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Cover of Session: Mobile Gaming With Unreal Engine – Performance, Optimisation, And Fortnite Mobile.
15 min
PocketGamer.biz15 min

Session: Mobile Gaming With Unreal Engine – Performance, Optimisation, And Fortnite Mobile.

This presentation outlines strategies for optimizing mobile game performance using Unreal Engine, with a specific focus on the technical architecture behind Fortnite Mobile.

  • Unreal Engine utilizes three core technologies—Nanite, Lumen, and Temporal Super Resolution (TSR)—to bridge the gap between mobile hardware limitations and AAA-quality visual fidelity.
  • Nanite optimizes complex 3D environments by dynamically adjusting geometric detail based on camera distance, functioning similarly to a digital map that only renders high-resolution data when zoomed in.
  • Temporal Super Resolution (TSR) enhances performance by rendering at a lower resolution and upscaling the image, allowing mobile games to maintain high visual sharpness without taxing the GPU.
PocketGamer.bizFeb 2025
Cover of Session: AI Production for Game Studios – How it's Going And What To Expect In 2025.
21 min
PocketGamer.biz21 min

Session: AI Production for Game Studios – How it's Going And What To Expect In 2025.

The current landscape of game development is undergoing a fundamental shift as generative AI transitions from a novel competitive advantage to an operational necessity.

  • Generative AI is shifting from a competitive advantage to an operational necessity, with studios focusing on integrating AI into 2D, 3D, video, and audio production pipelines.
  • Enterprise adoption is currently hindered by a lack of security compliance, the rapid pace of model innovation, and the difficulty of integrating AI tools with standard engines like Unity, Unreal, and Blender.
  • Studios require enterprise-grade security standards, specifically ISO 27001 and SOC 2 certifications, alongside audit trails and copyright-safe environments to scale AI operations.
PocketGamer.bizFeb 2025
Cover of Switch 2 Unveiled, Xbox Expands, and Live Service Games Face Challenges – January’s Gaming Recap
Article

Switch 2 Unveiled, Xbox Expands, and Live Service Games Face Challenges – January’s Gaming Recap

The January 2025 gaming recap highlights three pivotal industry movements. Nintendo confirmed the Switch 2, announcing a backward-compatible console that will debut fully on April 2.

  • Nintendo officially confirmed the Switch 2 with full backward compatibility and a scheduled debut on April 2, 2025.
  • Live-service gaming faces a sustainability crisis, with the cancellation of titles like Suicide Squad: Kill the Justice League, Concord, and MultiVersus resulting in nearly $1 billion in lost development costs.
  • Microsoft’s Xbox division reported a 7% revenue decline driven by a 29% drop in console sales, despite a 2% increase in Game Pass revenue.
SparkersFeb 2025
Article

Monkey King Defies Heavens: Blockbuster Success Based on Chinese Mythology Signals New Era

The release of Black Myth: Wukong marks a transformative moment for the global video game industry, signaling the emergence of Chinese studios as major players in the AAA development space.

  • Black Myth: Wukong reached 2.4 million concurrent players on Steam, becoming the most-played single-player narrative title in the platform's history.
  • Game Science developed the title for $60 to $80 million, demonstrating that Chinese studios can produce AAA-quality games at a significantly lower cost than Western counterparts.
  • The success of this title challenges the industry trend toward multiplayer-only games, proving that culturally specific, narrative-driven experiences have massive global appeal.
SuperJoostFeb 2025
Cover of How Brands Will Win in Gaming Without Sacrificing Brand Safety in 2025
Article

How Brands Will Win in Gaming Without Sacrificing Brand Safety in 2025

The gaming industry is undergoing a strategic shift in marketing, moving away from passive influencer-led livestream sponsorships toward active, in-game engagement.

  • Brands should shift marketing spend from passive influencer livestreams, which carry risks of unpredictable behavior, to active in-game engagement to ensure brand safety.
  • Real-world commerce integration allows brands to reward players for in-game actions, such as completing quests or missions, with virtual items that drive tangible real-world sales.
  • Deep linking technology now enables brands to guide players directly into custom branded maps within platforms like Fortnite, solving previous issues with low engagement and empty environments.
OverwolfJan 2025
Cover of Project R.I.S.E Alpha Test First Look: Gameplay & impressions! What's next for @supercell?
49 min
Two & a Half Gamers49 min

Project R.I.S.E Alpha Test First Look: Gameplay & impressions! What's next for @supercell?

Project R.I.S.E. represents a strategic shift for Supercell as it explores the cooperative PVE roguelite genre.

