment segment, the company's primary revenue driver, saw net sales decline 6.0% to ¥69,876 million and operating income drop 34.2% to ¥17,147 million.
  • The Amusement segment recovered significantly, reporting ¥9,452 million in net sales—a 105.4% increase—and an operating profit of ¥344 million, compared to an operating loss of ¥1,512 million in the same period last year.
Square Enix HoldingsAug 2021
Cover of Final Fantasy VII: Breaking the Remake - Reboots, Remasters, and Remakes - Extra Credits
10 min
Extra Credits10 min

Final Fantasy VII: Breaking the Remake - Reboots, Remasters, and Remakes - Extra Credits

The gaming industry frequently revisits classic titles, employing three primary strategies: remasters, reboots, and remakes.

  • The gaming industry categorizes title revisits into three distinct strategies: remasters (aesthetic updates), reboots (new narrative foundations), and remakes (modernized visuals and mechanics with original story retention).
  • Final Fantasy VII Remake defies traditional definitions by functioning as a meta-textual narrative that diverges from the 1997 original's plot.
  • Unlike a standard reboot, Final Fantasy VII Remake requires player familiarity with the original 1997 title to provide the necessary context for its narrative subversions.
Extra CreditsMay 2021
Cover of Square Enix Holdings 1-3Q FY2021/3 Financial Results Briefing
Financial report7 pages

Square Enix Holdings 1-3Q FY2021/3 Financial Results Briefing

Square Enix Holdings reported strong financial performance for the first three quarters of the fiscal year ending March 31, 2021, characterized by significant growth in its Digital Entertainment and Publication segments.

Square EnixMar 2021
Cover of Square Enix Holdings Financial Results: Nine-Month Period Ended December 31, 2020
Financial report17 pages

Square Enix Holdings Financial Results: Nine-Month Period Ended December 31, 2020

Square Enix Holdings reported strong financial growth for the nine-month period ending December 31, 2020, characterized by significant increases in net sales and operating income compared to the same period in the previous fiscal year.

  • Square Enix reported a strong nine-month performance ending December 31, 2020, with net sales reaching 253.6 billion yen and operating income rising to 41.0 billion yen, a significant increase from 27.7 billion yen in the same period the previous year.
  • The Digital Entertainment segment drove growth through major HD game releases like 'FINAL FANTASY VII REMAKE' and 'Marvel's Avengers,' alongside strong performance in smart device and PC browser titles such as 'DRAGON QUEST WALK' and 'DRAGON QUEST TACT.'
  • The Amusement segment suffered a sharp decline, recording an operating loss due to COVID-19-related facility closures through mid-June 2020, with quarterly net sales bottoming out at 4.6 billion yen in Q1 FY2021/3.
Square Enix HoldingsFeb 2021
Cover of Square Enix Holdings 2Q FY2021/3 Financial Results Briefing
Financial report9 pages

Square Enix Holdings 2Q FY2021/3 Financial Results Briefing

Square Enix Holdings reported strong financial growth for the first half of the fiscal year ending March 31, 2021, driven primarily by robust performance in its Digital Entertainment segment.

Square EnixNov 2020
Cover of Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2020
Financial report24 pages

Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2020

Square Enix Holdings reported strong financial growth for the six-month period ending September 30, 2020, characterized by a significant increase in net sales and operating income despite the global challenges posed by the COVID-19 pandemic.

  • Square Enix reported strong growth for the six-month period ending September 30, 2020, with net sales reaching 172.7 billion yen, a 52 billion yen increase compared to the same period in 2019.
  • Operating income rose to 31.6 billion yen, representing an 18.3% operating margin, up from 13.2% in the previous year's first half.
  • The Digital Entertainment segment drove performance, with games for smart devices and PC browsers seeing significant gains from titles including 'DRAGON QUEST WALK,' 'WAR OF THE VISIONS: FINAL FANTASY BRAVE EXVIUS,' and 'DRAGON QUEST TACT.'
Square Enix HoldingsNov 2020

Writers

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