Monster Hunter
Game
Documents about Monster Hunter
Capcom Financial Results Briefing: Year Ended March 31, 2021
Capcom’s financial results for the fiscal year ended March 31, 2021, highlight a period of sustained growth driven by a strategic focus on digital sales and global expansion of core intellectual property.
Capcom Financial Highlights: Fiscal Year Ended March 31, 2021
Capcom’s financial results for the fiscal year ended March 31, 2021, demonstrate significant growth, marked by record-high profits and an eighth consecutive year of operating income expansion.
- Capcom achieved record-high profits and an eighth consecutive year of operating income growth, reaching 34.6 billion yen in operating income and 95.3 billion yen in net sales for the fiscal year ended March 31, 2021.
- The Digital Contents segment drove performance, with total consumer unit sales reaching 30.1 million, including 23.15 million units sold digitally.
- Monster Hunter Rise was a primary growth driver, contributing over 4.8 million units to the total sales volume.
Capcom Overview of Strategies and Plans: Fiscal Year Ending March 31, 2022
Capcom’s business strategy for the fiscal year ending March 31, 2022, centers on achieving a ninth consecutive year of operating income growth.
- Capcom targets record-breaking performance for the fiscal year ending March 31, 2022, aiming for 100 billion yen in net sales and 42 billion yen in operating income.
- The company plans to achieve a ninth consecutive year of operating income growth by targeting a record sales volume of 32 million units.
- Growth is primarily driven by the Consumer sub-segment of the Digital Contents division, anchored by major releases including Resident Evil Village and Monster Hunter Rise.
Capcom Consolidated Financial Results for the Year Ended March 31, 2021
Capcom achieved significant financial expansion during the fiscal year ending March 31, 2021, marking an eighth consecutive year of operating income growth.
- Capcom achieved its eighth consecutive year of operating income growth, with net sales rising 16.8% to 95,308 million yen and operating income surging 51.6% to 34,596 million yen for the fiscal year ending March 31, 2021.
- The Digital Contents segment served as the primary financial driver, generating 75,300 million yen in net sales through high-margin catalog titles and the successful launch of Monster Hunter Rise.
- The company implemented a 2-for-1 stock split in April 2021 to increase stock liquidity and broaden its investor base for long-term growth.
Nintendo 3rd Quarter Results for Fiscal Year Ending March 2021: Financial Results Explanatory Material
Nintendo achieved record-breaking financial performance during the first nine months of the fiscal year ending March 2021, characterized by a 37.3 percent increase in net sales and an operating profit that nearly doubled to 521.1 billion yen.
- Nintendo achieved record financial results for the first nine months of the fiscal year ending March 2021, with net sales increasing by 37.3% and operating profit nearly doubling to 521.1 billion yen.
- Digital revenue grew by 104.9% to 256 billion yen, marking a critical shift in the company's long-term revenue strategy.
- Cumulative sell-through for the Nintendo Switch hardware surpassed 74 million units globally.
Capcom 3rd Quarter Financial Results: Fiscal Year Ending March 31, 2021
Capcom’s third-quarter financial results for the fiscal year ending March 31, 2021, demonstrate strong growth in sales and profit, primarily driven by the robust performance of the Digital Contents segment.
- Capcom reported net sales of 64,867 million yen and an operating income of 24,382 million yen for the nine-month period ending December 31, 2020.
- Management raised full-year guidance to 92,000 million yen in net sales and 30,500 million yen in operating income, targeting an eighth consecutive year of profit growth.
- The Digital Contents segment drove performance with 19.8 million consumer unit sales, led by titles such as Monster Hunter World: Iceborne and Resident Evil 3.
Capcom First Half Report: Fiscal Year Ending March 31, 2021
Capcom’s first-half report for the fiscal year ending March 31, 2021, outlines a period of strong financial growth driven primarily by the company’s digital contents segment.
- Capcom achieved net sales of 42,059 million yen and an operating income of 17,863 million yen for the first half of the fiscal year ending September 30, 2020.
