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Cover of Video Games Europe Manifesto 2024-2029
Report13 pages

Video Games Europe Manifesto 2024-2029

Europe’s video-game sector has expanded by 16% between 2019 and 2024, now delivering €24 billion in revenue and employing roughly 110 000 highly-skilled workers.

  • The European video game sector grew by 16% between 2019 and 2024, reaching €24 billion in annual revenue and employing approximately 110,000 highly-skilled workers.
  • Between 2017 and 2022, the industry faced a significant regulatory burden consisting of 850 new EU obligations spanning over 5,000 pages of rules.
  • The PEGI age-rating system has successfully classified 40,000 titles across 40 countries, contributing to a 50% reduction in non-compliance penalties and a 20% decrease in energy-consumption violations.
Video Games EuropeJan 2024
Cover of 2024 E‑Sports Viewership and Engagement Trends in Korea
Report7 pages

2024 E‑Sports Viewership and Engagement Trends in Korea

The analysis aims to map current e-sports viewership and engagement patterns among South Korean audiences, highlighting how consumption devices, platforms, and motivations shape the market and indicating the potential for offline event conversion.

  • YouTube dominates the South Korean e-sports market with a 78.5% platform share, significantly outpacing competitors SOOP (14.1%) and CHZZK (7.2%).
  • E-sports consumption is primarily mobile and desktop-driven, with PCs (38.2%) and mobile phones (35.9%) accounting for 74.1% of all viewing devices.
  • Engagement is frequent and consistent, as 58.9% of viewers watch e-sports content at least once a week, with 20.4% watching 3–4 times weekly.
KOCCA – Korea Creative Content AgencyJan 2024
Cover of Insight into 2024 Marketing Trends for Japanese Mobile Games
Report30 pages

Insight into 2024 Marketing Trends for Japanese Mobile Games

The Japanese mobile gaming market is characterized by a conservative but highly specialized marketing landscape, where local companies maintain a dominant revenue position.

  • Japanese firms dominate the domestic market, holding nine of the top ten revenue spots on the App Store, while Chinese developers account for 30% of the top 100 grossing titles.
  • RPG titles are the most lucrative genre in Japan, representing 32% of the top 100 revenue-generating games on Google Play.
  • Marketing in Japan is characterized by low creative turnover, with only 62.23% of advertisers using new creatives and a total new creative volume of 29.77%, both significantly below global averages.
SocialPetaJan 2024
Cover of Mobile Ad Creative Index 2024
Report29 pages

Mobile Ad Creative Index 2024

The Mobile Ad Creative Index provides a comprehensive analysis of performance benchmarks and emerging trends within the mobile advertising ecosystem.

  • High-engagement formats like video and playables outperform banners by 20 times in gaming installs, while finance sector interstitials are 18 times more effective at conversion.
  • Long-form video ad spend grew by 245% year-over-year, and 'triple-page' ads combining video, playables, and end cards saw a 355% increase in investment.
  • Optimized user-generated content (UGC) ads achieve a 20% lower cost-per-install (CPI) compared to standard video creative.
LiftoffJan 2024
Cover of Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)
65 min
Two & a Half Gamers65 min

Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)

Clash Mini represents a strategic attempt by Supercell to capture the mobile auto-battler market, a genre that has historically demonstrated significant revenue potential in Asian territories compared to Western regions.

  • Supercell’s Clash Mini faces a high probability of cancellation or fundamental restructuring due to its inability to meet the company's rigorous internal benchmarks for a global release.
  • Since its November 2021 soft launch, the game has generated $2 million in revenue from 4.7 million downloads, failing to demonstrate the revenue depth required for long-term viability.
  • The game’s monetization strategy, which locks high-impact units behind binary gacha systems, has created a pay-to-win dynamic that alienated players and hindered revenue performance.
Two & a Half GamersDec 2023
Article

Ad Creative Evolution: Variations That Win

The mobile gaming industry is currently navigating a significant transition from hyper-casual to hybrid-casual business models, necessitating a shift in how developers approach user acquisition and monetization.

  • The mobile gaming industry is undergoing a structural shift from hyper-casual to hybrid-casual models, requiring developers to blend simple, accessible gameplay with more complex monetization strategies.
  • Apple has introduced updated, country-specific commission rates for iOS apps, with new terms for the EU taking effect on October 1, 2026, alongside adjustments in China, Japan, and Brazil.
  • Pakistan's mobile gaming market is projected to reach 50.9 million gamers by 2026, driven by increased smartphone penetration and affordable internet access.
TenjinDec 2023
Cover of Creative Analytics: Mobile Market Analytics and Ad Intelligence
Report22 pages

Creative Analytics: Mobile Market Analytics and Ad Intelligence

This analysis examines the mobile advertising landscape during 2023, focusing on market trends, creative formats, and the strategic integration of user-generated content (UGC).

