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Forza Horizon

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Cover of November Spending Down 10% Compared to 2020: US Monthly Charts
Article

November Spending Down 10% Compared to 2020: US Monthly Charts

Consumer spending on video games in the United States experienced a 10% year-on-year decline in November 2021, totaling $6.3 billion.

  • US consumer spending on gaming in November 2021 decreased by 10% year-on-year to $6.3 billion, though year-to-date spending increased by 9% to $52.9 billion.
  • Hardware sales in November 2021 dropped by 38% compared to 2020, reaching $883 million, the lowest November total since 2016 due to console inventory shortages.
  • Nintendo Switch was the best-selling console in November 2021, selling 1.13 million units in the US, and has been the top-selling console for 35 out of the last 36 months.
GamesIndustry.bizDec 2021
Cover of The Rise of Game Subscription Services & Infinite Browsing Mode
Article

The Rise of Game Subscription Services & Infinite Browsing Mode

Subscription services like Xbox Game Pass and Apple Arcade are fundamentally altering player behavior and game discovery through a phenomenon termed Infinite Browsing Mode.

  • Subscription services like Xbox Game Pass and Apple Arcade trigger 'Infinite Browsing Mode,' where the paradox of choice and lack of individual financial investment lead to higher player abandonment rates, especially for games with slow starts.
  • The success of the subscription model is evidenced by Forza Horizon 5, which achieved 4.5 million players at launch, highlighting the massive scale and rapid adoption potential for titles on these platforms.
  • UX research on next-gen consoles reveals a trade-off between efficiency and cognitive load: the Xbox Series X interface requires 30% fewer button presses for common tasks, while the PlayStation 5 interface features 19% fewer significant screen changes.
GameDiscoverCoNov 2021
Article

Plus: Back to the Jurassic Forza Era?

The analysis provides a comprehensive overview of the PC and console gaming landscape for early November 2021, focusing on upcoming releases and recent performance trends.

  • Forza Horizon 5 is the top-hyped upcoming title with approximately 96,000 Steam followers, projecting to reach nearly one million wishlists.
  • Jurassic World Evolution 2 is positioned for strong performance, building on the success of its predecessor which achieved nearly two million total sales.
  • The indie title Unpacking significantly outperformed expectations, securing over 900 positive reviews shortly after its early November 2021 launch.
GameDiscoverCoNov 2021
Cover of Big Funge
Article

Big Funge

The gaming industry’s recent focus on non-fungible tokens (NFTs) and blockchain technology reflects a broader trend of public companies prioritizing speculative revenue streams to satisfy shareholder expectations.

  • Take-Two CEO Strauss Zelnick expressed skepticism toward the metaverse and warned that NFTs currently lack inherent value, emphasizing that they are speculative assets rather than guaranteed revenue streams.
  • EA CEO Andrew Wilson identified NFTs as a future pillar of the company's growth strategy, specifically citing their potential to expand revenue within live services like FIFA Ultimate Team.
  • Ubisoft CEO Yves Guillemot publicly committed to blockchain technology, characterizing it as a revolution that will enable play-to-earn models and long-term industry growth.
Hit PointsNov 2021
Article

Plus: Steam Also - Love Is a Battlefield

This analysis provides a comprehensive overview of the PC and console gaming market for November 2021, focusing on Steam performance metrics and upcoming release trends.

  • Forza Horizon 5 achieved significant commercial success in November 2021, recording over 10,600 reviews and 80,000 concurrent users on Steam during its first week.
  • Myth of Empires demonstrated strong market anticipation with 24,000 Steam followers leading up to its release.
  • Jurassic World Evolution 2 maintained high player engagement levels despite receiving mixed critical feedback regarding its gameplay progression systems.
GameDiscoverCoNov 2021
Cover of Whose Hype Is Converting in November?
Article

Whose Hype Is Converting in November?

Analysis of Steam performance data from November 2021 introduces the Hype to Reality (HTR) ratio, a metric designed to measure how effectively pre-release interest converts into actual player engagement.

  • The Hype to Reality (HTR) ratio, calculated by dividing first-week Steam reviews by pre-release engagement metrics, serves as a primary benchmark for launch success with a median value of 0.15.
  • Bright Memory: Infinite achieved the highest performance in the study with an HTR of 1.53, bolstered by a significant Chinese player base and a free upgrade strategy.
  • AAA titles including Battlefield 2042 (0.62) and Forza Horizon 5 (0.50) successfully converted high baseline expectations into player engagement, outperforming the 0.15 median.
GameDiscoverCoNov 2021
Article

Console Subscription Wars

This analysis explores the shifting landscape of console gaming subscriptions and the performance of the virtual reality (VR) market as of late 2021.

  • Microsoft’s subscription-first strategy is yielding massive scale, evidenced by Forza Horizon 5 reaching 10 million players in its first week of availability.
  • Sony is developing a multi-tiered subscription service, codenamed Spartacus, to compete with Xbox Game Pass while maintaining a traditional retail model for major first-party releases.
  • The VR market shows a significant disparity in commercial reach, with the Oculus Quest 2 reaching 10 million units while niche PC VR titles like Eye of the Temple struggle to exceed 5,000 sales despite high critical acclaim.
GameDiscoverCoOct 2021
Cover of Shoot for the Sky: The Ambitious HDR Time-Lapse Skies of Forza Horizon 3
64 min
Game Developers Conference64 min

Shoot for the Sky: The Ambitious HDR Time-Lapse Skies of Forza Horizon 3

The development of Forza Horizon 3 marked a significant shift in open-world environmental rendering by replacing traditional procedural sky simulations with high-fidelity, HDR time-lapse photography captured on location in Australia.

  • Forza Horizon 3 replaced procedural sky simulations with 25 distinct HDR time-lapse sequences captured on location in Australia to achieve superior lighting realism and physical accuracy.
  • The development team engineered a custom three-camera rig to record 24-hour sequences, resulting in 1.2 terabytes of raw data per shoot.
  • To optimize performance, the team used motion vectors to interpolate between two-minute capture intervals, reducing the final data footprint from over a terabyte to under 2 gigabytes.
Game Developers ConferenceOct 2019