Teamfight Tactics
37 documents in the library are about Teamfight Tactics, from writers such as The Esports Advocate, Deconstructor of Fun and Sensor Tower, the newest from 2026. Each has a summary and key insights with the page they come from.

Teamfight Tactics is a round-based strategy game that pits you against seven opponents in a free-for-all race to build a powerful team that fights on your behalf. Your goal: Be the last person standing.
- Released
- Jun 26, 2019
- Developer
- Riot Games
- Genres
- Strategy, Turn-based strategy (TBS), Tactical, Card & Board Game
- Platforms
- Android, PC (Microsoft Windows), iOS, Mac
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
Co-streaming accounted for 53.7% of total viewership, with titles like Fortnite and Teamfight Tactics relying on community broadcasts for 90% of their audience reach.
Stream Hatchet, 2026 · Full Esports World Cup Recap on Live Streaming
Riot Games has generated over $100 million in total mobile player spending, led by League of Legends: Wild Rift ($65 million), Teamfight Tactics ($28 million), and Legends of Runeterra ($16 million).
Deconstructor of Fun, 2021 · TWIG 144: Riot makes $100M on mobile. Micenuts?, p. 1
Mobile titles and auto-battlers showed significant growth, with Arena of Valor rising 142%, Brawl Stars increasing 127%, and Teamfight Tactics growing 55.5%.
Stream Hatchet, 2024 · Top Games in Live-Streaming: March 2024
Emerging VTuber CreamTheRabbit gained 549K new followers in November, capitalizing on a combination of CS2 gameplay and new content releases for Teamfight Tactics.
Stream Hatchet, 2023 · Simulcasting in November on Twitch: Top Creators
Documents about Teamfight Tactics
Full Esports World Cup Recap on Live Streaming
The 2026 Esports World Cup (EWC) demonstrated significant growth in audience engagement despite a last-minute relocation from Riyadh to Paris.
- The 2026 Esports World Cup achieved 206 million hours watched, a 22% increase over the previous year, despite a last-minute relocation from Riyadh to Paris.
- Co-streaming accounted for 53.7% of total viewership, with titles like Fortnite and Teamfight Tactics relying on community broadcasts for 90% of their audience reach.
- Shooter games became the dominant genre, capturing 50% of all hours watched (103 million) and displacing MOBAs, which saw their viewership share drop to 43%.
Road to EWC 2026 Formally Launches
The Esports World Cup Foundation has officially launched the "Road to EWC 2026," a comprehensive global qualification program designed to funnel competitors into the Esports World Cup 2026, scheduled to take place in Riyadh from July 6 to August 23, 2026.
- The Esports World Cup Foundation (EWCF) has launched 'Road to EWC 2026,' a global qualification program featuring over 230 tournaments that serve as the primary pathway for competitors to reach the 2026 Esports World Cup.
- The 2026 Esports World Cup is scheduled to take place in Riyadh from July 6 to August 23.
- The qualification program utilizes a unified global calendar that integrates existing publisher leagues, international events, and open qualifiers to create a structured path from grassroots to professional levels.
Top 10 Worldwide Mobile Games: December 2025
The mobile gaming industry concluded 2025 with a strong performance, characterized by a significant reliance on seasonal live operations and intellectual property-driven engagement to bolster both revenue and download metrics.
- Global mobile game consumer spending reached $6.9 billion in December 2025, marking a 3.5% month-over-month increase.
- Last War: Survival by FUNFLY maintained its position as the world’s top-grossing mobile game, driven by holiday-themed live ops and seasonal monetization strategies.
- Global mobile game downloads totaled 3.75 billion in December 2025, a 3.7% increase from the previous month, with India leading the market at 15.7% of total downloads.
Going Off Mic
The newsletter Push to Talk, authored by industry veteran Ryan K. Rigney, is transitioning from a weekly publication to an irregular schedule.
- The industry newsletter 'Push to Talk' is moving from a weekly to an irregular publication schedule after two years and 90 editions.
- The archive contains 51 industry interviews and 28 essays focused on the commercial and strategic aspects of game development.
- The publication reached a subscriber base of over 7,000 readers before transitioning to its new format.
Top 10 Worldwide Mobile Games by Revenue and Downloads: August 2025
The mobile gaming industry experienced stable performance in August 2025, with global consumer spending reaching $7.15 billion, a 1% increase from the previous month.
- Global consumer spending on mobile games reached $7.15 billion in August 2025, a 1% month-over-month increase, with the United States accounting for 32% of total revenue.
- Last War: Survival Game maintained its position as the world's top-grossing mobile game, while Roblox held the No. 1 spot for global downloads for the second consecutive month.
- Honor of Kings secured the No. 2 revenue spot globally, driven by high-profile collaborations with the Lord of the Mysteries novel and the Fox Spirit Matchmaker anime.
