Deep Silver
CompanyGermany
Documents about Deep Silver
Embracer Group Interim Report 3: October-December 2020
Embracer Group achieved substantial financial and operational expansion during the final quarter of 2020, characterized by a 44 percent year-over-year increase in net sales to SEK 2,168.1 million.
- Embracer Group reported a 44% year-over-year increase in net sales to SEK 2,168.1 million for the quarter ending December 2020, driven by 21% organic growth in its games business.
- Operational EBIT doubled to SEK 603.1 million, though the company posted an overall operating loss of SEK 60.8 million due to high amortization costs from its aggressive acquisition strategy.
- The company significantly scaled its operations by integrating ten new entities, reaching a total of 56 internal studios and over 200 owned franchises by the end of 2020.
Embracer Group Q2 FY19/20 Interim Report
The Embracer Group’s Q2 FY19/20 interim report highlights a period of significant financial growth and strategic expansion, characterized by a 47% year-over-year increase in net sales to SEK 1,260 million.
THQ Nordic Q1 FY19/20 Interim Report
THQ Nordic’s Q1 FY19/20 interim report details a period of significant financial growth and operational expansion.
THQ Nordic AB Interim Report: 1 January - 31 December 2018
THQ Nordic AB achieved transformative growth during the 2018 fiscal year, fundamentally reshaping its market position through aggressive acquisitions and a diversified operational strategy.
- THQ Nordic AB achieved 713% year-over-year growth in net sales, reaching SEK 4,123.6 million for the 2018 fiscal year.
- Operational EBIT increased by 139% to SEK 484.0 million, resulting in a total net profit of SEK 293.8 million.
- The company executed a major expansion strategy through the acquisitions of Koch Media, Coffee Stain, and Bugbear.
THQ Nordic Q2 2018 Interim Report
The THQ Nordic Q2 2018 interim report details a period of significant financial expansion and strategic growth for the gaming group.
- THQ Nordic achieved net sales of SEK 837 million in Q2 2018, an 878% year-over-year increase driven by the consolidation of Koch Media.
- EBITDA rose 421% year-over-year to SEK 207 million, supported by a dual-segment business model encompassing internal game development and partner publishing.
- The company raised SEK 1,448 million through a June 2018 share issue and secured €85 million in new credit facilities to fund future acquisitions of IP and studios.