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Article

How to Get TikTok Influencers to Cover Your Game and Earn Millions of Impressions

Leveraging TikTok influencers serves as a highly effective strategy for independent game developers to drive wishlists and secure algorithmic visibility on Steam.

  • Leveraging TikTok influencers to cover a game can trigger Steam's algorithm, as seen with Momento, which achieved 1.6 million views from influencer content and subsequently reached 75,000 wishlists.
  • Steam's Discovery Queue provides significant organic traffic, with Momento receiving sustained featuring for two weeks and peaking at 44,000 impressions on December 30th.
  • The most effective influencer outreach strategy involves identifying creators who have already interacted with your content, then building a relationship via TikTok DMs before moving to professional email for asset delivery.
How To Market A GameFeb 2024
Article

PC Game Discovery in China

The primary objective of this analysis is to demystify the mechanisms of PC game discovery in the Chinese market, specifically focusing on how Western and independent developers can navigate its unique digital ecosystem.

  • Successful indie titles on Steam frequently derive 75% to 80% of their total ownership from the Chinese market.
  • Game discovery in China is driven by three primary platforms: Bilibili for long-form content, Douyin for viral short-form clips, and Douyu for live streaming.
  • Cultural resonance is a critical success factor, with Chinese players showing high engagement for specific themes like Wuxia and cinematic tropes such as prison-break narratives.
GameDiscoverCoFeb 2024
Article

What I Learned in 2023

This analysis synthesizes key insights from the 2023 Steam marketplace landscape, focusing on indie developer strategies, platform algorithms, and market expectations.

  • Steam's algorithm prioritizes actual revenue as the primary signal for visibility, but wishlists remain the essential secondary metric for pre-launch momentum and discovery.
  • Indie developers should avoid multi-year projects for their first release, instead focusing on 'middle' games that take 1–3 months to develop and target a realistic revenue goal of $10,000.
  • Early Access is a full launch, not a testing phase; data shows that if an Early Access launch performs poorly, there is less than a 2% chance of achieving a successful 1.0 release.
How To Market A GameJan 2024
Article

How Localization Affects Game Discovery

Localization serves as a critical driver for game discovery and sales on global platforms like Steam.

  • Localization is a primary driver of algorithmic discovery on platforms like Steam, as the absence of native language support significantly reduces wishlisting rates in markets with lower English proficiency.
  • Failing to provide Chinese localization can result in the loss of over 90% of potential players in that market, as evidenced by the negligible sales of English-only titles compared to localized ones.
  • Linguistic flexibility varies drastically by region; while 61-66% of German and Brazilian players are willing to engage with English, only 22-23% of Korean and Japanese players share that willingness.
GameDiscoverCoDec 2023
Article

Why Am I Not Getting Wishlists? A Step by Step Solution

The primary objective is to diagnose why independent games on Steam fail to generate significant wishlists and to provide actionable strategies for developers to trigger the platform's discovery algorithm.

  • Steam’s algorithm requires a significant influx of traffic to prove a game is not a low-effort asset flip, typically necessitating over 1,000 wishlists in a single week to trigger meaningful Discovery Queue visibility.
  • Most successful games fall into one of two categories: 'social-media friendly' games that go viral through organic content, or 'demo-friendly' games that gain traction through streamer coverage and festival features.
  • If a game fails to generate at least 1,000 wishlists from a month of intensive social media promotion, it is likely not 'social-media friendly' and developers should pivot to demo-based marketing strategies.
How To Market A GameDec 2023
Cover of Warner Bros. Discovery: Form 10-Q Q3 2023
Financial report1 page

Warner Bros. Discovery: Form 10-Q Q3 2023

Warner Bros. Discovery’s financial performance for the third quarter of 2023 reflects a period of strategic restructuring and significant debt reduction efforts.

  • Warner Bros. Discovery prioritized debt reduction and cash flow generation throughout the first nine months of 2023 to improve long-term financial stability.
  • Management implemented cost-synergy initiatives across global operations to offset declining advertising revenues within traditional cable networks.
  • The company is shifting its strategic focus from pure scale to profitability, emphasizing the monetization of intellectual property and the stabilization of streaming margins.
Warner Bros. DiscoveryNov 2023
Article

What Does It Take to Get in the Discovery Queue?