  • Video formats now dominate the mobile advertising landscape, accounting for 80% of all ad creatives in Q3 2023, up from 69% in the previous quarter.
  • The mobile advertising market saw a 7% decline in active advertisers year-over-year, totaling 54.9 thousand in Q3 2023.
  • Gaming remains the leading industry vertical, generating 1.3 billion downloads and $2.8 billion in revenue during Q3 2023.
AppticaNov 2023
Cover of Practical Advice for Creative Projects - Extra Credits Gaming
9 min
Extra Credits9 min

Practical Advice for Creative Projects - Extra Credits Gaming

The process of developing a successful video game relies less on the inherent quality of an initial concept and more on the feasibility of its execution.

  • Success in game development is determined by the feasibility of execution rather than the inherent quality of the initial concept.
  • To generate original ideas, creators should exhaust conventional tropes through large-batch brainstorming before exploring unconventional or 'weird' concepts.
  • A viable game concept must feature a unique selling point and a compelling visual hook to distinguish it from existing market offerings.
Extra CreditsNov 2023
Cover of Xsolla’s Chris Hewish On Creative Commerce Solutions To Take Control Of Your Game
38 min
PocketGamer.biz38 min

Xsolla’s Chris Hewish On Creative Commerce Solutions To Take Control Of Your Game

The modern gaming landscape is undergoing a fundamental shift as developers increasingly prioritize direct-to-player commerce models to reclaim control over their business operations.

  • Developers are increasingly adopting direct-to-player commerce models to bypass third-party app store fees and reclaim ownership of player data.
  • Commerce platforms acting as the merchant of record handle global tax compliance, regulatory requirements, and payment processing, allowing studios to focus on game development.
  • Legislative shifts like the Digital Markets Act are accelerating the adoption of alternative distribution channels, including sideloading and web-based storefronts.
PocketGamer.bizOct 2023
Cover of Games Industry Stunned by Mass Lay-Offs: October 2023
Article

Games Industry Stunned by Mass Lay-Offs: October 2023

The global video games industry experienced a significant wave of layoffs in October 2023, impacting major organizations including Epic Games, Creative Assembly, and Team 17.

  • Venture capital funding for the games industry collapsed from $28 billion in the first half of 2022 to $0.9 billion in the first half of 2023.
  • Major organizations including Epic Games, Creative Assembly, and Team 17 implemented significant layoffs in October 2023 as part of a broader industry-wide contraction.
  • The industry is suffering from a 'perfect storm' caused by high inflation and rising interest rates, which have increased headcount costs and stifled investment.
Video Games Industry MemoOct 2023
Cover of Building a Well-Rounded Party Fireside Chat: Wizards' Everyday Commitment to Representation in Games
59 min
Game Developers Conference59 min

Building a Well-Rounded Party Fireside Chat: Wizards' Everyday Commitment to Representation in Games

Wizards of the Coast is actively reshaping its corporate strategy to prioritize inclusivity and accessibility as foundational pillars for the long-term health of the Magic: The Gathering and Dungeons & Dragons franchises.

  • Wizards of the Coast has transitioned to a model of radical transparency, notably placing core system documents into Creative Commons to lower barriers for independent creators following the Open Game License controversy.
  • The company’s focus on authentic cultural representation and inclusive storytelling has contributed to record-breaking financial performance, including a billion-dollar revenue year for the Magic: The Gathering franchise.
  • Wizards of the Coast has achieved an even gender split within its global player base, a demographic shift that informs the company's ongoing product development and corporate strategy.
Game Developers ConferenceSep 2023
Cover of Gearing-up for Growth: UK
Article

Gearing-up for Growth: UK

The UK Games Fund has launched a new Content Fund designed to accelerate the growth of independent games studios across the United Kingdom.

  • The UK Games Fund has launched a new Content Fund providing grants between £50,000 and £150,000 to indie games studios.
  • The £5 million fund is backed by the UK government’s Department for Culture, Media and Sport (DCMS) as part of its Creative Sector Vision.
  • Eligible studios must demonstrate a clear trajectory for both employment and revenue growth to qualify for the funding.
UK Games FundSep 2023