  • Supercell is diversifying its portfolio by developing Project R.I.S.E., a cooperative PVE roguelite built on Unreal Engine that marks a strategic departure from the company's traditional PVP-focused titles.
  • The game features a complex meta-progression system centered on the 'Tower Forge,' which utilizes a currency-based economy and gacha-style mechanics for skill upgrades.
  • Technical performance is a critical barrier, with alpha testers reporting severe hardware issues including rapid battery depletion and device overheating.
Two & a Half GamersJan 2025
Cover of Why His Game Has Taken 10 Years To Make (Ken Levine) — Full Time Game Dev Podcast Ep. 034
85 min
Thomas Brush85 min

Why His Game Has Taken 10 Years To Make (Ken Levine) — Full Time Game Dev Podcast Ep. 034

The decade-long development of the title Judas represents a fundamental shift in creative methodology, moving away from traditional production cycles toward a research-heavy, iterative process.

  • Ken Levine’s upcoming game, Judas, has been in development for 10 years, reflecting the extreme time and resource investment required for modern high-end game production.
  • The 'Narrative Lego' system is a modular design approach that allows developers to create highly personalized, non-linear player experiences by rearranging story elements rather than relying on a strictly linear script.
  • Effective game development requires a willingness to kill features that do not serve the core identity of the project, even if the developer initially believes they are essential.
Thomas BrushJan 2025
Cover of AI x Gaming: How Campfire Used AI to 5x Engagement
Article

AI x Gaming: How Campfire Used AI to 5x Engagement

The integration of artificial intelligence into gaming platforms offers significant potential for enhancing user engagement and creating novel gameplay experiences.

  • Campfire observed a 5x increase in user engagement after introducing an AI concierge to their social platform, where players spent significantly more time interacting with the AI than playing the core game.
  • AI integration in gaming currently manifests in three primary areas: asset generation and workflow scaling, AI-powered copilots for game engines like Unity and Unreal, and the emergence of entirely new AI-native game genres.
  • Major industry players are actively investing in AI, with EA utilizing AI for high-fidelity player roster creation and Netflix appointing a VP of Gen AI content creation.
GameMakersJan 2025
Cover of Let's Review Your Games — Ep. 002
104 min
Thomas Brush104 min

Let's Review Your Games — Ep. 002

The evaluation of independent game titles reveals that success in the current market relies heavily on the synergy between responsive mechanics, cohesive aesthetic presentation, and intuitive user interface design.

  • The game 'Constance' was rated the highest among the five titles reviewed, receiving a 9.8 score from the host.
  • The review session covered five specific games: Blood Rush, Constance, Crimson Tide, Dragon Paw, and Legends of Mythology.
  • Effective UI design, such as centering text for a 'kubrickian' aesthetic, can provide a sense of authority and visual impact in game menus.
Thomas BrushJan 2025
Article

The Big Game Engines Report 2025

The game engine landscape is undergoing a significant transformation as the traditional dominance of in-house, custom-built engines among AAA studios gives way to third-party solutions.

  • Unreal Engine is rapidly capturing market share from custom-built engines, establishing itself as the preferred choice for AAA studio development.
  • Unity maintains its position as the dominant engine for games released on Steam, accounting for over 50% of all titles.
  • Unity is facing a two-front competitive challenge, with Unreal Engine pressuring its position in high-end development and Godot gaining traction at the lower end of the market.
Sensor TowerJan 2025
Cover of PC & Console Year in Review: 2025
Report23 pages

PC & Console Year in Review: 2025

The 2025 PC and Console Year in Review provides a comprehensive analysis of the global gaming landscape, focusing on market performance, consumer behavior, and development trends.

  • Premium games dominate the market, accounting for 78% of Steam’s $16.8 billion total revenue in 2025.
  • Cooperative gameplay is a primary driver of commercial success, with 11 of the top 20 highest-grossing titles featuring co-op mechanics.
  • Indie developers contribute over 25% of Steam’s total revenue, with 'Triple-I' titles delivering exceptional return on investment.
Alinea AnalyticsJan 2025
Cover of How UGC, AI, & Cloud Are Transforming Gaming Report
Report66 pages

How UGC, AI, & Cloud Are Transforming Gaming Report

The report argues that user-generated content (UGC), artificial intelligence (AI) and cloud gaming are reshaping the industry by lowering entry barriers, democratizing creation and expanding cross-platform reach.

  • Cloud gaming revenue grew from $1.1 billion in 2020 to $6.9 billion in 2024, with projections reaching $18.7 billion by 2027 and a trajectory to become the dominant play model within a decade.
  • Cloud gaming subscribers have surged from 62.5 million to nearly 396 million over the last four years, while AI-driven development tools are projected to generate $4.2 billion by 2029.
  • Indie developers are increasingly competitive, with indie releases on Steam generating $4 billion in 2024, a figure that now matches AAA revenue streams.
Room 8 GroupJan 2025