Vice
Company
72 documents in the library are about Vice, from writers such as PlayWay, The Esports Advocate and 11 bit studios. Each has a summary and key insights with the page they come from.
- Articles
- 37
Connections
The documents about Vice on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Key figures from the reports
Tencent’s new release, Codename Crime-Vice Open World, debuted in 7th place for downloads with 12.2 million installs, driven largely by the Indian market.
AppMagic, 2026 · Top Mobile Games by Revenue and Downloads: August 2026
Take-Two Interactive revealed that 'Grand Theft Auto: Vice City Stories' has sold over seven million copies worldwide, an increase from the 4.5 million units reported in 2008.
Game File, 2026 · Activision Abandons Key Call of Duty Trademark After Major League Baseball Objects
Documents about Vice
Top Mobile Games by Revenue and Downloads: August 2026
The mobile gaming market in August 2026 demonstrated significant shifts in both revenue generation and user acquisition.
- Honor of Kings maintained its lead in August 2026 with $152.7 million in revenue, marking its second consecutive month exceeding $150 million.
- Gossip Harbor achieved its best performance to date, securing second place with $112.3 million in revenue.
- Five mobile games surpassed the $100 million revenue threshold in August, an increase from three games in July.
Mysterious Jurassic Park Brand Silence Just Disrupted Some Fun Jurassic Gaming News
The article explains that a prolonged, unexplained pause in Jurassic Park-related communications from Universal and NBCUniversal disrupted the promotion of two video games tied to the franchise.
- Universal and NBCUniversal maintained an unexplained communication blackout from mid-March to early June, causing significant disruptions to the promotional timelines of licensed video games.
- Saber Interactive was unable to feature Jurassic Park content in its Stuntman: Hollywood trailer at Sony’s State of Play because it could not secure necessary permissions during the Universal hiatus.
- Frontier Developments’ Jurassic World Evolution 3 halted its monthly free dinosaur DLC releases between March and June, citing reasons outside its control before resuming with the addition of Dracorex and Liopleurodon on June 1.
Xbox Expands Leadership Team with Major Hires
Xbox has initiated a significant restructuring of its leadership team to accelerate product development and refine its business strategy.
- Xbox has appointed industry analyst Matthew Ball as Chief Strategy Officer to address significant pressures within its console business, particularly regarding rising memory and storage costs.
- Scott Van Vliet, formerly of Microsoft’s Azure OpenAI and AI Core infrastructure, has been hired as Chief Technology Officer to improve product development speed and execution.
- CEO Asha Sharma is leading a strategic restructuring aimed at increasing organizational agility and focus, part of a broader effort to reposition Xbox for future growth.
Gaming as a Culture, Not Only a Channel
The episode of The Leaderboard Insights Podcast focuses on the evolving role of gaming as a cultural touchstone rather than merely an advertising channel.
- Overwolf’s platform currently facilitates authentic brand engagement for a user base exceeding 113 million monthly gamers across major titles.
- Effective gaming marketing requires moving away from treating gamers as a monolithic audience in favor of surgical targeting to improve media spend efficiency.
- For indie developers, Discord join metrics serve as a more reliable pre-launch performance indicator than traditional Steam wishlists.
Inside the Chinese Steam/Console 'Companion App': Heybox
Heybox serves as a critical, multi-functional companion application for the Chinese PC gaming market, acting as a primary hub for news, community engagement, and game discovery.
- Heybox functions as the primary ecosystem for Chinese PC gamers to track statistics, discuss titles, and discover games across Steam, Epic Games Store, and consoles.
- The platform bypasses the need for official ISBN licensing by aggregating data and community discussions for games that may not be officially approved for the Chinese market.
- Heybox allows users to synchronize their Steam accounts, meaning a significant portion of Chinese player engagement and wishlist activity occurs within the app rather than on the official Steam storefront.
Activision Abandons Key Call of Duty Trademark After Major League Baseball Objects
Activision has formally abandoned its effort to trademark the term World Series of Warzone following a legal challenge from Major League Baseball. The sports organization filed a notice of opposition with the U.S.
