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Dredge cover

Dredge

GameBy Black Salt Games · Released Mar 30, 2023

Documents about Dredge

Cover of When Sequels Work: How Strange Antiquities Hit 100k Sales
Article

When Sequels Work: How Strange Antiquities Hit 100k Sales

This analysis examines the success of "Strange Antiquities," a spiritual sequel that achieved over 100,000 sales across Steam and Switch, generating approximately $1.6 million in Steam gross.

  • Strange Antiquities achieved over 100,000 units sold by converting 68% of its player base from the predecessor, Strange Horticulture.
  • The title maintained high product quality with a 96% positive review rating on Steam, a 1.9% refund rate, and a median playtime exceeding seven hours.
  • Platform performance skewed heavily toward PC, which accounted for 83% of total sales compared to 17% on the Nintendo Switch.
GameDiscoverCoDec 2025
Article

How 'Do No Harm' Grossed ~$500k in Month 1 on Steam

This analysis details the initial commercial success of the game "Do No Harm" on Steam, which grossed approximately $480,000 in its first month following a March 6, 2025 release.

  • Darts Games' title 'Do No Harm' grossed approximately $480,000 from 44,000 units sold within its first month following a March 6, 2025, release.
  • The project secured 105,000 wishlists prior to launch by leveraging a successful demo and participation in Steam Next Fest.
  • The development team maintained a tight one-year production cycle by descoping the project to a single environment to ensure clear 'game discovery legibility'.
GameDiscoverCoApr 2025
Cover of London Games Festival: The VGIM Guide
Article

London Games Festival: The VGIM Guide

This document, published by Video Games Industry Memo on April 11, 2024, serves as a guide to the London Games Festival, highlighting key events and offering broader industry news.

  • London's video games sector is valued at £2 billion, with the London Games Festival serving as a primary hub for industry networking and talent showcasing.
  • Blizzard has successfully resolved IP disputes with NetEase, facilitating the return of World of Warcraft to the Chinese market.
  • Miniclip has acquired Futurlab, the developer behind Powerwash Simulator, as industry consolidation continues.
Video Games Industry MemoApr 2024
Cover of NZ Interactive Media Industry Survey: 2023
Article

NZ Interactive Media Industry Survey: 2023

The NZ Interactive Media Industry Survey 2023, conducted by Premium Research for the NZ Game Developers Association, assesses the performance and trends of New Zealand's video game sector for the year ending March 31, 2023.

  • New Zealand video game studios generated $434.4 million in revenue for the year ending 31 March 2023, with 95% derived from high-value digital exports.
  • Industry growth slowed to 7% in 2023, a significant decline from the 47% growth recorded the previous year and the five-year average of 26%, largely attributed to competitive Australian tax incentives.
  • To counter talent poaching and growth constraints, the New Zealand government introduced the Game Development Sector Rebate (GDSR), which will be claimable for the financial year ending 31 March 2024.
New Zealand Game Developers AssociationDec 2023
Cover of How Fruit Ninja's Creator Got YouTube Virality for His New PC Game
Article

How Fruit Ninja's Creator Got YouTube Virality for His New PC Game

This document analyzes effective game discovery strategies, focusing on a case study of Luke Muscat, creator of Fruit Ninja, and his approach to gaining YouTube virality for his new PC game, Feed The Deep.

  • Independent game discovery is increasingly driven by YouTube’s recommendation algorithm, which accounts for 91% of traffic for creators like Luke Muscat, bypassing the need for traditional press outreach.
  • Valve currently permits AI-generated assets on Steam only if developers can legally prove ownership of the training data, maintaining a neutral stance compared to its outright ban on blockchain and NFTs.
  • Minecraft revenue data reveals significant platform disparities, generating four times more revenue on Nintendo Switch and twice as much on PlayStation compared to Xbox.
GameDiscoverCoJul 2023
Article

Analysis: Which 'Not-E3' Games Hit It Big With Gamers?

This analysis examines the impact of recent "not-E3" game showcases on player interest and provides insights into platform-specific sales trends for PC and console games.

  • Independent and mid-market games should prioritize PC as their primary revenue driver, as Steam frequently outperforms all console platforms combined for titles like Dredge.
  • The Xbox Games Showcase and Summer Game Fest were the most influential events of June 2023, generating the highest median follower increases and media volume.
  • Steam breakout titles included Starfield, PayDay 3, and Cities Skylines 2, while Star Wars: Outlaws and Fable generated the most non-Steam press coverage.
GameDiscoverCoJun 2023
Article

Plus: Last of Us PC Fumbles, as Smalland & Terra Nil Come Through

This document analyzes recent game sales and performance across various platforms, focusing on new releases and ongoing trends in the global video game market.

  • The PC port of The Last of Us Part I suffered a poor reception due to technical instability, accumulating over 10,000 negative Steam reviews despite an initial peak of 36,500 concurrent users.
  • Smalland: Survive the Wilds achieved early access success by reaching 9,500 concurrent users and securing a spot in the top ten highest-grossing games on Steam.
  • Dredge matched the performance of larger titles with 9,500 concurrent users and received overwhelmingly positive player feedback.
GameDiscoverCoMar 2023