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Retention reports and market data

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Cover of Battlefield 6 Goes Free-to-Play
13 min
Deconstructor of Fun13 min

Battlefield 6 Goes Free-to-Play

Battlefield 6 is undergoing a strategic pivot by adopting a free-to-play model for its new RedSec mode, a move designed to compete directly with Call of Duty’s Warzone.

  • Battlefield 6 is adopting a free-to-play model for its new 'RedSec' mode, featuring a 100-player battle royale format to compete directly with Call of Duty: Warzone.
  • Monetization for the new mode will center on a 'Battlefield Pro' pass and a weapon blueprint system, both designed to increase average revenue per user (ARPU) and improve long-term player retention.
  • Modern shooter success is increasingly dependent on rapid content pipelines, with studios turning to machine learning and AI to meet the high production demands of live-service models.
Deconstructor of FunNov 2025
Cover of The Outer Worlds 2 developer Obsidian has turned its studio into a real world RPG
33 min
The Game Business33 min

The Outer Worlds 2 developer Obsidian has turned its studio into a real world RPG

Obsidian Entertainment maintains a high-volume release schedule by utilizing a multi-team structure that prioritizes iterative development over the risks of massive, singular-project scaling.

  • Obsidian Entertainment utilizes a multi-team structure and strategic co-development partnerships, such as with Eidos Montreal, to maintain a high-volume release schedule while avoiding the risks of singular-project scaling.
  • The studio has implemented a unique internal tenure program that gamifies employee loyalty by mapping out a twenty-year career path to preserve institutional knowledge.
  • Obsidian is shifting its strategic focus away from sequels for established intellectual properties to prioritize the cultivation of original franchises.
The Game BusinessNov 2025
Cover of Monopoly Bingo Review: The most underrated genre in mobile gaming
39 min
Two & a Half Gamers39 min

Monopoly Bingo Review: The most underrated genre in mobile gaming

Monopoly Bingo occupies a strategic position within the $400 million global bingo market by leveraging the recognizable Hasbro intellectual property to attract a demographic aged 35 to 54.

  • Monopoly Bingo targets the 35–54 demographic within the $400 million global bingo market by utilizing Hasbro’s intellectual property to drive brand recognition.
  • Since its early 2025 soft launch, the game has secured 60,000 to 70,000 daily active users and currently leads the bingo genre in total download volume.
  • The game differentiates itself through a multi-card mechanic and a high-stakes progression system modeled after the economy of Golf Clash.
Two & a Half GamersNov 2025
Cover of UGC Impact Report 2025
Report8 pages

UGC Impact Report 2025

The UGC Impact Report 2025 provides a comprehensive analysis of how official user-generated content (UGC) and modding support influence the long-term commercial success and player retention of video games.

  • Games with official UGC support on Steam show a 31% revenue advantage five years post-launch compared to titles without such support.
  • UGC-supported titles on Steam maintain 115% higher concurrent user counts five years after release, significantly extending the game's lifecycle.
  • Official UGC support does not cannibalize sales, as these titles generate 105% higher median revenue per DLC than games without community content.
GameDiscoverCoNov 2025
Cover of The Future of Game Publishing Is Player Ownership
67 min
Naavik67 min

The Future of Game Publishing Is Player Ownership

The modern game publishing landscape is undergoing a fundamental shift toward self-publishing, necessitating a transition from traditional marketing models to data-driven player relationship management.

  • First Look acts as a CRM for game studios, centralizing player data from platforms like Steam, Discord, and email to streamline playtesting, feedback collection, and community management.
  • The platform currently serves over 100 active game studios, helping them manage self-publishing operations that were previously handled by external publishers.
  • First Look was acquired by Pragma to unify the backend and frontend of game development, creating a more cohesive infrastructure for studios to manage player relationships and game operations.
NaavikOct 2025
Cover of Panel: Future Of Retargeting - Hopes & Expectations.
42 min
PocketGamer.biz42 min

Panel: Future Of Retargeting - Hopes & Expectations.

Retargeting in the mobile gaming industry has evolved into a complex, non-evergreen strategy necessitated by increasing audience fragmentation and stringent privacy regulations.

  • Retargeting strategy has shifted from broad outreach to granular, data-driven engagement that leverages in-game monetization metrics to identify and target high-value users.
  • Industry focus is moving away from simple Return on Ad Spend (ROAS) toward measuring true incrementality to validate retargeting as a cost-effective alternative to rising user acquisition costs.
  • Artificial intelligence is now essential for scaling re-engagement, specifically for automating audience segmentation and predicting individual player preferences in privacy-restricted environments.
PocketGamer.bizOct 2025
Cover of Session: Successful Retargeting - The Essentials -Vera Manhoso, RTB House.
30 min
PocketGamer.biz30 min

Session: Successful Retargeting - The Essentials -Vera Manhoso, RTB House.

Retargeting serves as a critical, yet underutilized, strategy for mobile gaming studios to combat high user churn.