- Activision abandoned its 'World Series of Warzone' trademark in February 2026 following a legal challenge from Major League Baseball over potential consumer confusion.
- New York State has initiated legal action against Valve, alleging that the company's loot box mechanics constitute illegal gambling.
- Take-Two Interactive revealed that 'Grand Theft Auto: Vice City Stories' has sold over seven million copies worldwide, an increase from the 4.5 million units reported in 2008.
Phil Spencer Retiring from Xbox, Microsoft AI Exec Asha Sharma Taking Over Gaming Division
Microsoft has announced a significant leadership transition within its gaming division, marking the retirement of longtime Xbox head Phil Spencer.
- Asha Sharma, former head of CoreAI at Microsoft and executive at Meta and Instacart, has been appointed CEO of Microsoft Gaming, succeeding the retiring Phil Spencer.
- Xbox president Sarah Bond is departing the company, while Matt Booty will transition to Executive Vice President and Chief Content Officer, reporting directly to Sharma.
- Phil Spencer is retiring after 38 years at Microsoft, including 12 years leading the gaming division, though he will remain in an advisory role through the summer.
Ubisoft Appoints Valentine Piedelievre-Eman as Chief Communications Officer
Ubisoft has appointed Valentine Piedelievre-Eman as Chief Communications Officer, effective February 2, 2026.
- Ubisoft has appointed Valentine Piedelievre-Eman as Chief Communications Officer, effective February 2, 2026, to lead global corporate brand strategy and narrative alignment.
- Piedelievre-Eman will report directly to Cécile Russeil, Executive Vice President of Communications, Corporate Affairs, DIA, Human Resources, and Legal.
- The appointment is a strategic move to support Ubisoft’s ongoing comprehensive business transformation and organizational evolution.
Interview with Vice President at Korea AI Game Association
The gaming industry is currently undergoing a significant transformation as artificial intelligence becomes deeply integrated into creative development processes.
- The gaming industry is undergoing a structural shift where AI technology is becoming deeply integrated into the creative development process.
- The Korea AI Game Association is focusing on empowering indie developers to improve their creative capabilities through the adoption of AI tools.
- A primary objective of the Korea AI Game Association is to strengthen the global competitiveness of Korean indie games through AI-driven innovation.
Former THQ Vice President: The Development of Titan Quest 2
The development history of Titan Quest 2 reveals that the project was originally greenlit by THQ in 2006 following the commercial success of the first title.
- THQ originally greenlit the development of Titan Quest 2 in 2006 following the success of the first game, but the project was canceled shortly after.
- The cancellation was driven by the THQ marketing department, which rejected an Xbox 360 demo produced by Iron Lore Entertainment in just three months.
- Marketing teams cited poor performance in Emsense biometric testing—which measured heart and breathing rates—as a primary justification for halting the project.
RB ESPI 6/2025: Appointment of Management Board Members for a New Term
The Ordinary General Meeting of PlayWay S.A., a prominent Polish game developer and publisher, convened on June 30, 2025, to formalize the leadership structure for the upcoming term.
- PlayWay S.A. reappointed Krzysztof Kostowski as President and Jakub Trzebiński as Vice President of the Management Board during the Ordinary General Meeting on June 30, 2025.
- The leadership reappointments ensure executive continuity for the Warsaw-based developer and publisher, maintaining its current strategic direction and incubator business model.
- Both executives have formally declared they do not engage in activities competitive to PlayWay S.A. and do not hold positions in competing entities.
Professional CV: Ludwik Leszek Sobolewski
Ludwik Leszek Sobolewski is a highly experienced legal and financial executive with a career spanning over three decades in the capital markets and corporate governance sectors.
- Ludwik Leszek Sobolewski served as President of the Management Board of the Warsaw Stock Exchange from 2006 to 2013 and as President of the Bucharest Stock Exchange from 2013 to 2017.
- Since 2022, Sobolewski has served as a member of the Supervisory Board for the gaming company PlayWay S.A.
- His background includes a twelve-year tenure as Vice President of the National Depository for Securities in Poland and service as an advisor to the Council of Ministers.