TWIG #337 Supercell's AI Ruse and Microsoft’s Muddled Xbox Strategy
The global gaming industry is currently navigating a period of significant structural instability, characterized by widespread layoffs and a strategic pivot among major players.
- Microsoft’s Xbox division faces a critical strategic impasse characterized by stagnant Game Pass subscriptions, declining hardware market share, and shrinking software margins.
- Supercell is experiencing revenue declines in flagship titles like Brawl Stars and Clash of Clans, leading to concerns that its pivot toward AI-driven innovation is a distraction from core operational challenges ahead of a potential IPO.
- Netflix is pivoting away from high-budget gaming ambitions to adopt a casual, low-engagement model similar to Apple Arcade.
Riot Games Names Seasoned Veteran Hoby Darling as President
Riot Games has appointed Hoby Darling as its new president, filling a leadership vacancy that had persisted since 2023, when the previous president, Dylan Jadeja, transitioned into the role of CEO.
- Riot Games has appointed Hoby Darling as its new president, filling a leadership vacancy that has existed since Dylan Jadeja transitioned to the CEO role in 2023.
- In his new position, Darling is tasked with partnering across company teams to foster creativity and support Riot Games' global player base.
- Darling brings a background in gaming and sports-adjacent industries, having previously served as president and CEO of Skullcandy and as a senior executive at Logitech.
Riot Layoffs 2023–2025: Why 600+ Jobs Were Cut
Between 2023 and 2026, Riot Games underwent a significant organizational restructuring, resulting in the elimination of over 600 positions.
- Between 2023 and 2026, Riot Games reduced its workforce by over 600 employees as part of a strategic shift away from experimental projects toward its core titles: League of Legends, Valorant, and Teamfight Tactics.
- Riot Games shuttered its Riot Forge publishing division and canceled the Riot Esports Network in 2024 to curb operational costs and eliminate internal competition between its own products.
- The layoffs included a January 2023 reduction of 46 roles (1% of staff) and an October 2024 cut of 32 positions within the core League of Legends team to improve operational efficiency.
Teamfight Tactics Comes to Hero Esports’ Asian Champions League
Hero Esports has officially integrated Teamfight Tactics into its Asian Champions League (ACL), a multi-title tournament series designed to serve as a regional pipeline for the Esports World Cup.
- The top six teams from the Teamfight Tactics competition at the Hero Esports Asian Champions League (ACL) will earn qualification spots for the Esports World Cup in Riyadh, Saudi Arabia.
- The ACL is a multi-title tournament hosted by Hero Esports featuring eight games, including Teamfight Tactics, Dota 2, Counter-Strike 2, and Valorant, running from May 6 to May 18, 2025.
- Registration for the Teamfight Tactics tournament opens on March 23, 2025, and closes on March 31, 2025.
Riot Games Signs Three-Year Deal with the Esports World Cup Foundation
Riot Games has entered into a three-year partnership with the Esports World Cup Foundation to integrate three of its flagship titles—League of Legends, Valorant, and Teamfight Tactics—into the annual Esports World Cup held in Riyadh, Saudi Arabia.
- Riot Games has signed a three-year partnership with the Esports World Cup Foundation to feature League of Legends, Valorant, and Teamfight Tactics in the annual summer competition held in Riyadh, Saudi Arabia.
- The agreement includes a global commercial partnership between the Esports World Cup Foundation and Riot’s competitive circuits, encompassing in-broadcast activations across LoL Esports, the Valorant Champions Tour (VCT), and the TFT 2025 circuit.
- Financial terms of the three-year deal were not disclosed by either party.
Hero Esports’ Asian Champions League to Feature $2M Total Prize Pool
Hero Esports, formerly known as VSPO, has announced that its upcoming Asian Champions League (ACL) will feature a total prize pool of 15 million RMB, equivalent to approximately $2.04 million USD.
- Hero Esports will host its multi-title Asian Champions League (ACL) at DreamHack Shanghai in May 2025, marking the first time the DreamHack event has been held in China.
- The ACL tournament features a total prize pool of $2.04 million USD (¥15M RMB).
- The competition will include six titles: Dota 2, Counter-Strike 2, Teamfight Tactics, CrossFire, Honor of Kings, and the Tencent-developed shooter Delta Force.
Riot: No Game Changers at Esports World Cup in 2025
Riot Games has officially confirmed that the Valorant Game Changers program will not participate in the 2025 Esports World Cup in Riyadh, Saudi Arabia.
- Riot Games has officially confirmed that the Valorant Game Changers program will not participate in the 2025 Esports World Cup in Riyadh.
- Negotiations regarding the inclusion of other Riot titles, such as League of Legends, Teamfight Tactics, and Valorant, remain ongoing and are not yet finalized.
- Riot clarified that any potential inclusion of its titles in the eight-week event would be licensed to a third party and would not constitute an officially sanctioned league event.