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Death Stranding

Game28 documents

28 documents in the library are about Death Stranding, from writers such as Alinea Analytics, Game Developers Conference and Game Dev Unchained, the newest from 2026. Each has a summary and key insights with the page they come from.

Death Stranding cover

Death Stranding is an action game set in a post-apocalyptic United States. Players control Sam Porter Bridges, a courier tasked with reconnecting isolated cities via a communication network while delivering essential cargo. The gameplay blends traversal, resource management, and narrative elements, with a focus on social connectivity through asynchronous multiplayer. It is known for its unique mechanics, atmospheric world, and philosophical themes.

Released
Nov 8, 2019
Developer
Kojima Productions
Publishers
Sony Interactive Entertainment, 505 Games
Genres
Shooter, Role-playing (RPG), Adventure
Platforms
PlayStation 4, PC (Microsoft Windows)

Game data from IGDB.com

Key figures

  • Sony’s decision to drop the project follows the modest performance of Death Stranding 2, which reached 2 million copies sold by June 2026, compared to the original game's 5 million sales in its first 18 months.

    Hit Points, 2026 · Tag Team

  • Death Stranding 2 has sold 2.5 million copies globally since its June 2025 launch, generating $170 million in revenue, with 1.8 million units sold on PlayStation and 700,000 on Steam.

    Alinea Analytics, 2026 · Sony Divorces Kojima, While Nintendo (Re)unites Fans with Ocarina of Time

  • 'Death Stranding' earned $23.1 million on PC following its July 2020 release, with Digital Bros projecting a lifetime revenue target of €50 million for the title.

    Game World Observer, 2021 · Death Stranding Surpasses €23 Million in Revenue on PC

  • The PlayStation hardcore audience is driving Saros' sales, with 56% of players having previously played Ghost of Yotei (Oct 2025), 37% Death Stranding 2 (June 2025), 11% God of War: Ghost of Sparta (Feb 2026), and 8% Marathon (early March 2026).

    Alinea Analytics, 2026 · Saros: Sales Performance and Industry Estimates

  • Death Stranding 2 is outperforming Alan Wake 2 on PS5, selling over three times faster and showing strong long-term engagement with 34% of players logging over 50 hours.

    Alinea Analytics, 2025 · EA and Xbox Dominate Our July PlayStation Chart

Documents about Death Stranding

Cover of Wolverine Sales Analysis
Article

Wolverine Sales Analysis

Wolverine has achieved significant commercial success in its initial three-day launch window, generating $130 million in revenue from 1.9 million copies sold.

  • Wolverine generated $130 million in revenue from 1.9 million units sold within its first three days of release.
  • Physical sales accounted for 22.9% of the game's total launch revenue.
  • Despite a 77 Metacritic score and significant social media backlash, the game outperformed several recent titles, including Resident Evil Requiem (24.7% higher revenue) and Crimson Desert (54.8% higher revenue) in their respective three-day launch windows.
Alinea AnalyticsSep 2026
Cover of Tag Team
Article

Tag Team

The gaming industry is currently undergoing a period of profound instability, characterized by a shift toward extreme risk aversion among major platform holders.

  • Sony has cancelled its publishing deal for Hideo Kojima’s upcoming stealth-action game, Physint, leading Microsoft to pick up the project as an Xbox exclusive.
  • Sony’s decision to drop the project follows the modest performance of Death Stranding 2, which reached 2 million copies sold by June 2026, compared to the original game's 5 million sales in its first 18 months.
  • Microsoft attempted to implement monthly playtime caps on cloud-streamed games via Game Pass, but was forced to walk back the policy for existing subscribers in certain regions due to local legislation.
Hit PointsSep 2026
Cover of Why PlayStation Ditched Hideo Kojima's Physint
18 min
Jason Schreier18 min

Why PlayStation Ditched Hideo Kojima's Physint

PlayStation has officially terminated its partnership with Hideo Kojima for the development of his upcoming espionage action title, Physint.