The Discovery Queue serves as a critical mechanism for indie game visibility on Steam, acting as an algorithmic signal that identifies high-potential titles to broader audiences.

  • The Steam Discovery Queue (DQ) is primarily triggered by significant spikes in external traffic, which the algorithm interprets as a signal of high potential popularity.
  • To trigger a pre-release DQ spike, games typically need to generate between 1,500 and 4,000 wishlists within a seven-day period.
  • Most games that successfully trigger the DQ receive approximately 10,000 visits in the week leading up to the spike, with a median of 11,202 visits observed in the survey.
How To Market A GameOct 2023
Article

Don't Scream: Jumpscaring a Giant Hook to 100k Sales in 2 Weeks

The horror title Don’t Scream serves as a primary case study for the power of a strong gameplay "hook" in the modern PC gaming market.

  • The horror title 'Don't Scream' achieved 100,000 sales in two weeks with a zero-dollar marketing budget by leveraging a unique microphone-based gameplay hook that drove viral influencer engagement.
  • Despite high organic discovery and 130,000 wishlists, the game suffered a 29.1% refund rate, resulting in a 46% net-to-gross ratio that falls below the 58% industry standard.
  • Sony has halved its planned live-service game launches from twelve to six by fiscal year 2025, signaling a strategic pivot toward quality and sustainability over market saturation.
GameDiscoverCoOct 2023
Cover of Enthusiast Gaming and Metavision Collaborate with Netflix to Launch ONE PIECE Fortnite Content
Article

Enthusiast Gaming and Metavision Collaborate with Netflix to Launch ONE PIECE Fortnite Content

Enthusiast Gaming and Metavision have partnered with Netflix to launch a promotional experience within Fortnite Creative, marking a significant milestone as the first instance of a streaming service utilizing the platform to deliver branded gaming content.

  • Enthusiast Gaming and Metavision collaborated with Netflix to launch a custom Fortnite Creative experience promoting the live-action adaptation of the ONE PIECE manga series.
  • This project marks the first instance of a streaming service utilizing the Fortnite Creative platform to deliver a promotional gaming experience to its audience.
  • The custom map, designed by 3D Lab using the Unreal Editor for Fortnite (UEFN), features a ship-to-ship combat mode between the Straw Hats and the Marines.
The Esports AdvocateSep 2023
Article

What Is the Discovery Queue?

The Discovery Queue serves as a critical, high-traffic visibility tool on the Steam platform, functioning as a primary driver of organic discovery for both established and emerging titles.

  • The Discovery Queue is a critical Steam traffic source, often ranking as the second or third largest driver of page visits for top-selling games.
  • Steam's algorithm prioritizes games in the Discovery Queue based on external traffic and wishlist velocity, which serve as proof that a game is worth promoting to a wider audience.
  • Internal Steam events like Next Fest are generally insufficient to trigger the Discovery Queue because Valve filters out internal traffic to avoid feedback loops and requires external validation.
How To Market A GameAug 2023
Article

In-depth: A Discovery Playbook for Steam & Console Games

This strategic analysis provides a comprehensive discovery playbook for PC and console game developers, emphasizing that modern success is driven by inherent game "hooks" and genre selection rather than traditional marketing muscle.

  • Steam should be the primary lead platform for most developers, as individual console sales rarely outperform Steam performance for the majority of titles.
  • Marketing campaigns require a long-lead strategy of at least six months, with an ideal window of 12 to 18 months to build sufficient momentum.
  • Games in the $20–$30 price bracket perform best when they feature 'deep' genres characterized by high replayability and systemic complexity.
GameDiscoverCoAug 2023
Cover of Warner Bros. Discovery 10-Q: Q2 2023
Financial report1 page

Warner Bros. Discovery 10-Q: Q2 2023

Warner Bros. Discovery experienced significant financial restructuring during the second quarter of 2023, primarily driven by the ongoing integration of legacy WarnerMedia and Discovery assets.

  • Warner Bros. Discovery prioritized debt reduction and free cash flow maximization during Q2 2023 as part of a strategic effort to stabilize its balance sheet.
  • The Direct-to-Consumer segment shifted its primary objective from subscriber growth to profitability by implementing price increases and content rationalization.
  • The Studios segment experienced operational volatility and production pipeline disruptions resulting from industry-wide labor disputes and theatrical release scheduling.
Warner Bros. DiscoveryAug 2023