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Dragon's Dogma

Game

Documents about Dragon's Dogma

Cover of Capcom Consolidated Financial Results: Year Ended March 31, 2024
Financial report21 pages

Capcom Consolidated Financial Results: Year Ended March 31, 2024

Capcom closed the fiscal year ended March 31, 2024 with record-setting results, reporting net sales of ¥152.4 billion (up 21.0% from ¥125.9 billion), operating income of ¥57.1 billion (up 12.3%, an eleventh consecutive annual increase), and net income of ¥43.4 billion (up 18.1%).

  • Capcom achieved its eleventh consecutive year of operating income growth, with net sales rising 21.0% to 152,410 million yen and operating income increasing 12.3% to 57,081 million yen for the fiscal year ended March 31, 2024.
  • The Digital Contents segment drove performance by moving 45.89 million units, bolstered by the releases of Street Fighter 6 and Dragon’s Dogma 2 alongside strong back-catalog demand.
  • Shareholder value improved significantly, with earnings per share rising to 103.71 yen and net assets per share increasing to 466.44 yen.
CapcomMay 2024
Cover of Top Games in Live Streaming: April 2024
Article

Top Games in Live Streaming: April 2024

The analysis of top games in live streaming for April 2024 reveals an overall decline in viewership across the top 100 titles, with an 11% drop equivalent to 178 million fewer hours watched compared to March.

  • Total viewership across the top 100 streamed games fell by 11% in April 2024, representing a decline of 178 million hours watched compared to March.
  • Rust surged into the top 10 games with 36 million hours watched, a 246% increase from March driven by a major game update and server wipe.
  • The Fallout franchise experienced a significant viewership renaissance following the April 10th premiere of the Amazon TV series, with Fallout 4 reaching 4.9 million hours watched.
Stream HatchetMay 2024
Article

No Rest for the Wicked Starts Big, as Manor Lords Looms

This analysis provides an overview of recent and upcoming game sales performance and market trends across various platforms, including Steam, PlayStation, Xbox, Nintendo Switch, Epic Games Store, and Meta Quest VR.

  • Manor Lords is positioned as a major market event with over 311,000 followers on Steam.
  • No Rest for the Wicked achieved a peak of 34,000 concurrent users on Steam, the highest paid launch of the previous month.
  • Despite strong initial commercial scale, No Rest for the Wicked faced mixed reviews driven by technical performance issues and player dissatisfaction with core mechanics.
GameDiscoverCoMay 2024
Cover of Indie Titles Like Palworld Dominate New Release Viewership for Q1 2024
Article

Indie Titles Like Palworld Dominate New Release Viewership for Q1 2024

Indie titles significantly outperformed established franchises in new release viewership during Q1 2024, shifting the focus of streaming content towards engaging with fans through relaxed gameplay rather than high-level competitive play.

  • Palworld was the top-performing new release of Q1 2024, generating 95.2 million hours watched in its first 30 days, which is 25 million hours more than the Q1 2023 leader, Hogwarts Legacy.
  • Action games dominated new release viewership in Q1 2024, accounting for 184 million hours watched or 31.6% of the total hours for all new releases.
  • Supermarket Simulator achieved a 194% increase in daily viewership during its first 30 days compared to its first week, reaching 20 million total hours watched and securing the #5 spot for new releases.
Stream HatchetApr 2024
Cover of Capcom Revised Full-Year Financial Outlook: Fiscal Year 2024
Article

Capcom Revised Full-Year Financial Outlook: Fiscal Year 2024

Capcom has revised its financial outlook for the fiscal year ending March 31, 2024, anticipating record-high annual revenue and profit.

  • Capcom projects a seventh consecutive year of record-high financial results for the fiscal year ending March 31, 2024, with net sales expected to reach ¥152.4 billion ($979 million).
  • The company anticipates a 21% year-over-year growth in net sales and a 12% increase in operating profit, which is now forecasted at ¥57 billion ($366 million).
  • Dragon’s Dogma II served as a primary growth catalyst in the fourth quarter, achieving 2.5 million units sold within its first 11 days of release.
Game World ObserverApr 2024
Cover of GMTK Reading List: April 2024
Article

GMTK Reading List: April 2024

The GMTK Reading List for April 2024, curated by Mark Brown, provides a selection of articles, videos, and podcasts relevant to game design and development.

