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The Crew

Game

25 documents in the library are about The Crew, from writers such as Ubisoft, GamesIndustry.biz and The Game Business. Each has a summary and key insights with the page they come from.

Documents
25
newest 30 Sep 2026
Steam revenue
$84.5M
estimate, 3 games
Sold on Steam
3.3M
units

Connections

The documents about The Crew on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Games on Steam
3
with sales
Revenue to date
$84.5M
all of them
Units sold
3.3M
GameReleasedShare of the best sellerRevenueUnits
The Crew 22018$39.9M1.4M
The Crew2014$25.6M867K
The Crew Motorfest2024$19.1M984K

Documents about The Crew

Cover of Ubisoft General Shareholders' Meeting: September 30, 2026
Article

Ubisoft General Shareholders' Meeting: September 30, 2026

The 2026 Annual General Meeting of Ubisoft shareholders, held in Paris on September 30, served to solidify corporate governance and affirm the company’s ongoing strategic direction.

  • Ubisoft reported net bookings of €1.53 billion for the 2025-26 fiscal year.
  • Shareholders approved all resolutions at the September 30, 2026, Annual General Meeting, including the authorization of new stock options to aid in talent retention.
  • The company board underwent a leadership transition with the departure of directors Katherine Hays, Olfa Zorgati, and Lionel Bouchet.
UbisoftSep 2026
Cover of Is the Stop Killing Games Campaign Destined to Fail?
Article

Is the Stop Killing Games Campaign Destined to Fail?

The Stop Killing Games campaign, which emerged in 2024 following the discontinuation of Ubisoft’s The Crew, represents a growing consumer rights movement seeking to ensure that video games remain playable after official server support ends.

  • The 'Stop Killing Games' campaign is gaining global momentum by challenging the industry practice of rendering online games unplayable after server shutdowns, forcing a public debate on the distinction between purchasing a game and licensing access to it.
  • Industry policy experts argue that a blanket legislative solution is impractical due to the extreme diversity of game architectures, ranging from small indie projects to massive multiplayer titles with complex, interconnected third-party dependencies.
  • Legal hurdles for mandated game preservation include complex intellectual property bundles, GDPR requirements, and potential liability risks if player-led server takeovers result in controversial or unsafe content.
The Game BusinessAug 2026
Cover of Ubisoft to Close Winnipeg and Belgrade Studios: 380 Roles at Risk
Article

Ubisoft to Close Winnipeg and Belgrade Studios: 380 Roles at Risk

Ubisoft is implementing a significant restructuring plan, resulting in the closure of its Winnipeg and Belgrade studios and the reduction of its global publishing team. These actions place 380 roles at risk.

  • Ubisoft is closing its Winnipeg and Belgrade studios and restructuring its Barcelona team, putting a total of 380 roles at risk.
  • The company is reducing its global publishing operations as part of a broader strategy to cut fixed costs by €500 million, aiming to lower them from $1.75 billion in March 2023 to $1.25 billion by March 2028.
  • The Barcelona studio restructuring will narrow its focus exclusively to 'Tom Clancy’s Rainbow Six: Siege', though its separate mobile studio in the city remains unaffected.
The Game BusinessJun 2026
Cover of Ubisoft's Ownership Lawsuit, No More Switch 2 News, and Doom Runs On Doom! | Games For Breakfast
120 min
Extra Credits120 min

Ubisoft's Ownership Lawsuit, No More Switch 2 News, and Doom Runs On Doom! | Games For Breakfast

The current landscape of the video game industry is defined by a growing friction between consumer expectations of ownership and the reality of service-based licensing models.

  • The legal challenge against Ubisoft regarding the shutdown of 'The Crew' is forcing a critical re-examination of whether digital and physical software purchases constitute permanent ownership or merely revocable access.
  • Ongoing litigation may force industry-wide shifts, potentially compelling publishers to implement mandatory offline modes or escrow requirements for long-term software accessibility.
  • The industry is currently defined by a tension between service-based licensing models and consumer demand for transparency regarding the lifecycle of digital products.
Extra CreditsApr 2025
Cover of Ubisoft H1 FY25 Earnings
Financial report13 pages

Ubisoft H1 FY25 Earnings

Ubisoft’s H1 FY25 earnings report outlines a challenging financial period characterized by a decline in net bookings and a shift toward operational restructuring.

  • Ubisoft reported H1 FY25 net bookings of €642 million, a 22% year-over-year decline, resulting in a non-IFRS net loss of €208 million.
  • The company is executing a restructuring plan to reduce fixed costs by at least €200 million by FY26 relative to its FY23 base.
  • Operational efficiency measures have led to a reduction of over 2,000 employees over the past two years and a €46 million decrease in H1 fixed costs.
UbisoftOct 2024
Cover of Video Game Sales: Europe September 2024
Article

Video Game Sales: Europe September 2024

Video game sales across Europe experienced a significant surge in September 2024, with total volume increasing by more than 20% compared to the same period in 2023.