  • User retention is a critical challenge for mobile gaming, as 77% of users are lost within three days of installation and 90% churn before reaching day 30.
  • Retargeting campaigns should be segmented into two distinct strategies: retaining recent installs from user acquisition efforts and re-engaging lapsed users who have not played for an extended period.
  • Technical readiness for retargeting requires an MMP (Mobile Measuring Partner) integration, consistent tracking of postback events, and a clear data-sharing agreement with partners to ensure user data remains secure and siloed.
PocketGamer.bizOct 2025
Cover of Session: From Installs To Impact: Driving Sustainable App Growth On Snapchat - Sara Antonelli, Snap.
21 min
PocketGamer.biz21 min

Session: From Installs To Impact: Driving Sustainable App Growth On Snapchat - Sara Antonelli, Snap.

Snapchat’s strategy for driving sustainable mobile gaming growth centers on four pillars: audience scale, performance-driven solutions, privacy-centric measurement, and innovative ad formats.

  • Snapchat's 'App Power Pack' leverages internal monetization learnings from Snapchat Plus—which generated $700 million in ARR and 15 million subscriptions—to provide mobile gaming advertisers with optimized user acquisition solutions.
  • Snapchat's audience is highly active, with 59% of users playing games multiple times daily and 50% of users making in-app purchases, a rate double that of physical product conversions on the platform.
  • The platform's 'Rewarded Play' ad solution has demonstrated significant performance, including cases with 35 times more iOS installs at an 80% lower cost per install and 60 times more purchases at a 90% lower cost per purchase.
PocketGamer.bizOct 2025
Cover of Session: Unlocking D2C Growth: Embedded Payments + Reward-Driven Incentives - Archie Stonehill.
19 min
PocketGamer.biz19 min

Session: Unlocking D2C Growth: Embedded Payments + Reward-Driven Incentives - Archie Stonehill.

Direct-to-consumer (D2C) growth in the gaming industry is increasingly driven by the strategic integration of embedded payments and reward-based loyalty programs.

  • Direct-to-consumer (D2C) loyalty programs are highly effective for channel shifting, allowing studios to remain profitable even when giving away up to 25% of value because of the increased margins captured by bypassing platform fees.
  • Android's upcoming regulatory changes in the US are expected to significantly expand alternative distribution and native app payment options, potentially surpassing the current scope of iOS linkout policies.
  • Loyalty programs should be designed as a core hub for the D2C experience, utilizing rank-based benefit multipliers that increase rewards as players spend more, thereby incentivizing long-term adoption of the web store.
PocketGamer.bizOct 2025
Cover of Press Play, Part 2: What Games Get Wrong About Retention, and How to Fix It
40 min
PocketGamer.biz40 min

Press Play, Part 2: What Games Get Wrong About Retention, and How to Fix It

The gaming industry is currently undergoing a significant shift as its core design principles—specifically those centered on behavioral psychology, engagement loops, and interactive mechanics—become highly sought-after assets in non-gaming sectors.

  • Game design principles are increasingly being applied to non-gaming sectors, such as Duolingo’s gamified learning or BCG’s use of simulation games to teach corporate strategy to consultants.
  • Retention is driven by a deep understanding of human psychology, personality traits, and motivations rather than relying solely on mechanics, monetization, or dopamine loops.
  • The stigma surrounding video games has faded, allowing game developers to pivot their skills into roles within marketing, emerging technology, and digital product innovation at non-gaming firms.
PocketGamer.bizOct 2025
Cover of From Solsten to Press Play: Why Human-Centered Games Win
37 min
PocketGamer.biz37 min

From Solsten to Press Play: Why Human-Centered Games Win

Gaming functions as a transformative technology that extends well beyond traditional entertainment, serving as a powerful mechanism for engagement and behavioral change in sectors such as fintech and wellness.

  • Gaming is a highly effective engagement tool because it is an active, two-way medium involving constant action and reaction, unlike passive consumption models like social media.
  • Successful brand integration in gaming requires moving beyond simple marketing activations to deep, complementary experiences that align with the brand's core product or service.
  • Chipotle’s Roblox integration successfully drove record-breaking digital sales and loyalty program sign-ups by gamifying the customer experience and offering virtual rewards for real-world redemption.
PocketGamer.bizSep 2025
Cover of Masters of Publishing 3: Ads Don’t Kill Retention, Bad Ads Do (Maayan Aharonovitch, Monetization)
24 min
Deconstructor of Fun24 min

Masters of Publishing 3: Ads Don’t Kill Retention, Bad Ads Do (Maayan Aharonovitch, Monetization)

Hybrid casual gaming represents a distinct industry segment that requires a sophisticated, integrated approach to monetization.

  • Hybrid casual games must integrate monetization into the core gameplay loop during the initial design phase rather than treating it as an afterthought.
  • Successful monetization relies on dynamic, automated player segmentation that identifies friction points and offers rewarded video ads as value-driven solutions.
  • There is a strong synergy between ad-watching and paying behaviors, as high-value users often engage with both rewarded videos and in-app purchases simultaneously.
Deconstructor of FunSep 2025

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