Retention reports and market data
484 documents·35 writers·1,026 charts and tables
Documents
Report41 pages
Mobile App Trends 2026: Japan Edition
The Japanese mobile application market maintains a robust, iOS-dominant trajectory, characterized by a 4% year-over-year increase in total installs during the first half of 2026.
- The Japanese mobile market saw a 4% year-over-year increase in total installs during the first half of 2026, maintaining a robust, iOS-dominant trajectory.
- Stock trading applications surged by 90% in installs, driven by younger investors and the influence of tax-advantaged programs like NISA.
- Gaming engagement has intensified significantly, evidenced by a 113% increase in card game sessions and improved user retention rates.
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Report21 pages
Mobile App Trends: Vietnam 2026
The mobile app market in Vietnam is experiencing significant expansion, driven by a digitally native population, high smartphone penetration of 84%, and near-universal 4G coverage.
- Vietnam's mobile market is a top-tier global player, ranking 11th worldwide with 2.88 billion app downloads in 2025 and an 84% smartphone penetration rate.
- Gaming is the leading vertical with 1.29 billion downloads in 2025, while a shift toward hybrid-casual and midcore titles drove a 15% year-over-year increase in session growth during Q1 2026.
- The entertainment sector is experiencing rapid expansion, highlighted by a 271% year-over-year surge in short-form drama content downloads by late 2025.
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Report31 pages
The 2025 Benchmark Report: Roblox Platform Trends
The report establishes that Roblox’s player base is sharply divided between casual users who spend only a few minutes per session and core players who log in multiple times daily, often exceeding 30-minute sessions.
- Games with median session lengths under six minutes suffer from negligible Day-1 retention of approximately 6% and ARPPU below $1, while top-tier titles achieve ARPPU exceeding $6 with average transaction values of $3–$4.
- The top 5% of Roblox games generate over $20 per day from a single player, demonstrating that sustained engagement is the primary driver of high-value monetization.
- Platform discovery algorithms prioritize games with consistent 7-day spend and high engagement, causing low-engagement titles to fall below 5% Day-1 and 2% Day-7 retention.
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Report23 pages
Game Analytics 100: The Retention Curve
The analysis demonstrates that player retention in mobile games can be accurately modeled with a power-law curve, expressed either as \(r(n)=a\,b^n\) or \(r(n)=a\,n^{b}\).
- Mobile game retention follows a predictable power-law curve, modeled as r(n)=an^b, which allows analysts to forecast long-term player behavior using only day-1, day-3, and day-7 cohort data.
- Fitting retention curves enables precise lifetime value (LTV) projections; for example, an average revenue of $1.00 per daily active user results in an LTV90 of 7.65 and an LTV180 of 10.17.
- Analysts can derive the initial retention level (a) and decay exponent (b) by applying the LINEST function to logged cohort values in Excel, yielding representative curves such as r(n)=0.396n^-0.472.
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