  • European video game sales volume rose by over 20% year-on-year in September 2024, reaching a total of 17.6 million units sold.
  • Console hardware sales declined 18% year-on-year to 335,000 units, with Xbox hardware suffering a 58% drop while Nintendo Switch sales grew by 1.5%.
  • EA Sports FC 25 topped the September charts, while Warhammer 40,000: Space Marine 2 emerged as a breakout hit on track to be the fastest-selling title in its franchise.
GamesIndustry.bizOct 2024
Cover of EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts
Article

EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts

The UK video game market experienced a robust September, with 3.88 million console and PC games sold, representing an 8% increase compared to the same period in the previous year.

  • The UK video game market grew 8% year-on-year in September, with 3.88 million console and PC games sold driven by six new top-ten releases.
  • EA Sports FC 25 debuted at number one, despite a 4.6% decline in launch sales compared to its predecessor.
  • Warhammer 40,000: Space Marine 2 became the second best-selling game of the month and the third best-selling new release of 2024 so far.
GamesIndustry.bizOct 2024
Cover of New Law Will Change How Digital Games Are Sold: California
Article

New Law Will Change How Digital Games Are Sold: California

California’s newly enacted legislation, AB 2426, mandates significant changes to how digital goods are marketed and sold within the state, effective January 1, 2025.

  • Starting January 1, 2025, California law AB 2426 prohibits digital retailers from using terms like 'buy' or 'purchase' for digital goods unless they provide a clear, conspicuous warning that the consumer is acquiring a potentially revocable license rather than permanent ownership.
  • The legislation applies to any digital game sold with digital rights management (DRM), effectively covering nearly all titles sold through major digital marketplaces like Valve, Xbox, and PlayStation.
  • Retailers failing to comply with the new disclosure requirements face potential fines of $2,500 per non-compliant listing and sale, in addition to potential violations of California’s Unfair Competition Law.
Game FileSep 2024
Article

No Rest for the Wicked Starts Big, as Manor Lords Looms

This analysis examines the performance of recent video game releases and provides market forecasts for upcoming titles across Steam, PlayStation, Xbox, and Nintendo Switch.

  • Manor Lords is positioned as a major market event with over 311,000 followers on Steam.
  • No Rest for the Wicked achieved a peak of 34,000 concurrent users on Steam, the highest paid launch of the previous month.
  • Despite strong initial commercial scale, No Rest for the Wicked faced mixed reviews driven by technical performance issues and player dissatisfaction with core mechanics.
GameDiscoverCoMay 2024
Cover of Ubisoft Half Year Financial Report H1 FY24
Financial report39 pages

Ubisoft Half Year Financial Report H1 FY24

Ubisoft demonstrated a significant financial recovery during the first half of the 2024 fiscal year, transitioning from substantial losses to profitability.

  • Ubisoft achieved a non-IFRS operating profit of €43.5 million for H1 FY24, reversing a €139.0 million loss from the same period in the previous year.
  • Net bookings grew 17.6% to €822.4 million, driven by the releases of Assassin's Creed Mirage and The Crew Motorfest alongside back-catalogue performance.
  • Total revenue increased 14.3% to €836 million, reflecting the effectiveness of the company's current release strategy and operational focus.
UbisoftNov 2023
Cover of Ubisoft First-Half 2023-24 Earnings Figures
Financial report15 pages

Ubisoft First-Half 2023-24 Earnings Figures

Ubisoft’s first-half earnings for fiscal year 2023-24 demonstrate strong financial momentum, characterized by record net bookings and performance that exceeded initial targets.

  • Ubisoft reported first-half fiscal year 2023-24 net bookings of €822.4 million, a 17.6% year-over-year increase that exceeded initial financial targets.
  • The company achieved a non-IFRS operating income of €43.5 million, marking a significant recovery from the €139 million loss reported in the same period last year.
  • Second-quarter performance was a primary growth driver, with net bookings reaching €554.8 million against a projected €350 million.
UbisoftOct 2023
Cover of Ubisoft Reports First-Quarter 2023-24 Sales
Financial report8 pages

Ubisoft Reports First-Quarter 2023-24 Sales

Ubisoft announced first-quarter fiscal 2023-24 sales, reporting IFRS 15 revenue of €288.9 million and net bookings of €267.7 million, both down 8–9% YoY but exceeding the target of €240 million.

  • Ubisoft reported Q1 fiscal 2023-24 net bookings of €267.7 million, an 8-9% year-over-year decline that nonetheless exceeded the company's internal target of €240 million.
  • Live-service titles Tom Clancy’s Rainbow Six Siege and The Division 2 drove performance with double-digit growth in both net bookings and daily active users.
  • Digital net bookings accounted for 90% of total revenue, despite an overall 8% decline in the digital segment and a 17% drop in player-recurring investment (PRI).
UbisoftJul 2023