  • PlayStation cancelled its partnership with Hideo Kojima on the espionage game 'Physint' (renamed 'Fizzant') due to the project consistently missing development milestones, exceeding budget expectations, and failing to meet internal revenue targets.
  • Kojima Productions has moved the 'Physint' project to Xbox, which views the investment as a strategic play to expand its presence in Asian markets and secure film and television rights for both 'Physint' and 'OD'.
  • PlayStation is currently undergoing a strategic shift toward maximizing revenue per user and implementing more rigorous development milestones, following a period where previous Kojima titles like 'Death Stranding' failed to meet the company's high commercial expectations.
Jason SchreierSep 2026
Cover of Sony Divorces Kojima, While Nintendo (Re)unites Fans with Ocarina of Time
Article

Sony Divorces Kojima, While Nintendo (Re)unites Fans with Ocarina of Time

This analysis examines recent shifts in the gaming industry, specifically focusing on Sony’s strategic divestment from high-profile partnerships and Nintendo’s reliance on legacy intellectual property.

  • Sony has cancelled its partnership with Hideo Kojima Productions for the espionage game 'Physint', leading Kojima to move the project to Xbox.
  • Death Stranding 2 has sold 2.5 million copies globally since its June 2025 launch, generating $170 million in revenue, with 1.8 million units sold on PlayStation and 700,000 on Steam.
  • Sony's recent financial performance has been impacted by high-profile failures like 'Concord', which cost over $300 million, leading to a more cautious approach to project development.
Alinea AnalyticsSep 2026
Cover of Alinea Analytics: PlayStation Studios Performance Review 2026
Article

Alinea Analytics: PlayStation Studios Performance Review 2026

This performance review evaluates the commercial success of six PlayStation Studios titles released between mid-2025 and early 2026.

  • Ghost of Yotei, launched October 2, 2025, has been a significant success for PlayStation, selling 4.8 million copies and generating almost $350 million in revenue on PS5 alone.
  • Death Stranding 2: On the Beach, a second-party title, sold 1.7 million copies on PS5 ($116M revenue) and an additional 600,000 copies ($35M revenue) after its PC port on March 19, 2026, bringing its total to 2.3 million copies and $150 million.
  • The release of PC ports for games like Death Stranding 2 and Stellar Blade has shown a positive spillover effect, boosting sales on PS5, even without discounts in some cases, by increasing cross-platform marketing visibility.
Alinea AnalyticsJun 2026
Cover of Summer Game Fest & Game Showcases on Live Streaming
Article

Summer Game Fest & Game Showcases on Live Streaming

The rise of digital game showcases has transformed the mid-year gaming calendar, with Summer Game Fest (SGF) emerging as a primary industry touchstone.

  • Summer Game Fest (SGF) has become the industry's primary mid-year showcase, reaching a record 2.7 million peak concurrent viewers and 5.1 million hours watched in 2025, a 60% increase in peak viewership since 2021.
  • Live-streaming engagement metrics, specifically real-time chat volume and post-event VOD performance, serve as reliable predictors for commercial success, as seen with titles like 'Dying Light: The Beast' which sold 1.5 million copies in its first week after strong VOD traction.
  • YouTube Gaming is the dominant platform for showcase viewership, with SGF 2025 official channels drawing a 5:1 ratio of hours watched on YouTube compared to Twitch.
Stream HatchetJun 2026
Cover of Saros: Sales Performance and Industry Estimates
Article

Saros: Sales Performance and Industry Estimates

The release of the PlayStation 5 exclusive Saros, developed by Housemarque, has yielded a lukewarm commercial performance in its initial two-week window.

  • Saros, Sony's first big 2026 exclusive from Housemarque, sold over 300,000 copies and generated over $22 million in revenue in its first two weeks since launching on April 30th on PS5.
  • Despite a PS5 install base of 93 million, Saros sold slower than Returnal did at its launch when the PS5 install base was only 8 million, indicating a lukewarm start for the niche title.
  • The PlayStation hardcore audience is driving Saros' sales, with 56% of players having previously played Ghost of Yotei (Oct 2025), 37% Death Stranding 2 (June 2025), 11% God of War: Ghost of Sparta (Feb 2026), and 8% Marathon (early March 2026).
Alinea AnalyticsMay 2026
Cover of Games and Numbers: March 25 - April 6, 2026
Article

Games and Numbers: March 25 - April 6, 2026

This bi-weekly industry update provides a snapshot of commercial milestones achieved by various PC, console, and virtual reality titles between March 25 and April 6, 2026.

