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Cover of Life beyond Elden Ring: A rare interview with Bandai Namco Entertainment CEO Nao Udagawa
18 min
The Game Business18 min

Life beyond Elden Ring: A rare interview with Bandai Namco Entertainment CEO Nao Udagawa

Bandai Namco Entertainment CEO Nao Udagawa outlines a strategic vision centered on balancing third-party partnerships with an increased focus on internal development capabilities.

  • Bandai Namco is shifting its strategic focus toward balancing third-party partnerships with a greater emphasis on internal development capabilities.
  • The company is using the success of its partnership with FromSoftware on Elden Ring as a primary benchmark for future development standards and global marketing strategies.
  • To mitigate rising development costs, the firm is maintaining a diversified portfolio that spans from large-scale AAA blockbusters to smaller projects.
The Game BusinessNov 2025
Cover of Kadokawa Earnings Results Briefing: 2nd Quarter Ended September 30, 2025
Financial report11 pages

Kadokawa Earnings Results Briefing: 2nd Quarter Ended September 30, 2025

Kadokawa’s earnings briefing for the second quarter of the fiscal year ending March 31, 2026, details a period of significant financial contraction, prompting a downward revision of full-year forecasts.

  • Kadokawa significantly lowered its full-year operating profit forecast for the fiscal year ending March 31, 2026, from 16.7 billion JPY to 10.3 billion JPY, a 38.3% decrease from initial expectations.
  • First-half consolidated operating profit fell 47.8% year-on-year to 5.55 billion JPY, driven by underperformance in the Publication/IP Creation and Animation/Film segments.
  • The Publication/IP Creation segment will undergo organizational restructuring in January 2026 to separate high-potential comic and light novel businesses from other genres to improve editorial efficiency and restore operating margins to 10%.
Kadokawa CorporationNov 2025
Cover of Elden Ring Nightreign Collaborations on Live Streaming
Article

Elden Ring Nightreign Collaborations on Live Streaming

The release of Elden Ring Nightreign serves as a case study in the challenges of transitioning a prestige single-player RPG franchise into a co-op-focused spin-off.

  • Elden Ring Nightreign generated 28.8 million hours watched in its first week, which represents only one-third of the viewership achieved by the original Elden Ring during its launch period.
  • The game failed to match the hype of the Shadow of the Erdtree DLC, which outperformed the spin-off by 40 million hours watched, suggesting the release may have been too close to previous content.
  • Co-op gameplay served as a primary driver for engagement, with a single collaboration between streamers Kuzuha, Kanae, and Hayama Marin generating 1.1 million hours watched.
Stream HatchetJun 2025
Cover of Fortnite Fumbles Darth Vader, Nic Cage as Madden & HBO drops MAX | Gaming News | Games For Breakfast
103 min
Extra Credits103 min

Fortnite Fumbles Darth Vader, Nic Cage as Madden & HBO drops MAX | Gaming News | Games For Breakfast

The gaming industry is currently navigating a period of significant transition, characterized by a tension between aggressive monetization strategies and the need for authentic creative integrity.

  • The gaming industry is facing a critical tension between aggressive monetization and creative integrity, exemplified by premium pricing models in high-profile crossovers like Magic: The Gathering and Final Fantasy.
  • The premature implementation of generative AI for voice acting in Fortnite has created significant reputational risks, highlighting that novelty cannot replace the immersion provided by professional human performance.
  • Labor standards are shifting as workers at companies like Blizzard (Overwatch 2) and VFX departments successfully unionize, signaling a move toward improved labor relations despite ongoing industry-wide monetization pressures.
Extra CreditsMay 2025
Cover of Nintendo Told Me Why Their New System Doesn't Use Achievements
Article

Nintendo Told Me Why Their New System Doesn't Use Achievements

Nintendo’s long-standing exclusion of a platform-wide achievement system, including its absence in the upcoming Switch 2, stems from a fundamental design philosophy that prioritizes player discovery over extrinsic rewards.

  • Nintendo has confirmed the Switch 2 will not feature a system-wide achievements platform, maintaining a long-standing design philosophy that prioritizes player exploration and discovery over external reward systems.
  • Electronic Arts is laying off 300–400 employees and has canceled development on a Titanfall-themed extraction shooter at Respawn Entertainment.
  • Take-Two Interactive has moved the release date of Borderlands 4 forward to September 12, 2025, a rare shift that industry analysts suggest may signal potential delays for other titles like GTA VI or Mafia: The Old Country.
Game FileApr 2025
Cover of Week in Mobile Games E48 - Nintendo Switch 2 release date reaction & Tencent's bizarre Ubisoft deal
43 min
PocketGamer.biz43 min

Week in Mobile Games E48 - Nintendo Switch 2 release date reaction & Tencent's bizarre Ubisoft deal

The Nintendo Switch 2 is positioned to redefine the console market upon its June 5th launch, carrying a base price of $450.

