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Kirby Air Riders

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10 documents in the library are about Kirby Air Riders, from writers such as Nintendo, The Game Business and Extra Credits. Each has a summary and key insights with the page they come from.

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Documents about Kirby Air Riders

Cover of Nintendo Direct Highlights: November 2026
Article

Nintendo Direct Highlights: November 2026

Nintendo’s June 2026 Direct highlighted a modest slate of releases for the Switch 2, with Atlus announcing a port of its 2024 role-playing title Metaphor Re:Fantazio to ship on November 12.

  • Atlus will release a port of 'Metaphor: Re:Fantazio' for the Switch 2 on November 12, marking a rare instance of major third-party support during the platform's launch window.
  • Nintendo has yet to announce release dates for its own Switch 2 exclusives for November and December, suggesting a potential delay in marketing until September.
  • The broader November 2026 gaming landscape is dominated by the November 19 release of Rockstar’s 'Grand Theft Auto VI' and niche titles from Atari.
Game FileJun 2026
Cover of The Surprising Percentage of Steam Games Not Actually Bought on the Platform
Article

The Surprising Percentage of Steam Games Not Actually Bought on the Platform

A significant portion of Steam game sales occurs outside the platform, a trend particularly prevalent among high-profile titles.

  • A significant volume of Steam game sales occurs off-platform, with major releases seeing 30% to 45% of their reviews originating from third-party keys rather than direct Steam purchases.
  • The median percentage of off-platform reviews for paid Steam titles grossing over $1 million is approximately 12%.
  • Publishers utilize third-party key retailers to distribute high-profile games, allowing them to increase sales volume while bypassing Steam’s platform transaction fees.
GameDiscoverCoApr 2026
Cover of What will be the biggest video games of 2026 (not called Grand Theft Auto 6)
62 min
The Game Business62 min

What will be the biggest video games of 2026 (not called Grand Theft Auto 6)

The video game industry faces a period of significant transition as it approaches 2026, characterized by stagnant growth in the United States market and shifting consumer spending habits.

  • The video game industry is experiencing stagnant growth in the U.S. market, driven by lower-income consumers reducing spending and shifting toward subscription services as a value-based alternative to full-priced games.
  • Major hardware manufacturers, including Nintendo, Sony, and Valve, are facing financial instability due to rising component costs and ongoing supply chain constraints.
  • Long-standing market dominance is eroding, as evidenced by the displacement of Call of Duty by competitors such as Battlefield and NBA 2K.
The Game BusinessFeb 2026
Cover of Nintendo Q1-Q3 Fiscal 2026 Financial Results
Article

Nintendo Q1-Q3 Fiscal 2026 Financial Results

Nintendo’s financial performance for the first nine months of fiscal year 2026, covering the period from April 1 to December 31, 2025, reflects a period of significant growth driven by the successful market adoption of the Switch 2 console.

  • Nintendo’s net revenue for the first nine months of fiscal 2026 reached 1.9 trillion yen ($12.2 billion), representing a 99.3% increase compared to the same period in 2024.
  • Switch 2 sales reached 17.37 million units by December 31, 2025, with 7.1 million of those units sold during the October–December quarter alone.
  • Net profit for the period grew by 51.3% year-over-year, totaling 358.8 billion yen ($2.3 billion).
NintendoFeb 2026
Cover of Consolidated Financial Highlights: Nine Months Ended December 31, 2025
Financial report7 pages

Consolidated Financial Highlights: Nine Months Ended December 31, 2025

Nintendo’s consolidated financial results for the nine months ended December 31, 2025, demonstrate significant growth driven by the successful launch of the Nintendo Switch 2 hardware.