  • Crimson Desert achieved 4 million copies sold within 13 days of its launch.
  • Death Stranding 2: On the Beach surpassed 2 million units sold, generating over $150 million in revenue.
  • Sandbox VR reached $300 million in cumulative lifetime revenue across 80 global locations, maintaining 150,000 monthly active users.
GameDev ReportsApr 2026
Cover of Death Stranding 2 Performance Update: PC Port Impact
Article

Death Stranding 2 Performance Update: PC Port Impact

The March 2026 release of the PC port for Death Stranding 2 serves as a strategic case study on the commercial benefits of multiplatform expansion for second-party titles.

  • Death Stranding 2 has surpassed 2 million total copies sold and $150 million in revenue, with the Steam port contributing 425,000 units in its first week.
  • The Steam release of Death Stranding 2 generated $32.6 million in revenue, while the PS5 version has generated over $110 million to date.
  • The PC launch triggered a 'halo effect' that significantly boosted PS5 sales, suggesting that PC ports serve as effective re-marketing tools for console titles.
Alinea AnalyticsMar 2026
Cover of Clair Obscur: Expedition 33 Wins 5 Awards, Including Game of the Year, at GDCA 2026
Article

Clair Obscur: Expedition 33 Wins 5 Awards, Including Game of the Year, at GDCA 2026

The 26th annual Game Developers Choice Awards (GDCA) concluded with a significant victory for the dark fantasy role-playing game Clair Obscur: Expedition 33.

  • Sandfall Interactive's 'Clair Obscur: Expedition 33' won five awards at the 26th annual Game Developers Choice Awards, including Game of the Year, Best Debut, Visual Art, Narrative, and Audio.
  • Don Daglow received the Lifetime Achievement Award, recognizing a 55-year career that spanned pioneering work in baseball simulations, real-time strategy, and early MMORPGs.
  • The late Rebecca Ann Heineman was posthumously honored with the Ambassador Award for her legacy as a trailblazing developer and early professional tournament champion.
Game Developers ConferenceMar 2026
Cover of Game Pass Numbers: January Additions
Article

Game Pass Numbers: January Additions

This analysis evaluates the performance of January 2026 Game Pass additions, focusing on how high-profile third-party titles drive user acquisition across console, PC, and cloud platforms.

  • Star Wars Outlaws added nearly 600,000 new players to the Xbox ecosystem via Game Pass following its January 13, 2026, integration, effectively doubling its total reach on the platform.
  • Warhammer 40,000: Space Marine II saw 544,000 new players join via Game Pass by February 23, 2026, with daily active users (DAUs) rising from a 20,000–30,000 baseline to over 50,000.
  • Resident Evil Village added 160,000 new players via Game Pass on January 20, 2026, significantly trailing the 852,000 engagement figure achieved by the same title on PlayStation Plus Extra.
Alinea AnalyticsFeb 2026
Article

VGIM Game of the Year 2025

The 2025 gaming landscape is defined by a remarkable breadth of quality, characterized by a successful synthesis of innovative mechanics, deep narrative structures, and genre-defying gameplay.

  • The 2025 gaming market is characterized by a high-quality output across both AAA and indie sectors, with notable titles including Clair Obscur: Expedition 33, Kingdom Come: Deliverance 2, and Death Stranding 2.
  • The Nintendo Switch 2: Welcome Tour represents the primary hardware development of 2025, balancing new technological capabilities with the continued market strength of established franchises like Mario Kart World.
  • Indie developers are successfully challenging traditional design conventions through experimental titles such as Blue Prince and Promise Mascot Agency.
Video Games Industry MemoDec 2025

Writers

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