  • The Nintendo Switch 2 is scheduled for a June 5th launch with a $450 base price, featuring 4K output, 120fps support, 256GB storage, magnetic Joy-Cons, and face-tracking cameras.
  • Tencent has increased its strategic influence over Ubisoft through a $1.25 billion investment structure, reflecting a broader industry trend of consolidation.
  • Market analysts project the Nintendo Switch 2 platform will generate $7 to $8 billion in total content potential.
PocketGamer.bizApr 2025
Cover of Nintendo Switch 2 Launches June 5 for $450/£396/€470
Article

Nintendo Switch 2 Launches June 5 for $450/£396/€470

The Nintendo Switch 2 is scheduled for a global release on June 5, 2025, with a retail price point of $450, £396, or €470.

  • The Nintendo Switch 2 is scheduled to launch on June 5, 2025, with a retail price of $450/£396/€470.
  • The console features significant hardware upgrades, including 256GB of storage, 4K resolution in docked mode, 3D audio, a larger screen, and an additional USB-C port.
  • A new open-world title, 'Mario Kart World,' will serve as the primary launch game, with a 'Donkey Kong Bananza' title following in July 2025.
The Game BusinessApr 2025
Cover of Souls-likes Dominating on Live Streaming
Article

Souls-likes Dominating on Live Streaming

The Souls-like subgenre has become a dominant force in the gaming industry, characterized by high-difficulty action RPG gameplay, soul-collecting mechanics, and environmental storytelling.

  • The number of games tagged as 'Souls-like' on Steam has surged from 55 in 2019 to 375 in 2024, reflecting a significant increase in the label's usage by developers and publishers.
  • FromSoftware remains the dominant force in the genre, with Elden Ring generating 210 million hours watched in its first 30 days and Sekiro: Shadows Die Twice generating 39 million.
  • Most Souls-like titles experience a sharp decline in live-streaming viewership, typically dropping to 1–3% of their debut monthly watch time by the second month.
Stream HatchetFeb 2025
Cover of Sony Reportedly in Talks to Acquire Kadokawa
Article

Sony Reportedly in Talks to Acquire Kadokawa

Sony Group is currently in preliminary discussions regarding the potential acquisition of the Japanese media conglomerate Kadokawa.

  • Sony is in preliminary talks to acquire Kadokawa, the parent company of FromSoftware, to expand its entertainment and IP portfolio.
  • Kadokawa has officially confirmed receipt of an initial letter of intent from Sony, though no final decision regarding the acquisition has been made.
  • Kadokawa currently holds a market capitalization of approximately $2.7 billion.
Game World ObserverNov 2024
Cover of FromSoftware Fiscal Year 2024 Financial Results
Article

FromSoftware Fiscal Year 2024 Financial Results

FromSoftware experienced a notable decline in financial performance for the fiscal year ending March 31, 2024, as the company transitioned away from the peak release window of its major title, Elden Ring.

  • FromSoftware’s revenue fell 29% to ¥15.5 billion ($103.2 million) and operating profit dropped 49.9% to ¥6.5 billion ($43.7 million) for the fiscal year ending March 31, 2024.
  • Despite the year-over-year decline, the studio maintained a 42.5% operating profit margin, demonstrating continued operational efficiency.
  • FromSoftware remains the primary driver for parent company Kadokawa, contributing over 60% of the firm's total gaming segment revenue of ¥25.3 billion.
Game World ObserverJul 2024
Cover of The Most Obsessive Person I Know
Article

The Most Obsessive Person I Know

This profile examines the career and business philosophy of Jason Killingsworth, the founder of the luxury publishing imprint Tune & Fairweather.

  • Tune & Fairweather demonstrates that a luxury niche business model can thrive by producing high-end, unofficial physical books for popular video game franchises like Dark Souls and Elden Ring.
  • The company’s focus on premium craftsmanship, including specialized paper stocks and custom leather bindings, allows it to command prices exceeding $200 per unit.
  • The viability of this high-end publishing model is evidenced by the Soul Arts Kickstarter campaign, which successfully raised over €1.8 million.
Push to TalkJul 2024
Cover of Kadokawa Corporation: Summary of Consolidated Financial Results for the Year Ended March 31, 2024
Financial report27 pages

Kadokawa Corporation: Summary of Consolidated Financial Results for the Year Ended March 31, 2024

Kadokawa Corporation concluded the fiscal year ending March 31, 2024, with consolidated net sales of 258,109 million yen, representing a modest 1.0% year-over-year increase.

  • Kadokawa Corporation reported fiscal year 2024 net sales of 258,109 million yen, a 1.0% year-over-year increase, while operating profit fell 28.8% to 18,454 million yen due to the absence of Elden Ring's prior-year performance and increased strategic investments.
  • The company recognized 2,507 million yen in impairment losses, primarily driven by the underperformance of the Tokorozawa Sakura Town facility and exits from specific business lines.
  • Kadokawa maintains a stable financial position with a 56% equity ratio, despite a reduction in cash reserves caused by debt repayment and treasury share repurchases.
Kadokawa CorporationMay 2024