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Capcom
Capcom’s business strategy for the fiscal year ending March 31, 2022, centers on achieving a ninth consecutive year of operating income growth. The primary thesis relies on the Digital Contents segment, specifically the Consumer sub-segment, to drive profitability through the release of major titles such as Resident Evil Village and Monster Hunter Rise. By prioritizing digital sales and expanding the global reach of its intellectual property, the company aims to reach a record sales volume of 32 million units for the fiscal year.
Financial projections for the period indicate a target of 100 billion yen in net sales and 42 billion yen in operating income, representing a significant year-over-year increase. The strategy emphasizes a shift toward recurring revenue through digital distribution and catalog title sales, while maintaining stable earnings from secondary segments like Arcade Operations and Amusement Equipments. Despite the volatility inherent in the entertainment industry and the ongoing necessity to mitigate the impacts of COVID-19, the company maintains a positive outlook supported by its robust development workforce of approximately 2,473 employees.
The scope of these operations is global, with a heavy focus on leveraging established brands across multiple platforms and media formats, including film adaptations, merchandising, and eSports. The company utilizes a "Single Content Multiple Usage" strategy to maximize the lifecycle and reach of its core franchises. Methodology for these projections is based on internal market analysis, historical performance data, and planned release schedules for the fiscal year. The company remains committed to long-term growth through continued investment in R&D and the expansion of its digital player base.
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