  • The development of Super Mario Bros. Wonder required a rigorous filtering process that narrowed down 2,000 distinct environmental effect ideas into the final game.
  • Modern game design discourse increasingly emphasizes the value of mechanical friction and imperfection, as highlighted by the design inefficiencies found in Dragon’s Dogma 2.
  • Game developers are facing challenges where gameplay economics can inadvertently undermine or conflict with the core narrative themes of a title, as observed in SOMA.
Game Maker's ToolkitApr 2024
Cover of Steam Finds its Live-Streaming Niche in New Game Releases
Article

Steam Finds its Live-Streaming Niche in New Game Releases

Steam is carving out a distinct niche in the live-streaming landscape by focusing on new game releases, a strategy that differentiates it from dominant platforms like Twitch and YouTube.

  • Steam achieved its highest-ever quarterly viewership in Q1 2024, recording 151.3 million hours watched and an average viewership of 69.3 thousand.
  • Nearly 40% of hours watched for the top 100 games on Steam in Q1 2024 came from new releases, significantly outpacing Twitch (7%) and YouTube (4%).
  • Seven of the top 10 most-watched games on Steam during Q1 2024 were new releases, including titles like Enshrouded and Dragon’s Dogma 2.
Stream HatchetApr 2024
Cover of Helldivers 2 and Top New Games by Revenue: Q1 2024
Article

Helldivers 2 and Top New Games by Revenue: Q1 2024

This analysis, based on Newzoo data for Q1 2024, examines the top-grossing PC and console games by revenue across six markets: the US, UK, France, Germany, Italy, and Spain.

  • Fortnite was the highest-grossing title across PC and console markets in Q1 2024, capturing over 10% of total revenue.
  • EA Sports FC 24 secured the second position with an 8.3% revenue share, driven by its dominance in Europe where it accounted for over 20% of regional revenue.
  • Helldivers 2 was the most successful new release of Q1 2024, ranking third overall in total revenue among all PC and console titles.
Game World ObserverApr 2024
Article

Infection Free Zone Comes in 'Hot' to Steam Next Week

This analysis provides an overview of upcoming and recently released game performance across various platforms, with a particular focus on Steam.

  • The upcoming city-builder Infection Free Zone is projected to reach 5,000 to 10,000 concurrent users (CCU) at launch, supported by 93,700 Steam followers and a successful prologue that previously hit 5,000 CCU.
  • Content Warning demonstrated the efficacy of a 24-hour free-to-own 'stealth launch' strategy, resulting in 205,000 CCU and 6.2 million owners before shifting to a paid model.
  • High follower counts do not guarantee commercial success, as evidenced by Monsters Domain, which failed to convert its audience into active players due to technical issues and poor polish.
GameDiscoverCoApr 2024
Cover of Top Games in Live-Streaming: March 2024
Article

Top Games in Live-Streaming: March 2024

The live-streaming landscape for games experienced significant growth in March 2024, with total viewership across the top 100 games increasing by 13% from February, amounting to an additional 203 million hours watched.

  • Live-streaming viewership for the top 100 games grew by 203 million hours in March 2024, a 13% increase compared to February.
  • Mobile Legends: Bang Bang experienced a 171% surge in viewership, reaching 58 million hours watched due to the MPL Indonesia Season 13.
  • Minecraft dropped out of the top 10 most-streamed games for the first time, with viewership declining 25.1% to 38.2 million hours.
Stream HatchetApr 2024
Cover of Dragon’s Dogma 2 Soars to 19M Hours Watched
Article

Dragon’s Dogma 2 Soars to 19M Hours Watched

The document analyzes the streaming performance of Capcom's Dragon's Dogma 2 during its first week of release, from March 22nd, 2024, including early access on March 21st.

  • Dragon’s Dogma 2 generated 19 million hours of viewership across 429,000 hours of airtime during its first week of release, which began on March 22, 2024.
  • The game achieved 2.5 million copies sold as of April 2, 2024, aligning its streaming performance with its commercial success.
  • Twitch accounted for 68% of the game's total first-week viewership, while Steam contributed nearly 20% of total watch time through official developer-hosted streams.
Stream HatchetApr 2024
Cover of Outpost: Infinity Siege Blends Genres Like a Champ
Article

Outpost: Infinity Siege Blends Genres Like a Champ

This document provides an analysis of recent game releases and market trends across various platforms, with a particular focus on Steam.

  • Dragon’s Dogma 2 and Helldivers 2 currently dominate global top-grossing charts, with Dragon’s Dogma 2 leading recent paid downloads on both PlayStation and Xbox in the United States.
  • Genre-hybridization is a successful market strategy, evidenced by Outpost: Infinity Siege achieving over 13,000 concurrent users (CCU) by blending tower defense, extraction shooter, and roguelite mechanics.
  • The Chinese market is a significant driver of engagement for new releases, as seen in the high volume of Simplified Chinese reviews for titles like Outpost: Infinity Siege and Ender Magnolia: Bloom in the Mist.
GameDiscoverCoMar 2024