  • Nintendo's net sales surged 99.3% year-on-year to 1,905.8 billion yen for the nine months ended December 31, 2025, primarily driven by the June 5, 2025, launch of the Nintendo Switch 2.
  • The Nintendo Switch 2 achieved 17.37 million hardware units and 37.93 million software units in its first two quarters, with 'Mario Kart World' alone accounting for 14.03 million units.
  • Operating profit grew by 21.3% to 300.3 billion yen, while profit attributable to owners of the parent rose 51.3% to 358.8 billion yen, aided by 47.8 billion yen in foreign exchange gains and 32.6 billion yen from investment securities sales.
NintendoFeb 2026
Cover of Nintendo Switch 2 sales stumble over Christmas
63 min
The Game Business63 min

Nintendo Switch 2 sales stumble over Christmas

The Nintendo Switch 2 encountered a difficult holiday season, marked by a significant decline in U.S. sales compared to the original console’s 2017 launch.

  • The Nintendo Switch 2 experienced a significant decline in U.S. holiday sales compared to the original 2017 console launch, driven by a higher price point and a lack of a flagship title.
  • While the Japanese market remained resilient, major territories like France saw notable year-over-year downturns in Switch 2 hardware adoption.
  • The Nex Playground console successfully moved 650,000 units last year, establishing a niche in the family-oriented, motion-control market and expanding into the UK.
The Game BusinessJan 2026
Cover of Call of Duty: Black Ops 7 Market Performance: Europe
Article

Call of Duty: Black Ops 7 Market Performance: Europe

The market performance of Call of Duty: Black Ops 7 in Europe indicates a challenging launch period, as the title fell to the number two position in unit sales during its second week on the market.

  • Call of Duty: Black Ops 7 dropped to No. 2 in European unit sales during its second week, signaling a disappointing launch performance.
  • EA Sports FC 26 reclaimed the No. 1 spot in the European market for the week ending November 23, 2025.
  • Battlefield 6 moved up to No. 3 in unit sales, contributing to a strong showing for Electronic Arts in the top three.
The Game BusinessDec 2025
Cover of GMTK Digest: November 2025
Article

GMTK Digest: November 2025

The November 2025 industry digest serves as a curated overview of significant developments, critical discourse, and labor issues within the global video game sector.

  • Rockstar Games faces accusations of union busting following the termination of staff prior to the completion of Grand Theft Auto 6, despite the company citing gross misconduct as the cause.
  • The release of Call of Duty: Black Ops 7 has become a focal point for industry-wide criticism regarding the integration of artificial intelligence in major titles.
  • Analysts suggest a shift in player expectations for major releases, noting that Hades 2 prioritizes repetitive maintenance over meaningful thematic narrative development.
Game Maker's ToolkitNov 2025
Cover of Nintendo’s Box Office Bet, Rockstar’s Bad Week, & Playstation Portal Ponies Up | Games For Breakfast
99 min
Extra Credits99 min

Nintendo’s Box Office Bet, Rockstar’s Bad Week, & Playstation Portal Ponies Up | Games For Breakfast

Nintendo is aggressively expanding its intellectual property into the cinematic space, moving beyond the success of its initial film ventures to establish a long-term release cadence.

  • Rockstar Games has delayed the release of Grand Theft Auto VI to November 2026, citing a need for technical polish while simultaneously facing allegations of international union busting.
  • Nintendo is formalizing a long-term cinematic strategy with a new Mario film slated for 2025 and a live-action Legend of Zelda adaptation scheduled for 2027.
  • Funko is experiencing a 20% year-over-year sales decline, reflecting broader market saturation issues affecting established entertainment brands.
Extra CreditsNov 2025
Cover of Consolidated Financial Highlights: Six Months Ended September 30, 2025
Financial report7 pages

Consolidated Financial Highlights: Six Months Ended September 30, 2025

Nintendo’s consolidated financial results for the six months ending September 30, 2025, demonstrate significant growth driven by the successful launch of the Nintendo Switch 2 hardware.

  • Nintendo’s net sales for the six months ending September 30, 2025, surged 110.1% year-over-year to 1,099.5 billion yen, driven by the launch of the Nintendo Switch 2.
  • The Nintendo Switch 2 achieved strong initial adoption with 10.36 million hardware units sold and 20.62 million associated software units sold during the period.
  • Profit attributable to owners of the parent increased by 83.1% to 198.9 billion yen, while operating profit grew 19.5% to 145.1 billion yen.
NintendoNov 2025