- The digital contents segment was the primary driver of financial performance, generating 35,378 million yen in sales and 19,849 million yen in operating income.
- The company maintained its full-year guidance, targeting record profits and an eighth consecutive year of operating income growth despite pandemic-related market volatility.
Capcom 1st Quarter Financial Results: Fiscal Year Ending March 31, 2021
Capcom’s financial results for the first quarter of the fiscal year ending March 31, 2021, demonstrate strong growth driven by the digital contents segment, despite significant operational challenges posed by the COVID-19 pandemic.
- Capcom reported Q1 net sales of 23.7 billion yen and an operating income of 10.7 billion yen, maintaining its trajectory toward a target of record-high profits for the eighth consecutive year.
- The Digital Contents segment served as the primary growth engine, generating 21.5 billion yen in sales and 11.8 billion yen in operating income.
- Total software unit sales reached 9.2 million units for the quarter, with digital sales accounting for 7.35 million of that total.
Capcom Consolidated Financial Results: Q1 Fiscal Year Ending March 31, 2021
Capcom’s consolidated financial results for the first quarter of the fiscal year ending March 31, 2021, demonstrate a period of significant growth driven by the company’s digital-first strategy, despite the operational challenges posed by the COVID-19 pandemic.
- Capcom reported strong Q1 growth for the period ending June 30, 2020, with net sales rising 32.2% to 23,722 million yen and operating income increasing 39.1% to 10,711 million yen.
- The Digital Contents segment was the primary driver of performance, generating 21,476 million yen in net sales (up 53.7%) and 11,804 million yen in operating income (up 52.6%) behind strong sales of Resident Evil 3 and catalog titles like Monster Hunter World: Iceborne.
- The Arcade Operations business suffered significantly due to COVID-19, posting a 56.3% decline in net sales to 1,184 million yen and an operating loss of 554 million yen compared to a 299 million yen profit in the prior year.
Take Your Game's Retention to the Next Level With Collaboration Events
Promotional collaboration events serve as a strategic tool for mobile game developers to enhance player retention and increase lifetime value through live operations.
- Collaboration events can drive significant revenue spikes, as seen with Identity V, where a Persona 5 event increased US iOS revenue from 3K to 49K and a Danganronpa event boosted it from 9K to 65K.
- Dragalia Lost leveraged partnerships with major franchises like Fire Emblem, Megaman, and Monster Hunter to achieve peak US iOS revenues exceeding 60K per event.
- Collaboration events function as powerful live ops tools to re-engage existing players through unique, limited-time content and to acquire new users with high affinity for the partner brand.
Capcom Enjoys Record Profits Despite Declining Revenues
Capcom achieved record-breaking financial performance for the fiscal year ending in 2020, marking the third consecutive year of record-high profits.
- Capcom achieved record-high net profits of ¥15.95 billion ($150 million) for the fiscal year, marking a 27.1% increase over the previous year.
- Despite the record profit growth, the company experienced an 18.4% year-over-year decline in total revenue, which fell to ¥81.6 billion ($766 million).
- This fiscal year represents the third consecutive year of record-high profits for the company.
Capcom Financial Highlights: Fiscal Year Ended March 31, 2020
Capcom’s financial performance for the fiscal year ended March 31, 2020, demonstrates a strategic shift toward high-margin digital distribution, resulting in record-high profits despite a year-over-year decline in net sales.
- Capcom achieved record-high profits for the fiscal year ended March 31, 2020, with an operating income of 22.83 billion yen, marking seven consecutive years of profit growth.
- The company’s digital sales ratio reached 76.8 percent, reflecting a successful strategic shift toward high-margin digital distribution despite a decline in total net sales to 81.59 billion yen.
- Monster Hunter World: Iceborne sold over 5 million units, while the base game Monster Hunter: World surpassed 15.5 million cumulative units, serving as the primary drivers for the Digital Contents segment.
Companies behind it
As the documents state it.

