Deep Silver
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Documents about Deep Silver
Games and Numbers: September 22 – October 6, 2026
This bi-weekly industry update provides a snapshot of performance milestones achieved by various titles across the PC, console, and mobile gaming sectors between September 22 and October 6, 2026.
- The Witcher 3: Wild Hunt remaster achieved a new all-time peak of 137,724 concurrent players on Steam, with a daily audience across all platforms reaching 2.38 million users.
- The tactical shooter Wardogs sold over 3 million copies in its first 16 days of Early Access, reaching its first million within 24 hours of its September 10 launch.
- The Metro series surpassed 50 million total copies sold over its 16-year history, prompting a free next-gen update for Redux titles scheduled for late October 2026.
Kingdom Come: Deliverance 2 – Medieval Games on Live Streaming
The debut of Kingdom Come: Deliverance 2 on live streaming platforms highlights a significant resurgence in audience interest for realistic, medieval-themed role-playing games.
- Kingdom Come: Deliverance 2 achieved 25.1 million hours watched and 636,000 peak viewers during its debut week, marking the strongest launch in publisher Deep Silver’s catalog.
- The game reached 256,000 concurrent players on Steam within its first 24 hours, selling over 1 million copies in that same timeframe.
- The title ranks second in both all-time peak concurrent players (256K) and peak live-streaming viewership (636K) among medieval-themed games, trailing only The Elder Scrolls 5: Skyrim.
Video Game Industry Impact: Illinois
The video game industry serves as a significant economic engine for the state of Illinois, contributing substantially to both employment and financial output.
- The video game industry in Illinois generates over $1.3 billion in annual economic output for the state.
- The local video game ecosystem in Illinois supports a total of 8,112 jobs.
- There are more than 65 video game company locations operating within the state of Illinois.
Hey allihopa! THQ Nordic übernimmt Koch Media
In February 2018, the Swedish publisher THQ Nordic announced the acquisition of the German-Austrian distributor Koch Media for 121 million euros.
- In February 2018, the Swedish publisher THQ Nordic acquired the German-Austrian distributor Koch Media for 121 million euros.
- The acquisition integrated Koch Media’s diverse portfolio of games, film, and software into the THQ Nordic corporate structure while maintaining existing headquarters in Vienna and Planegg.
- Deep Silver Fishlabs, a prominent Hamburg-based studio known for the Galaxy on Fire series, became a subsidiary of THQ Nordic as part of the transaction.
Recap: Gamecity Forecast: Is Work Still a Place?
The working session "Gamecity Forecast: Is work still a place?" addressed the evolving nature of professional environments within the German games industry.
- There is no universal solution for modern workspace management; companies must adopt an iterative approach to refining work culture and office design.
- Physical office spaces must now serve a clear functional or emotional purpose, acting as hubs for inspiration and interaction rather than administrative locations.
- The German games industry will not return to pre-pandemic office norms, necessitating a balance between individual employee needs and collective organizational goals.
Gamecity Impulse: Panel-Discussion on Diversity Management in the Games Industry
The Gamecity Impulse panel discussion, held on August 12, 2021, served as a platform to address the critical need for improved diversity, equity, and inclusion within the global games industry.
- The global gaming audience has reached an estimated 2.2 billion people, creating a significant disconnect between the diversity of players and the composition of the development teams creating their content.
- Industry experts from Niantic, Deep Silver FISHLABS, and Tiny Roar identified the normalization of diversity as a critical core standard for the games industry.
- The German games industry has formalized diversity commitments through the 'Hier spielt Vielfalt' declaration, though integration into daily operations and creative processes remains a significant challenge.
Kick-off for Games Lift Teams 2021: Hamburg
The Games Lift Incubator 2021 program officially commenced in September 2021, marking the start of a three-month intensive development phase for five selected game development teams based in Hamburg.
- The 2021 Games Lift Incubator in Hamburg launched in September 2021, providing a three-month intensive development program for five independent game projects.
- Participating teams include Symmetry Break Games, SUPERNATURAL GAMES, consider it, solo developer Denise Koch, and the team behind The Invitation.
- The curriculum features mentorship from international industry experts representing Valve, Deep Silver FISHLABS, and 1up capital.
New Game from Hamburg: Deep Silver FISHLABS Release Chorus
The Hamburg-based development studio Deep Silver FISHLABS officially released its space-shooter title, Chorus, on December 3, 2021.
- Deep Silver FISHLABS released the space-shooter title Chorus on December 3, 2021.
- The game launched simultaneously across a wide range of platforms, including PC, PlayStation 4 and 5, Xbox One, Xbox Series X/S, Stadia, Amazon Luna, Steam, Epic Games Store, and GeForce Now.
- Deep Silver FISHLABS is a Hamburg-based studio with over 15 years of industry experience and a workforce of approximately 80 employees.
Deep Silver FISHLABS Win Best German Game Award
Deep Silver FISHLABS, a Hamburg-based game development studio, received the prestigious Best German Game award at the Deutscher Computerspielpreis for their title, CHORUS.
- Deep Silver FISHLABS won the Best German Game award at the Deutscher Computerspielpreis for their space-shooter title, CHORUS.
- The award includes a 100,000 euro prize and validates the studio's strategic transition from mobile development to high-end console and PC titles.
- CHORUS, released on December 3, 2021, represents the studio's first original intellectual property developed for the console and PC market.
Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth
Gamecity Hamburg facilitates the participation of six local independent game studios at the 2022 gamescom trade fair in Cologne.
- Gamecity Hamburg sponsored six local independent studios at the 2022 gamescom Indie Arena Booth to provide cost-effective access to international press and publishers.
- The six featured studios participating in the initiative are Tiny Roar, THREAKS, OneManOnMars, Beardshaker Games, Octofox Games, and CRATR.games.
- The delegation’s project portfolio spans diverse genres, including sci-fi adventures, souls-like action RPGs, cozy narrative games, and real-time strategy titles.